import pygame # Globale Einstellungen für das Spiel MAP_PATH = "geodata/s2_2025.tif" WIDTH = 800 HEIGHT = 600 MINIMAP_MARGIN = 20 PLAYER_SIZE = 40 PLAYER_SPEED = 5 WATER_SIZE = 10 WATER_SPEED = 10 KILL_RADIUS = 30 PLAYER_IMG_PATH = "images/player.png" ENEMY_IMG_PATH = "images/enemy.png" HUMAN_IMG_PATH = "images/human.png" def load_img(path, size): try: img = pygame.image.load(path).convert_alpha() return pygame.transform.scale(img, size) except Exception as e: print(f"Error loading image '{path}': {e}") return None