18474 lines
		
	
	
	
		
			729 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			18474 lines
		
	
	
	
		
			729 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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var unityFramework = (() => {
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  var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined;
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  return (
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function(unityFramework = {})  {
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// include: shell.js
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define   var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof unityFramework != 'undefined' ? unityFramework : {};
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// Set up the promise that indicates the Module is initialized
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var readyPromiseResolve, readyPromiseReject;
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Module['ready'] = new Promise((resolve, reject) => {
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  readyPromiseResolve = resolve;
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  readyPromiseReject = reject;
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});
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["_main","getExceptionMessage","___get_exception_message","_free","_GetFakemodTimeInSeconds","_ReleaseKeys","_GetCopyBufferAsCStr","_getMetricsInfo","_SendMessageFloat","_SendMessageString","_SendMessage","_SetFullscreen","_InjectProfilerSample","_SendPasteEvent","_fflush","onRuntimeInitialized"].forEach((prop) => {
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  if (!Object.getOwnPropertyDescriptor(Module['ready'], prop)) {
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    Object.defineProperty(Module['ready'], prop, {
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      get: () => abort('You are getting ' + prop + ' on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js'),
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      set: () => abort('You are setting ' + prop + ' on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js'),
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    });
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  }
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});
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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var stackTraceReference = "(^|\\n)(\\s+at\\s+|)jsStackTrace(\\s+\\(|@)([^\\n]+):\\d+:\\d+(\\)|)(\\n|$)";
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var stackTraceReferenceMatch = jsStackTrace().match(new RegExp(stackTraceReference));
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if (stackTraceReferenceMatch)
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  Module.stackTraceRegExp = new RegExp(stackTraceReference.replace("([^\\n]+)", stackTraceReferenceMatch[4].replace(/[\\^${}[\]().*+?|]/g,"\\$&")).replace("jsStackTrace", "[^\\n]+"));
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var abort = function (what) {
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  if (ABORT)
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    return;
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  ABORT = true;
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  EXITSTATUS = 1;
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  if (typeof ENVIRONMENT_IS_PTHREAD !== "undefined" && ENVIRONMENT_IS_PTHREAD)
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    console.error("Pthread aborting at " + new Error().stack);
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  if (what !== undefined) {
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    out(what);
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    err(what);
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    // Convert "what" to a string for the abort handler.
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    // Use .toString() method for Error objects to get a readable text.
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    what = (what instanceof Error) ? what.toString() : JSON.stringify(what);
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  } else {
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    what = "";
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  }
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  var message = "abort(" + what + ") at " + stackTrace();
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  if (Module.abortHandler && Module.abortHandler(message))
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    return;
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  throw message;
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}
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Module["SetFullscreen"] = function (fullscreen) {
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  if (typeof runtimeInitialized === 'undefined' || !runtimeInitialized) {
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    console.log ("Runtime not initialized yet.");
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  } else if (typeof JSEvents === 'undefined') {
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    console.log ("Player not loaded yet.");
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  } else {
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    var tmp = JSEvents.canPerformEventHandlerRequests;
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    JSEvents.canPerformEventHandlerRequests = function () { return 1; };
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    Module.ccall("SetFullscreen", null, ["number"], [fullscreen]);
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    JSEvents.canPerformEventHandlerRequests = tmp;
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  }
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};
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if (!Module['ENVIRONMENT_IS_PTHREAD']) {
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  Module['preRun'].push(function () {
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    function injectIndexedDBToAutomaticallyPersist() {
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      // The contents of this function cherry-pick the changes from upstream Emscripten
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      // PR https://github.com/emscripten-core/emscripten/pull/21938.
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      // TODO: Once Emscripten is updated the next time, this IDBFS.queuePersist = ... assignment can be removed.
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      IDBFS.queuePersist = function(mount) {
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        function onPersistComplete() {
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          if (mount.idbPersistState === 'again') startPersist(); // If a new sync request has appeared in between, kick off a new sync
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          else mount.idbPersistState = 0; // Otherwise reset sync state back to idle to wait for a new sync later
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        }
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        function startPersist() {
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          mount.idbPersistState = 'idb'; // Mark that we are currently running a sync operation
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          IDBFS.syncfs(mount, /*populate:*/false, onPersistComplete);
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        }
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        if (!mount.idbPersistState) {
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          // Programs typically write/copy/move multiple files in the in-memory
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          // filesystem within a single app frame, so when a filesystem sync
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          // command is triggered, do not start it immediately, but only after
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          // the current frame is finished. This way all the modified files
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          // inside the main loop tick will be batched up to the same sync.
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          mount.idbPersistState = setTimeout(startPersist, 0);
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        } else if (mount.idbPersistState === 'idb') {
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          // There is an active IndexedDB sync operation in-flight, but we now
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          // have accumulated more files to sync. We should therefore queue up
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          // a new sync after the current one finishes so that all writes
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          // will be properly persisted.
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          mount.idbPersistState = 'again';
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        }
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      };
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      // TODO: Once Emscripten is updated the next time, this IDBFS.mount = ... assignment can be removed.
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      IDBFS.mount = function(mount) {
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        // reuse core MEMFS functionality
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        var mnt = MEMFS.mount(mount);
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        // If the automatic IDBFS persistence option has been selected, then automatically persist
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        // all modifications to the filesystem as they occur.
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        if (typeof mount !== 'undefined' && mount.opts && mount.opts.autoPersist) {
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          mnt.idbPersistState = 0; // IndexedDB sync starts in idle state
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          var memfs_node_ops = mnt.node_ops;
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          mnt.node_ops = Object.assign({}, mnt.node_ops); // Clone node_ops to inject write tracking
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          mnt.node_ops.mknod = function(parent, name, mode, dev) {
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            var node = memfs_node_ops.mknod(parent, name, mode, dev);
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            // Propagate injected node_ops to the newly created child node
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            node.node_ops = mnt.node_ops;
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            // Remember for each IDBFS node which IDBFS mount point they came from so we know which mount to persist on modification.
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            node.idbfs_mount = mnt.mount;
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            // Remember original MEMFS stream_ops for this node
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            node.memfs_stream_ops = node.stream_ops;
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            // Clone stream_ops to inject write tracking
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            node.stream_ops = Object.assign({}, node.stream_ops);
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            // Track all file writes
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            node.stream_ops.write = function(stream, buffer, offset, length, position, canOwn) {
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              // This file has been modified, we must persist IndexedDB when this file closes
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              stream.node.isModified = true;
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              return node.memfs_stream_ops.write(stream, buffer, offset, length, position, canOwn);
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            };
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            // Persist IndexedDB on file close
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            node.stream_ops.close = function(stream) {
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              var n = stream.node;
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              if (n.isModified) {
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                IDBFS.queuePersist(n.idbfs_mount);
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                n.isModified = false;
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              }
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              if (n.memfs_stream_ops.close) return n.memfs_stream_ops.close(stream);
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            };
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            return node;
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          };
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          // Also kick off persisting the filesystem on other operations that modify the filesystem.
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          mnt.node_ops.rmdir   = function(parent, name) { IDBFS.queuePersist(mnt.mount); return memfs_node_ops.rmdir(parent, name); };
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          mnt.node_ops.unlink  = function(parent, name) { IDBFS.queuePersist(mnt.mount); return memfs_node_ops.unlink(parent, name); };
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          mnt.node_ops.mkdir   = function(path, mode)   { IDBFS.queuePersist(mnt.mount); return memfs_node_ops.mkdir(path, mode); };
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          mnt.node_ops.symlink = function(parent, newname, oldpath)    { IDBFS.queuePersist(mnt.mount); return memfs_node_ops.symlink(parent, newname, oldpath); };
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          mnt.node_ops.rename  = function(old_node, new_dir, new_name) { IDBFS.queuePersist(mnt.mount); return memfs_node_ops.rename(old_node, new_dir, new_name); };
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        }
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        return mnt;
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      };
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    }
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    // TODO: Once Emscripten is updated the next time, this injectIndexedDBToAutomaticallyPersist() function can be removed.
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    injectIndexedDBToAutomaticallyPersist();
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    // Initialize the IndexedDB based file system. Module['unityFileSystemInit'] allows
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    // developers to override this with their own function, when they want to do cloud storage
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    // instead.
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    var unityFileSystemInit = Module['unityFileSystemInit'] || function () {
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      FS.mkdir('/idbfs');
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      // If user has specified Module.autoSyncPersistentDataPath = true in their JS web template config, then the IndexedDB storage
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      // will be automatically persisted to the user.
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      // Save the IDBFS mount point to Module so that JS_FileSystem_Sync() function can have access to it.
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      Module.__unityIdbfsMount = FS.mount(IDBFS, { autoPersist: !!Module['autoSyncPersistentDataPath'] }, '/idbfs');
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      Module.addRunDependency('JS_FileSystem_Mount');
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      FS.syncfs(true, function (err) {
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        if (err)
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          console.log('IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.');
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        Module.removeRunDependency('JS_FileSystem_Mount');
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      });
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    };
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    unityFileSystemInit();
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  });
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}
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var videoInputDevices = []; // Set to null to disable video input devices altogether.
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// Track whether we have been able to enumerate media devices successfully at least once. Used
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// by JS_WebCamVideo_GetNumDevices() to detect if we are clear of the browser spec issue
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// https://github.com/w3c/mediacapture-main/issues/905
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var videoInputDevicesSuccessfullyEnumerated = false;
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// Bug/limitation: Chrome does not specify deviceIds for any MediaDeviceInfo input devices at least in Chrome 85 on Windows 10
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// This means that we need to use an awkward heuristic way of matching old video input connections to new ones.
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function matchToOldDevice(newDevice) {
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	var oldDevices = Object.keys(videoInputDevices);
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	// First match by deviceId
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	for(var i = 0; i < oldDevices.length; ++i) {
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		var old = videoInputDevices[oldDevices[i]];
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		if (old.deviceId && old.deviceId == newDevice.deviceId) return old;
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	}
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	// Then by object identity, in case that is supported.
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	for(var i = 0; i < oldDevices.length; ++i) {
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		var old = videoInputDevices[oldDevices[i]];
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		if (old == newDevice) return old;
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	}
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	// Then by label
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	for(var i = 0; i < oldDevices.length; ++i) {
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		var old = videoInputDevices[oldDevices[i]];
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		if (old.label && old.label == newDevice.label) return old;
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	}
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	// Last, by groupId + kind combination
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	for(var i = 0; i < oldDevices.length; ++i) {
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		var old = videoInputDevices[oldDevices[i]];
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		if (old.groupId && old.kind && old.groupId == newDevice.groupId && old.kind == newDevice.kind) return old;
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	}
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}
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function assignNewVideoInputId() {
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	for(var i = 0;; ++i) {
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		if (!videoInputDevices[i]) return i;
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	}
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}
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function updateVideoInputDevices(devices) {
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	videoInputDevicesSuccessfullyEnumerated = true;
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	// we're going to clear the list of videoInputDevices and regenerate it to get more accurate info after being granted camera access
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	videoInputDevices = [];
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	var retainedDevices = {};
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	var newDevices = [];
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	// Find devices that still exist
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	devices.forEach(function (device) {
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		if (device.kind === 'videoinput') { // Only interested in WebCam inputs
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			var oldDevice = matchToOldDevice(device);
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			if (oldDevice) {
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				retainedDevices[oldDevice.id] = oldDevice;
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			} else {
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				newDevices.push(device);
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			}
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		}
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	});
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	videoInputDevices = retainedDevices;
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 | 
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	// Assign IDs to video input devices that are new
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	newDevices.forEach(function (device) {
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		if (!device.id) {
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			device.id = assignNewVideoInputId();
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			// Attempt to name the device. In both Firefox and Chrome, label is null.
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			// In Chrome, deviceId is null. (could use it here, but human-readable
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			// name is probably better than a long hash)
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			device.name = device.label || ("Video input #" + (device.id + 1));
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 | 
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			// Chrome 85 on Android labels camera provides devices with labels like
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			// "camera2 0, facing back" and "camera2 1, facing front", use that to
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			// determine whether the device is front facing or not.
 | 
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			// some labels don't provide that info, like the camera on a 2019 MacbookPro: FaceTime HD Camera (Built-in)
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			// so if there's no "front" or "back" in the label or name, we're going to assume it's front facing
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			device.isFrontFacing = device.name.toLowerCase().includes('front') || (!(device.name.toLowerCase().includes('front')) && !(device.name.toLowerCase().includes('back')));
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			videoInputDevices[device.id] = device;
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		}
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	});
 | 
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}
 | 
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 | 
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// Track whether we are currently waiting for enumerateMediaDevices action to complete before
 | 
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// we'll continue with the rest of the page startup.
 | 
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var mediaDevicesRunDependencyPending = true;
 | 
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 | 
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function removeEnumerateMediaDevicesRunDependency() {
 | 
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	if (!mediaDevicesRunDependencyPending) return;
 | 
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	mediaDevicesRunDependencyPending = false;
 | 
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	// This is the startup run of media devices enumeration, so remove the "run blocker"
 | 
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	// from the Emscripten runtime, which will cause the Wasm code main() to start as
 | 
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	// result. But If main() throws an exception, we don't want that exception to flow
 | 
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	// into the catch() handler of this Promise below, so detach the execution of
 | 
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	// removeRunDependency() to occur on the next event loop tick.
 | 
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	try {
 | 
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		removeRunDependency('enumerateMediaDevices');
 | 
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	} catch(e) {
 | 
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		// Raise a startup error that is propagated out to the Promise returned from
 | 
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		// createUnityInstance().
 | 
						|
		Module.startupErrorHandler(e);
 | 
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	};
 | 
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}
 | 
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 | 
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function enumerateMediaDeviceList() {
 | 
						|
	if (!videoInputDevices) return;
 | 
						|
	// Bug/limitation: If there are multiple video or audio devices connected,
 | 
						|
	// Chrome only lists one of each category (audioinput/videoinput/audioutput) (tested Chrome 85 on Windows 10)
 | 
						|
	navigator.mediaDevices.enumerateDevices().then(function(devices) {
 | 
						|
		// Devices enumeration completed: update video input devices list.
 | 
						|
		updateVideoInputDevices(devices);
 | 
						|
		removeEnumerateMediaDevicesRunDependency();
 | 
						|
	}).catch(function(e) {
 | 
						|
		console.warn('Unable to enumerate media devices: ' + e + '\nWebcams will not be available.');
 | 
						|
		disableAccessToMediaDevices();
 | 
						|
	});
 | 
						|
}
 | 
						|
 | 
						|
function disableAccessToMediaDevices() {
 | 
						|
	// Safari 11 has navigator.mediaDevices, but navigator.mediaDevices.add/removeEventListener is undefined
 | 
						|
	if (navigator.mediaDevices && navigator.mediaDevices.removeEventListener) {
 | 
						|
		navigator.mediaDevices.removeEventListener('devicechange', enumerateMediaDeviceList);
 | 
						|
	}
 | 
						|
	videoInputDevices = null;
 | 
						|
}
 | 
						|
Module['disableAccessToMediaDevices'] = disableAccessToMediaDevices;
 | 
						|
 | 
						|
if (!Module['ENVIRONMENT_IS_PTHREAD']) {
 | 
						|
	if (!navigator.mediaDevices) {
 | 
						|
		console.warn('navigator.mediaDevices not supported by this browser. Webcam access will not be available.' + (location.protocol == 'https:' ? '' : ' Try hosting the page over HTTPS, because some browsers disable webcam access when insecure HTTP is being used.'));
 | 
						|
		disableAccessToMediaDevices();
 | 
						|
	} else setTimeout(function() {
 | 
						|
		try {
 | 
						|
			// Do not start engine main() until we have completed enumeration.
 | 
						|
			addRunDependency('enumerateMediaDevices');
 | 
						|
 | 
						|
			// Enumerate media devices now..
 | 
						|
			enumerateMediaDeviceList();
 | 
						|
 | 
						|
			// .. and whenever the connected devices list changes.
 | 
						|
 | 
						|
			navigator.mediaDevices.addEventListener('devicechange', enumerateMediaDeviceList);
 | 
						|
			// Firefox won't complete device enumeration if the window isn't in focus causing the startup to hang, so we
 | 
						|
			// wait a second before removing the dependency and starting with an empty list of devices. Moving forward it's
 | 
						|
			// likely more browsers will assume this standard.
 | 
						|
			// See https://w3c.github.io/mediacapture-main/#dom-mediadevices-enumeratedevices
 | 
						|
			setTimeout(removeEnumerateMediaDevicesRunDependency, 1000);
 | 
						|
		} catch(e) {
 | 
						|
			console.warn('Unable to enumerate media devices: ' + e);
 | 
						|
			disableAccessToMediaDevices();
 | 
						|
		}
 | 
						|
	}, 0);
 | 
						|
}
 | 
						|
function SendMessage(gameObject, func, param) {
 | 
						|
    var func_cstr = stringToNewUTF8(func);
 | 
						|
    var gameObject_cstr = stringToNewUTF8(gameObject);
 | 
						|
    var param_cstr = 0;
 | 
						|
 | 
						|
    try {
 | 
						|
        if (param === undefined)
 | 
						|
            _SendMessage(gameObject_cstr, func_cstr);
 | 
						|
        else if (typeof param === "string") {
 | 
						|
            param_cstr = stringToNewUTF8(param);
 | 
						|
            _SendMessageString(gameObject_cstr, func_cstr, param_cstr);
 | 
						|
        }
 | 
						|
        else if (typeof param === "number")
 | 
						|
            _SendMessageFloat(gameObject_cstr, func_cstr, param);
 | 
						|
        else
 | 
						|
            throw "" + param + " is does not have a type which is supported by SendMessage.";
 | 
						|
 | 
						|
    } finally {
 | 
						|
        _free(param_cstr);
 | 
						|
        _free(gameObject_cstr);
 | 
						|
        _free(func_cstr);
 | 
						|
    }
 | 
						|
}
 | 
						|
// Export SendMessage out from the JS module via the Module export object
 | 
						|
Module["SendMessage"] = SendMessage;
 | 
						|
// Create a promise that is resolved later when "RunWebGLPlayer" was run
 | 
						|
// We can ignore the reject handler as the UnityLoader registers a global startupErrorHandler
 | 
						|
var _resolvePlayerIsInitialized;
 | 
						|
var _playerIsInitializedPromise = new Promise(function (resolve) {
 | 
						|
    _resolvePlayerIsInitialized = resolve;
 | 
						|
});
 | 
						|
 | 
						|
// Waits for unity player initialization to finish, i.e., load initial scene
 | 
						|
function _WaitForInitialization() {
 | 
						|
    return _playerIsInitializedPromise;
 | 
						|
}
 | 
						|
 | 
						|
Module["WebPlayer"] = {    
 | 
						|
    PlayerIsInitialized: _resolvePlayerIsInitialized,
 | 
						|
    WaitForInitialization: _WaitForInitialization,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
// Sometimes an existing Module object exists with properties
 | 
						|
// meant to overwrite the default module functionality. Here
 | 
						|
// we collect those properties and reapply _after_ we configure
 | 
						|
// the current environment's defaults to avoid having to be so
 | 
						|
// defensive during initialization.
 | 
						|
var moduleOverrides = Object.assign({}, Module);
 | 
						|
 | 
						|
var arguments_ = [];
 | 
						|
var thisProgram = './this.program';
 | 
						|
var quit_ = (status, toThrow) => {
 | 
						|
  throw toThrow;
 | 
						|
};
 | 
						|
 | 
						|
// Determine the runtime environment we are in. You can customize this by
 | 
						|
// setting the ENVIRONMENT setting at compile time (see settings.js).
 | 
						|
 | 
						|
var ENVIRONMENT_IS_WEB = true;
 | 
						|
var ENVIRONMENT_IS_WORKER = false;
 | 
						|
var ENVIRONMENT_IS_NODE = false;
 | 
						|
var ENVIRONMENT_IS_SHELL = false;
 | 
						|
 | 
						|
if (Module['ENVIRONMENT']) {
 | 
						|
  throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)');
 | 
						|
}
 | 
						|
 | 
						|
// `/` should be present at the end if `scriptDirectory` is not empty
 | 
						|
var scriptDirectory = '';
 | 
						|
function locateFile(path) {
 | 
						|
  if (Module['locateFile']) {
 | 
						|
    return Module['locateFile'](path, scriptDirectory);
 | 
						|
  }
 | 
						|
  return scriptDirectory + path;
 | 
						|
}
 | 
						|
 | 
						|
// Hooks that are implemented differently in different runtime environments.
 | 
						|
var read_,
 | 
						|
    readAsync,
 | 
						|
    readBinary,
 | 
						|
    setWindowTitle;
 | 
						|
 | 
						|
if (ENVIRONMENT_IS_SHELL) {
 | 
						|
 | 
						|
  if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
 | 
						|
 | 
						|
  if (typeof read != 'undefined') {
 | 
						|
    read_ = (f) => {
 | 
						|
      return read(f);
 | 
						|
    };
 | 
						|
  }
 | 
						|
 | 
						|
  readBinary = (f) => {
 | 
						|
    let data;
 | 
						|
    if (typeof readbuffer == 'function') {
 | 
						|
      return new Uint8Array(readbuffer(f));
 | 
						|
    }
 | 
						|
    data = read(f, 'binary');
 | 
						|
    assert(typeof data == 'object');
 | 
						|
    return data;
 | 
						|
  };
 | 
						|
 | 
						|
  readAsync = (f, onload, onerror) => {
 | 
						|
    setTimeout(() => onload(readBinary(f)), 0);
 | 
						|
  };
 | 
						|
 | 
						|
  if (typeof clearTimeout == 'undefined') {
 | 
						|
    globalThis.clearTimeout = (id) => {};
 | 
						|
  }
 | 
						|
 | 
						|
  if (typeof scriptArgs != 'undefined') {
 | 
						|
    arguments_ = scriptArgs;
 | 
						|
  } else if (typeof arguments != 'undefined') {
 | 
						|
    arguments_ = arguments;
 | 
						|
  }
 | 
						|
 | 
						|
  if (typeof quit == 'function') {
 | 
						|
    quit_ = (status, toThrow) => {
 | 
						|
      // Unlike node which has process.exitCode, d8 has no such mechanism. So we
 | 
						|
      // have no way to set the exit code and then let the program exit with
 | 
						|
      // that code when it naturally stops running (say, when all setTimeouts
 | 
						|
      // have completed). For that reason, we must call `quit` - the only way to
 | 
						|
      // set the exit code - but quit also halts immediately.  To increase
 | 
						|
      // consistency with node (and the web) we schedule the actual quit call
 | 
						|
      // using a setTimeout to give the current stack and any exception handlers
 | 
						|
      // a chance to run.  This enables features such as addOnPostRun (which
 | 
						|
      // expected to be able to run code after main returns).
 | 
						|
      setTimeout(() => {
 | 
						|
        if (!(toThrow instanceof ExitStatus)) {
 | 
						|
          let toLog = toThrow;
 | 
						|
          if (toThrow && typeof toThrow == 'object' && toThrow.stack) {
 | 
						|
            toLog = [toThrow, toThrow.stack];
 | 
						|
          }
 | 
						|
          err('exiting due to exception: ' + toLog);
 | 
						|
        }
 | 
						|
        quit(status);
 | 
						|
      });
 | 
						|
      throw toThrow;
 | 
						|
    };
 | 
						|
  }
 | 
						|
 | 
						|
  if (typeof print != 'undefined') {
 | 
						|
    // Prefer to use print/printErr where they exist, as they usually work better.
 | 
						|
    if (typeof console == 'undefined') console = /** @type{!Console} */({});
 | 
						|
    console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
 | 
						|
    console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr != 'undefined' ? printErr : print);
 | 
						|
  }
 | 
						|
 | 
						|
} else
 | 
						|
 | 
						|
// Note that this includes Node.js workers when relevant (pthreads is enabled).
 | 
						|
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
 | 
						|
// ENVIRONMENT_IS_NODE.
 | 
						|
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
 | 
						|
  if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
 | 
						|
    scriptDirectory = self.location.href;
 | 
						|
  } else if (typeof document != 'undefined' && document.currentScript) { // web
 | 
						|
    scriptDirectory = document.currentScript.src;
 | 
						|
  }
 | 
						|
  // When MODULARIZE, this JS may be executed later, after document.currentScript
 | 
						|
  // is gone, so we saved it, and we use it here instead of any other info.
 | 
						|
  if (_scriptDir) {
 | 
						|
    scriptDirectory = _scriptDir;
 | 
						|
  }
 | 
						|
  // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
 | 
						|
  // otherwise, slice off the final part of the url to find the script directory.
 | 
						|
  // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
 | 
						|
  // and scriptDirectory will correctly be replaced with an empty string.
 | 
						|
  // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
 | 
						|
  // they are removed because they could contain a slash.
 | 
						|
  if (scriptDirectory.indexOf('blob:') !== 0) {
 | 
						|
    scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1);
 | 
						|
  } else {
 | 
						|
    scriptDirectory = '';
 | 
						|
  }
 | 
						|
 | 
						|
  if (!(typeof window == 'object' || typeof importScripts == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
 | 
						|
 | 
						|
  // Differentiate the Web Worker from the Node Worker case, as reading must
 | 
						|
  // be done differently.
 | 
						|
  {
 | 
						|
// include: web_or_worker_shell_read.js
 | 
						|
read_ = (url) => {
 | 
						|
      var xhr = new XMLHttpRequest();
 | 
						|
      xhr.open('GET', url, false);
 | 
						|
      xhr.send(null);
 | 
						|
      return xhr.responseText;
 | 
						|
  }
 | 
						|
 | 
						|
  if (ENVIRONMENT_IS_WORKER) {
 | 
						|
    readBinary = (url) => {
 | 
						|
        var xhr = new XMLHttpRequest();
 | 
						|
        xhr.open('GET', url, false);
 | 
						|
        xhr.responseType = 'arraybuffer';
 | 
						|
        xhr.send(null);
 | 
						|
        return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
 | 
						|
    };
 | 
						|
  }
 | 
						|
 | 
						|
  readAsync = (url, onload, onerror) => {
 | 
						|
    var xhr = new XMLHttpRequest();
 | 
						|
    xhr.open('GET', url, true);
 | 
						|
    xhr.responseType = 'arraybuffer';
 | 
						|
    xhr.onload = () => {
 | 
						|
      if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
 | 
						|
        onload(xhr.response);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      onerror();
 | 
						|
    };
 | 
						|
    xhr.onerror = onerror;
 | 
						|
    xhr.send(null);
 | 
						|
  }
 | 
						|
 | 
						|
// end include: web_or_worker_shell_read.js
 | 
						|
  }
 | 
						|
 | 
						|
  setWindowTitle = (title) => document.title = title;
 | 
						|
} else
 | 
						|
{
 | 
						|
  throw new Error('environment detection error');
 | 
						|
}
 | 
						|
 | 
						|
var out = Module['print'] || console.log.bind(console);
 | 
						|
var err = Module['printErr'] || console.error.bind(console);
 | 
						|
 | 
						|
// Merge back in the overrides
 | 
						|
Object.assign(Module, moduleOverrides);
 | 
						|
// Free the object hierarchy contained in the overrides, this lets the GC
 | 
						|
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
 | 
						|
moduleOverrides = null;
 | 
						|
checkIncomingModuleAPI();
 | 
						|
 | 
						|
// Emit code to handle expected values on the Module object. This applies Module.x
 | 
						|
// to the proper local x. This has two benefits: first, we only emit it if it is
 | 
						|
// expected to arrive, and second, by using a local everywhere else that can be
 | 
						|
// minified.
 | 
						|
 | 
						|
if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_');
 | 
						|
 | 
						|
if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram');
 | 
						|
 | 
						|
if (Module['quit']) quit_ = Module['quit'];legacyModuleProp('quit', 'quit_');
 | 
						|
 | 
						|
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
 | 
						|
// Assertions on removed incoming Module JS APIs.
 | 
						|
assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
 | 
						|
assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
 | 
						|
assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
 | 
						|
assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
 | 
						|
assert(typeof Module['read'] == 'undefined', 'Module.read option was removed (modify read_ in JS)');
 | 
						|
assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
 | 
						|
assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
 | 
						|
assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
 | 
						|
assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
 | 
						|
legacyModuleProp('read', 'read_');
 | 
						|
legacyModuleProp('readAsync', 'readAsync');
 | 
						|
legacyModuleProp('readBinary', 'readBinary');
 | 
						|
legacyModuleProp('setWindowTitle', 'setWindowTitle');
 | 
						|
 | 
						|
var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
 | 
						|
var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
 | 
						|
var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
 | 
						|
 | 
						|
assert(!ENVIRONMENT_IS_WORKER, "worker environment detected but not enabled at build time.  Add 'worker' to `-sENVIRONMENT` to enable.");
 | 
						|
 | 
						|
assert(!ENVIRONMENT_IS_NODE, "node environment detected but not enabled at build time.  Add 'node' to `-sENVIRONMENT` to enable.");
 | 
						|
 | 
						|
assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time.  Add 'shell' to `-sENVIRONMENT` to enable.");
 | 
						|
 | 
						|
 | 
						|
// end include: shell.js
 | 
						|
// include: preamble.js
 | 
						|
// === Preamble library stuff ===
 | 
						|
 | 
						|
// Documentation for the public APIs defined in this file must be updated in:
 | 
						|
//    site/source/docs/api_reference/preamble.js.rst
 | 
						|
// A prebuilt local version of the documentation is available at:
 | 
						|
//    site/build/text/docs/api_reference/preamble.js.txt
 | 
						|
// You can also build docs locally as HTML or other formats in site/
 | 
						|
// An online HTML version (which may be of a different version of Emscripten)
 | 
						|
//    is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
 | 
						|
 | 
						|
var wasmBinary;
 | 
						|
if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary');
 | 
						|
var noExitRuntime = Module['noExitRuntime'] || true;legacyModuleProp('noExitRuntime', 'noExitRuntime');
 | 
						|
 | 
						|
if (typeof WebAssembly != 'object') {
 | 
						|
  abort('no native wasm support detected');
 | 
						|
}
 | 
						|
 | 
						|
// Wasm globals
 | 
						|
 | 
						|
var wasmMemory;
 | 
						|
 | 
						|
//========================================
 | 
						|
// Runtime essentials
 | 
						|
//========================================
 | 
						|
 | 
						|
// whether we are quitting the application. no code should run after this.
 | 
						|
// set in exit() and abort()
 | 
						|
var ABORT = false;
 | 
						|
 | 
						|
// set by exit() and abort().  Passed to 'onExit' handler.
 | 
						|
// NOTE: This is also used as the process return code code in shell environments
 | 
						|
// but only when noExitRuntime is false.
 | 
						|
var EXITSTATUS;
 | 
						|
 | 
						|
/** @type {function(*, string=)} */
 | 
						|
function assert(condition, text) {
 | 
						|
  if (!condition) {
 | 
						|
    abort('Assertion failed' + (text ? ': ' + text : ''));
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// We used to include malloc/free by default in the past. Show a helpful error in
 | 
						|
// builds with assertions.
 | 
						|
 | 
						|
// Memory management
 | 
						|
 | 
						|
var HEAP,
 | 
						|
/** @type {!Int8Array} */
 | 
						|
  HEAP8,
 | 
						|
/** @type {!Uint8Array} */
 | 
						|
  HEAPU8,
 | 
						|
/** @type {!Int16Array} */
 | 
						|
  HEAP16,
 | 
						|
/** @type {!Uint16Array} */
 | 
						|
  HEAPU16,
 | 
						|
/** @type {!Int32Array} */
 | 
						|
  HEAP32,
 | 
						|
/** @type {!Uint32Array} */
 | 
						|
  HEAPU32,
 | 
						|
/** @type {!Float32Array} */
 | 
						|
  HEAPF32,
 | 
						|
/** @type {!Float64Array} */
 | 
						|
  HEAPF64;
 | 
						|
 | 
						|
function updateMemoryViews() {
 | 
						|
  var b = wasmMemory.buffer;
 | 
						|
  Module['HEAP8'] = HEAP8 = new Int8Array(b);
 | 
						|
  Module['HEAP16'] = HEAP16 = new Int16Array(b);
 | 
						|
  Module['HEAP32'] = HEAP32 = new Int32Array(b);
 | 
						|
  Module['HEAPU8'] = HEAPU8 = new Uint8Array(b);
 | 
						|
  Module['HEAPU16'] = HEAPU16 = new Uint16Array(b);
 | 
						|
  Module['HEAPU32'] = HEAPU32 = new Uint32Array(b);
 | 
						|
  Module['HEAPF32'] = HEAPF32 = new Float32Array(b);
 | 
						|
  Module['HEAPF64'] = HEAPF64 = new Float64Array(b);
 | 
						|
}
 | 
						|
 | 
						|
assert(!Module['STACK_SIZE'], 'STACK_SIZE can no longer be set at runtime.  Use -sSTACK_SIZE at link time')
 | 
						|
 | 
						|
assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined,
 | 
						|
       'JS engine does not provide full typed array support');
 | 
						|
 | 
						|
// If memory is defined in wasm, the user can't provide it, or set INITIAL_MEMORY
 | 
						|
assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected.  Use -sIMPORTED_MEMORY to define wasmMemory externally');
 | 
						|
assert(!Module['INITIAL_MEMORY'], 'Detected runtime INITIAL_MEMORY setting.  Use -sIMPORTED_MEMORY to define wasmMemory dynamically');
 | 
						|
 | 
						|
// include: runtime_init_table.js
 | 
						|
// In regular non-RELOCATABLE mode the table is exported
 | 
						|
// from the wasm module and this will be assigned once
 | 
						|
// the exports are available.
 | 
						|
var wasmTable;
 | 
						|
 | 
						|
// end include: runtime_init_table.js
 | 
						|
// include: runtime_stack_check.js
 | 
						|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
 | 
						|
function writeStackCookie() {
 | 
						|
  var max = _emscripten_stack_get_end();
 | 
						|
  assert((max & 3) == 0);
 | 
						|
  // If the stack ends at address zero we write our cookies 4 bytes into the
 | 
						|
  // stack.  This prevents interference with the (separate) address-zero check
 | 
						|
  // below.
 | 
						|
  if (max == 0) {
 | 
						|
    max += 4;
 | 
						|
  }
 | 
						|
  // The stack grow downwards towards _emscripten_stack_get_end.
 | 
						|
  // We write cookies to the final two words in the stack and detect if they are
 | 
						|
  // ever overwritten.
 | 
						|
  HEAPU32[((max)>>2)] = 0x02135467;
 | 
						|
  HEAPU32[(((max)+(4))>>2)] = 0x89BACDFE;
 | 
						|
  // Also test the global address 0 for integrity.
 | 
						|
  HEAPU32[0] = 0x63736d65; /* 'emsc' */
 | 
						|
}
 | 
						|
 | 
						|
function checkStackCookie() {
 | 
						|
  if (ABORT) return;
 | 
						|
  var max = _emscripten_stack_get_end();
 | 
						|
  // See writeStackCookie().
 | 
						|
  if (max == 0) {
 | 
						|
    max += 4;
 | 
						|
  }
 | 
						|
  var cookie1 = HEAPU32[((max)>>2)];
 | 
						|
  var cookie2 = HEAPU32[(((max)+(4))>>2)];
 | 
						|
  if (cookie1 != 0x02135467 || cookie2 != 0x89BACDFE) {
 | 
						|
    abort('Stack overflow! Stack cookie has been overwritten at ' + ptrToString(max) + ', expected hex dwords 0x89BACDFE and 0x2135467, but received ' + ptrToString(cookie2) + ' ' + ptrToString(cookie1));
 | 
						|
  }
 | 
						|
  // Also test the global address 0 for integrity.
 | 
						|
  if (HEAPU32[0] !== 0x63736d65 /* 'emsc' */) {
 | 
						|
    abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// end include: runtime_stack_check.js
 | 
						|
// include: runtime_assertions.js
 | 
						|
// Endianness check
 | 
						|
(function() {
 | 
						|
  var h16 = new Int16Array(1);
 | 
						|
  var h8 = new Int8Array(h16.buffer);
 | 
						|
  h16[0] = 0x6373;
 | 
						|
  if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)';
 | 
						|
})();
 | 
						|
 | 
						|
// end include: runtime_assertions.js
 | 
						|
var __ATPRERUN__  = []; // functions called before the runtime is initialized
 | 
						|
var __ATINIT__    = []; // functions called during startup
 | 
						|
var __ATMAIN__    = []; // functions called when main() is to be run
 | 
						|
var __ATEXIT__    = []; // functions called during shutdown
 | 
						|
var __ATPOSTRUN__ = []; // functions called after the main() is called
 | 
						|
 | 
						|
var runtimeInitialized = false;
 | 
						|
 | 
						|
var runtimeKeepaliveCounter = 0;
 | 
						|
 | 
						|
function keepRuntimeAlive() {
 | 
						|
  return noExitRuntime || runtimeKeepaliveCounter > 0;
 | 
						|
}
 | 
						|
 | 
						|
function preRun() {
 | 
						|
  if (Module['preRun']) {
 | 
						|
    if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
 | 
						|
    while (Module['preRun'].length) {
 | 
						|
      addOnPreRun(Module['preRun'].shift());
 | 
						|
    }
 | 
						|
  }
 | 
						|
  callRuntimeCallbacks(__ATPRERUN__);
 | 
						|
}
 | 
						|
 | 
						|
function initRuntime() {
 | 
						|
  assert(!runtimeInitialized);
 | 
						|
  runtimeInitialized = true;
 | 
						|
 | 
						|
  checkStackCookie();
 | 
						|
 | 
						|
  
 | 
						|
if (!Module["noFSInit"] && !FS.init.initialized)
 | 
						|
  FS.init();
 | 
						|
FS.ignorePermissions = false;
 | 
						|
 | 
						|
TTY.init();
 | 
						|
SOCKFS.root = FS.mount(SOCKFS, {}, null);
 | 
						|
  callRuntimeCallbacks(__ATINIT__);
 | 
						|
}
 | 
						|
 | 
						|
function preMain() {
 | 
						|
  checkStackCookie();
 | 
						|
  
 | 
						|
  callRuntimeCallbacks(__ATMAIN__);
 | 
						|
}
 | 
						|
 | 
						|
function postRun() {
 | 
						|
  checkStackCookie();
 | 
						|
 | 
						|
  if (Module['postRun']) {
 | 
						|
    if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
 | 
						|
    while (Module['postRun'].length) {
 | 
						|
      addOnPostRun(Module['postRun'].shift());
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  callRuntimeCallbacks(__ATPOSTRUN__);
 | 
						|
}
 | 
						|
 | 
						|
function addOnPreRun(cb) {
 | 
						|
  __ATPRERUN__.unshift(cb);
 | 
						|
}
 | 
						|
 | 
						|
function addOnInit(cb) {
 | 
						|
  __ATINIT__.unshift(cb);
 | 
						|
}
 | 
						|
 | 
						|
function addOnPreMain(cb) {
 | 
						|
  __ATMAIN__.unshift(cb);
 | 
						|
}
 | 
						|
 | 
						|
function addOnExit(cb) {
 | 
						|
}
 | 
						|
 | 
						|
function addOnPostRun(cb) {
 | 
						|
  __ATPOSTRUN__.unshift(cb);
 | 
						|
}
 | 
						|
 | 
						|
// include: runtime_math.js
 | 
						|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
 | 
						|
 | 
						|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
 | 
						|
 | 
						|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
 | 
						|
 | 
						|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
 | 
						|
 | 
						|
assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
 | 
						|
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
 | 
						|
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
 | 
						|
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
 | 
						|
 | 
						|
// end include: runtime_math.js
 | 
						|
// A counter of dependencies for calling run(). If we need to
 | 
						|
// do asynchronous work before running, increment this and
 | 
						|
// decrement it. Incrementing must happen in a place like
 | 
						|
// Module.preRun (used by emcc to add file preloading).
 | 
						|
// Note that you can add dependencies in preRun, even though
 | 
						|
// it happens right before run - run will be postponed until
 | 
						|
// the dependencies are met.
 | 
						|
var runDependencies = 0;
 | 
						|
var runDependencyWatcher = null;
 | 
						|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
 | 
						|
var runDependencyTracking = {};
 | 
						|
 | 
						|
function getUniqueRunDependency(id) {
 | 
						|
  var orig = id;
 | 
						|
  while (1) {
 | 
						|
    if (!runDependencyTracking[id]) return id;
 | 
						|
    id = orig + Math.random();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function addRunDependency(id) {
 | 
						|
  runDependencies++;
 | 
						|
 | 
						|
  if (Module['monitorRunDependencies']) {
 | 
						|
    Module['monitorRunDependencies'](runDependencies);
 | 
						|
  }
 | 
						|
 | 
						|
  if (id) {
 | 
						|
    assert(!runDependencyTracking[id]);
 | 
						|
    runDependencyTracking[id] = 1;
 | 
						|
    if (runDependencyWatcher === null && typeof setInterval != 'undefined') {
 | 
						|
      // Check for missing dependencies every few seconds
 | 
						|
      runDependencyWatcher = setInterval(() => {
 | 
						|
        if (ABORT) {
 | 
						|
          clearInterval(runDependencyWatcher);
 | 
						|
          runDependencyWatcher = null;
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        var shown = false;
 | 
						|
        for (var dep in runDependencyTracking) {
 | 
						|
          if (!shown) {
 | 
						|
            shown = true;
 | 
						|
            err('still waiting on run dependencies:');
 | 
						|
          }
 | 
						|
          err('dependency: ' + dep);
 | 
						|
        }
 | 
						|
        if (shown) {
 | 
						|
          err('(end of list)');
 | 
						|
        }
 | 
						|
      }, 10000);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    err('warning: run dependency added without ID');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function removeRunDependency(id) {
 | 
						|
  runDependencies--;
 | 
						|
 | 
						|
  if (Module['monitorRunDependencies']) {
 | 
						|
    Module['monitorRunDependencies'](runDependencies);
 | 
						|
  }
 | 
						|
 | 
						|
  if (id) {
 | 
						|
    assert(runDependencyTracking[id]);
 | 
						|
    delete runDependencyTracking[id];
 | 
						|
  } else {
 | 
						|
    err('warning: run dependency removed without ID');
 | 
						|
  }
 | 
						|
  if (runDependencies == 0) {
 | 
						|
    if (runDependencyWatcher !== null) {
 | 
						|
      clearInterval(runDependencyWatcher);
 | 
						|
      runDependencyWatcher = null;
 | 
						|
    }
 | 
						|
    if (dependenciesFulfilled) {
 | 
						|
      var callback = dependenciesFulfilled;
 | 
						|
      dependenciesFulfilled = null;
 | 
						|
      callback(); // can add another dependenciesFulfilled
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/** @param {string|number=} what */
 | 
						|
function abort(what) {
 | 
						|
  if (Module['onAbort']) {
 | 
						|
    Module['onAbort'](what);
 | 
						|
  }
 | 
						|
 | 
						|
  what = 'Aborted(' + what + ')';
 | 
						|
  // TODO(sbc): Should we remove printing and leave it up to whoever
 | 
						|
  // catches the exception?
 | 
						|
  err(what);
 | 
						|
 | 
						|
  ABORT = true;
 | 
						|
  EXITSTATUS = 1;
 | 
						|
 | 
						|
  // Use a wasm runtime error, because a JS error might be seen as a foreign
 | 
						|
  // exception, which means we'd run destructors on it. We need the error to
 | 
						|
  // simply make the program stop.
 | 
						|
  // FIXME This approach does not work in Wasm EH because it currently does not assume
 | 
						|
  // all RuntimeErrors are from traps; it decides whether a RuntimeError is from
 | 
						|
  // a trap or not based on a hidden field within the object. So at the moment
 | 
						|
  // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
 | 
						|
  // allows this in the wasm spec.
 | 
						|
 | 
						|
  // Suppress closure compiler warning here. Closure compiler's builtin extern
 | 
						|
  // defintion for WebAssembly.RuntimeError claims it takes no arguments even
 | 
						|
  // though it can.
 | 
						|
  // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
 | 
						|
  /** @suppress {checkTypes} */
 | 
						|
  var e = new WebAssembly.RuntimeError(what);
 | 
						|
 | 
						|
  readyPromiseReject(e);
 | 
						|
  // Throw the error whether or not MODULARIZE is set because abort is used
 | 
						|
  // in code paths apart from instantiation where an exception is expected
 | 
						|
  // to be thrown when abort is called.
 | 
						|
  throw e;
 | 
						|
}
 | 
						|
 | 
						|
// include: memoryprofiler.js
 | 
						|
// end include: memoryprofiler.js
 | 
						|
// include: URIUtils.js
 | 
						|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
 | 
						|
var dataURIPrefix = 'data:application/octet-stream;base64,';
 | 
						|
 | 
						|
// Indicates whether filename is a base64 data URI.
 | 
						|
function isDataURI(filename) {
 | 
						|
  // Prefix of data URIs emitted by SINGLE_FILE and related options.
 | 
						|
  return filename.startsWith(dataURIPrefix);
 | 
						|
}
 | 
						|
 | 
						|
// Indicates whether filename is delivered via file protocol (as opposed to http/https)
 | 
						|
function isFileURI(filename) {
 | 
						|
  return filename.startsWith('file://');
 | 
						|
}
 | 
						|
 | 
						|
// end include: URIUtils.js
 | 
						|
/** @param {boolean=} fixedasm */
 | 
						|
function createExportWrapper(name, fixedasm) {
 | 
						|
  return function() {
 | 
						|
    var displayName = name;
 | 
						|
    var asm = fixedasm;
 | 
						|
    if (!fixedasm) {
 | 
						|
      asm = Module['asm'];
 | 
						|
    }
 | 
						|
    assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization');
 | 
						|
    if (!asm[name]) {
 | 
						|
      assert(asm[name], 'exported native function `' + displayName + '` not found');
 | 
						|
    }
 | 
						|
    return asm[name].apply(null, arguments);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
// include: runtime_exceptions.js
 | 
						|
// Base Emscripten EH error class
 | 
						|
class EmscriptenEH extends Error {}
 | 
						|
 | 
						|
class EmscriptenSjLj extends EmscriptenEH {}
 | 
						|
 | 
						|
class CppException extends EmscriptenEH {
 | 
						|
  constructor(excPtr) {
 | 
						|
    super(excPtr);
 | 
						|
    this.excPtr = excPtr;
 | 
						|
    const excInfo = getExceptionMessage(excPtr);
 | 
						|
    this.name = excInfo[0];
 | 
						|
    this.message = excInfo[1];
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// end include: runtime_exceptions.js
 | 
						|
var wasmBinaryFile;
 | 
						|
  wasmBinaryFile = 'build.wasm';
 | 
						|
  if (!isDataURI(wasmBinaryFile)) {
 | 
						|
    wasmBinaryFile = locateFile(wasmBinaryFile);
 | 
						|
  }
 | 
						|
 | 
						|
function getBinary(file) {
 | 
						|
  try {
 | 
						|
    if (file == wasmBinaryFile && wasmBinary) {
 | 
						|
      return new Uint8Array(wasmBinary);
 | 
						|
    }
 | 
						|
    if (readBinary) {
 | 
						|
      return readBinary(file);
 | 
						|
    }
 | 
						|
    throw "both async and sync fetching of the wasm failed";
 | 
						|
  }
 | 
						|
  catch (err) {
 | 
						|
    abort(err);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function getBinaryPromise(binaryFile) {
 | 
						|
  // If we don't have the binary yet, try to load it asynchronously.
 | 
						|
  // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
 | 
						|
  // See https://github.com/github/fetch/pull/92#issuecomment-140665932
 | 
						|
  // Cordova or Electron apps are typically loaded from a file:// url.
 | 
						|
  // So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
 | 
						|
  if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
 | 
						|
    if (typeof fetch == 'function'
 | 
						|
    ) {
 | 
						|
      return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => {
 | 
						|
        if (!response['ok']) {
 | 
						|
          throw "failed to load wasm binary file at '" + binaryFile + "'";
 | 
						|
        }
 | 
						|
        return response['arrayBuffer']();
 | 
						|
      }).catch(() => getBinary(binaryFile));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Otherwise, getBinary should be able to get it synchronously
 | 
						|
  return Promise.resolve().then(() => getBinary(binaryFile));
 | 
						|
}
 | 
						|
 | 
						|
function instantiateArrayBuffer(binaryFile, imports, receiver) {
 | 
						|
  return getBinaryPromise(binaryFile).then((binary) => {
 | 
						|
    return WebAssembly.instantiate(binary, imports);
 | 
						|
  }).then((instance) => {
 | 
						|
    return instance;
 | 
						|
  }).then(receiver, (reason) => {
 | 
						|
    err('failed to asynchronously prepare wasm: ' + reason);
 | 
						|
 | 
						|
    // Warn on some common problems.
 | 
						|
    if (isFileURI(wasmBinaryFile)) {
 | 
						|
      err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing');
 | 
						|
    }
 | 
						|
    abort(reason);
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
function instantiateAsync(binary, binaryFile, imports, callback) {
 | 
						|
  if (!binary &&
 | 
						|
      typeof WebAssembly.instantiateStreaming == 'function' &&
 | 
						|
      !isDataURI(binaryFile) &&
 | 
						|
      typeof fetch == 'function') {
 | 
						|
    return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => {
 | 
						|
      // Suppress closure warning here since the upstream definition for
 | 
						|
      // instantiateStreaming only allows Promise<Repsponse> rather than
 | 
						|
      // an actual Response.
 | 
						|
      // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed.
 | 
						|
      /** @suppress {checkTypes} */
 | 
						|
      var result = WebAssembly.instantiateStreaming(response, imports);
 | 
						|
 | 
						|
      return result.then(
 | 
						|
        callback,
 | 
						|
        function(reason) {
 | 
						|
          // We expect the most common failure cause to be a bad MIME type for the binary,
 | 
						|
          // in which case falling back to ArrayBuffer instantiation should work.
 | 
						|
          err('wasm streaming compile failed: ' + reason);
 | 
						|
          err('falling back to ArrayBuffer instantiation');
 | 
						|
          return instantiateArrayBuffer(binaryFile, imports, callback);
 | 
						|
        });
 | 
						|
    });
 | 
						|
  } else {
 | 
						|
    return instantiateArrayBuffer(binaryFile, imports, callback);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Create the wasm instance.
 | 
						|
// Receives the wasm imports, returns the exports.
 | 
						|
function createWasm() {
 | 
						|
 | 
						|
  // prepare imports
 | 
						|
  var info = {
 | 
						|
    'env': wasmImports,
 | 
						|
    'wasi_snapshot_preview1': wasmImports,
 | 
						|
  };
 | 
						|
  // Load the wasm module and create an instance of using native support in the JS engine.
 | 
						|
  // handle a generated wasm instance, receiving its exports and
 | 
						|
  // performing other necessary setup
 | 
						|
  /** @param {WebAssembly.Module=} module*/
 | 
						|
  function receiveInstance(instance, module) {
 | 
						|
    var exports = instance.exports;
 | 
						|
 | 
						|
    Module['asm'] = exports;
 | 
						|
 | 
						|
    wasmMemory = Module['asm']['memory'];
 | 
						|
    assert(wasmMemory, "memory not found in wasm exports");
 | 
						|
    // This assertion doesn't hold when emscripten is run in --post-link
 | 
						|
    // mode.
 | 
						|
    // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode.
 | 
						|
    //assert(wasmMemory.buffer.byteLength === 33554432);
 | 
						|
    updateMemoryViews();
 | 
						|
 | 
						|
    wasmTable = Module['asm']['__indirect_function_table'];
 | 
						|
    assert(wasmTable, "table not found in wasm exports");
 | 
						|
 | 
						|
    addOnInit(Module['asm']['__wasm_call_ctors']);
 | 
						|
 | 
						|
    removeRunDependency('wasm-instantiate');
 | 
						|
 | 
						|
    return exports;
 | 
						|
  }
 | 
						|
  // wait for the pthread pool (if any)
 | 
						|
  addRunDependency('wasm-instantiate');
 | 
						|
 | 
						|
  // Prefer streaming instantiation if available.
 | 
						|
  // Async compilation can be confusing when an error on the page overwrites Module
 | 
						|
  // (for example, if the order of elements is wrong, and the one defining Module is
 | 
						|
  // later), so we save Module and check it later.
 | 
						|
  var trueModule = Module;
 | 
						|
  function receiveInstantiationResult(result) {
 | 
						|
    // 'result' is a ResultObject object which has both the module and instance.
 | 
						|
    // receiveInstance() will swap in the exports (to Module.asm) so they can be called
 | 
						|
    assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
 | 
						|
    trueModule = null;
 | 
						|
    // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
 | 
						|
    // When the regression is fixed, can restore the above PTHREADS-enabled path.
 | 
						|
    receiveInstance(result['instance']);
 | 
						|
  }
 | 
						|
 | 
						|
  // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
 | 
						|
  // to manually instantiate the Wasm module themselves. This allows pages to
 | 
						|
  // run the instantiation parallel to any other async startup actions they are
 | 
						|
  // performing.
 | 
						|
  // Also pthreads and wasm workers initialize the wasm instance through this
 | 
						|
  // path.
 | 
						|
  if (Module['instantiateWasm']) {
 | 
						|
 | 
						|
    try {
 | 
						|
      return Module['instantiateWasm'](info, receiveInstance);
 | 
						|
    } catch(e) {
 | 
						|
      err('Module.instantiateWasm callback failed with error: ' + e);
 | 
						|
        // If instantiation fails, reject the module ready promise.
 | 
						|
        readyPromiseReject(e);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // If instantiation fails, reject the module ready promise.
 | 
						|
  instantiateAsync(wasmBinary, wasmBinaryFile, info, receiveInstantiationResult).catch(readyPromiseReject);
 | 
						|
  return {}; // no exports yet; we'll fill them in later
 | 
						|
}
 | 
						|
 | 
						|
// Globals used by JS i64 conversions (see makeSetValue)
 | 
						|
var tempDouble;
 | 
						|
var tempI64;
 | 
						|
 | 
						|
// include: runtime_debug.js
 | 
						|
function legacyModuleProp(prop, newName) {
 | 
						|
  if (!Object.getOwnPropertyDescriptor(Module, prop)) {
 | 
						|
    Object.defineProperty(Module, prop, {
 | 
						|
      configurable: true,
 | 
						|
      get: function() {
 | 
						|
        abort('Module.' + prop + ' has been replaced with plain ' + newName + ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)');
 | 
						|
      }
 | 
						|
    });
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function ignoredModuleProp(prop) {
 | 
						|
  if (Object.getOwnPropertyDescriptor(Module, prop)) {
 | 
						|
    abort('`Module.' + prop + '` was supplied but `' + prop + '` not included in INCOMING_MODULE_JS_API');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// forcing the filesystem exports a few things by default
 | 
						|
function isExportedByForceFilesystem(name) {
 | 
						|
  return name === 'FS_createPath' ||
 | 
						|
         name === 'FS_createDataFile' ||
 | 
						|
         name === 'FS_createPreloadedFile' ||
 | 
						|
         name === 'FS_unlink' ||
 | 
						|
         name === 'addRunDependency' ||
 | 
						|
         // The old FS has some functionality that WasmFS lacks.
 | 
						|
         name === 'FS_createLazyFile' ||
 | 
						|
         name === 'FS_createDevice' ||
 | 
						|
         name === 'removeRunDependency';
 | 
						|
}
 | 
						|
 | 
						|
function missingGlobal(sym, msg) {
 | 
						|
  if (typeof globalThis !== 'undefined') {
 | 
						|
    Object.defineProperty(globalThis, sym, {
 | 
						|
      configurable: true,
 | 
						|
      get: function() {
 | 
						|
        warnOnce('`' + sym + '` is not longer defined by emscripten. ' + msg);
 | 
						|
        return undefined;
 | 
						|
      }
 | 
						|
    });
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
missingGlobal('buffer', 'Please use HEAP8.buffer or wasmMemory.buffer');
 | 
						|
 | 
						|
function missingLibrarySymbol(sym) {
 | 
						|
  if (typeof globalThis !== 'undefined' && !Object.getOwnPropertyDescriptor(globalThis, sym)) {
 | 
						|
    Object.defineProperty(globalThis, sym, {
 | 
						|
      configurable: true,
 | 
						|
      get: function() {
 | 
						|
        // Can't `abort()` here because it would break code that does runtime
 | 
						|
        // checks.  e.g. `if (typeof SDL === 'undefined')`.
 | 
						|
        var msg = '`' + sym + '` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line';
 | 
						|
        // DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in
 | 
						|
        // library.js, which means $name for a JS name with no prefix, or name
 | 
						|
        // for a JS name like _name.
 | 
						|
        var librarySymbol = sym;
 | 
						|
        if (!librarySymbol.startsWith('_')) {
 | 
						|
          librarySymbol = '$' + sym;
 | 
						|
        }
 | 
						|
        msg += " (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE=" + librarySymbol + ")";
 | 
						|
        if (isExportedByForceFilesystem(sym)) {
 | 
						|
          msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
 | 
						|
        }
 | 
						|
        warnOnce(msg);
 | 
						|
        return undefined;
 | 
						|
      }
 | 
						|
    });
 | 
						|
  }
 | 
						|
  // Any symbol that is not included from the JS libary is also (by definition)
 | 
						|
  // not exported on the Module object.
 | 
						|
  unexportedRuntimeSymbol(sym);
 | 
						|
}
 | 
						|
 | 
						|
function unexportedRuntimeSymbol(sym) {
 | 
						|
  if (!Object.getOwnPropertyDescriptor(Module, sym)) {
 | 
						|
    Object.defineProperty(Module, sym, {
 | 
						|
      configurable: true,
 | 
						|
      get: function() {
 | 
						|
        var msg = "'" + sym + "' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)";
 | 
						|
        if (isExportedByForceFilesystem(sym)) {
 | 
						|
          msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
 | 
						|
        }
 | 
						|
        abort(msg);
 | 
						|
      }
 | 
						|
    });
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Used by XXXXX_DEBUG settings to output debug messages.
 | 
						|
function dbg(text) {
 | 
						|
  // TODO(sbc): Make this configurable somehow.  Its not always convenient for
 | 
						|
  // logging to show up as warnings.
 | 
						|
  console.warn.apply(console, arguments);
 | 
						|
}
 | 
						|
 | 
						|
// end include: runtime_debug.js
 | 
						|
// === Body ===
 | 
						|
 | 
						|
var ASM_CONSTS = {
 | 
						|
  1568112: () => { Module['emscripten_get_now_backup'] = performance.now; },  
 | 
						|
 1568167: ($0) => { performance.now = function() { return $0; }; },  
 | 
						|
 1568215: ($0) => { performance.now = function() { return $0; }; },  
 | 
						|
 1568263: () => { performance.now = Module['emscripten_get_now_backup']; }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// end include: preamble.js
 | 
						|
 | 
						|
  /** @constructor */
 | 
						|
  function ExitStatus(status) {
 | 
						|
      this.name = 'ExitStatus';
 | 
						|
      this.message = 'Program terminated with exit(' + status + ')';
 | 
						|
      this.status = status;
 | 
						|
    }
 | 
						|
 | 
						|
  function callRuntimeCallbacks(callbacks) {
 | 
						|
      while (callbacks.length > 0) {
 | 
						|
        // Pass the module as the first argument.
 | 
						|
        callbacks.shift()(Module);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function decrementExceptionRefcount(ptr) {
 | 
						|
      ___cxa_decrement_exception_refcount(ptr);
 | 
						|
    }
 | 
						|
 | 
						|
  function withStackSave(f) {
 | 
						|
      var stack = stackSave();
 | 
						|
      var ret = f();
 | 
						|
      stackRestore(stack);
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function lengthBytesUTF8(str) {
 | 
						|
      var len = 0;
 | 
						|
      for (var i = 0; i < str.length; ++i) {
 | 
						|
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
 | 
						|
        // unit, not a Unicode code point of the character! So decode
 | 
						|
        // UTF16->UTF32->UTF8.
 | 
						|
        // See http://unicode.org/faq/utf_bom.html#utf16-3
 | 
						|
        var c = str.charCodeAt(i); // possibly a lead surrogate
 | 
						|
        if (c <= 0x7F) {
 | 
						|
          len++;
 | 
						|
        } else if (c <= 0x7FF) {
 | 
						|
          len += 2;
 | 
						|
        } else if (c >= 0xD800 && c <= 0xDFFF) {
 | 
						|
          len += 4; ++i;
 | 
						|
        } else {
 | 
						|
          len += 3;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return len;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
 | 
						|
      assert(typeof str === 'string');
 | 
						|
      // Parameter maxBytesToWrite is not optional. Negative values, 0, null,
 | 
						|
      // undefined and false each don't write out any bytes.
 | 
						|
      if (!(maxBytesToWrite > 0))
 | 
						|
        return 0;
 | 
						|
  
 | 
						|
      var startIdx = outIdx;
 | 
						|
      var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
 | 
						|
      for (var i = 0; i < str.length; ++i) {
 | 
						|
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
 | 
						|
        // unit, not a Unicode code point of the character! So decode
 | 
						|
        // UTF16->UTF32->UTF8.
 | 
						|
        // See http://unicode.org/faq/utf_bom.html#utf16-3
 | 
						|
        // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
 | 
						|
        // and https://www.ietf.org/rfc/rfc2279.txt
 | 
						|
        // and https://tools.ietf.org/html/rfc3629
 | 
						|
        var u = str.charCodeAt(i); // possibly a lead surrogate
 | 
						|
        if (u >= 0xD800 && u <= 0xDFFF) {
 | 
						|
          var u1 = str.charCodeAt(++i);
 | 
						|
          u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
 | 
						|
        }
 | 
						|
        if (u <= 0x7F) {
 | 
						|
          if (outIdx >= endIdx) break;
 | 
						|
          heap[outIdx++] = u;
 | 
						|
        } else if (u <= 0x7FF) {
 | 
						|
          if (outIdx + 1 >= endIdx) break;
 | 
						|
          heap[outIdx++] = 0xC0 | (u >> 6);
 | 
						|
          heap[outIdx++] = 0x80 | (u & 63);
 | 
						|
        } else if (u <= 0xFFFF) {
 | 
						|
          if (outIdx + 2 >= endIdx) break;
 | 
						|
          heap[outIdx++] = 0xE0 | (u >> 12);
 | 
						|
          heap[outIdx++] = 0x80 | ((u >> 6) & 63);
 | 
						|
          heap[outIdx++] = 0x80 | (u & 63);
 | 
						|
        } else {
 | 
						|
          if (outIdx + 3 >= endIdx) break;
 | 
						|
          if (u > 0x10FFFF) warnOnce('Invalid Unicode code point ' + ptrToString(u) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).');
 | 
						|
          heap[outIdx++] = 0xF0 | (u >> 18);
 | 
						|
          heap[outIdx++] = 0x80 | ((u >> 12) & 63);
 | 
						|
          heap[outIdx++] = 0x80 | ((u >> 6) & 63);
 | 
						|
          heap[outIdx++] = 0x80 | (u & 63);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      // Null-terminate the pointer to the buffer.
 | 
						|
      heap[outIdx] = 0;
 | 
						|
      return outIdx - startIdx;
 | 
						|
    }
 | 
						|
  function stringToUTF8(str, outPtr, maxBytesToWrite) {
 | 
						|
      assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
 | 
						|
      return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
 | 
						|
    }
 | 
						|
  function stringToUTF8OnStack(str) {
 | 
						|
      var size = lengthBytesUTF8(str) + 1;
 | 
						|
      var ret = stackAlloc(size);
 | 
						|
      stringToUTF8(str, ret, size);
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined;
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
 | 
						|
     * array that contains uint8 values, returns a copy of that string as a
 | 
						|
     * Javascript String object.
 | 
						|
     * heapOrArray is either a regular array, or a JavaScript typed array view.
 | 
						|
     * @param {number} idx
 | 
						|
     * @param {number=} maxBytesToRead
 | 
						|
     * @return {string}
 | 
						|
     */
 | 
						|
  function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) {
 | 
						|
      var endIdx = idx + maxBytesToRead;
 | 
						|
      var endPtr = idx;
 | 
						|
      // TextDecoder needs to know the byte length in advance, it doesn't stop on
 | 
						|
      // null terminator by itself.  Also, use the length info to avoid running tiny
 | 
						|
      // strings through TextDecoder, since .subarray() allocates garbage.
 | 
						|
      // (As a tiny code save trick, compare endPtr against endIdx using a negation,
 | 
						|
      // so that undefined means Infinity)
 | 
						|
      while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr;
 | 
						|
  
 | 
						|
      if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
 | 
						|
        return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
 | 
						|
      }
 | 
						|
      var str = '';
 | 
						|
      // If building with TextDecoder, we have already computed the string length
 | 
						|
      // above, so test loop end condition against that
 | 
						|
      while (idx < endPtr) {
 | 
						|
        // For UTF8 byte structure, see:
 | 
						|
        // http://en.wikipedia.org/wiki/UTF-8#Description
 | 
						|
        // https://www.ietf.org/rfc/rfc2279.txt
 | 
						|
        // https://tools.ietf.org/html/rfc3629
 | 
						|
        var u0 = heapOrArray[idx++];
 | 
						|
        if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
 | 
						|
        var u1 = heapOrArray[idx++] & 63;
 | 
						|
        if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
 | 
						|
        var u2 = heapOrArray[idx++] & 63;
 | 
						|
        if ((u0 & 0xF0) == 0xE0) {
 | 
						|
          u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
 | 
						|
        } else {
 | 
						|
          if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte ' + ptrToString(u0) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!');
 | 
						|
          u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
 | 
						|
        }
 | 
						|
  
 | 
						|
        if (u0 < 0x10000) {
 | 
						|
          str += String.fromCharCode(u0);
 | 
						|
        } else {
 | 
						|
          var ch = u0 - 0x10000;
 | 
						|
          str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return str;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
 | 
						|
     * emscripten HEAP, returns a copy of that string as a Javascript String object.
 | 
						|
     *
 | 
						|
     * @param {number} ptr
 | 
						|
     * @param {number=} maxBytesToRead - An optional length that specifies the
 | 
						|
     *   maximum number of bytes to read. You can omit this parameter to scan the
 | 
						|
     *   string until the first 0 byte. If maxBytesToRead is passed, and the string
 | 
						|
     *   at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
 | 
						|
     *   string will cut short at that byte index (i.e. maxBytesToRead will not
 | 
						|
     *   produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing
 | 
						|
     *   frequent uses of UTF8ToString() with and without maxBytesToRead may throw
 | 
						|
     *   JS JIT optimizations off, so it is worth to consider consistently using one
 | 
						|
     * @return {string}
 | 
						|
     */
 | 
						|
  function UTF8ToString(ptr, maxBytesToRead) {
 | 
						|
      assert(typeof ptr == 'number');
 | 
						|
      return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
 | 
						|
    }
 | 
						|
  function demangle(func) {
 | 
						|
      // If demangle has failed before, stop demangling any further function names
 | 
						|
      // This avoids an infinite recursion with malloc()->abort()->stackTrace()->demangle()->malloc()->...
 | 
						|
      demangle.recursionGuard = (demangle.recursionGuard|0)+1;
 | 
						|
      if (demangle.recursionGuard > 1) return func;
 | 
						|
      return withStackSave(function() {
 | 
						|
        try {
 | 
						|
          var s = func;
 | 
						|
          if (s.startsWith('__Z'))
 | 
						|
            s = s.substr(1);
 | 
						|
          var buf = stringToUTF8OnStack(s);
 | 
						|
          var status = stackAlloc(4);
 | 
						|
          var ret = ___cxa_demangle(buf, 0, 0, status);
 | 
						|
          if (HEAP32[((status)>>2)] === 0 && ret) {
 | 
						|
            return UTF8ToString(ret);
 | 
						|
          }
 | 
						|
          // otherwise, libcxxabi failed
 | 
						|
        } catch(e) {
 | 
						|
        } finally {
 | 
						|
          _free(ret);
 | 
						|
          if (demangle.recursionGuard < 2) --demangle.recursionGuard;
 | 
						|
        }
 | 
						|
        // failure when using libcxxabi, don't demangle
 | 
						|
        return func;
 | 
						|
      });
 | 
						|
    }
 | 
						|
 | 
						|
  function dynCallLegacy(sig, ptr, args) {
 | 
						|
      assert(('dynCall_' + sig) in Module, `bad function pointer type - dynCall function not found for sig '${sig}'`);
 | 
						|
      if (args && args.length) {
 | 
						|
        // j (64-bit integer) must be passed in as two numbers [low 32, high 32].
 | 
						|
        assert(args.length === sig.substring(1).replace(/j/g, '--').length);
 | 
						|
      } else {
 | 
						|
        assert(sig.length == 1);
 | 
						|
      }
 | 
						|
      var f = Module['dynCall_' + sig];
 | 
						|
      return args && args.length ? f.apply(null, [ptr].concat(args)) : f.call(null, ptr);
 | 
						|
    }
 | 
						|
  
 | 
						|
  var wasmTableMirror = [];
 | 
						|
  
 | 
						|
  function getWasmTableEntry(funcPtr) {
 | 
						|
      assert(funcPtr >= 0, "Function pointers must be nonnegative!");
 | 
						|
      var func = wasmTableMirror[funcPtr];
 | 
						|
      if (!func) {
 | 
						|
        if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
 | 
						|
        wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
 | 
						|
      }
 | 
						|
      assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!");
 | 
						|
      return func;
 | 
						|
    }
 | 
						|
  /** @param {Object=} args */
 | 
						|
  function dynCall(sig, ptr, args) {
 | 
						|
      return dynCallLegacy(sig, ptr, args);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function getExceptionMessageCommon(ptr) {
 | 
						|
      return withStackSave(function() {
 | 
						|
        var type_addr_addr = stackAlloc(4);
 | 
						|
        var message_addr_addr = stackAlloc(4);
 | 
						|
        ___get_exception_message(ptr, type_addr_addr, message_addr_addr);
 | 
						|
        var type_addr = HEAPU32[((type_addr_addr)>>2)];
 | 
						|
        var message_addr = HEAPU32[((message_addr_addr)>>2)];
 | 
						|
        var type = UTF8ToString(type_addr);
 | 
						|
        _free(type_addr);
 | 
						|
        var message;
 | 
						|
        if (message_addr) {
 | 
						|
          message = UTF8ToString(message_addr);
 | 
						|
          _free(message_addr);
 | 
						|
        }
 | 
						|
        return [type, message];
 | 
						|
      });
 | 
						|
    }
 | 
						|
  function getExceptionMessage(ptr) {
 | 
						|
      return getExceptionMessageCommon(ptr);
 | 
						|
    }
 | 
						|
  Module["getExceptionMessage"] = getExceptionMessage;
 | 
						|
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * @param {number} ptr
 | 
						|
     * @param {string} type
 | 
						|
     */
 | 
						|
  function getValue(ptr, type = 'i8') {
 | 
						|
    if (type.endsWith('*')) type = '*';
 | 
						|
    switch (type) {
 | 
						|
      case 'i1': return HEAP8[((ptr)>>0)];
 | 
						|
      case 'i8': return HEAP8[((ptr)>>0)];
 | 
						|
      case 'i16': return HEAP16[((ptr)>>1)];
 | 
						|
      case 'i32': return HEAP32[((ptr)>>2)];
 | 
						|
      case 'i64': return HEAP32[((ptr)>>2)];
 | 
						|
      case 'float': return HEAPF32[((ptr)>>2)];
 | 
						|
      case 'double': return HEAPF64[((ptr)>>3)];
 | 
						|
      case '*': return HEAPU32[((ptr)>>2)];
 | 
						|
      default: abort('invalid type for getValue: ' + type);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  function incrementExceptionRefcount(ptr) {
 | 
						|
      ___cxa_increment_exception_refcount(ptr);
 | 
						|
    }
 | 
						|
 | 
						|
  function ptrToString(ptr) {
 | 
						|
      assert(typeof ptr === 'number');
 | 
						|
      return '0x' + ptr.toString(16).padStart(8, '0');
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * @param {number} ptr
 | 
						|
     * @param {number} value
 | 
						|
     * @param {string} type
 | 
						|
     */
 | 
						|
  function setValue(ptr, value, type = 'i8') {
 | 
						|
    if (type.endsWith('*')) type = '*';
 | 
						|
    switch (type) {
 | 
						|
      case 'i1': HEAP8[((ptr)>>0)] = value; break;
 | 
						|
      case 'i8': HEAP8[((ptr)>>0)] = value; break;
 | 
						|
      case 'i16': HEAP16[((ptr)>>1)] = value; break;
 | 
						|
      case 'i32': HEAP32[((ptr)>>2)] = value; break;
 | 
						|
      case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
 | 
						|
      case 'float': HEAPF32[((ptr)>>2)] = value; break;
 | 
						|
      case 'double': HEAPF64[((ptr)>>3)] = value; break;
 | 
						|
      case '*': HEAPU32[((ptr)>>2)] = value; break;
 | 
						|
      default: abort('invalid type for setValue: ' + type);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  function jsStackTrace() {
 | 
						|
      var error = new Error();
 | 
						|
      if (!error.stack) {
 | 
						|
        // IE10+ special cases: It does have callstack info, but it is only
 | 
						|
        // populated if an Error object is thrown, so try that as a special-case.
 | 
						|
        try {
 | 
						|
          throw new Error();
 | 
						|
        } catch(e) {
 | 
						|
          error = e;
 | 
						|
        }
 | 
						|
        if (!error.stack) {
 | 
						|
          return '(no stack trace available)';
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return error.stack.toString();
 | 
						|
    }
 | 
						|
  
 | 
						|
  function demangleAll(text) {
 | 
						|
      var regex =
 | 
						|
        /\b_Z[\w\d_]+/g;
 | 
						|
      return text.replace(regex,
 | 
						|
        function(x) {
 | 
						|
          var y = demangle(x);
 | 
						|
          return x === y ? x : (y + ' [' + x + ']');
 | 
						|
        });
 | 
						|
    }
 | 
						|
  function stackTrace() {
 | 
						|
      var js = jsStackTrace();
 | 
						|
      if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
 | 
						|
      return demangleAll(js);
 | 
						|
    }
 | 
						|
 | 
						|
  function warnOnce(text) {
 | 
						|
      if (!warnOnce.shown) warnOnce.shown = {};
 | 
						|
      if (!warnOnce.shown[text]) {
 | 
						|
        warnOnce.shown[text] = 1;
 | 
						|
        err(text);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _GetJSLoadTimeInfo(loadTimePtr) {
 | 
						|
    loadTimePtr = (loadTimePtr >> 2);
 | 
						|
    HEAPU32[loadTimePtr] = Module.pageStartupTime || 0;
 | 
						|
    HEAPU32[loadTimePtr + 1] = Module.dataUrlLoadEndTime || 0;
 | 
						|
    HEAPU32[loadTimePtr + 2] = Module.codeDownloadTimeEnd || 0;
 | 
						|
   }
 | 
						|
 | 
						|
  function _GetJSMemoryInfo(totalJSptr, usedJSptr) {
 | 
						|
      totalJSptr = (totalJSptr >> 3);
 | 
						|
      usedJSptr = (usedJSptr >> 3);
 | 
						|
      if (performance.memory) {
 | 
						|
        HEAPF64[totalJSptr] = performance.memory.totalJSHeapSize;
 | 
						|
        HEAPF64[usedJSptr] = performance.memory.usedJSHeapSize;
 | 
						|
      } else {
 | 
						|
        HEAPF64[totalJSptr] = NaN;
 | 
						|
        HEAPF64[usedJSptr] = NaN;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  var JS_Accelerometer = null;
 | 
						|
  
 | 
						|
  var JS_Accelerometer_callback = 0;
 | 
						|
  function _JS_Accelerometer_IsRunning() {
 | 
						|
          // Sensor is running if there is an activated new JS_Accelerometer; or the JS_Accelerometer_callback is hooked up
 | 
						|
          return (JS_Accelerometer && JS_Accelerometer.activated) || (JS_Accelerometer_callback != 0);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_Accelerometer_multiplier = 1;
 | 
						|
  
 | 
						|
  var JS_Accelerometer_lastValue = {x:0,y:0,z:0};
 | 
						|
  function JS_Accelerometer_eventHandler() {
 | 
						|
          // Record the last value for gravity computation
 | 
						|
          JS_Accelerometer_lastValue = {
 | 
						|
              x: JS_Accelerometer.x * JS_Accelerometer_multiplier,
 | 
						|
              y: JS_Accelerometer.y * JS_Accelerometer_multiplier,
 | 
						|
              z: JS_Accelerometer.z * JS_Accelerometer_multiplier
 | 
						|
          };
 | 
						|
          if (JS_Accelerometer_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_Accelerometer_callback, a1, a2, a3]))(JS_Accelerometer_lastValue.x, JS_Accelerometer_lastValue.y, JS_Accelerometer_lastValue.z);
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_Accelerometer_frequencyRequest = 0;
 | 
						|
  
 | 
						|
  var JS_Accelerometer_frequency = 0;
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_LinearAccelerationSensor_callback = 0;
 | 
						|
  
 | 
						|
  var JS_GravitySensor_callback = 0;
 | 
						|
  
 | 
						|
  var JS_Gyroscope_callback = 0;
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_ComputeGravity(accelerometerValue, linearAccelerationValue) {
 | 
						|
          // On some Android devices, the linear acceleration direction is reversed compared to its accelerometer
 | 
						|
          // So, compute both the difference and sum (difference of the negative) and return the one that's the smallest in magnitude
 | 
						|
          var difference = {
 | 
						|
              x: accelerometerValue.x - linearAccelerationValue.x,
 | 
						|
              y: accelerometerValue.y - linearAccelerationValue.y,
 | 
						|
              z: accelerometerValue.z - linearAccelerationValue.z
 | 
						|
          };
 | 
						|
          var differenceMagnitudeSq = difference.x*difference.x + difference.y*difference.y + difference.z*difference.z;
 | 
						|
  
 | 
						|
          var sum = {
 | 
						|
              x: accelerometerValue.x + linearAccelerationValue.x,
 | 
						|
              y: accelerometerValue.y + linearAccelerationValue.y,
 | 
						|
              z: accelerometerValue.z + linearAccelerationValue.z
 | 
						|
          };
 | 
						|
          var sumMagnitudeSq = sum.x*sum.x + sum.y*sum.y + sum.z*sum.z;
 | 
						|
  
 | 
						|
          return (differenceMagnitudeSq <= sumMagnitudeSq) ? difference : sum;
 | 
						|
      }
 | 
						|
  function JS_DeviceMotion_eventHandler(event) {
 | 
						|
          // The accelerationIncludingGravity property is the amount of acceleration recorded by the device, in meters per second squared (m/s2).
 | 
						|
          // Its value is the sum of the acceleration of the device as induced by the user and the acceleration caused by gravity.
 | 
						|
          // Apply the JS_Accelerometer_multiplier to convert to g
 | 
						|
          var accelerometerValue = {
 | 
						|
              x: event.accelerationIncludingGravity.x * JS_Accelerometer_multiplier,
 | 
						|
              y: event.accelerationIncludingGravity.y * JS_Accelerometer_multiplier,
 | 
						|
              z: event.accelerationIncludingGravity.z * JS_Accelerometer_multiplier
 | 
						|
          };
 | 
						|
          if (JS_Accelerometer_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_Accelerometer_callback, a1, a2, a3]))(accelerometerValue.x, accelerometerValue.y, accelerometerValue.z);
 | 
						|
  
 | 
						|
          // The acceleration property is the amount of acceleration recorded by the device, in meters per second squared (m/s2), compensated for gravity.
 | 
						|
          // Apply the JS_Accelerometer_multiplier to convert to g
 | 
						|
          var linearAccelerationValue = {
 | 
						|
              x: event.acceleration.x * JS_Accelerometer_multiplier,
 | 
						|
              y: event.acceleration.y * JS_Accelerometer_multiplier,
 | 
						|
              z: event.acceleration.z * JS_Accelerometer_multiplier
 | 
						|
          };
 | 
						|
          if (JS_LinearAccelerationSensor_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_LinearAccelerationSensor_callback, a1, a2, a3]))(linearAccelerationValue.x, linearAccelerationValue.y, linearAccelerationValue.z);
 | 
						|
  
 | 
						|
          // Compute and raise the gravity sensor vector
 | 
						|
          if (JS_GravitySensor_callback != 0) {
 | 
						|
              assert(typeof GravitySensor === 'undefined');
 | 
						|
              var gravityValue = JS_ComputeGravity(accelerometerValue, linearAccelerationValue);
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_GravitySensor_callback, a1, a2, a3]))(gravityValue.x, gravityValue.y, gravityValue.z);
 | 
						|
          }
 | 
						|
  
 | 
						|
          // The rotationRate property describes the rotation rates of the device around each of its axes (deg/s), but we want in radians/s so must scale
 | 
						|
          // Note that the spec here has been updated so x,y,z axes are alpha,beta,gamma.
 | 
						|
          // Therefore the order of axes at https://developer.mozilla.org/en-US/docs/Web/API/DeviceMotionEvent/rotationRate is incorrect
 | 
						|
          //
 | 
						|
          // There is a bug in Chrome < M66 where rotationRate values are not in deg/s https://bugs.chromium.org/p/chromium/issues/detail?id=541607
 | 
						|
          // But that version is too old to include a check here
 | 
						|
          if (JS_Gyroscope_callback != 0) {
 | 
						|
              var degToRad = Math.PI / 180;
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_Gyroscope_callback, a1, a2, a3]))(event.rotationRate.alpha * degToRad, event.rotationRate.beta * degToRad, event.rotationRate.gamma * degToRad);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  var JS_DeviceSensorPermissions = 0;
 | 
						|
  function JS_RequestDeviceSensorPermissions(permissions) {
 | 
						|
          // iOS requires that we request permissions before using device sensor events
 | 
						|
          if (permissions & 1/*DeviceOrientationEvent permission*/) {
 | 
						|
              if (typeof DeviceOrientationEvent.requestPermission === 'function') {
 | 
						|
                  DeviceOrientationEvent.requestPermission()
 | 
						|
                      .then(function(permissionState) {
 | 
						|
                          if (permissionState === 'granted') {
 | 
						|
                              JS_DeviceSensorPermissions &= ~1; // Remove DeviceOrientationEvent permission bit
 | 
						|
                          } else {
 | 
						|
                              warnOnce("DeviceOrientationEvent permission not granted");
 | 
						|
                          }
 | 
						|
                      })
 | 
						|
                      .catch(function(err) {
 | 
						|
                          // Permissions cannot be requested unless on a user interaction (a touch event)
 | 
						|
                          // So in this case set JS_DeviceSensorPermissions and we will try again on a touch event
 | 
						|
                          warnOnce(err);
 | 
						|
                          JS_DeviceSensorPermissions |= 1/*DeviceOrientationEvent permission*/;
 | 
						|
                      });
 | 
						|
              }
 | 
						|
          }
 | 
						|
          if (permissions & 2/*DeviceMotionEvent permission*/) {
 | 
						|
              if (typeof DeviceMotionEvent.requestPermission === 'function') {
 | 
						|
                  DeviceMotionEvent.requestPermission()
 | 
						|
                      .then(function(permissionState) {
 | 
						|
                          if (permissionState === 'granted') {
 | 
						|
                              JS_DeviceSensorPermissions &= ~2; // Remove DeviceMotionEvent permission bit
 | 
						|
                          } else {
 | 
						|
                              warnOnce("DeviceMotionEvent permission not granted");
 | 
						|
                          }
 | 
						|
                      })
 | 
						|
                      .catch(function(err) {
 | 
						|
                          // Permissions cannot be requested unless on a user interaction (a touch event)
 | 
						|
                          // So in this case set JS_DeviceSensorPermissions and we will try again on a touch event
 | 
						|
                          warnOnce(err);
 | 
						|
                          JS_DeviceSensorPermissions |= 2/*DeviceMotionEvent permission*/;
 | 
						|
                      });
 | 
						|
              }
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_DeviceMotion_add() {
 | 
						|
          // Only add the event listener if we don't yet have any of the motion callbacks set
 | 
						|
          if (JS_Accelerometer_callback == 0 &&
 | 
						|
              JS_LinearAccelerationSensor_callback == 0 &&
 | 
						|
              JS_GravitySensor_callback == 0 &&
 | 
						|
              JS_Gyroscope_callback == 0) {
 | 
						|
              JS_RequestDeviceSensorPermissions(2/*DeviceMotionEvent permission*/);
 | 
						|
              window.addEventListener('devicemotion', JS_DeviceMotion_eventHandler);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  function JS_DefineAccelerometerMultiplier() {
 | 
						|
          // Earth's gravity in m/s^2, same as ASENSOR_STANDARD_GRAVITY
 | 
						|
          var g = 9.80665;
 | 
						|
  
 | 
						|
          // Multiplier is 1/g to normalize acceleration
 | 
						|
          // iOS has its direction opposite to Android and Windows (tested Surface Pro tablet)
 | 
						|
          // We include Macintosh in the test to capture Safari on iOS viewing in Desktop mode (the default now on iPads)
 | 
						|
          JS_Accelerometer_multiplier = (/(iPhone|iPad|Macintosh)/i.test(navigator.userAgent)) ? 1/g : -1/g;
 | 
						|
      }
 | 
						|
  function _JS_Accelerometer_Start(callback, frequency) {
 | 
						|
          // callback can be zero here when called via JS_GravitySensor_Start
 | 
						|
  
 | 
						|
          JS_DefineAccelerometerMultiplier();
 | 
						|
  
 | 
						|
          // If we don't have new sensor API, fallback to old DeviceMotionEvent
 | 
						|
          if (typeof Accelerometer === 'undefined') {
 | 
						|
              JS_DeviceMotion_add(); // Must call before we set the callback
 | 
						|
              if (callback != 0) JS_Accelerometer_callback = callback;
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (callback != 0) JS_Accelerometer_callback = callback;
 | 
						|
  
 | 
						|
          function InitializeAccelerometer(frequency) {
 | 
						|
              // Use device referenceFrame, since New Input System package does its own compensation
 | 
						|
              JS_Accelerometer = new Accelerometer({ frequency: frequency, referenceFrame: 'device' });
 | 
						|
              JS_Accelerometer.addEventListener('reading', JS_Accelerometer_eventHandler);
 | 
						|
              JS_Accelerometer.addEventListener('error', function(e) {
 | 
						|
                  // e.error could be DOMException: Could not connect to a sensor
 | 
						|
                  warnOnce((e.error) ? e.error : e);
 | 
						|
              });
 | 
						|
              JS_Accelerometer.start();
 | 
						|
              JS_Accelerometer_frequency = frequency;
 | 
						|
          }
 | 
						|
  
 | 
						|
          // If the sensor is already created, stop and re-create it with new frequency
 | 
						|
          if (JS_Accelerometer) {
 | 
						|
              if (JS_Accelerometer_frequency != frequency) {
 | 
						|
                  JS_Accelerometer.stop();
 | 
						|
                  JS_Accelerometer.removeEventListener('reading', JS_Accelerometer_eventHandler);
 | 
						|
                  InitializeAccelerometer(frequency);
 | 
						|
              }
 | 
						|
          }
 | 
						|
          else if (JS_Accelerometer_frequencyRequest != 0) {
 | 
						|
              // If the permissions promise is currently in progress, then note new frequency only
 | 
						|
              JS_Accelerometer_frequencyRequest = frequency;
 | 
						|
          }
 | 
						|
          else {
 | 
						|
              JS_Accelerometer_frequencyRequest = frequency;
 | 
						|
  
 | 
						|
              // Request required permission for the Accelerometer
 | 
						|
              navigator.permissions.query({name: 'accelerometer'})
 | 
						|
                  .then(function(result) {
 | 
						|
                      if (result.state === "granted") {
 | 
						|
                          InitializeAccelerometer(JS_Accelerometer_frequencyRequest);
 | 
						|
                      } else {
 | 
						|
                          warnOnce("No permission to use Accelerometer.");
 | 
						|
                      }
 | 
						|
                      JS_Accelerometer_frequencyRequest = 0;
 | 
						|
              });
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_DeviceMotion_remove() {
 | 
						|
          // If we've removed the last callback, remove the devicemotion event listener
 | 
						|
          if (JS_Accelerometer_callback == 0 &&
 | 
						|
              JS_LinearAccelerationSensor_callback == 0 &&
 | 
						|
              JS_GravitySensor_callback == 0 &&
 | 
						|
              JS_Gyroscope_callback == 0 ) {
 | 
						|
              window.removeEventListener('devicemotion', JS_DeviceOrientation_eventHandler);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  function _JS_Accelerometer_Stop() {
 | 
						|
          if (JS_Accelerometer) {
 | 
						|
              // Only actually stop the accelerometer if we don't need it to compute gravity values
 | 
						|
              if (typeof GravitySensor !== 'undefined' || JS_GravitySensor_callback == 0) {
 | 
						|
                  JS_Accelerometer.stop();
 | 
						|
                  JS_Accelerometer.removeEventListener('reading', JS_Accelerometer_eventHandler);
 | 
						|
                  JS_Accelerometer = null;
 | 
						|
              }
 | 
						|
              JS_Accelerometer_callback = 0;
 | 
						|
              JS_Accelerometer_frequency = 0;
 | 
						|
          }
 | 
						|
          else if (JS_Accelerometer_callback != 0) {
 | 
						|
              JS_Accelerometer_callback = 0;
 | 
						|
              JS_DeviceMotion_remove();
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  var ExceptionsSeen = 0;
 | 
						|
  
 | 
						|
  function LogErrorWithAdditionalInformation(error) {
 | 
						|
  		// Module.dynCall_* or dynCall_* is directly is used for calling callbacks.
 | 
						|
  		// Use makeDynCall instead for compatibility with WebAssembly.Table.
 | 
						|
  		if (
 | 
						|
  			(
 | 
						|
  				error instanceof ReferenceError ||
 | 
						|
  				error instanceof TypeError
 | 
						|
  			) &&
 | 
						|
  			error.message.indexOf('dynCall_') != -1
 | 
						|
  		) {
 | 
						|
  			error.message = 'Detected use of deprecated "Module.dynCall_*" API. Use "makeDynCall" API instead. Refer to https://docs.unity3d.com/6000.0/Documentation/Manual/web-interacting-browser-deprecated.html#dyncall for more information.\n' + error.message;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		console.error(error);
 | 
						|
  	}
 | 
						|
  function _JS_CallAsLongAsNoExceptionsSeen(cb) {
 | 
						|
  		if (!ExceptionsSeen) {
 | 
						|
  			try {
 | 
						|
  				(() => dynCall_v.call(null, cb))();
 | 
						|
  			} catch(e) {
 | 
						|
  				ExceptionsSeen = 1;
 | 
						|
  				console.error('Uncaught exception from main loop:');
 | 
						|
  				LogErrorWithAdditionalInformation(e);
 | 
						|
  				console.error('Halting program.');
 | 
						|
  				if (Module.errorHandler) Module.errorHandler(e);
 | 
						|
  				throw e;
 | 
						|
  			}
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_Cursor_SetImage(ptr, length) {
 | 
						|
      ptr = ptr;
 | 
						|
      var binary = "";
 | 
						|
      for (var i = 0; i < length; i++)
 | 
						|
        binary += String.fromCharCode(HEAPU8[ptr + i]);
 | 
						|
      Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default";
 | 
						|
    }
 | 
						|
 | 
						|
  function _JS_Cursor_SetShow(show) {
 | 
						|
      Module.canvas.style.cursor = show ? "default" : "none";
 | 
						|
    }
 | 
						|
 | 
						|
  function jsDomCssEscapeId(id) {
 | 
						|
  		// Use CSS Object Model to escape ID if feature is present
 | 
						|
  		if (typeof window.CSS !== "undefined" && typeof window.CSS.escape !== "undefined") {
 | 
						|
  			return window.CSS.escape(id);
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// Fallback: Escape special characters with RegExp. This handles most cases but not all!
 | 
						|
  		return id.replace(/(#|\.|\+|\[|\]|\(|\)|\{|\})/g, "\\$1");
 | 
						|
  	}
 | 
						|
  function jsCanvasSelector() {
 | 
						|
  		// This lookup specifies the target canvas that different DOM
 | 
						|
  		// events are registered to, like keyboard and mouse events.
 | 
						|
  		// This requires that Module['canvas'] must have a CSS ID associated
 | 
						|
  		// with it, it cannot be empty. Override Module['canvas'] to specify
 | 
						|
  		// some other target to use, e.g. if the page contains multiple Unity
 | 
						|
  		// game instances.
 | 
						|
  		if (Module['canvas'] && !Module['canvas'].id) throw 'Module["canvas"] must have a CSS ID associated with it!';
 | 
						|
  		var canvasId = Module['canvas'] ? Module['canvas'].id : 'unity-canvas';
 | 
						|
  		return '#' + jsDomCssEscapeId(canvasId);
 | 
						|
  	}
 | 
						|
  function _JS_DOM_MapViewportCoordinateToElementLocalCoordinate(viewportX, viewportY, targetX, targetY) {
 | 
						|
  		targetX = (targetX >> 2);
 | 
						|
  		targetY = (targetY >> 2);
 | 
						|
  		var canvas = document.querySelector(jsCanvasSelector());
 | 
						|
  		var rect = canvas && canvas.getBoundingClientRect();
 | 
						|
  		HEAPU32[targetX] = viewportX - (rect ? rect.left : 0);
 | 
						|
  		HEAPU32[targetY] = viewportY - (rect ? rect.top : 0);
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function stringToNewUTF8(str) {
 | 
						|
      var size = lengthBytesUTF8(str) + 1;
 | 
						|
      var ret = _malloc(size);
 | 
						|
      if (ret) stringToUTF8(str, ret, size);
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _JS_DOM_UnityCanvasSelector() {
 | 
						|
  		var canvasSelector = jsCanvasSelector();
 | 
						|
  		if (_JS_DOM_UnityCanvasSelector.selector != canvasSelector) {
 | 
						|
  			_free(_JS_DOM_UnityCanvasSelector.ptr);
 | 
						|
  			_JS_DOM_UnityCanvasSelector.ptr = stringToNewUTF8(canvasSelector);
 | 
						|
  			_JS_DOM_UnityCanvasSelector.selector = canvasSelector;
 | 
						|
  		}
 | 
						|
  		return _JS_DOM_UnityCanvasSelector.ptr;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_FileSystem_Initialize()
 | 
						|
  {
 | 
						|
  	// no-op
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_FileSystem_Sync()
 | 
						|
  {
 | 
						|
  	// Kick off a new IDBFS sync on Unity's Application.persistentDataPath directory tree.
 | 
						|
  	// Do it carefully in a fashion that is compatible with the Module.autoSyncPersistentDataPath option
 | 
						|
  	// (to avoid multiple redundant syncs in flight at the same time)
 | 
						|
  	IDBFS.queuePersist(Module.__unityIdbfsMount.mount);
 | 
						|
  	if (!window.warnedAboutManualFilesystemSyncGettingDeprecated) {
 | 
						|
  		window.warnedAboutManualFilesystemSyncGettingDeprecated = true;
 | 
						|
  		if (!Module.autoSyncPersistentDataPath) {
 | 
						|
  			console.warn('Manual synchronization of Unity Application.persistentDataPath via JS_FileSystem_Sync() is deprecated and will be later removed in a future Unity version. The persistent data directory will be automatically synchronized instead on file modification. Pass config.autoSyncPersistentDataPath = true; to configuration in createUnityInstance() to opt in to the new behavior.');
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_GetRandomBytes(destBuffer, numBytes) {
 | 
						|
      // Crypto is widely available in browsers, but if running in
 | 
						|
      // Node.js or another shell, it might not be present.
 | 
						|
      // getRandomValues() cannot be called for more than 64K bytes at a time.
 | 
						|
      if (typeof crypto === 'undefined' || numBytes > 65535)
 | 
						|
          return 0;
 | 
						|
  
 | 
						|
      crypto.getRandomValues(new Uint8Array(HEAPU8.buffer, destBuffer, numBytes));
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
 | 
						|
  function _JS_Get_WASM_Size()
 | 
						|
    {
 | 
						|
      return Module.wasmFileSize;
 | 
						|
    }
 | 
						|
 | 
						|
  var JS_GravitySensor = null;
 | 
						|
  
 | 
						|
  function _JS_GravitySensor_IsRunning() {
 | 
						|
          return (typeof GravitySensor !== 'undefined') ? (JS_GravitySensor && JS_GravitySensor.activated) : JS_GravitySensor_callback != 0;
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_GravitySensor_eventHandler() {
 | 
						|
          if (JS_GravitySensor_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_GravitySensor_callback, a1, a2, a3]))(
 | 
						|
                  JS_GravitySensor.x * JS_Accelerometer_multiplier,
 | 
						|
                  JS_GravitySensor.y * JS_Accelerometer_multiplier,
 | 
						|
                  JS_GravitySensor.z * JS_Accelerometer_multiplier);
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_GravitySensor_frequencyRequest = 0;
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_LinearAccelerationSensor = null;
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_LinearAccelerationSensor_eventHandler() {
 | 
						|
          var linearAccelerationValue = {
 | 
						|
              x: JS_LinearAccelerationSensor.x * JS_Accelerometer_multiplier,
 | 
						|
              y: JS_LinearAccelerationSensor.y * JS_Accelerometer_multiplier,
 | 
						|
              z: JS_LinearAccelerationSensor.z * JS_Accelerometer_multiplier
 | 
						|
          };
 | 
						|
          if (JS_LinearAccelerationSensor_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_LinearAccelerationSensor_callback, a1, a2, a3]))(linearAccelerationValue.x, linearAccelerationValue.y, linearAccelerationValue.z);
 | 
						|
  
 | 
						|
          // Calculate and call the Gravity callback if the Gravity Sensor API isn't present
 | 
						|
          if (JS_GravitySensor_callback != 0 && typeof GravitySensor === 'undefined') {
 | 
						|
              var gravityValue = JS_ComputeGravity(JS_Accelerometer_lastValue, linearAccelerationValue);
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_GravitySensor_callback, a1, a2, a3]))(gravityValue.x, gravityValue.y, gravityValue.z);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_LinearAccelerationSensor_frequencyRequest = 0;
 | 
						|
  
 | 
						|
  var JS_LinearAccelerationSensor_frequency = 0;
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_LinearAccelerationSensor_Start(callback, frequency) {
 | 
						|
          // callback can be zero here when called via JS_GravitySensor_Start
 | 
						|
  
 | 
						|
          JS_DefineAccelerometerMultiplier();
 | 
						|
  
 | 
						|
          // If we don't have new sensor API, fallback to old DeviceMotionEvent
 | 
						|
          if (typeof LinearAccelerationSensor === 'undefined') {
 | 
						|
              JS_DeviceMotion_add(); // Must call before we set the callback
 | 
						|
              if (callback != 0) JS_LinearAccelerationSensor_callback = callback;
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (callback != 0) JS_LinearAccelerationSensor_callback = callback;
 | 
						|
  
 | 
						|
          function InitializeLinearAccelerationSensor(frequency) {
 | 
						|
              // Use device referenceFrame, since New Input System package does its own compensation
 | 
						|
              JS_LinearAccelerationSensor = new LinearAccelerationSensor({ frequency: frequency, referenceFrame: 'device' });
 | 
						|
              JS_LinearAccelerationSensor.addEventListener('reading', JS_LinearAccelerationSensor_eventHandler);
 | 
						|
              JS_LinearAccelerationSensor.addEventListener('error', function(e) {
 | 
						|
                  // e.error could be DOMException: Could not connect to a sensor
 | 
						|
                  warnOnce((e.error) ? e.error : e);
 | 
						|
              });
 | 
						|
              JS_LinearAccelerationSensor.start();
 | 
						|
              JS_LinearAccelerationSensor_frequency = frequency;
 | 
						|
          }
 | 
						|
  
 | 
						|
          // If the sensor is already created, stop and re-create it with new frequency
 | 
						|
          if (JS_LinearAccelerationSensor) {
 | 
						|
              if (JS_LinearAccelerationSensor_frequency != frequency) {
 | 
						|
                  JS_LinearAccelerationSensor.stop();
 | 
						|
                  JS_LinearAccelerationSensor.removeEventListener('reading', JS_LinearAccelerationSensor_eventHandler);
 | 
						|
                  InitializeLinearAccelerationSensor(frequency);
 | 
						|
              }
 | 
						|
          }
 | 
						|
          else if (JS_LinearAccelerationSensor_frequencyRequest != 0) {
 | 
						|
              // If the permissions promise is currently in progress, then note new frequency only
 | 
						|
              JS_LinearAccelerationSensor_frequencyRequest = frequency;
 | 
						|
          }
 | 
						|
          else {
 | 
						|
              JS_LinearAccelerationSensor_frequencyRequest = frequency;
 | 
						|
  
 | 
						|
              // Request required permission for the LinearAccelerationSensor
 | 
						|
              navigator.permissions.query({name: 'accelerometer'})
 | 
						|
                  .then(function(result) {
 | 
						|
                      if (result.state === "granted") {
 | 
						|
                          InitializeLinearAccelerationSensor(JS_LinearAccelerationSensor_frequencyRequest);
 | 
						|
                      } else {
 | 
						|
                          warnOnce("No permission to use LinearAccelerationSensor.");
 | 
						|
                      }
 | 
						|
                      JS_LinearAccelerationSensor_frequencyRequest = 0;
 | 
						|
              });
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_GravitySensor_Start(callback, frequency) {
 | 
						|
          assert(callback != 0, 'Invalid callback passed to JS_GravitySensor_Start');
 | 
						|
  
 | 
						|
          // If we don't have explicit new Gravity Sensor API, start the Accelerometer and LinearAccelerationSensor
 | 
						|
          // and we will compute the gravity value from those readings
 | 
						|
          if (typeof GravitySensor === 'undefined') {
 | 
						|
              // Start both Accelerometer and LinearAccelerationSensor
 | 
						|
              _JS_Accelerometer_Start(0, Math.max(frequency, JS_Accelerometer_frequency));
 | 
						|
              _JS_LinearAccelerationSensor_Start(0, Math.max(frequency, JS_LinearAccelerationSensor_frequency));
 | 
						|
  
 | 
						|
              // Add the gravity sensor callback (must be after Accelerometer and LinearAccelerationSensor start)
 | 
						|
              JS_GravitySensor_callback = callback;
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          JS_DefineAccelerometerMultiplier();
 | 
						|
  
 | 
						|
          JS_GravitySensor_callback = callback;
 | 
						|
  
 | 
						|
          function InitializeGravitySensor(frequency) {
 | 
						|
              // Use device referenceFrame, since New Input System package does its own compensation
 | 
						|
              JS_GravitySensor = new GravitySensor({ frequency: frequency, referenceFrame: 'device' });
 | 
						|
              JS_GravitySensor.addEventListener('reading', JS_GravitySensor_eventHandler);
 | 
						|
              JS_GravitySensor.addEventListener('error', function(e) {
 | 
						|
                  // e.error could be DOMException: Could not connect to a sensor
 | 
						|
                  warnOnce((e.error) ? e.error : e);
 | 
						|
              });
 | 
						|
              JS_GravitySensor.start();
 | 
						|
          }
 | 
						|
  
 | 
						|
          // If the sensor is already created, stop and re-create it with new frequency
 | 
						|
          if (JS_GravitySensor) {
 | 
						|
              JS_GravitySensor.stop();
 | 
						|
              JS_GravitySensor.removeEventListener('reading', JS_GravitySensor_eventHandler);
 | 
						|
              InitializeGravitySensor(frequency);
 | 
						|
          }
 | 
						|
          else if (JS_GravitySensor_frequencyRequest != 0) {
 | 
						|
              // If the permissions promise is currently in progress, then note new frequency only
 | 
						|
              JS_GravitySensor_frequencyRequest = frequency;
 | 
						|
          }
 | 
						|
          else {
 | 
						|
              JS_GravitySensor_frequencyRequest = frequency;
 | 
						|
  
 | 
						|
              // Request required permission for the GravitySensor
 | 
						|
              navigator.permissions.query({name: 'accelerometer'})
 | 
						|
                  .then(function(result) {
 | 
						|
                      if (result.state === "granted") {
 | 
						|
                          InitializeGravitySensor(JS_GravitySensor_frequencyRequest);
 | 
						|
                      } else {
 | 
						|
                          warnOnce("No permission to use GravitySensor.");
 | 
						|
                      }
 | 
						|
                      JS_GravitySensor_frequencyRequest = 0;
 | 
						|
              });
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_LinearAccelerationSensor_Stop() {
 | 
						|
          if (JS_LinearAccelerationSensor) {
 | 
						|
              // Only actually stop the Linear Acceleration Sensor if we don't need it to compute gravity values
 | 
						|
              if (typeof GravitySensor !== 'undefined' || JS_GravitySensor_callback == 0) {
 | 
						|
                  JS_LinearAccelerationSensor.stop();
 | 
						|
                  JS_LinearAccelerationSensor.removeEventListener('reading', JS_LinearAccelerationSensor_eventHandler);
 | 
						|
                  JS_LinearAccelerationSensor = null;
 | 
						|
              }
 | 
						|
              JS_LinearAccelerationSensor_callback = 0;
 | 
						|
              JS_LinearAccelerationSensor_frequency = 0;
 | 
						|
          }
 | 
						|
          else if (JS_LinearAccelerationSensor_callback != 0) {
 | 
						|
              JS_LinearAccelerationSensor_callback = 0;
 | 
						|
              JS_DeviceMotion_remove();
 | 
						|
          }
 | 
						|
      }
 | 
						|
  function _JS_GravitySensor_Stop() {
 | 
						|
          JS_GravitySensor_callback = 0;
 | 
						|
  
 | 
						|
          // If we don't have Gravity Sensor API, stop the Accelerometer and LinearAccelerationSensor
 | 
						|
          if (typeof GravitySensor === 'undefined') {
 | 
						|
              // Stop the source sensors if they're not used explicitly by Unity
 | 
						|
              if (JS_Accelerometer_callback == 0) _JS_Accelerometer_Stop();
 | 
						|
              if (JS_LinearAccelerationSensor_callback == 0) _JS_LinearAccelerationSensor_Stop();
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (JS_GravitySensor) {
 | 
						|
              JS_GravitySensor.stop();
 | 
						|
              JS_GravitySensor.removeEventListener('reading', JS_GravitySensor_eventHandler);
 | 
						|
              JS_GravitySensor = null;
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  var JS_Gyroscope = null;
 | 
						|
  
 | 
						|
  function _JS_Gyroscope_IsRunning() {
 | 
						|
          // Sensor is running if there is an activated new JS_Gyroscope; or the JS_Gyroscope_callback is hooked up
 | 
						|
          return (JS_Gyroscope && JS_Gyroscope.activated) || (JS_Gyroscope_callback != 0);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_Gyroscope_eventHandler() {
 | 
						|
          // Radians per second
 | 
						|
          if (JS_Gyroscope_callback != 0)
 | 
						|
              ((a1, a2, a3) => dynCall_vfff.apply(null, [JS_Gyroscope_callback, a1, a2, a3]))(JS_Gyroscope.x, JS_Gyroscope.y, JS_Gyroscope.z);
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_Gyroscope_frequencyRequest = 0;
 | 
						|
  
 | 
						|
  function _JS_Gyroscope_Start(callback, frequency) {
 | 
						|
          assert(callback != 0, 'Invalid callback passed to JS_Gyroscope_Start');
 | 
						|
  
 | 
						|
          // If we don't have new sensor API, fallback to old DeviceMotionEvent
 | 
						|
          if (typeof Gyroscope === 'undefined') {
 | 
						|
              JS_DeviceMotion_add(); // Must call before we set the callback
 | 
						|
              JS_Gyroscope_callback = callback;
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          JS_Gyroscope_callback = callback;
 | 
						|
  
 | 
						|
          function InitializeGyroscope(frequency) {
 | 
						|
              // Use device referenceFrame, since New Input System package does its own compensation
 | 
						|
              JS_Gyroscope = new Gyroscope({ frequency: frequency, referenceFrame: 'device' });
 | 
						|
              JS_Gyroscope.addEventListener('reading', JS_Gyroscope_eventHandler);
 | 
						|
              JS_Gyroscope.addEventListener('error', function(e) {
 | 
						|
                  // e.error could be DOMException: Could not connect to a sensor
 | 
						|
                  warnOnce((e.error) ? e.error : e);
 | 
						|
              });
 | 
						|
              JS_Gyroscope.start();
 | 
						|
          }
 | 
						|
  
 | 
						|
          // If the sensor is already created, stop and re-create it with new frequency
 | 
						|
          if (JS_Gyroscope) {
 | 
						|
              JS_Gyroscope.stop();
 | 
						|
              JS_Gyroscope.removeEventListener('reading', JS_Gyroscope_eventHandler);
 | 
						|
              InitializeGyroscope(frequency);
 | 
						|
          }
 | 
						|
          else if (JS_Gyroscope_frequencyRequest != 0) {
 | 
						|
              // If the permissions promise is currently in progress, then note new frequency only
 | 
						|
              JS_Gyroscope_frequencyRequest = frequency;
 | 
						|
          }
 | 
						|
          else {
 | 
						|
              JS_Gyroscope_frequencyRequest = frequency;
 | 
						|
  
 | 
						|
              // Request required permission for the Gyroscope
 | 
						|
              navigator.permissions.query({name: 'gyroscope'})
 | 
						|
                  .then(function(result) {
 | 
						|
                      if (result.state === "granted") {
 | 
						|
                          InitializeGyroscope(JS_Gyroscope_frequencyRequest);
 | 
						|
                      } else {
 | 
						|
                          warnOnce("No permission to use Gyroscope.");
 | 
						|
                      }
 | 
						|
                      JS_Gyroscope_frequencyRequest = 0;
 | 
						|
              });
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_Gyroscope_Stop() {
 | 
						|
          if (JS_Gyroscope) {
 | 
						|
              JS_Gyroscope.stop();
 | 
						|
              JS_Gyroscope.removeEventListener('reading', JS_Gyroscope_eventHandler);
 | 
						|
              JS_Gyroscope = null;
 | 
						|
              JS_Gyroscope_callback = 0;
 | 
						|
          }
 | 
						|
          else if (JS_Gyroscope_callback != 0) {
 | 
						|
              JS_Gyroscope_callback = 0;
 | 
						|
              JS_DeviceMotion_remove();
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _JS_Init_ContextMenuHandler() {
 | 
						|
          const _handleContextMenu = function (event){
 | 
						|
              if(event.target.localName !== "canvas")
 | 
						|
                  _ReleaseKeys();
 | 
						|
          }
 | 
						|
  
 | 
						|
          document.addEventListener("contextmenu", _handleContextMenu);
 | 
						|
  
 | 
						|
          Module.deinitializers.push(function() {
 | 
						|
              document.removeEventListener("contextmenu", _handleContextMenu);
 | 
						|
          });
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var mobile_input_hide_delay = null;
 | 
						|
  var mobile_input_text = null;
 | 
						|
  
 | 
						|
  var mobile_input = null;
 | 
						|
  
 | 
						|
  function _JS_Init_CopyPaste() {
 | 
						|
          var canvas = document.querySelector(jsCanvasSelector());
 | 
						|
          
 | 
						|
          // UUM-72388 we need to conditionally prevent default so that users can
 | 
						|
          // copy paste between elements on the page to the unity canvas. Check
 | 
						|
          // mobile input here otherwise paste data will paste twice.
 | 
						|
          const _handlePaste = function (event) {
 | 
						|
              if (document.activeElement == canvas || !!mobile_input)
 | 
						|
                  event.preventDefault();
 | 
						|
              const data = event.clipboardData.getData("text");
 | 
						|
  
 | 
						|
              if(!!mobile_input){
 | 
						|
                  mobile_input.input.value += data;
 | 
						|
              } else {
 | 
						|
                  var str_wasm = stringToNewUTF8(data);
 | 
						|
                  _SendPasteEvent(str_wasm);
 | 
						|
                  _free(str_wasm);
 | 
						|
              }
 | 
						|
          }
 | 
						|
  
 | 
						|
          const _handleCopy = function (event) {
 | 
						|
              if (document.activeElement == canvas)
 | 
						|
                  event.preventDefault();
 | 
						|
              const data = !!mobile_input ? 
 | 
						|
              mobile_input.input.value.slice(mobile_input.input.selectionStart, mobile_input.input.selectionEnd) 
 | 
						|
              : UTF8ToString(_GetCopyBufferAsCStr());
 | 
						|
  
 | 
						|
              event.clipboardData.setData("text/plain", data);
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Add the event listener on the window to account for mobile copy paste.
 | 
						|
          // When copying/pasting elements, the canvas is not the one in focus so
 | 
						|
          // we cannot prevent default. On desktop canvas does not pick up copy paste events.
 | 
						|
          window.addEventListener("paste", _handlePaste);
 | 
						|
          window.addEventListener("copy", _handleCopy);
 | 
						|
          window.addEventListener("cut", _handleCopy);
 | 
						|
  
 | 
						|
          Module.deinitializers.push(function() {
 | 
						|
              window.removeEventListener("paste", _handlePaste);
 | 
						|
              window.removeEventListener("copy", _handleCopy);
 | 
						|
              window.removeEventListener("cut", _handleCopy);
 | 
						|
          });
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_LinearAccelerationSensor_IsRunning() {
 | 
						|
          // Sensor is running if there is an activated new JS_LinearAccelerationSensor; or the JS_LinearAccelerationSensor_callback is hooked up
 | 
						|
          return (JS_LinearAccelerationSensor && JS_LinearAccelerationSensor.activated) || (JS_LinearAccelerationSensor_callback != 0);
 | 
						|
      }
 | 
						|
 | 
						|
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_Log_Dump(ptr, type)
 | 
						|
  {
 | 
						|
  	var str = UTF8ToString(ptr);
 | 
						|
  	if (typeof dump == 'function')
 | 
						|
  		dump (str);
 | 
						|
  	switch (type)
 | 
						|
  	{
 | 
						|
  		case 0: //LogType_Error
 | 
						|
  		case 1: //LogType_Assert
 | 
						|
  		case 4: //LogType_Exception
 | 
						|
  			console.error (str);
 | 
						|
  			return;
 | 
						|
  
 | 
						|
  		case 2: //LogType_Warning
 | 
						|
  			console.warn (str);
 | 
						|
  			return;
 | 
						|
  
 | 
						|
  		case 3: //LogType_Log
 | 
						|
  		case 5: //LogType_Debug
 | 
						|
  			console.log (str);
 | 
						|
  			return;			
 | 
						|
  
 | 
						|
  		default:
 | 
						|
  			console.error ("Unknown console message type!")
 | 
						|
  			console.error (str);
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_Log_StackTrace(buffer, bufferSize)
 | 
						|
  {
 | 
						|
  	var trace = stackTrace();
 | 
						|
  	if (buffer)
 | 
						|
  		stringToUTF8(trace, buffer, bufferSize);
 | 
						|
  	return lengthBytesUTF8(trace);	
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  var mobile_input_ignore_blur_event = false;
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_MobileKeybard_GetIgnoreBlurEvent() {
 | 
						|
      // On some platforms, such as iOS15, a blur event is sent to the window after the keyboard
 | 
						|
      // is closed. This causes the game to be paused in the blur event handler in ScreenManagerWebGL.
 | 
						|
      // It checks this return value to see if it should ignore the blur event.
 | 
						|
      return mobile_input_ignore_blur_event;
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_MobileKeyboard_GetKeyboardStatus()
 | 
						|
  {
 | 
						|
      var kKeyboardStatusVisible = 0;
 | 
						|
      var kKeyboardStatusDone = 1;
 | 
						|
      //var kKeyboardStatusCanceled = 2;
 | 
						|
      //var kKeyboardStatusLostFocus = 3;
 | 
						|
      if (!mobile_input) return kKeyboardStatusDone;
 | 
						|
      return kKeyboardStatusVisible;
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_MobileKeyboard_Hide(delay)
 | 
						|
  {
 | 
						|
      if (mobile_input_hide_delay) return;
 | 
						|
      mobile_input_ignore_blur_event = true;
 | 
						|
  
 | 
						|
      function hideMobileKeyboard() {
 | 
						|
          if (mobile_input && mobile_input.input) {
 | 
						|
              mobile_input_text = mobile_input.input.value;
 | 
						|
              mobile_input.input = null;
 | 
						|
              if (mobile_input.parentNode && mobile_input.parentNode) {
 | 
						|
                  mobile_input.parentNode.removeChild(mobile_input);
 | 
						|
              }
 | 
						|
          }
 | 
						|
          mobile_input = null;
 | 
						|
          mobile_input_hide_delay = null;
 | 
						|
  
 | 
						|
          // mobile_input_ignore_blur_event was set to true so that ScreenManagerWebGL will ignore
 | 
						|
          // the blur event it might get from the closing of the keyboard. But it might not get that
 | 
						|
          // blur event, too, depending on the browser. So we want to clear the flag, as soon as we
 | 
						|
          // can, but some time after the blur event has been potentially fired.
 | 
						|
          setTimeout(function() {
 | 
						|
              mobile_input_ignore_blur_event = false;
 | 
						|
          }, 100);
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (delay) {
 | 
						|
          // Delaying the hide of the input/keyboard allows a new input to be selected and re-use the
 | 
						|
          // existing control. This fixes a problem where a quick tap select of a new element would
 | 
						|
          // cause it to not be displayed because it tried to be focused before the old keyboard finished
 | 
						|
          // sliding away.
 | 
						|
          var hideDelay = 200;
 | 
						|
          mobile_input_hide_delay = setTimeout(hideMobileKeyboard, hideDelay);
 | 
						|
      } else {
 | 
						|
          hideMobileKeyboard();
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Module_WebGLContextAttributes_PowerPreference() {
 | 
						|
      return Module.webglContextAttributes.powerPreference;
 | 
						|
    }
 | 
						|
 | 
						|
  function _JS_Module_WebGLContextAttributes_PremultipliedAlpha() {
 | 
						|
      return Module.webglContextAttributes.premultipliedAlpha;
 | 
						|
    }
 | 
						|
 | 
						|
  function _JS_Module_WebGLContextAttributes_PreserveDrawingBuffer() {
 | 
						|
      return Module.webglContextAttributes.preserveDrawingBuffer;
 | 
						|
    }
 | 
						|
 | 
						|
  var JS_OrientationSensor = null;
 | 
						|
  
 | 
						|
  var JS_OrientationSensor_callback = 0;
 | 
						|
  function _JS_OrientationSensor_IsRunning() {
 | 
						|
          // Sensor is running if there is an activated new JS_OrientationSensor; or the DeviceOrientation handler is hooked up
 | 
						|
          return (JS_OrientationSensor && JS_OrientationSensor.activated) || (JS_OrientationSensor_callback != 0);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function JS_OrientationSensor_eventHandler() {
 | 
						|
          if (JS_OrientationSensor_callback != 0)
 | 
						|
              ((a1, a2, a3, a4) => dynCall_vffff.apply(null, [JS_OrientationSensor_callback, a1, a2, a3, a4]))(JS_OrientationSensor.quaternion[0], JS_OrientationSensor.quaternion[1], JS_OrientationSensor.quaternion[2], JS_OrientationSensor.quaternion[3]);
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  var JS_OrientationSensor_frequencyRequest = 0;
 | 
						|
  
 | 
						|
  function JS_DeviceOrientation_eventHandler(event) {
 | 
						|
          if (JS_OrientationSensor_callback) {
 | 
						|
              // OBSERVATION: On Android Firefox, absolute = false, webkitCompassHeading = null
 | 
						|
              // OBSERVATION: On iOS Safari, absolute is undefined, webkitCompassHeading and webkitCompassAccuracy are set
 | 
						|
  
 | 
						|
              // Convert alpha, beta, gamma Euler angles to a quaternion
 | 
						|
              var degToRad = Math.PI / 180;
 | 
						|
              var x = event.beta * degToRad;
 | 
						|
              var y = event.gamma * degToRad;
 | 
						|
              var z = event.alpha * degToRad;
 | 
						|
  
 | 
						|
              var cx = Math.cos(x/2);
 | 
						|
              var sx = Math.sin(x/2);
 | 
						|
              var cy = Math.cos(y/2);
 | 
						|
              var sy = Math.sin(y/2);
 | 
						|
              var cz = Math.cos(z/2);
 | 
						|
              var sz = Math.sin(z/2);
 | 
						|
  
 | 
						|
              var qx = sx * cy * cz - cx * sy * sz;
 | 
						|
              var qy = cx * sy * cz + sx * cy * sz;
 | 
						|
              var qz = cx * cy * sz + sx * sy * cz;
 | 
						|
              var qw = cx * cy * cz - sx * sy * sz;
 | 
						|
  
 | 
						|
              ((a1, a2, a3, a4) => dynCall_vffff.apply(null, [JS_OrientationSensor_callback, a1, a2, a3, a4]))(qx, qy, qz, qw);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
  function _JS_OrientationSensor_Start(callback, frequency) {
 | 
						|
          assert(callback != 0, 'Invalid callback passed to JS_OrientationSensor_Start');
 | 
						|
  
 | 
						|
          // If we don't have new sensor API, fallback to old DeviceOrientationEvent
 | 
						|
          if (typeof RelativeOrientationSensor === 'undefined') {
 | 
						|
              if (JS_OrientationSensor_callback == 0) {
 | 
						|
                  JS_OrientationSensor_callback = callback;
 | 
						|
                  JS_RequestDeviceSensorPermissions(1/*DeviceOrientationEvent permission*/);
 | 
						|
                  window.addEventListener('deviceorientation', JS_DeviceOrientation_eventHandler);
 | 
						|
              }
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          JS_OrientationSensor_callback = callback;
 | 
						|
  
 | 
						|
          function InitializeOrientationSensor(frequency) {
 | 
						|
              // Use device referenceFrame, since New Input System package does its own compensation
 | 
						|
              // Use relative orientation to match native players
 | 
						|
              JS_OrientationSensor = new RelativeOrientationSensor({ frequency: frequency, referenceFrame: 'device' });
 | 
						|
              JS_OrientationSensor.addEventListener('reading', JS_OrientationSensor_eventHandler);
 | 
						|
              JS_OrientationSensor.addEventListener('error', function(e) {
 | 
						|
                  // e.error could be DOMException: Could not connect to a sensor
 | 
						|
                  warnOnce((e.error) ? e.error : e);
 | 
						|
              });
 | 
						|
              JS_OrientationSensor.start();
 | 
						|
          }
 | 
						|
  
 | 
						|
          // If the sensor is already created, stop and re-create it with new frequency
 | 
						|
          if (JS_OrientationSensor) {
 | 
						|
              JS_OrientationSensor.stop();
 | 
						|
              JS_OrientationSensor.removeEventListener('reading', JS_OrientationSensor_eventHandler);
 | 
						|
              InitializeOrientationSensor(frequency);
 | 
						|
          }
 | 
						|
          else if (JS_OrientationSensor_frequencyRequest != 0) {
 | 
						|
              // If the permissions promise is currently in progress, then note new frequency only
 | 
						|
              JS_OrientationSensor_frequencyRequest = frequency;
 | 
						|
          }
 | 
						|
          else {
 | 
						|
              JS_OrientationSensor_frequencyRequest = frequency;
 | 
						|
  
 | 
						|
              // Request required permissions for the RelativeOrientationSensor
 | 
						|
              Promise.all([navigator.permissions.query({ name: "accelerometer" }),
 | 
						|
                           navigator.permissions.query({ name: "gyroscope" })])
 | 
						|
                  .then(function(results) {
 | 
						|
                      if (results.every(function(result) {return(result.state === "granted");})) {
 | 
						|
                          InitializeOrientationSensor(JS_OrientationSensor_frequencyRequest);
 | 
						|
                      } else {
 | 
						|
                          warnOnce("No permissions to use RelativeOrientationSensor.");
 | 
						|
                      }
 | 
						|
                      JS_OrientationSensor_frequencyRequest = 0;
 | 
						|
              });
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _JS_OrientationSensor_Stop() {
 | 
						|
          if (JS_OrientationSensor) {
 | 
						|
              JS_OrientationSensor.stop();
 | 
						|
              JS_OrientationSensor.removeEventListener('reading', JS_OrientationSensor_eventHandler);
 | 
						|
              JS_OrientationSensor = null;
 | 
						|
          }
 | 
						|
          else if (JS_OrientationSensor_callback != 0) {
 | 
						|
              window.removeEventListener('deviceorientation', JS_DeviceOrientation_eventHandler);
 | 
						|
          }
 | 
						|
          JS_OrientationSensor_callback = 0;
 | 
						|
      }
 | 
						|
 | 
						|
  function _JS_Profiler_InjectJobs()
 | 
						|
    {
 | 
						|
      for (var jobname in Module["Jobs"])
 | 
						|
      {
 | 
						|
        var job = Module["Jobs"][jobname];
 | 
						|
        if (typeof job["endtime"] != "undefined")
 | 
						|
          Module.ccall("InjectProfilerSample", null, ["string", "number", "number"], [jobname, job.starttime, job.endtime]);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_RequestDeviceSensorPermissionsOnTouch() {
 | 
						|
          if (JS_DeviceSensorPermissions == 0) return;
 | 
						|
  
 | 
						|
          // Re-request any required device sensor permissions (iOS requires that permissions are requested on a user interaction event)
 | 
						|
          JS_RequestDeviceSensorPermissions(JS_DeviceSensorPermissions);
 | 
						|
      }
 | 
						|
 | 
						|
  function _JS_RunQuitCallbacks() {
 | 
						|
  	Module.QuitCleanup();
 | 
						|
  }
 | 
						|
 | 
						|
  var JS_ScreenOrientation_callback = 0;
 | 
						|
  function JS_ScreenOrientation_eventHandler() {
 | 
						|
  		if (JS_ScreenOrientation_callback) ((a1, a2, a3) => dynCall_viii.apply(null, [JS_ScreenOrientation_callback, a1, a2, a3]))(window.innerWidth, window.innerHeight, screen.orientation ? screen.orientation.angle : window.orientation);
 | 
						|
  	}
 | 
						|
  
 | 
						|
  function _JS_ScreenOrientation_DeInit() {
 | 
						|
  		JS_ScreenOrientation_callback = 0;
 | 
						|
  		window.removeEventListener('resize', JS_ScreenOrientation_eventHandler);
 | 
						|
  		if (screen.orientation) {
 | 
						|
  			screen.orientation.removeEventListener('change', JS_ScreenOrientation_eventHandler);
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_ScreenOrientation_Init(callback) {
 | 
						|
  		// Only register if not yet registered
 | 
						|
  		if (!JS_ScreenOrientation_callback) {
 | 
						|
  			if (screen.orientation) {
 | 
						|
  				// Use Screen Orientation API if available:
 | 
						|
  				// - https://www.w3.org/TR/screen-orientation/
 | 
						|
  				// - https://caniuse.com/screen-orientation
 | 
						|
  				// - https://developer.mozilla.org/en-US/docs/Web/API/Screen/orientation
 | 
						|
  				// (Firefox, Chrome, Chrome for Android, Firefox for Android)
 | 
						|
  				screen.orientation.addEventListener('change', JS_ScreenOrientation_eventHandler);
 | 
						|
  			}
 | 
						|
  
 | 
						|
  			// As a fallback, use deprecated DOM window.orientation field if available:
 | 
						|
  			// - https://compat.spec.whatwg.org/#dom-window-orientation
 | 
						|
  			// - https://developer.mozilla.org/en-US/docs/Web/API/Window/orientation
 | 
						|
  			// (Safari for iOS)
 | 
						|
  			// Listening to resize event also helps emulate landscape/portrait transitions on desktop
 | 
						|
  			// browsers when the browser window is scaled to narrow/wide configurations.
 | 
						|
  			window.addEventListener('resize', JS_ScreenOrientation_eventHandler);
 | 
						|
  
 | 
						|
  			JS_ScreenOrientation_callback = callback;
 | 
						|
  
 | 
						|
  			// Trigger the event handler immediately after the engine initialization is done to start up
 | 
						|
  			// ScreenManager with the initial state.
 | 
						|
  			setTimeout(JS_ScreenOrientation_eventHandler, 0);
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
 | 
						|
  var JS_ScreenOrientation_requestedLockType = -1;
 | 
						|
  
 | 
						|
  var JS_ScreenOrientation_appliedLockType = -1;
 | 
						|
  
 | 
						|
  var JS_ScreenOrientation_timeoutID = -1;
 | 
						|
  function _JS_ScreenOrientation_Lock(orientationLockType) {
 | 
						|
  		// We will use the Screen Orientation API if available, and silently return if not available
 | 
						|
  		// - https://www.w3.org/TR/screen-orientation/
 | 
						|
  		// - https://caniuse.com/screen-orientation
 | 
						|
  		// - https://developer.mozilla.org/en-US/docs/Web/API/Screen/orientation
 | 
						|
  		if (!screen.orientation || !screen.orientation.lock) {
 | 
						|
  			// As of writing, this is only not implemented on Safari
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// Callback to apply the lock
 | 
						|
  		function applyLock() {
 | 
						|
  			JS_ScreenOrientation_appliedLockType = JS_ScreenOrientation_requestedLockType;
 | 
						|
  
 | 
						|
  			// Index must match enum class OrientationLockType in ScreenOrientation.h
 | 
						|
  			var screenOrientations = ['any', 0/*natural*/, 'landscape', 'portrait', 'portrait-primary', 'portrait-secondary', 'landscape-primary', 'landscape-secondary' ];
 | 
						|
  			var type = screenOrientations[JS_ScreenOrientation_appliedLockType];
 | 
						|
  
 | 
						|
  			assert(type, 'Invalid orientationLockType passed to JS_ScreenOrientation_Lock');
 | 
						|
  
 | 
						|
  			// Apply the lock, which is done asynchronously and returns a Promise
 | 
						|
  			screen.orientation.lock(type).then(function() {
 | 
						|
  				// Upon success, see if the JS_ScreenOrientation_requestedLockType value has changed, in which case, we will now need to queue another applyLock
 | 
						|
  				if (JS_ScreenOrientation_requestedLockType != JS_ScreenOrientation_appliedLockType) {
 | 
						|
  					JS_ScreenOrientation_timeoutID = setTimeout(applyLock, 0);
 | 
						|
  				}
 | 
						|
  				else {
 | 
						|
  					JS_ScreenOrientation_timeoutID = -1;
 | 
						|
  				}
 | 
						|
  			}).catch(function(err) {
 | 
						|
  				// When screen.orientation.lock() is called on a desktop browser, a DOMException is thrown by the promise
 | 
						|
  				warnOnce(err);
 | 
						|
  				JS_ScreenOrientation_timeoutID = -1;
 | 
						|
  			});
 | 
						|
  
 | 
						|
  			// Note, there is also an screen.orientation.unlock() which unlocks auto rotate to default orientation.
 | 
						|
  			// On my Google Pixel 5, this allows 'portrait-primary' AND 'landscape', but will differ depending on device.
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// Request this orientationLockType be applied on the callback
 | 
						|
  		JS_ScreenOrientation_requestedLockType = orientationLockType;
 | 
						|
  
 | 
						|
  		// Queue applyLock callback if there is not already a callback or a screen.orientation.lock call in progress
 | 
						|
  		if (JS_ScreenOrientation_timeoutID == -1 && orientationLockType != JS_ScreenOrientation_appliedLockType) {
 | 
						|
  			JS_ScreenOrientation_timeoutID = setTimeout(applyLock, 0);
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  function handleException(e) {
 | 
						|
      // Certain exception types we do not treat as errors since they are used for
 | 
						|
      // internal control flow.
 | 
						|
      // 1. ExitStatus, which is thrown by exit()
 | 
						|
      // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
 | 
						|
      //    that wish to return to JS event loop.
 | 
						|
      if (e instanceof ExitStatus || e == 'unwind') {
 | 
						|
        return EXITSTATUS;
 | 
						|
      }
 | 
						|
      checkStackCookie();
 | 
						|
      if (e instanceof WebAssembly.RuntimeError) {
 | 
						|
        if (_emscripten_stack_get_current() <= 0) {
 | 
						|
          err('Stack overflow detected.  You can try increasing -sSTACK_SIZE (currently set to ' + 524288 + ')');
 | 
						|
        }
 | 
						|
      }
 | 
						|
      quit_(1, e);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  var PATH = {isAbs:(path) => path.charAt(0) === '/',splitPath:(filename) => {
 | 
						|
        var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
 | 
						|
        return splitPathRe.exec(filename).slice(1);
 | 
						|
      },normalizeArray:(parts, allowAboveRoot) => {
 | 
						|
        // if the path tries to go above the root, `up` ends up > 0
 | 
						|
        var up = 0;
 | 
						|
        for (var i = parts.length - 1; i >= 0; i--) {
 | 
						|
          var last = parts[i];
 | 
						|
          if (last === '.') {
 | 
						|
            parts.splice(i, 1);
 | 
						|
          } else if (last === '..') {
 | 
						|
            parts.splice(i, 1);
 | 
						|
            up++;
 | 
						|
          } else if (up) {
 | 
						|
            parts.splice(i, 1);
 | 
						|
            up--;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // if the path is allowed to go above the root, restore leading ..s
 | 
						|
        if (allowAboveRoot) {
 | 
						|
          for (; up; up--) {
 | 
						|
            parts.unshift('..');
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return parts;
 | 
						|
      },normalize:(path) => {
 | 
						|
        var isAbsolute = PATH.isAbs(path),
 | 
						|
            trailingSlash = path.substr(-1) === '/';
 | 
						|
        // Normalize the path
 | 
						|
        path = PATH.normalizeArray(path.split('/').filter((p) => !!p), !isAbsolute).join('/');
 | 
						|
        if (!path && !isAbsolute) {
 | 
						|
          path = '.';
 | 
						|
        }
 | 
						|
        if (path && trailingSlash) {
 | 
						|
          path += '/';
 | 
						|
        }
 | 
						|
        return (isAbsolute ? '/' : '') + path;
 | 
						|
      },dirname:(path) => {
 | 
						|
        var result = PATH.splitPath(path),
 | 
						|
            root = result[0],
 | 
						|
            dir = result[1];
 | 
						|
        if (!root && !dir) {
 | 
						|
          // No dirname whatsoever
 | 
						|
          return '.';
 | 
						|
        }
 | 
						|
        if (dir) {
 | 
						|
          // It has a dirname, strip trailing slash
 | 
						|
          dir = dir.substr(0, dir.length - 1);
 | 
						|
        }
 | 
						|
        return root + dir;
 | 
						|
      },basename:(path) => {
 | 
						|
        // EMSCRIPTEN return '/'' for '/', not an empty string
 | 
						|
        if (path === '/') return '/';
 | 
						|
        path = PATH.normalize(path);
 | 
						|
        path = path.replace(/\/$/, "");
 | 
						|
        var lastSlash = path.lastIndexOf('/');
 | 
						|
        if (lastSlash === -1) return path;
 | 
						|
        return path.substr(lastSlash+1);
 | 
						|
      },join:function() {
 | 
						|
        var paths = Array.prototype.slice.call(arguments);
 | 
						|
        return PATH.normalize(paths.join('/'));
 | 
						|
      },join2:(l, r) => {
 | 
						|
        return PATH.normalize(l + '/' + r);
 | 
						|
      }};
 | 
						|
  
 | 
						|
  function initRandomFill() {
 | 
						|
      if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') {
 | 
						|
        // for modern web browsers
 | 
						|
        return (view) => crypto.getRandomValues(view);
 | 
						|
      } else
 | 
						|
      // we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
 | 
						|
      abort("no cryptographic support found for randomDevice. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };");
 | 
						|
    }
 | 
						|
  function randomFill(view) {
 | 
						|
      // Lazily init on the first invocation.
 | 
						|
      return (randomFill = initRandomFill())(view);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var PATH_FS = {resolve:function() {
 | 
						|
        var resolvedPath = '',
 | 
						|
          resolvedAbsolute = false;
 | 
						|
        for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
 | 
						|
          var path = (i >= 0) ? arguments[i] : FS.cwd();
 | 
						|
          // Skip empty and invalid entries
 | 
						|
          if (typeof path != 'string') {
 | 
						|
            throw new TypeError('Arguments to path.resolve must be strings');
 | 
						|
          } else if (!path) {
 | 
						|
            return ''; // an invalid portion invalidates the whole thing
 | 
						|
          }
 | 
						|
          resolvedPath = path + '/' + resolvedPath;
 | 
						|
          resolvedAbsolute = PATH.isAbs(path);
 | 
						|
        }
 | 
						|
        // At this point the path should be resolved to a full absolute path, but
 | 
						|
        // handle relative paths to be safe (might happen when process.cwd() fails)
 | 
						|
        resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter((p) => !!p), !resolvedAbsolute).join('/');
 | 
						|
        return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
 | 
						|
      },relative:(from, to) => {
 | 
						|
        from = PATH_FS.resolve(from).substr(1);
 | 
						|
        to = PATH_FS.resolve(to).substr(1);
 | 
						|
        function trim(arr) {
 | 
						|
          var start = 0;
 | 
						|
          for (; start < arr.length; start++) {
 | 
						|
            if (arr[start] !== '') break;
 | 
						|
          }
 | 
						|
          var end = arr.length - 1;
 | 
						|
          for (; end >= 0; end--) {
 | 
						|
            if (arr[end] !== '') break;
 | 
						|
          }
 | 
						|
          if (start > end) return [];
 | 
						|
          return arr.slice(start, end - start + 1);
 | 
						|
        }
 | 
						|
        var fromParts = trim(from.split('/'));
 | 
						|
        var toParts = trim(to.split('/'));
 | 
						|
        var length = Math.min(fromParts.length, toParts.length);
 | 
						|
        var samePartsLength = length;
 | 
						|
        for (var i = 0; i < length; i++) {
 | 
						|
          if (fromParts[i] !== toParts[i]) {
 | 
						|
            samePartsLength = i;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        var outputParts = [];
 | 
						|
        for (var i = samePartsLength; i < fromParts.length; i++) {
 | 
						|
          outputParts.push('..');
 | 
						|
        }
 | 
						|
        outputParts = outputParts.concat(toParts.slice(samePartsLength));
 | 
						|
        return outputParts.join('/');
 | 
						|
      }};
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @type {function(string, boolean=, number=)} */
 | 
						|
  function intArrayFromString(stringy, dontAddNull, length) {
 | 
						|
    var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
 | 
						|
    var u8array = new Array(len);
 | 
						|
    var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
 | 
						|
    if (dontAddNull) u8array.length = numBytesWritten;
 | 
						|
    return u8array;
 | 
						|
  }
 | 
						|
  
 | 
						|
  var TTY = {ttys:[],init:function () {
 | 
						|
        // https://github.com/emscripten-core/emscripten/pull/1555
 | 
						|
        // if (ENVIRONMENT_IS_NODE) {
 | 
						|
        //   // currently, FS.init does not distinguish if process.stdin is a file or TTY
 | 
						|
        //   // device, it always assumes it's a TTY device. because of this, we're forcing
 | 
						|
        //   // process.stdin to UTF8 encoding to at least make stdin reading compatible
 | 
						|
        //   // with text files until FS.init can be refactored.
 | 
						|
        //   process.stdin.setEncoding('utf8');
 | 
						|
        // }
 | 
						|
      },shutdown:function() {
 | 
						|
        // https://github.com/emscripten-core/emscripten/pull/1555
 | 
						|
        // if (ENVIRONMENT_IS_NODE) {
 | 
						|
        //   // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
 | 
						|
        //   // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
 | 
						|
        //   // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
 | 
						|
        //   // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
 | 
						|
        //   // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
 | 
						|
        //   process.stdin.pause();
 | 
						|
        // }
 | 
						|
      },register:function(dev, ops) {
 | 
						|
        TTY.ttys[dev] = { input: [], output: [], ops: ops };
 | 
						|
        FS.registerDevice(dev, TTY.stream_ops);
 | 
						|
      },stream_ops:{open:function(stream) {
 | 
						|
          var tty = TTY.ttys[stream.node.rdev];
 | 
						|
          if (!tty) {
 | 
						|
            throw new FS.ErrnoError(43);
 | 
						|
          }
 | 
						|
          stream.tty = tty;
 | 
						|
          stream.seekable = false;
 | 
						|
        },close:function(stream) {
 | 
						|
          // flush any pending line data
 | 
						|
          stream.tty.ops.fsync(stream.tty);
 | 
						|
        },fsync:function(stream) {
 | 
						|
          stream.tty.ops.fsync(stream.tty);
 | 
						|
        },read:function(stream, buffer, offset, length, pos /* ignored */) {
 | 
						|
          if (!stream.tty || !stream.tty.ops.get_char) {
 | 
						|
            throw new FS.ErrnoError(60);
 | 
						|
          }
 | 
						|
          var bytesRead = 0;
 | 
						|
          for (var i = 0; i < length; i++) {
 | 
						|
            var result;
 | 
						|
            try {
 | 
						|
              result = stream.tty.ops.get_char(stream.tty);
 | 
						|
            } catch (e) {
 | 
						|
              throw new FS.ErrnoError(29);
 | 
						|
            }
 | 
						|
            if (result === undefined && bytesRead === 0) {
 | 
						|
              throw new FS.ErrnoError(6);
 | 
						|
            }
 | 
						|
            if (result === null || result === undefined) break;
 | 
						|
            bytesRead++;
 | 
						|
            buffer[offset+i] = result;
 | 
						|
          }
 | 
						|
          if (bytesRead) {
 | 
						|
            stream.node.timestamp = Date.now();
 | 
						|
          }
 | 
						|
          return bytesRead;
 | 
						|
        },write:function(stream, buffer, offset, length, pos) {
 | 
						|
          if (!stream.tty || !stream.tty.ops.put_char) {
 | 
						|
            throw new FS.ErrnoError(60);
 | 
						|
          }
 | 
						|
          try {
 | 
						|
            for (var i = 0; i < length; i++) {
 | 
						|
              stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
 | 
						|
            }
 | 
						|
          } catch (e) {
 | 
						|
            throw new FS.ErrnoError(29);
 | 
						|
          }
 | 
						|
          if (length) {
 | 
						|
            stream.node.timestamp = Date.now();
 | 
						|
          }
 | 
						|
          return i;
 | 
						|
        }},default_tty_ops:{get_char:function(tty) {
 | 
						|
          if (!tty.input.length) {
 | 
						|
            var result = null;
 | 
						|
            if (typeof window != 'undefined' &&
 | 
						|
              typeof window.prompt == 'function') {
 | 
						|
              // Browser.
 | 
						|
              result = window.prompt('Input: ');  // returns null on cancel
 | 
						|
              if (result !== null) {
 | 
						|
                result += '\n';
 | 
						|
              }
 | 
						|
            } else if (typeof readline == 'function') {
 | 
						|
              // Command line.
 | 
						|
              result = readline();
 | 
						|
              if (result !== null) {
 | 
						|
                result += '\n';
 | 
						|
              }
 | 
						|
            }
 | 
						|
            if (!result) {
 | 
						|
              return null;
 | 
						|
            }
 | 
						|
            tty.input = intArrayFromString(result, true);
 | 
						|
          }
 | 
						|
          return tty.input.shift();
 | 
						|
        },put_char:function(tty, val) {
 | 
						|
          if (val === null || val === 10) {
 | 
						|
            out(UTF8ArrayToString(tty.output, 0));
 | 
						|
            tty.output = [];
 | 
						|
          } else {
 | 
						|
            if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
 | 
						|
          }
 | 
						|
        },fsync:function(tty) {
 | 
						|
          if (tty.output && tty.output.length > 0) {
 | 
						|
            out(UTF8ArrayToString(tty.output, 0));
 | 
						|
            tty.output = [];
 | 
						|
          }
 | 
						|
        }},default_tty1_ops:{put_char:function(tty, val) {
 | 
						|
          if (val === null || val === 10) {
 | 
						|
            err(UTF8ArrayToString(tty.output, 0));
 | 
						|
            tty.output = [];
 | 
						|
          } else {
 | 
						|
            if (val != 0) tty.output.push(val);
 | 
						|
          }
 | 
						|
        },fsync:function(tty) {
 | 
						|
          if (tty.output && tty.output.length > 0) {
 | 
						|
            err(UTF8ArrayToString(tty.output, 0));
 | 
						|
            tty.output = [];
 | 
						|
          }
 | 
						|
        }}};
 | 
						|
  
 | 
						|
  
 | 
						|
  function zeroMemory(address, size) {
 | 
						|
      HEAPU8.fill(0, address, address + size);
 | 
						|
      return address;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function alignMemory(size, alignment) {
 | 
						|
      assert(alignment, "alignment argument is required");
 | 
						|
      return Math.ceil(size / alignment) * alignment;
 | 
						|
    }
 | 
						|
  function mmapAlloc(size) {
 | 
						|
      size = alignMemory(size, 65536);
 | 
						|
      var ptr = _emscripten_builtin_memalign(65536, size);
 | 
						|
      if (!ptr) return 0;
 | 
						|
      return zeroMemory(ptr, size);
 | 
						|
    }
 | 
						|
  var MEMFS = {ops_table:null,mount:function(mount) {
 | 
						|
        return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
 | 
						|
      },createNode:function(parent, name, mode, dev) {
 | 
						|
        if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
 | 
						|
          // no supported
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        if (!MEMFS.ops_table) {
 | 
						|
          MEMFS.ops_table = {
 | 
						|
            dir: {
 | 
						|
              node: {
 | 
						|
                getattr: MEMFS.node_ops.getattr,
 | 
						|
                setattr: MEMFS.node_ops.setattr,
 | 
						|
                lookup: MEMFS.node_ops.lookup,
 | 
						|
                mknod: MEMFS.node_ops.mknod,
 | 
						|
                rename: MEMFS.node_ops.rename,
 | 
						|
                unlink: MEMFS.node_ops.unlink,
 | 
						|
                rmdir: MEMFS.node_ops.rmdir,
 | 
						|
                readdir: MEMFS.node_ops.readdir,
 | 
						|
                symlink: MEMFS.node_ops.symlink
 | 
						|
              },
 | 
						|
              stream: {
 | 
						|
                llseek: MEMFS.stream_ops.llseek
 | 
						|
              }
 | 
						|
            },
 | 
						|
            file: {
 | 
						|
              node: {
 | 
						|
                getattr: MEMFS.node_ops.getattr,
 | 
						|
                setattr: MEMFS.node_ops.setattr
 | 
						|
              },
 | 
						|
              stream: {
 | 
						|
                llseek: MEMFS.stream_ops.llseek,
 | 
						|
                read: MEMFS.stream_ops.read,
 | 
						|
                write: MEMFS.stream_ops.write,
 | 
						|
                allocate: MEMFS.stream_ops.allocate,
 | 
						|
                mmap: MEMFS.stream_ops.mmap,
 | 
						|
                msync: MEMFS.stream_ops.msync
 | 
						|
              }
 | 
						|
            },
 | 
						|
            link: {
 | 
						|
              node: {
 | 
						|
                getattr: MEMFS.node_ops.getattr,
 | 
						|
                setattr: MEMFS.node_ops.setattr,
 | 
						|
                readlink: MEMFS.node_ops.readlink
 | 
						|
              },
 | 
						|
              stream: {}
 | 
						|
            },
 | 
						|
            chrdev: {
 | 
						|
              node: {
 | 
						|
                getattr: MEMFS.node_ops.getattr,
 | 
						|
                setattr: MEMFS.node_ops.setattr
 | 
						|
              },
 | 
						|
              stream: FS.chrdev_stream_ops
 | 
						|
            }
 | 
						|
          };
 | 
						|
        }
 | 
						|
        var node = FS.createNode(parent, name, mode, dev);
 | 
						|
        if (FS.isDir(node.mode)) {
 | 
						|
          node.node_ops = MEMFS.ops_table.dir.node;
 | 
						|
          node.stream_ops = MEMFS.ops_table.dir.stream;
 | 
						|
          node.contents = {};
 | 
						|
        } else if (FS.isFile(node.mode)) {
 | 
						|
          node.node_ops = MEMFS.ops_table.file.node;
 | 
						|
          node.stream_ops = MEMFS.ops_table.file.stream;
 | 
						|
          node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
 | 
						|
          // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
 | 
						|
          // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
 | 
						|
          // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
 | 
						|
          node.contents = null; 
 | 
						|
        } else if (FS.isLink(node.mode)) {
 | 
						|
          node.node_ops = MEMFS.ops_table.link.node;
 | 
						|
          node.stream_ops = MEMFS.ops_table.link.stream;
 | 
						|
        } else if (FS.isChrdev(node.mode)) {
 | 
						|
          node.node_ops = MEMFS.ops_table.chrdev.node;
 | 
						|
          node.stream_ops = MEMFS.ops_table.chrdev.stream;
 | 
						|
        }
 | 
						|
        node.timestamp = Date.now();
 | 
						|
        // add the new node to the parent
 | 
						|
        if (parent) {
 | 
						|
          parent.contents[name] = node;
 | 
						|
          parent.timestamp = node.timestamp;
 | 
						|
        }
 | 
						|
        return node;
 | 
						|
      },getFileDataAsTypedArray:function(node) {
 | 
						|
        if (!node.contents) return new Uint8Array(0);
 | 
						|
        if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
 | 
						|
        return new Uint8Array(node.contents);
 | 
						|
      },expandFileStorage:function(node, newCapacity) {
 | 
						|
        var prevCapacity = node.contents ? node.contents.length : 0;
 | 
						|
        if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
 | 
						|
        // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
 | 
						|
        // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
 | 
						|
        // avoid overshooting the allocation cap by a very large margin.
 | 
						|
        var CAPACITY_DOUBLING_MAX = 1024 * 1024;
 | 
						|
        newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) >>> 0);
 | 
						|
        if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
 | 
						|
        var oldContents = node.contents;
 | 
						|
        node.contents = new Uint8Array(newCapacity); // Allocate new storage.
 | 
						|
        if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
 | 
						|
      },resizeFileStorage:function(node, newSize) {
 | 
						|
        if (node.usedBytes == newSize) return;
 | 
						|
        if (newSize == 0) {
 | 
						|
          node.contents = null; // Fully decommit when requesting a resize to zero.
 | 
						|
          node.usedBytes = 0;
 | 
						|
        } else {
 | 
						|
          var oldContents = node.contents;
 | 
						|
          node.contents = new Uint8Array(newSize); // Allocate new storage.
 | 
						|
          if (oldContents) {
 | 
						|
            node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
 | 
						|
          }
 | 
						|
          node.usedBytes = newSize;
 | 
						|
        }
 | 
						|
      },node_ops:{getattr:function(node) {
 | 
						|
          var attr = {};
 | 
						|
          // device numbers reuse inode numbers.
 | 
						|
          attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
 | 
						|
          attr.ino = node.id;
 | 
						|
          attr.mode = node.mode;
 | 
						|
          attr.nlink = 1;
 | 
						|
          attr.uid = 0;
 | 
						|
          attr.gid = 0;
 | 
						|
          attr.rdev = node.rdev;
 | 
						|
          if (FS.isDir(node.mode)) {
 | 
						|
            attr.size = 4096;
 | 
						|
          } else if (FS.isFile(node.mode)) {
 | 
						|
            attr.size = node.usedBytes;
 | 
						|
          } else if (FS.isLink(node.mode)) {
 | 
						|
            attr.size = node.link.length;
 | 
						|
          } else {
 | 
						|
            attr.size = 0;
 | 
						|
          }
 | 
						|
          attr.atime = new Date(node.timestamp);
 | 
						|
          attr.mtime = new Date(node.timestamp);
 | 
						|
          attr.ctime = new Date(node.timestamp);
 | 
						|
          // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
 | 
						|
          //       but this is not required by the standard.
 | 
						|
          attr.blksize = 4096;
 | 
						|
          attr.blocks = Math.ceil(attr.size / attr.blksize);
 | 
						|
          return attr;
 | 
						|
        },setattr:function(node, attr) {
 | 
						|
          if (attr.mode !== undefined) {
 | 
						|
            node.mode = attr.mode;
 | 
						|
          }
 | 
						|
          if (attr.timestamp !== undefined) {
 | 
						|
            node.timestamp = attr.timestamp;
 | 
						|
          }
 | 
						|
          if (attr.size !== undefined) {
 | 
						|
            MEMFS.resizeFileStorage(node, attr.size);
 | 
						|
          }
 | 
						|
        },lookup:function(parent, name) {
 | 
						|
          throw FS.genericErrors[44];
 | 
						|
        },mknod:function(parent, name, mode, dev) {
 | 
						|
          return MEMFS.createNode(parent, name, mode, dev);
 | 
						|
        },rename:function(old_node, new_dir, new_name) {
 | 
						|
          // if we're overwriting a directory at new_name, make sure it's empty.
 | 
						|
          if (FS.isDir(old_node.mode)) {
 | 
						|
            var new_node;
 | 
						|
            try {
 | 
						|
              new_node = FS.lookupNode(new_dir, new_name);
 | 
						|
            } catch (e) {
 | 
						|
            }
 | 
						|
            if (new_node) {
 | 
						|
              for (var i in new_node.contents) {
 | 
						|
                throw new FS.ErrnoError(55);
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
          // do the internal rewiring
 | 
						|
          delete old_node.parent.contents[old_node.name];
 | 
						|
          old_node.parent.timestamp = Date.now()
 | 
						|
          old_node.name = new_name;
 | 
						|
          new_dir.contents[new_name] = old_node;
 | 
						|
          new_dir.timestamp = old_node.parent.timestamp;
 | 
						|
          old_node.parent = new_dir;
 | 
						|
        },unlink:function(parent, name) {
 | 
						|
          delete parent.contents[name];
 | 
						|
          parent.timestamp = Date.now();
 | 
						|
        },rmdir:function(parent, name) {
 | 
						|
          var node = FS.lookupNode(parent, name);
 | 
						|
          for (var i in node.contents) {
 | 
						|
            throw new FS.ErrnoError(55);
 | 
						|
          }
 | 
						|
          delete parent.contents[name];
 | 
						|
          parent.timestamp = Date.now();
 | 
						|
        },readdir:function(node) {
 | 
						|
          var entries = ['.', '..'];
 | 
						|
          for (var key in node.contents) {
 | 
						|
            if (!node.contents.hasOwnProperty(key)) {
 | 
						|
              continue;
 | 
						|
            }
 | 
						|
            entries.push(key);
 | 
						|
          }
 | 
						|
          return entries;
 | 
						|
        },symlink:function(parent, newname, oldpath) {
 | 
						|
          var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
 | 
						|
          node.link = oldpath;
 | 
						|
          return node;
 | 
						|
        },readlink:function(node) {
 | 
						|
          if (!FS.isLink(node.mode)) {
 | 
						|
            throw new FS.ErrnoError(28);
 | 
						|
          }
 | 
						|
          return node.link;
 | 
						|
        }},stream_ops:{read:function(stream, buffer, offset, length, position) {
 | 
						|
          var contents = stream.node.contents;
 | 
						|
          if (position >= stream.node.usedBytes) return 0;
 | 
						|
          var size = Math.min(stream.node.usedBytes - position, length);
 | 
						|
          assert(size >= 0);
 | 
						|
          if (size > 8 && contents.subarray) { // non-trivial, and typed array
 | 
						|
            buffer.set(contents.subarray(position, position + size), offset);
 | 
						|
          } else {
 | 
						|
            for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
 | 
						|
          }
 | 
						|
          return size;
 | 
						|
        },write:function(stream, buffer, offset, length, position, canOwn) {
 | 
						|
          // The data buffer should be a typed array view
 | 
						|
          assert(!(buffer instanceof ArrayBuffer));
 | 
						|
          // If the buffer is located in main memory (HEAP), and if
 | 
						|
          // memory can grow, we can't hold on to references of the
 | 
						|
          // memory buffer, as they may get invalidated. That means we
 | 
						|
          // need to do copy its contents.
 | 
						|
          if (buffer.buffer === HEAP8.buffer) {
 | 
						|
            canOwn = false;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (!length) return 0;
 | 
						|
          var node = stream.node;
 | 
						|
          node.timestamp = Date.now();
 | 
						|
  
 | 
						|
          if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
 | 
						|
            if (canOwn) {
 | 
						|
              assert(position === 0, 'canOwn must imply no weird position inside the file');
 | 
						|
              node.contents = buffer.subarray(offset, offset + length);
 | 
						|
              node.usedBytes = length;
 | 
						|
              return length;
 | 
						|
            } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
 | 
						|
              node.contents = buffer.slice(offset, offset + length);
 | 
						|
              node.usedBytes = length;
 | 
						|
              return length;
 | 
						|
            } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
 | 
						|
              node.contents.set(buffer.subarray(offset, offset + length), position);
 | 
						|
              return length;
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
 | 
						|
          MEMFS.expandFileStorage(node, position+length);
 | 
						|
          if (node.contents.subarray && buffer.subarray) {
 | 
						|
            // Use typed array write which is available.
 | 
						|
            node.contents.set(buffer.subarray(offset, offset + length), position);
 | 
						|
          } else {
 | 
						|
            for (var i = 0; i < length; i++) {
 | 
						|
             node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
 | 
						|
            }
 | 
						|
          }
 | 
						|
          node.usedBytes = Math.max(node.usedBytes, position + length);
 | 
						|
          return length;
 | 
						|
        },llseek:function(stream, offset, whence) {
 | 
						|
          var position = offset;
 | 
						|
          if (whence === 1) {
 | 
						|
            position += stream.position;
 | 
						|
          } else if (whence === 2) {
 | 
						|
            if (FS.isFile(stream.node.mode)) {
 | 
						|
              position += stream.node.usedBytes;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          if (position < 0) {
 | 
						|
            throw new FS.ErrnoError(28);
 | 
						|
          }
 | 
						|
          return position;
 | 
						|
        },allocate:function(stream, offset, length) {
 | 
						|
          MEMFS.expandFileStorage(stream.node, offset + length);
 | 
						|
          stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
 | 
						|
        },mmap:function(stream, length, position, prot, flags) {
 | 
						|
          if (!FS.isFile(stream.node.mode)) {
 | 
						|
            throw new FS.ErrnoError(43);
 | 
						|
          }
 | 
						|
          var ptr;
 | 
						|
          var allocated;
 | 
						|
          var contents = stream.node.contents;
 | 
						|
          // Only make a new copy when MAP_PRIVATE is specified.
 | 
						|
          if (!(flags & 2) && contents.buffer === HEAP8.buffer) {
 | 
						|
            // We can't emulate MAP_SHARED when the file is not backed by the
 | 
						|
            // buffer we're mapping to (e.g. the HEAP buffer).
 | 
						|
            allocated = false;
 | 
						|
            ptr = contents.byteOffset;
 | 
						|
          } else {
 | 
						|
            // Try to avoid unnecessary slices.
 | 
						|
            if (position > 0 || position + length < contents.length) {
 | 
						|
              if (contents.subarray) {
 | 
						|
                contents = contents.subarray(position, position + length);
 | 
						|
              } else {
 | 
						|
                contents = Array.prototype.slice.call(contents, position, position + length);
 | 
						|
              }
 | 
						|
            }
 | 
						|
            allocated = true;
 | 
						|
            ptr = mmapAlloc(length);
 | 
						|
            if (!ptr) {
 | 
						|
              throw new FS.ErrnoError(48);
 | 
						|
            }
 | 
						|
            HEAP8.set(contents, ptr);
 | 
						|
          }
 | 
						|
          return { ptr: ptr, allocated: allocated };
 | 
						|
        },msync:function(stream, buffer, offset, length, mmapFlags) {
 | 
						|
          MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
 | 
						|
          // should we check if bytesWritten and length are the same?
 | 
						|
          return 0;
 | 
						|
        }}};
 | 
						|
  
 | 
						|
  /** @param {boolean=} noRunDep */
 | 
						|
  function asyncLoad(url, onload, onerror, noRunDep) {
 | 
						|
      var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
 | 
						|
      readAsync(url, (arrayBuffer) => {
 | 
						|
        assert(arrayBuffer, `Loading data file "${url}" failed (no arrayBuffer).`);
 | 
						|
        onload(new Uint8Array(arrayBuffer));
 | 
						|
        if (dep) removeRunDependency(dep);
 | 
						|
      }, (event) => {
 | 
						|
        if (onerror) {
 | 
						|
          onerror();
 | 
						|
        } else {
 | 
						|
          throw `Loading data file "${url}" failed.`;
 | 
						|
        }
 | 
						|
      });
 | 
						|
      if (dep) addRunDependency(dep);
 | 
						|
    }
 | 
						|
  
 | 
						|
  var preloadPlugins = Module['preloadPlugins'] || [];
 | 
						|
  function FS_handledByPreloadPlugin(byteArray, fullname, finish, onerror) {
 | 
						|
      // Ensure plugins are ready.
 | 
						|
      if (typeof Browser != 'undefined') Browser.init();
 | 
						|
  
 | 
						|
      var handled = false;
 | 
						|
      preloadPlugins.forEach(function(plugin) {
 | 
						|
        if (handled) return;
 | 
						|
        if (plugin['canHandle'](fullname)) {
 | 
						|
          plugin['handle'](byteArray, fullname, finish, onerror);
 | 
						|
          handled = true;
 | 
						|
        }
 | 
						|
      });
 | 
						|
      return handled;
 | 
						|
    }
 | 
						|
  function FS_createPreloadedFile(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
 | 
						|
      // TODO we should allow people to just pass in a complete filename instead
 | 
						|
      // of parent and name being that we just join them anyways
 | 
						|
      var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
 | 
						|
      var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname
 | 
						|
      function processData(byteArray) {
 | 
						|
        function finish(byteArray) {
 | 
						|
          if (preFinish) preFinish();
 | 
						|
          if (!dontCreateFile) {
 | 
						|
            FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
 | 
						|
          }
 | 
						|
          if (onload) onload();
 | 
						|
          removeRunDependency(dep);
 | 
						|
        }
 | 
						|
        if (FS_handledByPreloadPlugin(byteArray, fullname, finish, () => {
 | 
						|
          if (onerror) onerror();
 | 
						|
          removeRunDependency(dep);
 | 
						|
        })) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        finish(byteArray);
 | 
						|
      }
 | 
						|
      addRunDependency(dep);
 | 
						|
      if (typeof url == 'string') {
 | 
						|
        asyncLoad(url, (byteArray) => processData(byteArray), onerror);
 | 
						|
      } else {
 | 
						|
        processData(url);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function FS_modeStringToFlags(str) {
 | 
						|
      var flagModes = {
 | 
						|
        'r': 0,
 | 
						|
        'r+': 2,
 | 
						|
        'w': 512 | 64 | 1,
 | 
						|
        'w+': 512 | 64 | 2,
 | 
						|
        'a': 1024 | 64 | 1,
 | 
						|
        'a+': 1024 | 64 | 2,
 | 
						|
      };
 | 
						|
      var flags = flagModes[str];
 | 
						|
      if (typeof flags == 'undefined') {
 | 
						|
        throw new Error('Unknown file open mode: ' + str);
 | 
						|
      }
 | 
						|
      return flags;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function FS_getMode(canRead, canWrite) {
 | 
						|
      var mode = 0;
 | 
						|
      if (canRead) mode |= 292 | 73;
 | 
						|
      if (canWrite) mode |= 146;
 | 
						|
      return mode;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var IDBFS = {dbs:{},indexedDB:() => {
 | 
						|
        if (typeof indexedDB != 'undefined') return indexedDB;
 | 
						|
        var ret = null;
 | 
						|
        if (typeof window == 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
 | 
						|
        assert(ret, 'IDBFS used, but indexedDB not supported');
 | 
						|
        return ret;
 | 
						|
      },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function(mount) {
 | 
						|
        // reuse all of the core MEMFS functionality
 | 
						|
        return MEMFS.mount.apply(null, arguments);
 | 
						|
      },syncfs:(mount, populate, callback) => {
 | 
						|
        IDBFS.getLocalSet(mount, (err, local) => {
 | 
						|
          if (err) return callback(err);
 | 
						|
  
 | 
						|
          IDBFS.getRemoteSet(mount, (err, remote) => {
 | 
						|
            if (err) return callback(err);
 | 
						|
  
 | 
						|
            var src = populate ? remote : local;
 | 
						|
            var dst = populate ? local : remote;
 | 
						|
  
 | 
						|
            IDBFS.reconcile(src, dst, callback);
 | 
						|
          });
 | 
						|
        });
 | 
						|
      },quit:() => {
 | 
						|
        Object.values(IDBFS.dbs).forEach((value) => value.close());
 | 
						|
        IDBFS.dbs = {};
 | 
						|
      },getDB:(name, callback) => {
 | 
						|
        // check the cache first
 | 
						|
        var db = IDBFS.dbs[name];
 | 
						|
        if (db) {
 | 
						|
          return callback(null, db);
 | 
						|
        }
 | 
						|
  
 | 
						|
        var req;
 | 
						|
        try {
 | 
						|
          req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
 | 
						|
        } catch (e) {
 | 
						|
          return callback(e);
 | 
						|
        }
 | 
						|
        if (!req) {
 | 
						|
          return callback("Unable to connect to IndexedDB");
 | 
						|
        }
 | 
						|
        req.onupgradeneeded = (e) => {
 | 
						|
          var db = /** @type {IDBDatabase} */ (e.target.result);
 | 
						|
          var transaction = e.target.transaction;
 | 
						|
  
 | 
						|
          var fileStore;
 | 
						|
  
 | 
						|
          if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
 | 
						|
            fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
 | 
						|
          } else {
 | 
						|
            fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (!fileStore.indexNames.contains('timestamp')) {
 | 
						|
            fileStore.createIndex('timestamp', 'timestamp', { unique: false });
 | 
						|
          }
 | 
						|
        };
 | 
						|
        req.onsuccess = () => {
 | 
						|
          db = /** @type {IDBDatabase} */ (req.result);
 | 
						|
  
 | 
						|
          // add to the cache
 | 
						|
          IDBFS.dbs[name] = db;
 | 
						|
          callback(null, db);
 | 
						|
        };
 | 
						|
        req.onerror = (e) => {
 | 
						|
          callback(this.error);
 | 
						|
          e.preventDefault();
 | 
						|
        };
 | 
						|
      },getLocalSet:(mount, callback) => {
 | 
						|
        var entries = {};
 | 
						|
  
 | 
						|
        function isRealDir(p) {
 | 
						|
          return p !== '.' && p !== '..';
 | 
						|
        };
 | 
						|
        function toAbsolute(root) {
 | 
						|
          return (p) => {
 | 
						|
            return PATH.join2(root, p);
 | 
						|
          }
 | 
						|
        };
 | 
						|
  
 | 
						|
        var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
 | 
						|
  
 | 
						|
        while (check.length) {
 | 
						|
          var path = check.pop();
 | 
						|
          var stat;
 | 
						|
  
 | 
						|
          try {
 | 
						|
            stat = FS.stat(path);
 | 
						|
          } catch (e) {
 | 
						|
            return callback(e);
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (FS.isDir(stat.mode)) {
 | 
						|
            check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
 | 
						|
          }
 | 
						|
  
 | 
						|
          entries[path] = { 'timestamp': stat.mtime };
 | 
						|
        }
 | 
						|
  
 | 
						|
        return callback(null, { type: 'local', entries: entries });
 | 
						|
      },getRemoteSet:(mount, callback) => {
 | 
						|
        var entries = {};
 | 
						|
  
 | 
						|
        IDBFS.getDB(mount.mountpoint, (err, db) => {
 | 
						|
          if (err) return callback(err);
 | 
						|
  
 | 
						|
          try {
 | 
						|
            var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly');
 | 
						|
            transaction.onerror = (e) => {
 | 
						|
              callback(this.error);
 | 
						|
              e.preventDefault();
 | 
						|
            };
 | 
						|
  
 | 
						|
            var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
 | 
						|
            var index = store.index('timestamp');
 | 
						|
  
 | 
						|
            index.openKeyCursor().onsuccess = (event) => {
 | 
						|
              var cursor = event.target.result;
 | 
						|
  
 | 
						|
              if (!cursor) {
 | 
						|
                return callback(null, { type: 'remote', db: db, entries: entries });
 | 
						|
              }
 | 
						|
  
 | 
						|
              entries[cursor.primaryKey] = { 'timestamp': cursor.key };
 | 
						|
  
 | 
						|
              cursor.continue();
 | 
						|
            };
 | 
						|
          } catch (e) {
 | 
						|
            return callback(e);
 | 
						|
          }
 | 
						|
        });
 | 
						|
      },loadLocalEntry:(path, callback) => {
 | 
						|
        var stat, node;
 | 
						|
  
 | 
						|
        try {
 | 
						|
          var lookup = FS.lookupPath(path);
 | 
						|
          node = lookup.node;
 | 
						|
          stat = FS.stat(path);
 | 
						|
        } catch (e) {
 | 
						|
          return callback(e);
 | 
						|
        }
 | 
						|
  
 | 
						|
        if (FS.isDir(stat.mode)) {
 | 
						|
          return callback(null, { 'timestamp': stat.mtime, 'mode': stat.mode });
 | 
						|
        } else if (FS.isFile(stat.mode)) {
 | 
						|
          // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array.
 | 
						|
          // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB.
 | 
						|
          node.contents = MEMFS.getFileDataAsTypedArray(node);
 | 
						|
          return callback(null, { 'timestamp': stat.mtime, 'mode': stat.mode, 'contents': node.contents });
 | 
						|
        } else {
 | 
						|
          return callback(new Error('node type not supported'));
 | 
						|
        }
 | 
						|
      },storeLocalEntry:(path, entry, callback) => {
 | 
						|
        try {
 | 
						|
          if (FS.isDir(entry['mode'])) {
 | 
						|
            FS.mkdirTree(path, entry['mode']);
 | 
						|
          } else if (FS.isFile(entry['mode'])) {
 | 
						|
            FS.writeFile(path, entry['contents'], { canOwn: true });
 | 
						|
          } else {
 | 
						|
            return callback(new Error('node type not supported'));
 | 
						|
          }
 | 
						|
  
 | 
						|
          FS.chmod(path, entry['mode']);
 | 
						|
          FS.utime(path, entry['timestamp'], entry['timestamp']);
 | 
						|
        } catch (e) {
 | 
						|
          return callback(e);
 | 
						|
        }
 | 
						|
  
 | 
						|
        callback(null);
 | 
						|
      },removeLocalEntry:(path, callback) => {
 | 
						|
        try {
 | 
						|
          var stat = FS.stat(path);
 | 
						|
  
 | 
						|
          if (FS.isDir(stat.mode)) {
 | 
						|
            FS.rmdir(path);
 | 
						|
          } else if (FS.isFile(stat.mode)) {
 | 
						|
            FS.unlink(path);
 | 
						|
          }
 | 
						|
        } catch (e) {
 | 
						|
          return callback(e);
 | 
						|
        }
 | 
						|
  
 | 
						|
        callback(null);
 | 
						|
      },loadRemoteEntry:(store, path, callback) => {
 | 
						|
        var req = store.get(path);
 | 
						|
        req.onsuccess = (event) => { callback(null, event.target.result); };
 | 
						|
        req.onerror = (e) => {
 | 
						|
          callback(this.error);
 | 
						|
          e.preventDefault();
 | 
						|
        };
 | 
						|
      },storeRemoteEntry:(store, path, entry, callback) => {
 | 
						|
        try {
 | 
						|
          var req = store.put(entry, path);
 | 
						|
        } catch (e) {
 | 
						|
          callback(e);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        req.onsuccess = () => { callback(null); };
 | 
						|
        req.onerror = (e) => {
 | 
						|
          callback(this.error);
 | 
						|
          e.preventDefault();
 | 
						|
        };
 | 
						|
      },removeRemoteEntry:(store, path, callback) => {
 | 
						|
        var req = store.delete(path);
 | 
						|
        req.onsuccess = () => { callback(null); };
 | 
						|
        req.onerror = (e) => {
 | 
						|
          callback(this.error);
 | 
						|
          e.preventDefault();
 | 
						|
        };
 | 
						|
      },reconcile:(src, dst, callback) => {
 | 
						|
        var total = 0;
 | 
						|
  
 | 
						|
        var create = [];
 | 
						|
        Object.keys(src.entries).forEach(function (key) {
 | 
						|
          var e = src.entries[key];
 | 
						|
          var e2 = dst.entries[key];
 | 
						|
          if (!e2 || e['timestamp'].getTime() != e2['timestamp'].getTime()) {
 | 
						|
            create.push(key);
 | 
						|
            total++;
 | 
						|
          }
 | 
						|
        });
 | 
						|
  
 | 
						|
        var remove = [];
 | 
						|
        Object.keys(dst.entries).forEach(function (key) {
 | 
						|
          if (!src.entries[key]) {
 | 
						|
            remove.push(key);
 | 
						|
            total++;
 | 
						|
          }
 | 
						|
        });
 | 
						|
  
 | 
						|
        if (!total) {
 | 
						|
          return callback(null);
 | 
						|
        }
 | 
						|
  
 | 
						|
        var errored = false;
 | 
						|
        var db = src.type === 'remote' ? src.db : dst.db;
 | 
						|
        var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite');
 | 
						|
        var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
 | 
						|
  
 | 
						|
        function done(err) {
 | 
						|
          if (err && !errored) {
 | 
						|
            errored = true;
 | 
						|
            return callback(err);
 | 
						|
          }
 | 
						|
        };
 | 
						|
  
 | 
						|
        transaction.onerror = (e) => {
 | 
						|
          done(this.error);
 | 
						|
          e.preventDefault();
 | 
						|
        };
 | 
						|
  
 | 
						|
        transaction.oncomplete = (e) => {
 | 
						|
          if (!errored) {
 | 
						|
            callback(null);
 | 
						|
          }
 | 
						|
        };
 | 
						|
  
 | 
						|
        // sort paths in ascending order so directory entries are created
 | 
						|
        // before the files inside them
 | 
						|
        create.sort().forEach((path) => {
 | 
						|
          if (dst.type === 'local') {
 | 
						|
            IDBFS.loadRemoteEntry(store, path, (err, entry) => {
 | 
						|
              if (err) return done(err);
 | 
						|
              IDBFS.storeLocalEntry(path, entry, done);
 | 
						|
            });
 | 
						|
          } else {
 | 
						|
            IDBFS.loadLocalEntry(path, (err, entry) => {
 | 
						|
              if (err) return done(err);
 | 
						|
              IDBFS.storeRemoteEntry(store, path, entry, done);
 | 
						|
            });
 | 
						|
          }
 | 
						|
        });
 | 
						|
  
 | 
						|
        // sort paths in descending order so files are deleted before their
 | 
						|
        // parent directories
 | 
						|
        remove.sort().reverse().forEach((path) => {
 | 
						|
          if (dst.type === 'local') {
 | 
						|
            IDBFS.removeLocalEntry(path, done);
 | 
						|
          } else {
 | 
						|
            IDBFS.removeRemoteEntry(store, path, done);
 | 
						|
          }
 | 
						|
        });
 | 
						|
      }};
 | 
						|
  
 | 
						|
  var ERRNO_MESSAGES = {0:"Success",1:"Arg list too long",2:"Permission denied",3:"Address already in use",4:"Address not available",5:"Address family not supported by protocol family",6:"No more processes",7:"Socket already connected",8:"Bad file number",9:"Trying to read unreadable message",10:"Mount device busy",11:"Operation canceled",12:"No children",13:"Connection aborted",14:"Connection refused",15:"Connection reset by peer",16:"File locking deadlock error",17:"Destination address required",18:"Math arg out of domain of func",19:"Quota exceeded",20:"File exists",21:"Bad address",22:"File too large",23:"Host is unreachable",24:"Identifier removed",25:"Illegal byte sequence",26:"Connection already in progress",27:"Interrupted system call",28:"Invalid argument",29:"I/O error",30:"Socket is already connected",31:"Is a directory",32:"Too many symbolic links",33:"Too many open files",34:"Too many links",35:"Message too long",36:"Multihop attempted",37:"File or path name too long",38:"Network interface is not configured",39:"Connection reset by network",40:"Network is unreachable",41:"Too many open files in system",42:"No buffer space available",43:"No such device",44:"No such file or directory",45:"Exec format error",46:"No record locks available",47:"The link has been severed",48:"Not enough core",49:"No message of desired type",50:"Protocol not available",51:"No space left on device",52:"Function not implemented",53:"Socket is not connected",54:"Not a directory",55:"Directory not empty",56:"State not recoverable",57:"Socket operation on non-socket",59:"Not a typewriter",60:"No such device or address",61:"Value too large for defined data type",62:"Previous owner died",63:"Not super-user",64:"Broken pipe",65:"Protocol error",66:"Unknown protocol",67:"Protocol wrong type for socket",68:"Math result not representable",69:"Read only file system",70:"Illegal seek",71:"No such process",72:"Stale file handle",73:"Connection timed out",74:"Text file busy",75:"Cross-device link",100:"Device not a stream",101:"Bad font file fmt",102:"Invalid slot",103:"Invalid request code",104:"No anode",105:"Block device required",106:"Channel number out of range",107:"Level 3 halted",108:"Level 3 reset",109:"Link number out of range",110:"Protocol driver not attached",111:"No CSI structure available",112:"Level 2 halted",113:"Invalid exchange",114:"Invalid request descriptor",115:"Exchange full",116:"No data (for no delay io)",117:"Timer expired",118:"Out of streams resources",119:"Machine is not on the network",120:"Package not installed",121:"The object is remote",122:"Advertise error",123:"Srmount error",124:"Communication error on send",125:"Cross mount point (not really error)",126:"Given log. name not unique",127:"f.d. invalid for this operation",128:"Remote address changed",129:"Can   access a needed shared lib",130:"Accessing a corrupted shared lib",131:".lib section in a.out corrupted",132:"Attempting to link in too many libs",133:"Attempting to exec a shared library",135:"Streams pipe error",136:"Too many users",137:"Socket type not supported",138:"Not supported",139:"Protocol family not supported",140:"Can't send after socket shutdown",141:"Too many references",142:"Host is down",148:"No medium (in tape drive)",156:"Level 2 not synchronized"};
 | 
						|
  
 | 
						|
  var ERRNO_CODES = {};
 | 
						|
  
 | 
						|
  var FS = {root:null,mounts:[],devices:{},streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,lookupPath:(path, opts = {}) => {
 | 
						|
        path = PATH_FS.resolve(path);
 | 
						|
  
 | 
						|
        if (!path) return { path: '', node: null };
 | 
						|
  
 | 
						|
        var defaults = {
 | 
						|
          follow_mount: true,
 | 
						|
          recurse_count: 0
 | 
						|
        };
 | 
						|
        opts = Object.assign(defaults, opts)
 | 
						|
  
 | 
						|
        if (opts.recurse_count > 8) {  // max recursive lookup of 8
 | 
						|
          throw new FS.ErrnoError(32);
 | 
						|
        }
 | 
						|
  
 | 
						|
        // split the absolute path
 | 
						|
        var parts = path.split('/').filter((p) => !!p);
 | 
						|
  
 | 
						|
        // start at the root
 | 
						|
        var current = FS.root;
 | 
						|
        var current_path = '/';
 | 
						|
  
 | 
						|
        for (var i = 0; i < parts.length; i++) {
 | 
						|
          var islast = (i === parts.length-1);
 | 
						|
          if (islast && opts.parent) {
 | 
						|
            // stop resolving
 | 
						|
            break;
 | 
						|
          }
 | 
						|
  
 | 
						|
          current = FS.lookupNode(current, parts[i]);
 | 
						|
          current_path = PATH.join2(current_path, parts[i]);
 | 
						|
  
 | 
						|
          // jump to the mount's root node if this is a mountpoint
 | 
						|
          if (FS.isMountpoint(current)) {
 | 
						|
            if (!islast || (islast && opts.follow_mount)) {
 | 
						|
              current = current.mounted.root;
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          // by default, lookupPath will not follow a symlink if it is the final path component.
 | 
						|
          // setting opts.follow = true will override this behavior.
 | 
						|
          if (!islast || opts.follow) {
 | 
						|
            var count = 0;
 | 
						|
            while (FS.isLink(current.mode)) {
 | 
						|
              var link = FS.readlink(current_path);
 | 
						|
              current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
 | 
						|
  
 | 
						|
              var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count + 1 });
 | 
						|
              current = lookup.node;
 | 
						|
  
 | 
						|
              if (count++ > 40) {  // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
 | 
						|
                throw new FS.ErrnoError(32);
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
  
 | 
						|
        return { path: current_path, node: current };
 | 
						|
      },getPath:(node) => {
 | 
						|
        var path;
 | 
						|
        while (true) {
 | 
						|
          if (FS.isRoot(node)) {
 | 
						|
            var mount = node.mount.mountpoint;
 | 
						|
            if (!path) return mount;
 | 
						|
            return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path;
 | 
						|
          }
 | 
						|
          path = path ? node.name + '/' + path : node.name;
 | 
						|
          node = node.parent;
 | 
						|
        }
 | 
						|
      },hashName:(parentid, name) => {
 | 
						|
        var hash = 0;
 | 
						|
  
 | 
						|
        for (var i = 0; i < name.length; i++) {
 | 
						|
          hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
 | 
						|
        }
 | 
						|
        return ((parentid + hash) >>> 0) % FS.nameTable.length;
 | 
						|
      },hashAddNode:(node) => {
 | 
						|
        var hash = FS.hashName(node.parent.id, node.name);
 | 
						|
        node.name_next = FS.nameTable[hash];
 | 
						|
        FS.nameTable[hash] = node;
 | 
						|
      },hashRemoveNode:(node) => {
 | 
						|
        var hash = FS.hashName(node.parent.id, node.name);
 | 
						|
        if (FS.nameTable[hash] === node) {
 | 
						|
          FS.nameTable[hash] = node.name_next;
 | 
						|
        } else {
 | 
						|
          var current = FS.nameTable[hash];
 | 
						|
          while (current) {
 | 
						|
            if (current.name_next === node) {
 | 
						|
              current.name_next = node.name_next;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            current = current.name_next;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      },lookupNode:(parent, name) => {
 | 
						|
        var errCode = FS.mayLookup(parent);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode, parent);
 | 
						|
        }
 | 
						|
        var hash = FS.hashName(parent.id, name);
 | 
						|
        for (var node = FS.nameTable[hash]; node; node = node.name_next) {
 | 
						|
          var nodeName = node.name;
 | 
						|
          if (node.parent.id === parent.id && nodeName === name) {
 | 
						|
            return node;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // if we failed to find it in the cache, call into the VFS
 | 
						|
        return FS.lookup(parent, name);
 | 
						|
      },createNode:(parent, name, mode, rdev) => {
 | 
						|
        assert(typeof parent == 'object')
 | 
						|
        var node = new FS.FSNode(parent, name, mode, rdev);
 | 
						|
  
 | 
						|
        FS.hashAddNode(node);
 | 
						|
  
 | 
						|
        return node;
 | 
						|
      },destroyNode:(node) => {
 | 
						|
        FS.hashRemoveNode(node);
 | 
						|
      },isRoot:(node) => {
 | 
						|
        return node === node.parent;
 | 
						|
      },isMountpoint:(node) => {
 | 
						|
        return !!node.mounted;
 | 
						|
      },isFile:(mode) => {
 | 
						|
        return (mode & 61440) === 32768;
 | 
						|
      },isDir:(mode) => {
 | 
						|
        return (mode & 61440) === 16384;
 | 
						|
      },isLink:(mode) => {
 | 
						|
        return (mode & 61440) === 40960;
 | 
						|
      },isChrdev:(mode) => {
 | 
						|
        return (mode & 61440) === 8192;
 | 
						|
      },isBlkdev:(mode) => {
 | 
						|
        return (mode & 61440) === 24576;
 | 
						|
      },isFIFO:(mode) => {
 | 
						|
        return (mode & 61440) === 4096;
 | 
						|
      },isSocket:(mode) => {
 | 
						|
        return (mode & 49152) === 49152;
 | 
						|
      },flagsToPermissionString:(flag) => {
 | 
						|
        var perms = ['r', 'w', 'rw'][flag & 3];
 | 
						|
        if ((flag & 512)) {
 | 
						|
          perms += 'w';
 | 
						|
        }
 | 
						|
        return perms;
 | 
						|
      },nodePermissions:(node, perms) => {
 | 
						|
        if (FS.ignorePermissions) {
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        // return 0 if any user, group or owner bits are set.
 | 
						|
        if (perms.includes('r') && !(node.mode & 292)) {
 | 
						|
          return 2;
 | 
						|
        } else if (perms.includes('w') && !(node.mode & 146)) {
 | 
						|
          return 2;
 | 
						|
        } else if (perms.includes('x') && !(node.mode & 73)) {
 | 
						|
          return 2;
 | 
						|
        }
 | 
						|
        return 0;
 | 
						|
      },mayLookup:(dir) => {
 | 
						|
        var errCode = FS.nodePermissions(dir, 'x');
 | 
						|
        if (errCode) return errCode;
 | 
						|
        if (!dir.node_ops.lookup) return 2;
 | 
						|
        return 0;
 | 
						|
      },mayCreate:(dir, name) => {
 | 
						|
        try {
 | 
						|
          var node = FS.lookupNode(dir, name);
 | 
						|
          return 20;
 | 
						|
        } catch (e) {
 | 
						|
        }
 | 
						|
        return FS.nodePermissions(dir, 'wx');
 | 
						|
      },mayDelete:(dir, name, isdir) => {
 | 
						|
        var node;
 | 
						|
        try {
 | 
						|
          node = FS.lookupNode(dir, name);
 | 
						|
        } catch (e) {
 | 
						|
          return e.errno;
 | 
						|
        }
 | 
						|
        var errCode = FS.nodePermissions(dir, 'wx');
 | 
						|
        if (errCode) {
 | 
						|
          return errCode;
 | 
						|
        }
 | 
						|
        if (isdir) {
 | 
						|
          if (!FS.isDir(node.mode)) {
 | 
						|
            return 54;
 | 
						|
          }
 | 
						|
          if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
 | 
						|
            return 10;
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          if (FS.isDir(node.mode)) {
 | 
						|
            return 31;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return 0;
 | 
						|
      },mayOpen:(node, flags) => {
 | 
						|
        if (!node) {
 | 
						|
          return 44;
 | 
						|
        }
 | 
						|
        if (FS.isLink(node.mode)) {
 | 
						|
          return 32;
 | 
						|
        } else if (FS.isDir(node.mode)) {
 | 
						|
          if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
 | 
						|
              (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
 | 
						|
            return 31;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
 | 
						|
      },MAX_OPEN_FDS:4096,nextfd:(fd_start = 0, fd_end = FS.MAX_OPEN_FDS) => {
 | 
						|
        for (var fd = fd_start; fd <= fd_end; fd++) {
 | 
						|
          if (!FS.streams[fd]) {
 | 
						|
            return fd;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        throw new FS.ErrnoError(33);
 | 
						|
      },getStream:(fd) => FS.streams[fd],createStream:(stream, fd_start, fd_end) => {
 | 
						|
        if (!FS.FSStream) {
 | 
						|
          FS.FSStream = /** @constructor */ function() {
 | 
						|
            this.shared = { };
 | 
						|
          };
 | 
						|
          FS.FSStream.prototype = {};
 | 
						|
          Object.defineProperties(FS.FSStream.prototype, {
 | 
						|
            object: {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return this.node; },
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              set: function(val) { this.node = val; }
 | 
						|
            },
 | 
						|
            isRead: {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return (this.flags & 2097155) !== 1; }
 | 
						|
            },
 | 
						|
            isWrite: {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return (this.flags & 2097155) !== 0; }
 | 
						|
            },
 | 
						|
            isAppend: {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return (this.flags & 1024); }
 | 
						|
            },
 | 
						|
            flags: {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return this.shared.flags; },
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              set: function(val) { this.shared.flags = val; },
 | 
						|
            },
 | 
						|
            position : {
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              get: function() { return this.shared.position; },
 | 
						|
              /** @this {FS.FSStream} */
 | 
						|
              set: function(val) { this.shared.position = val; },
 | 
						|
            },
 | 
						|
          });
 | 
						|
        }
 | 
						|
        // clone it, so we can return an instance of FSStream
 | 
						|
        stream = Object.assign(new FS.FSStream(), stream);
 | 
						|
        var fd = FS.nextfd(fd_start, fd_end);
 | 
						|
        stream.fd = fd;
 | 
						|
        FS.streams[fd] = stream;
 | 
						|
        return stream;
 | 
						|
      },closeStream:(fd) => {
 | 
						|
        FS.streams[fd] = null;
 | 
						|
      },chrdev_stream_ops:{open:(stream) => {
 | 
						|
          var device = FS.getDevice(stream.node.rdev);
 | 
						|
          // override node's stream ops with the device's
 | 
						|
          stream.stream_ops = device.stream_ops;
 | 
						|
          // forward the open call
 | 
						|
          if (stream.stream_ops.open) {
 | 
						|
            stream.stream_ops.open(stream);
 | 
						|
          }
 | 
						|
        },llseek:() => {
 | 
						|
          throw new FS.ErrnoError(70);
 | 
						|
        }},major:(dev) => ((dev) >> 8),minor:(dev) => ((dev) & 0xff),makedev:(ma, mi) => ((ma) << 8 | (mi)),registerDevice:(dev, ops) => {
 | 
						|
        FS.devices[dev] = { stream_ops: ops };
 | 
						|
      },getDevice:(dev) => FS.devices[dev],getMounts:(mount) => {
 | 
						|
        var mounts = [];
 | 
						|
        var check = [mount];
 | 
						|
  
 | 
						|
        while (check.length) {
 | 
						|
          var m = check.pop();
 | 
						|
  
 | 
						|
          mounts.push(m);
 | 
						|
  
 | 
						|
          check.push.apply(check, m.mounts);
 | 
						|
        }
 | 
						|
  
 | 
						|
        return mounts;
 | 
						|
      },syncfs:(populate, callback) => {
 | 
						|
        if (typeof populate == 'function') {
 | 
						|
          callback = populate;
 | 
						|
          populate = false;
 | 
						|
        }
 | 
						|
  
 | 
						|
        FS.syncFSRequests++;
 | 
						|
  
 | 
						|
        if (FS.syncFSRequests > 1) {
 | 
						|
          err('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work');
 | 
						|
        }
 | 
						|
  
 | 
						|
        var mounts = FS.getMounts(FS.root.mount);
 | 
						|
        var completed = 0;
 | 
						|
  
 | 
						|
        function doCallback(errCode) {
 | 
						|
          assert(FS.syncFSRequests > 0);
 | 
						|
          FS.syncFSRequests--;
 | 
						|
          return callback(errCode);
 | 
						|
        }
 | 
						|
  
 | 
						|
        function done(errCode) {
 | 
						|
          if (errCode) {
 | 
						|
            if (!done.errored) {
 | 
						|
              done.errored = true;
 | 
						|
              return doCallback(errCode);
 | 
						|
            }
 | 
						|
            return;
 | 
						|
          }
 | 
						|
          if (++completed >= mounts.length) {
 | 
						|
            doCallback(null);
 | 
						|
          }
 | 
						|
        };
 | 
						|
  
 | 
						|
        // sync all mounts
 | 
						|
        mounts.forEach((mount) => {
 | 
						|
          if (!mount.type.syncfs) {
 | 
						|
            return done(null);
 | 
						|
          }
 | 
						|
          mount.type.syncfs(mount, populate, done);
 | 
						|
        });
 | 
						|
      },mount:(type, opts, mountpoint) => {
 | 
						|
        if (typeof type == 'string') {
 | 
						|
          // The filesystem was not included, and instead we have an error
 | 
						|
          // message stored in the variable.
 | 
						|
          throw type;
 | 
						|
        }
 | 
						|
        var root = mountpoint === '/';
 | 
						|
        var pseudo = !mountpoint;
 | 
						|
        var node;
 | 
						|
  
 | 
						|
        if (root && FS.root) {
 | 
						|
          throw new FS.ErrnoError(10);
 | 
						|
        } else if (!root && !pseudo) {
 | 
						|
          var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
 | 
						|
  
 | 
						|
          mountpoint = lookup.path;  // use the absolute path
 | 
						|
          node = lookup.node;
 | 
						|
  
 | 
						|
          if (FS.isMountpoint(node)) {
 | 
						|
            throw new FS.ErrnoError(10);
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (!FS.isDir(node.mode)) {
 | 
						|
            throw new FS.ErrnoError(54);
 | 
						|
          }
 | 
						|
        }
 | 
						|
  
 | 
						|
        var mount = {
 | 
						|
          type: type,
 | 
						|
          opts: opts,
 | 
						|
          mountpoint: mountpoint,
 | 
						|
          mounts: []
 | 
						|
        };
 | 
						|
  
 | 
						|
        // create a root node for the fs
 | 
						|
        var mountRoot = type.mount(mount);
 | 
						|
        mountRoot.mount = mount;
 | 
						|
        mount.root = mountRoot;
 | 
						|
  
 | 
						|
        if (root) {
 | 
						|
          FS.root = mountRoot;
 | 
						|
        } else if (node) {
 | 
						|
          // set as a mountpoint
 | 
						|
          node.mounted = mount;
 | 
						|
  
 | 
						|
          // add the new mount to the current mount's children
 | 
						|
          if (node.mount) {
 | 
						|
            node.mount.mounts.push(mount);
 | 
						|
          }
 | 
						|
        }
 | 
						|
  
 | 
						|
        return mountRoot;
 | 
						|
      },unmount:(mountpoint) => {
 | 
						|
        var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
 | 
						|
  
 | 
						|
        if (!FS.isMountpoint(lookup.node)) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
  
 | 
						|
        // destroy the nodes for this mount, and all its child mounts
 | 
						|
        var node = lookup.node;
 | 
						|
        var mount = node.mounted;
 | 
						|
        var mounts = FS.getMounts(mount);
 | 
						|
  
 | 
						|
        Object.keys(FS.nameTable).forEach((hash) => {
 | 
						|
          var current = FS.nameTable[hash];
 | 
						|
  
 | 
						|
          while (current) {
 | 
						|
            var next = current.name_next;
 | 
						|
  
 | 
						|
            if (mounts.includes(current.mount)) {
 | 
						|
              FS.destroyNode(current);
 | 
						|
            }
 | 
						|
  
 | 
						|
            current = next;
 | 
						|
          }
 | 
						|
        });
 | 
						|
  
 | 
						|
        // no longer a mountpoint
 | 
						|
        node.mounted = null;
 | 
						|
  
 | 
						|
        // remove this mount from the child mounts
 | 
						|
        var idx = node.mount.mounts.indexOf(mount);
 | 
						|
        assert(idx !== -1);
 | 
						|
        node.mount.mounts.splice(idx, 1);
 | 
						|
      },lookup:(parent, name) => {
 | 
						|
        return parent.node_ops.lookup(parent, name);
 | 
						|
      },mknod:(path, mode, dev) => {
 | 
						|
        var lookup = FS.lookupPath(path, { parent: true });
 | 
						|
        var parent = lookup.node;
 | 
						|
        var name = PATH.basename(path);
 | 
						|
        if (!name || name === '.' || name === '..') {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        var errCode = FS.mayCreate(parent, name);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        if (!parent.node_ops.mknod) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        return parent.node_ops.mknod(parent, name, mode, dev);
 | 
						|
      },create:(path, mode) => {
 | 
						|
        mode = mode !== undefined ? mode : 438 /* 0666 */;
 | 
						|
        mode &= 4095;
 | 
						|
        mode |= 32768;
 | 
						|
        return FS.mknod(path, mode, 0);
 | 
						|
      },mkdir:(path, mode) => {
 | 
						|
        mode = mode !== undefined ? mode : 511 /* 0777 */;
 | 
						|
        mode &= 511 | 512;
 | 
						|
        mode |= 16384;
 | 
						|
        return FS.mknod(path, mode, 0);
 | 
						|
      },mkdirTree:(path, mode) => {
 | 
						|
        var dirs = path.split('/');
 | 
						|
        var d = '';
 | 
						|
        for (var i = 0; i < dirs.length; ++i) {
 | 
						|
          if (!dirs[i]) continue;
 | 
						|
          d += '/' + dirs[i];
 | 
						|
          try {
 | 
						|
            FS.mkdir(d, mode);
 | 
						|
          } catch(e) {
 | 
						|
            if (e.errno != 20) throw e;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      },mkdev:(path, mode, dev) => {
 | 
						|
        if (typeof dev == 'undefined') {
 | 
						|
          dev = mode;
 | 
						|
          mode = 438 /* 0666 */;
 | 
						|
        }
 | 
						|
        mode |= 8192;
 | 
						|
        return FS.mknod(path, mode, dev);
 | 
						|
      },symlink:(oldpath, newpath) => {
 | 
						|
        if (!PATH_FS.resolve(oldpath)) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        var lookup = FS.lookupPath(newpath, { parent: true });
 | 
						|
        var parent = lookup.node;
 | 
						|
        if (!parent) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        var newname = PATH.basename(newpath);
 | 
						|
        var errCode = FS.mayCreate(parent, newname);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        if (!parent.node_ops.symlink) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        return parent.node_ops.symlink(parent, newname, oldpath);
 | 
						|
      },rename:(old_path, new_path) => {
 | 
						|
        var old_dirname = PATH.dirname(old_path);
 | 
						|
        var new_dirname = PATH.dirname(new_path);
 | 
						|
        var old_name = PATH.basename(old_path);
 | 
						|
        var new_name = PATH.basename(new_path);
 | 
						|
        // parents must exist
 | 
						|
        var lookup, old_dir, new_dir;
 | 
						|
  
 | 
						|
        // let the errors from non existant directories percolate up
 | 
						|
        lookup = FS.lookupPath(old_path, { parent: true });
 | 
						|
        old_dir = lookup.node;
 | 
						|
        lookup = FS.lookupPath(new_path, { parent: true });
 | 
						|
        new_dir = lookup.node;
 | 
						|
  
 | 
						|
        if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
 | 
						|
        // need to be part of the same mount
 | 
						|
        if (old_dir.mount !== new_dir.mount) {
 | 
						|
          throw new FS.ErrnoError(75);
 | 
						|
        }
 | 
						|
        // source must exist
 | 
						|
        var old_node = FS.lookupNode(old_dir, old_name);
 | 
						|
        // old path should not be an ancestor of the new path
 | 
						|
        var relative = PATH_FS.relative(old_path, new_dirname);
 | 
						|
        if (relative.charAt(0) !== '.') {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        // new path should not be an ancestor of the old path
 | 
						|
        relative = PATH_FS.relative(new_path, old_dirname);
 | 
						|
        if (relative.charAt(0) !== '.') {
 | 
						|
          throw new FS.ErrnoError(55);
 | 
						|
        }
 | 
						|
        // see if the new path already exists
 | 
						|
        var new_node;
 | 
						|
        try {
 | 
						|
          new_node = FS.lookupNode(new_dir, new_name);
 | 
						|
        } catch (e) {
 | 
						|
          // not fatal
 | 
						|
        }
 | 
						|
        // early out if nothing needs to change
 | 
						|
        if (old_node === new_node) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        // we'll need to delete the old entry
 | 
						|
        var isdir = FS.isDir(old_node.mode);
 | 
						|
        var errCode = FS.mayDelete(old_dir, old_name, isdir);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        // need delete permissions if we'll be overwriting.
 | 
						|
        // need create permissions if new doesn't already exist.
 | 
						|
        errCode = new_node ?
 | 
						|
          FS.mayDelete(new_dir, new_name, isdir) :
 | 
						|
          FS.mayCreate(new_dir, new_name);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        if (!old_dir.node_ops.rename) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
 | 
						|
          throw new FS.ErrnoError(10);
 | 
						|
        }
 | 
						|
        // if we are going to change the parent, check write permissions
 | 
						|
        if (new_dir !== old_dir) {
 | 
						|
          errCode = FS.nodePermissions(old_dir, 'w');
 | 
						|
          if (errCode) {
 | 
						|
            throw new FS.ErrnoError(errCode);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // remove the node from the lookup hash
 | 
						|
        FS.hashRemoveNode(old_node);
 | 
						|
        // do the underlying fs rename
 | 
						|
        try {
 | 
						|
          old_dir.node_ops.rename(old_node, new_dir, new_name);
 | 
						|
        } catch (e) {
 | 
						|
          throw e;
 | 
						|
        } finally {
 | 
						|
          // add the node back to the hash (in case node_ops.rename
 | 
						|
          // changed its name)
 | 
						|
          FS.hashAddNode(old_node);
 | 
						|
        }
 | 
						|
      },rmdir:(path) => {
 | 
						|
        var lookup = FS.lookupPath(path, { parent: true });
 | 
						|
        var parent = lookup.node;
 | 
						|
        var name = PATH.basename(path);
 | 
						|
        var node = FS.lookupNode(parent, name);
 | 
						|
        var errCode = FS.mayDelete(parent, name, true);
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        if (!parent.node_ops.rmdir) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        if (FS.isMountpoint(node)) {
 | 
						|
          throw new FS.ErrnoError(10);
 | 
						|
        }
 | 
						|
        parent.node_ops.rmdir(parent, name);
 | 
						|
        FS.destroyNode(node);
 | 
						|
      },readdir:(path) => {
 | 
						|
        var lookup = FS.lookupPath(path, { follow: true });
 | 
						|
        var node = lookup.node;
 | 
						|
        if (!node.node_ops.readdir) {
 | 
						|
          throw new FS.ErrnoError(54);
 | 
						|
        }
 | 
						|
        return node.node_ops.readdir(node);
 | 
						|
      },unlink:(path) => {
 | 
						|
        var lookup = FS.lookupPath(path, { parent: true });
 | 
						|
        var parent = lookup.node;
 | 
						|
        if (!parent) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        var name = PATH.basename(path);
 | 
						|
        var node = FS.lookupNode(parent, name);
 | 
						|
        var errCode = FS.mayDelete(parent, name, false);
 | 
						|
        if (errCode) {
 | 
						|
          // According to POSIX, we should map EISDIR to EPERM, but
 | 
						|
          // we instead do what Linux does (and we must, as we use
 | 
						|
          // the musl linux libc).
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        if (!parent.node_ops.unlink) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        if (FS.isMountpoint(node)) {
 | 
						|
          throw new FS.ErrnoError(10);
 | 
						|
        }
 | 
						|
        parent.node_ops.unlink(parent, name);
 | 
						|
        FS.destroyNode(node);
 | 
						|
      },readlink:(path) => {
 | 
						|
        var lookup = FS.lookupPath(path);
 | 
						|
        var link = lookup.node;
 | 
						|
        if (!link) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        if (!link.node_ops.readlink) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        return PATH_FS.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
 | 
						|
      },stat:(path, dontFollow) => {
 | 
						|
        var lookup = FS.lookupPath(path, { follow: !dontFollow });
 | 
						|
        var node = lookup.node;
 | 
						|
        if (!node) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        if (!node.node_ops.getattr) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        return node.node_ops.getattr(node);
 | 
						|
      },lstat:(path) => {
 | 
						|
        return FS.stat(path, true);
 | 
						|
      },chmod:(path, mode, dontFollow) => {
 | 
						|
        var node;
 | 
						|
        if (typeof path == 'string') {
 | 
						|
          var lookup = FS.lookupPath(path, { follow: !dontFollow });
 | 
						|
          node = lookup.node;
 | 
						|
        } else {
 | 
						|
          node = path;
 | 
						|
        }
 | 
						|
        if (!node.node_ops.setattr) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        node.node_ops.setattr(node, {
 | 
						|
          mode: (mode & 4095) | (node.mode & ~4095),
 | 
						|
          timestamp: Date.now()
 | 
						|
        });
 | 
						|
      },lchmod:(path, mode) => {
 | 
						|
        FS.chmod(path, mode, true);
 | 
						|
      },fchmod:(fd, mode) => {
 | 
						|
        var stream = FS.getStream(fd);
 | 
						|
        if (!stream) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        FS.chmod(stream.node, mode);
 | 
						|
      },chown:(path, uid, gid, dontFollow) => {
 | 
						|
        var node;
 | 
						|
        if (typeof path == 'string') {
 | 
						|
          var lookup = FS.lookupPath(path, { follow: !dontFollow });
 | 
						|
          node = lookup.node;
 | 
						|
        } else {
 | 
						|
          node = path;
 | 
						|
        }
 | 
						|
        if (!node.node_ops.setattr) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        node.node_ops.setattr(node, {
 | 
						|
          timestamp: Date.now()
 | 
						|
          // we ignore the uid / gid for now
 | 
						|
        });
 | 
						|
      },lchown:(path, uid, gid) => {
 | 
						|
        FS.chown(path, uid, gid, true);
 | 
						|
      },fchown:(fd, uid, gid) => {
 | 
						|
        var stream = FS.getStream(fd);
 | 
						|
        if (!stream) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        FS.chown(stream.node, uid, gid);
 | 
						|
      },truncate:(path, len) => {
 | 
						|
        if (len < 0) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        var node;
 | 
						|
        if (typeof path == 'string') {
 | 
						|
          var lookup = FS.lookupPath(path, { follow: true });
 | 
						|
          node = lookup.node;
 | 
						|
        } else {
 | 
						|
          node = path;
 | 
						|
        }
 | 
						|
        if (!node.node_ops.setattr) {
 | 
						|
          throw new FS.ErrnoError(63);
 | 
						|
        }
 | 
						|
        if (FS.isDir(node.mode)) {
 | 
						|
          throw new FS.ErrnoError(31);
 | 
						|
        }
 | 
						|
        if (!FS.isFile(node.mode)) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        var errCode = FS.nodePermissions(node, 'w');
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        node.node_ops.setattr(node, {
 | 
						|
          size: len,
 | 
						|
          timestamp: Date.now()
 | 
						|
        });
 | 
						|
      },ftruncate:(fd, len) => {
 | 
						|
        var stream = FS.getStream(fd);
 | 
						|
        if (!stream) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if ((stream.flags & 2097155) === 0) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        FS.truncate(stream.node, len);
 | 
						|
      },utime:(path, atime, mtime) => {
 | 
						|
        var lookup = FS.lookupPath(path, { follow: true });
 | 
						|
        var node = lookup.node;
 | 
						|
        node.node_ops.setattr(node, {
 | 
						|
          timestamp: Math.max(atime, mtime)
 | 
						|
        });
 | 
						|
      },open:(path, flags, mode) => {
 | 
						|
        if (path === "") {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        flags = typeof flags == 'string' ? FS_modeStringToFlags(flags) : flags;
 | 
						|
        mode = typeof mode == 'undefined' ? 438 /* 0666 */ : mode;
 | 
						|
        if ((flags & 64)) {
 | 
						|
          mode = (mode & 4095) | 32768;
 | 
						|
        } else {
 | 
						|
          mode = 0;
 | 
						|
        }
 | 
						|
        var node;
 | 
						|
        if (typeof path == 'object') {
 | 
						|
          node = path;
 | 
						|
        } else {
 | 
						|
          path = PATH.normalize(path);
 | 
						|
          try {
 | 
						|
            var lookup = FS.lookupPath(path, {
 | 
						|
              follow: !(flags & 131072)
 | 
						|
            });
 | 
						|
            node = lookup.node;
 | 
						|
          } catch (e) {
 | 
						|
            // ignore
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // perhaps we need to create the node
 | 
						|
        var created = false;
 | 
						|
        if ((flags & 64)) {
 | 
						|
          if (node) {
 | 
						|
            // if O_CREAT and O_EXCL are set, error out if the node already exists
 | 
						|
            if ((flags & 128)) {
 | 
						|
              throw new FS.ErrnoError(20);
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            // node doesn't exist, try to create it
 | 
						|
            node = FS.mknod(path, mode, 0);
 | 
						|
            created = true;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        if (!node) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        // can't truncate a device
 | 
						|
        if (FS.isChrdev(node.mode)) {
 | 
						|
          flags &= ~512;
 | 
						|
        }
 | 
						|
        // if asked only for a directory, then this must be one
 | 
						|
        if ((flags & 65536) && !FS.isDir(node.mode)) {
 | 
						|
          throw new FS.ErrnoError(54);
 | 
						|
        }
 | 
						|
        // check permissions, if this is not a file we just created now (it is ok to
 | 
						|
        // create and write to a file with read-only permissions; it is read-only
 | 
						|
        // for later use)
 | 
						|
        if (!created) {
 | 
						|
          var errCode = FS.mayOpen(node, flags);
 | 
						|
          if (errCode) {
 | 
						|
            throw new FS.ErrnoError(errCode);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // do truncation if necessary
 | 
						|
        if ((flags & 512) && !created) {
 | 
						|
          FS.truncate(node, 0);
 | 
						|
        }
 | 
						|
        // we've already handled these, don't pass down to the underlying vfs
 | 
						|
        flags &= ~(128 | 512 | 131072);
 | 
						|
  
 | 
						|
        // register the stream with the filesystem
 | 
						|
        var stream = FS.createStream({
 | 
						|
          node: node,
 | 
						|
          path: FS.getPath(node),  // we want the absolute path to the node
 | 
						|
          flags: flags,
 | 
						|
          seekable: true,
 | 
						|
          position: 0,
 | 
						|
          stream_ops: node.stream_ops,
 | 
						|
          // used by the file family libc calls (fopen, fwrite, ferror, etc.)
 | 
						|
          ungotten: [],
 | 
						|
          error: false
 | 
						|
        });
 | 
						|
        // call the new stream's open function
 | 
						|
        if (stream.stream_ops.open) {
 | 
						|
          stream.stream_ops.open(stream);
 | 
						|
        }
 | 
						|
        if (Module['logReadFiles'] && !(flags & 1)) {
 | 
						|
          if (!FS.readFiles) FS.readFiles = {};
 | 
						|
          if (!(path in FS.readFiles)) {
 | 
						|
            FS.readFiles[path] = 1;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return stream;
 | 
						|
      },close:(stream) => {
 | 
						|
        if (FS.isClosed(stream)) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (stream.getdents) stream.getdents = null; // free readdir state
 | 
						|
        try {
 | 
						|
          if (stream.stream_ops.close) {
 | 
						|
            stream.stream_ops.close(stream);
 | 
						|
          }
 | 
						|
        } catch (e) {
 | 
						|
          throw e;
 | 
						|
        } finally {
 | 
						|
          FS.closeStream(stream.fd);
 | 
						|
        }
 | 
						|
        stream.fd = null;
 | 
						|
      },isClosed:(stream) => {
 | 
						|
        return stream.fd === null;
 | 
						|
      },llseek:(stream, offset, whence) => {
 | 
						|
        if (FS.isClosed(stream)) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (!stream.seekable || !stream.stream_ops.llseek) {
 | 
						|
          throw new FS.ErrnoError(70);
 | 
						|
        }
 | 
						|
        if (whence != 0 && whence != 1 && whence != 2) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        stream.position = stream.stream_ops.llseek(stream, offset, whence);
 | 
						|
        stream.ungotten = [];
 | 
						|
        return stream.position;
 | 
						|
      },read:(stream, buffer, offset, length, position) => {
 | 
						|
        if (length < 0 || position < 0) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        if (FS.isClosed(stream)) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if ((stream.flags & 2097155) === 1) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (FS.isDir(stream.node.mode)) {
 | 
						|
          throw new FS.ErrnoError(31);
 | 
						|
        }
 | 
						|
        if (!stream.stream_ops.read) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        var seeking = typeof position != 'undefined';
 | 
						|
        if (!seeking) {
 | 
						|
          position = stream.position;
 | 
						|
        } else if (!stream.seekable) {
 | 
						|
          throw new FS.ErrnoError(70);
 | 
						|
        }
 | 
						|
        var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
 | 
						|
        if (!seeking) stream.position += bytesRead;
 | 
						|
        return bytesRead;
 | 
						|
      },write:(stream, buffer, offset, length, position, canOwn) => {
 | 
						|
        if (length < 0 || position < 0) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        if (FS.isClosed(stream)) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if ((stream.flags & 2097155) === 0) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (FS.isDir(stream.node.mode)) {
 | 
						|
          throw new FS.ErrnoError(31);
 | 
						|
        }
 | 
						|
        if (!stream.stream_ops.write) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        if (stream.seekable && stream.flags & 1024) {
 | 
						|
          // seek to the end before writing in append mode
 | 
						|
          FS.llseek(stream, 0, 2);
 | 
						|
        }
 | 
						|
        var seeking = typeof position != 'undefined';
 | 
						|
        if (!seeking) {
 | 
						|
          position = stream.position;
 | 
						|
        } else if (!stream.seekable) {
 | 
						|
          throw new FS.ErrnoError(70);
 | 
						|
        }
 | 
						|
        var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
 | 
						|
        if (!seeking) stream.position += bytesWritten;
 | 
						|
        return bytesWritten;
 | 
						|
      },allocate:(stream, offset, length) => {
 | 
						|
        if (FS.isClosed(stream)) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (offset < 0 || length <= 0) {
 | 
						|
          throw new FS.ErrnoError(28);
 | 
						|
        }
 | 
						|
        if ((stream.flags & 2097155) === 0) {
 | 
						|
          throw new FS.ErrnoError(8);
 | 
						|
        }
 | 
						|
        if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
 | 
						|
          throw new FS.ErrnoError(43);
 | 
						|
        }
 | 
						|
        if (!stream.stream_ops.allocate) {
 | 
						|
          throw new FS.ErrnoError(138);
 | 
						|
        }
 | 
						|
        stream.stream_ops.allocate(stream, offset, length);
 | 
						|
      },mmap:(stream, length, position, prot, flags) => {
 | 
						|
        // User requests writing to file (prot & PROT_WRITE != 0).
 | 
						|
        // Checking if we have permissions to write to the file unless
 | 
						|
        // MAP_PRIVATE flag is set. According to POSIX spec it is possible
 | 
						|
        // to write to file opened in read-only mode with MAP_PRIVATE flag,
 | 
						|
        // as all modifications will be visible only in the memory of
 | 
						|
        // the current process.
 | 
						|
        if ((prot & 2) !== 0
 | 
						|
            && (flags & 2) === 0
 | 
						|
            && (stream.flags & 2097155) !== 2) {
 | 
						|
          throw new FS.ErrnoError(2);
 | 
						|
        }
 | 
						|
        if ((stream.flags & 2097155) === 1) {
 | 
						|
          throw new FS.ErrnoError(2);
 | 
						|
        }
 | 
						|
        if (!stream.stream_ops.mmap) {
 | 
						|
          throw new FS.ErrnoError(43);
 | 
						|
        }
 | 
						|
        return stream.stream_ops.mmap(stream, length, position, prot, flags);
 | 
						|
      },msync:(stream, buffer, offset, length, mmapFlags) => {
 | 
						|
        if (!stream.stream_ops.msync) {
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
 | 
						|
      },munmap:(stream) => 0,ioctl:(stream, cmd, arg) => {
 | 
						|
        if (!stream.stream_ops.ioctl) {
 | 
						|
          throw new FS.ErrnoError(59);
 | 
						|
        }
 | 
						|
        return stream.stream_ops.ioctl(stream, cmd, arg);
 | 
						|
      },readFile:(path, opts = {}) => {
 | 
						|
        opts.flags = opts.flags || 0;
 | 
						|
        opts.encoding = opts.encoding || 'binary';
 | 
						|
        if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
 | 
						|
          throw new Error('Invalid encoding type "' + opts.encoding + '"');
 | 
						|
        }
 | 
						|
        var ret;
 | 
						|
        var stream = FS.open(path, opts.flags);
 | 
						|
        var stat = FS.stat(path);
 | 
						|
        var length = stat.size;
 | 
						|
        var buf = new Uint8Array(length);
 | 
						|
        FS.read(stream, buf, 0, length, 0);
 | 
						|
        if (opts.encoding === 'utf8') {
 | 
						|
          ret = UTF8ArrayToString(buf, 0);
 | 
						|
        } else if (opts.encoding === 'binary') {
 | 
						|
          ret = buf;
 | 
						|
        }
 | 
						|
        FS.close(stream);
 | 
						|
        return ret;
 | 
						|
      },writeFile:(path, data, opts = {}) => {
 | 
						|
        opts.flags = opts.flags || 577;
 | 
						|
        var stream = FS.open(path, opts.flags, opts.mode);
 | 
						|
        if (typeof data == 'string') {
 | 
						|
          var buf = new Uint8Array(lengthBytesUTF8(data)+1);
 | 
						|
          var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
 | 
						|
          FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
 | 
						|
        } else if (ArrayBuffer.isView(data)) {
 | 
						|
          FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
 | 
						|
        } else {
 | 
						|
          throw new Error('Unsupported data type');
 | 
						|
        }
 | 
						|
        FS.close(stream);
 | 
						|
      },cwd:() => FS.currentPath,chdir:(path) => {
 | 
						|
        var lookup = FS.lookupPath(path, { follow: true });
 | 
						|
        if (lookup.node === null) {
 | 
						|
          throw new FS.ErrnoError(44);
 | 
						|
        }
 | 
						|
        if (!FS.isDir(lookup.node.mode)) {
 | 
						|
          throw new FS.ErrnoError(54);
 | 
						|
        }
 | 
						|
        var errCode = FS.nodePermissions(lookup.node, 'x');
 | 
						|
        if (errCode) {
 | 
						|
          throw new FS.ErrnoError(errCode);
 | 
						|
        }
 | 
						|
        FS.currentPath = lookup.path;
 | 
						|
      },createDefaultDirectories:() => {
 | 
						|
        FS.mkdir('/tmp');
 | 
						|
        FS.mkdir('/home');
 | 
						|
        FS.mkdir('/home/web_user');
 | 
						|
      },createDefaultDevices:() => {
 | 
						|
        // create /dev
 | 
						|
        FS.mkdir('/dev');
 | 
						|
        // setup /dev/null
 | 
						|
        FS.registerDevice(FS.makedev(1, 3), {
 | 
						|
          read: () => 0,
 | 
						|
          write: (stream, buffer, offset, length, pos) => length,
 | 
						|
        });
 | 
						|
        FS.mkdev('/dev/null', FS.makedev(1, 3));
 | 
						|
        // setup /dev/tty and /dev/tty1
 | 
						|
        // stderr needs to print output using err() rather than out()
 | 
						|
        // so we register a second tty just for it.
 | 
						|
        TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
 | 
						|
        TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
 | 
						|
        FS.mkdev('/dev/tty', FS.makedev(5, 0));
 | 
						|
        FS.mkdev('/dev/tty1', FS.makedev(6, 0));
 | 
						|
        // setup /dev/[u]random
 | 
						|
        // use a buffer to avoid overhead of individual crypto calls per byte
 | 
						|
        var randomBuffer = new Uint8Array(1024), randomLeft = 0;
 | 
						|
        var randomByte = () => {
 | 
						|
          if (randomLeft === 0) {
 | 
						|
            randomLeft = randomFill(randomBuffer).byteLength;
 | 
						|
          }
 | 
						|
          return randomBuffer[--randomLeft];
 | 
						|
        };
 | 
						|
        FS.createDevice('/dev', 'random', randomByte);
 | 
						|
        FS.createDevice('/dev', 'urandom', randomByte);
 | 
						|
        // we're not going to emulate the actual shm device,
 | 
						|
        // just create the tmp dirs that reside in it commonly
 | 
						|
        FS.mkdir('/dev/shm');
 | 
						|
        FS.mkdir('/dev/shm/tmp');
 | 
						|
      },createSpecialDirectories:() => {
 | 
						|
        // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the
 | 
						|
        // name of the stream for fd 6 (see test_unistd_ttyname)
 | 
						|
        FS.mkdir('/proc');
 | 
						|
        var proc_self = FS.mkdir('/proc/self');
 | 
						|
        FS.mkdir('/proc/self/fd');
 | 
						|
        FS.mount({
 | 
						|
          mount: () => {
 | 
						|
            var node = FS.createNode(proc_self, 'fd', 16384 | 511 /* 0777 */, 73);
 | 
						|
            node.node_ops = {
 | 
						|
              lookup: (parent, name) => {
 | 
						|
                var fd = +name;
 | 
						|
                var stream = FS.getStream(fd);
 | 
						|
                if (!stream) throw new FS.ErrnoError(8);
 | 
						|
                var ret = {
 | 
						|
                  parent: null,
 | 
						|
                  mount: { mountpoint: 'fake' },
 | 
						|
                  node_ops: { readlink: () => stream.path },
 | 
						|
                };
 | 
						|
                ret.parent = ret; // make it look like a simple root node
 | 
						|
                return ret;
 | 
						|
              }
 | 
						|
            };
 | 
						|
            return node;
 | 
						|
          }
 | 
						|
        }, {}, '/proc/self/fd');
 | 
						|
      },createStandardStreams:() => {
 | 
						|
        // TODO deprecate the old functionality of a single
 | 
						|
        // input / output callback and that utilizes FS.createDevice
 | 
						|
        // and instead require a unique set of stream ops
 | 
						|
  
 | 
						|
        // by default, we symlink the standard streams to the
 | 
						|
        // default tty devices. however, if the standard streams
 | 
						|
        // have been overwritten we create a unique device for
 | 
						|
        // them instead.
 | 
						|
        if (Module['stdin']) {
 | 
						|
          FS.createDevice('/dev', 'stdin', Module['stdin']);
 | 
						|
        } else {
 | 
						|
          FS.symlink('/dev/tty', '/dev/stdin');
 | 
						|
        }
 | 
						|
        if (Module['stdout']) {
 | 
						|
          FS.createDevice('/dev', 'stdout', null, Module['stdout']);
 | 
						|
        } else {
 | 
						|
          FS.symlink('/dev/tty', '/dev/stdout');
 | 
						|
        }
 | 
						|
        if (Module['stderr']) {
 | 
						|
          FS.createDevice('/dev', 'stderr', null, Module['stderr']);
 | 
						|
        } else {
 | 
						|
          FS.symlink('/dev/tty1', '/dev/stderr');
 | 
						|
        }
 | 
						|
  
 | 
						|
        // open default streams for the stdin, stdout and stderr devices
 | 
						|
        var stdin = FS.open('/dev/stdin', 0);
 | 
						|
        var stdout = FS.open('/dev/stdout', 1);
 | 
						|
        var stderr = FS.open('/dev/stderr', 1);
 | 
						|
        assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')');
 | 
						|
        assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')');
 | 
						|
        assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')');
 | 
						|
      },ensureErrnoError:() => {
 | 
						|
        if (FS.ErrnoError) return;
 | 
						|
        FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) {
 | 
						|
          // We set the `name` property to be able to identify `FS.ErrnoError`
 | 
						|
          // - the `name` is a standard ECMA-262 property of error objects. Kind of good to have it anyway.
 | 
						|
          // - when using PROXYFS, an error can come from an underlying FS
 | 
						|
          // as different FS objects have their own FS.ErrnoError each,
 | 
						|
          // the test `err instanceof FS.ErrnoError` won't detect an error coming from another filesystem, causing bugs.
 | 
						|
          // we'll use the reliable test `err.name == "ErrnoError"` instead
 | 
						|
          this.name = 'ErrnoError';
 | 
						|
          this.node = node;
 | 
						|
          this.setErrno = /** @this{Object} */ function(errno) {
 | 
						|
            this.errno = errno;
 | 
						|
            for (var key in ERRNO_CODES) {
 | 
						|
              if (ERRNO_CODES[key] === errno) {
 | 
						|
                this.code = key;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          };
 | 
						|
          this.setErrno(errno);
 | 
						|
          this.message = ERRNO_MESSAGES[errno];
 | 
						|
  
 | 
						|
          // Try to get a maximally helpful stack trace. On Node.js, getting Error.stack
 | 
						|
          // now ensures it shows what we want.
 | 
						|
          if (this.stack) {
 | 
						|
            // Define the stack property for Node.js 4, which otherwise errors on the next line.
 | 
						|
            Object.defineProperty(this, "stack", { value: (new Error).stack, writable: true });
 | 
						|
            this.stack = demangleAll(this.stack);
 | 
						|
          }
 | 
						|
        };
 | 
						|
        FS.ErrnoError.prototype = new Error();
 | 
						|
        FS.ErrnoError.prototype.constructor = FS.ErrnoError;
 | 
						|
        // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
 | 
						|
        [44].forEach((code) => {
 | 
						|
          FS.genericErrors[code] = new FS.ErrnoError(code);
 | 
						|
          FS.genericErrors[code].stack = '<generic error, no stack>';
 | 
						|
        });
 | 
						|
      },staticInit:() => {
 | 
						|
        FS.ensureErrnoError();
 | 
						|
  
 | 
						|
        FS.nameTable = new Array(4096);
 | 
						|
  
 | 
						|
        FS.mount(MEMFS, {}, '/');
 | 
						|
  
 | 
						|
        FS.createDefaultDirectories();
 | 
						|
        FS.createDefaultDevices();
 | 
						|
        FS.createSpecialDirectories();
 | 
						|
  
 | 
						|
        FS.filesystems = {
 | 
						|
          'MEMFS': MEMFS,
 | 
						|
          'IDBFS': IDBFS,
 | 
						|
        };
 | 
						|
      },init:(input, output, error) => {
 | 
						|
        assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
 | 
						|
        FS.init.initialized = true;
 | 
						|
  
 | 
						|
        FS.ensureErrnoError();
 | 
						|
  
 | 
						|
        // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
 | 
						|
        Module['stdin'] = input || Module['stdin'];
 | 
						|
        Module['stdout'] = output || Module['stdout'];
 | 
						|
        Module['stderr'] = error || Module['stderr'];
 | 
						|
  
 | 
						|
        FS.createStandardStreams();
 | 
						|
      },quit:() => {
 | 
						|
        FS.init.initialized = false;
 | 
						|
        // force-flush all streams, so we get musl std streams printed out
 | 
						|
        _fflush(0);
 | 
						|
        // close all of our streams
 | 
						|
        for (var i = 0; i < FS.streams.length; i++) {
 | 
						|
          var stream = FS.streams[i];
 | 
						|
          if (!stream) {
 | 
						|
            continue;
 | 
						|
          }
 | 
						|
          FS.close(stream);
 | 
						|
        }
 | 
						|
      },findObject:(path, dontResolveLastLink) => {
 | 
						|
        var ret = FS.analyzePath(path, dontResolveLastLink);
 | 
						|
        if (!ret.exists) {
 | 
						|
          return null;
 | 
						|
        }
 | 
						|
        return ret.object;
 | 
						|
      },analyzePath:(path, dontResolveLastLink) => {
 | 
						|
        // operate from within the context of the symlink's target
 | 
						|
        try {
 | 
						|
          var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
 | 
						|
          path = lookup.path;
 | 
						|
        } catch (e) {
 | 
						|
        }
 | 
						|
        var ret = {
 | 
						|
          isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
 | 
						|
          parentExists: false, parentPath: null, parentObject: null
 | 
						|
        };
 | 
						|
        try {
 | 
						|
          var lookup = FS.lookupPath(path, { parent: true });
 | 
						|
          ret.parentExists = true;
 | 
						|
          ret.parentPath = lookup.path;
 | 
						|
          ret.parentObject = lookup.node;
 | 
						|
          ret.name = PATH.basename(path);
 | 
						|
          lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
 | 
						|
          ret.exists = true;
 | 
						|
          ret.path = lookup.path;
 | 
						|
          ret.object = lookup.node;
 | 
						|
          ret.name = lookup.node.name;
 | 
						|
          ret.isRoot = lookup.path === '/';
 | 
						|
        } catch (e) {
 | 
						|
          ret.error = e.errno;
 | 
						|
        };
 | 
						|
        return ret;
 | 
						|
      },createPath:(parent, path, canRead, canWrite) => {
 | 
						|
        parent = typeof parent == 'string' ? parent : FS.getPath(parent);
 | 
						|
        var parts = path.split('/').reverse();
 | 
						|
        while (parts.length) {
 | 
						|
          var part = parts.pop();
 | 
						|
          if (!part) continue;
 | 
						|
          var current = PATH.join2(parent, part);
 | 
						|
          try {
 | 
						|
            FS.mkdir(current);
 | 
						|
          } catch (e) {
 | 
						|
            // ignore EEXIST
 | 
						|
          }
 | 
						|
          parent = current;
 | 
						|
        }
 | 
						|
        return current;
 | 
						|
      },createFile:(parent, name, properties, canRead, canWrite) => {
 | 
						|
        var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
 | 
						|
        var mode = FS_getMode(canRead, canWrite);
 | 
						|
        return FS.create(path, mode);
 | 
						|
      },createDataFile:(parent, name, data, canRead, canWrite, canOwn) => {
 | 
						|
        var path = name;
 | 
						|
        if (parent) {
 | 
						|
          parent = typeof parent == 'string' ? parent : FS.getPath(parent);
 | 
						|
          path = name ? PATH.join2(parent, name) : parent;
 | 
						|
        }
 | 
						|
        var mode = FS_getMode(canRead, canWrite);
 | 
						|
        var node = FS.create(path, mode);
 | 
						|
        if (data) {
 | 
						|
          if (typeof data == 'string') {
 | 
						|
            var arr = new Array(data.length);
 | 
						|
            for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
 | 
						|
            data = arr;
 | 
						|
          }
 | 
						|
          // make sure we can write to the file
 | 
						|
          FS.chmod(node, mode | 146);
 | 
						|
          var stream = FS.open(node, 577);
 | 
						|
          FS.write(stream, data, 0, data.length, 0, canOwn);
 | 
						|
          FS.close(stream);
 | 
						|
          FS.chmod(node, mode);
 | 
						|
        }
 | 
						|
        return node;
 | 
						|
      },createDevice:(parent, name, input, output) => {
 | 
						|
        var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
 | 
						|
        var mode = FS_getMode(!!input, !!output);
 | 
						|
        if (!FS.createDevice.major) FS.createDevice.major = 64;
 | 
						|
        var dev = FS.makedev(FS.createDevice.major++, 0);
 | 
						|
        // Create a fake device that a set of stream ops to emulate
 | 
						|
        // the old behavior.
 | 
						|
        FS.registerDevice(dev, {
 | 
						|
          open: (stream) => {
 | 
						|
            stream.seekable = false;
 | 
						|
          },
 | 
						|
          close: (stream) => {
 | 
						|
            // flush any pending line data
 | 
						|
            if (output && output.buffer && output.buffer.length) {
 | 
						|
              output(10);
 | 
						|
            }
 | 
						|
          },
 | 
						|
          read: (stream, buffer, offset, length, pos /* ignored */) => {
 | 
						|
            var bytesRead = 0;
 | 
						|
            for (var i = 0; i < length; i++) {
 | 
						|
              var result;
 | 
						|
              try {
 | 
						|
                result = input();
 | 
						|
              } catch (e) {
 | 
						|
                throw new FS.ErrnoError(29);
 | 
						|
              }
 | 
						|
              if (result === undefined && bytesRead === 0) {
 | 
						|
                throw new FS.ErrnoError(6);
 | 
						|
              }
 | 
						|
              if (result === null || result === undefined) break;
 | 
						|
              bytesRead++;
 | 
						|
              buffer[offset+i] = result;
 | 
						|
            }
 | 
						|
            if (bytesRead) {
 | 
						|
              stream.node.timestamp = Date.now();
 | 
						|
            }
 | 
						|
            return bytesRead;
 | 
						|
          },
 | 
						|
          write: (stream, buffer, offset, length, pos) => {
 | 
						|
            for (var i = 0; i < length; i++) {
 | 
						|
              try {
 | 
						|
                output(buffer[offset+i]);
 | 
						|
              } catch (e) {
 | 
						|
                throw new FS.ErrnoError(29);
 | 
						|
              }
 | 
						|
            }
 | 
						|
            if (length) {
 | 
						|
              stream.node.timestamp = Date.now();
 | 
						|
            }
 | 
						|
            return i;
 | 
						|
          }
 | 
						|
        });
 | 
						|
        return FS.mkdev(path, mode, dev);
 | 
						|
      },forceLoadFile:(obj) => {
 | 
						|
        if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
 | 
						|
        if (typeof XMLHttpRequest != 'undefined') {
 | 
						|
          throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
 | 
						|
        } else if (read_) {
 | 
						|
          // Command-line.
 | 
						|
          try {
 | 
						|
            // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
 | 
						|
            //          read() will try to parse UTF8.
 | 
						|
            obj.contents = intArrayFromString(read_(obj.url), true);
 | 
						|
            obj.usedBytes = obj.contents.length;
 | 
						|
          } catch (e) {
 | 
						|
            throw new FS.ErrnoError(29);
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          throw new Error('Cannot load without read() or XMLHttpRequest.');
 | 
						|
        }
 | 
						|
      },createLazyFile:(parent, name, url, canRead, canWrite) => {
 | 
						|
        // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
 | 
						|
        /** @constructor */
 | 
						|
        function LazyUint8Array() {
 | 
						|
          this.lengthKnown = false;
 | 
						|
          this.chunks = []; // Loaded chunks. Index is the chunk number
 | 
						|
        }
 | 
						|
        LazyUint8Array.prototype.get = /** @this{Object} */ function LazyUint8Array_get(idx) {
 | 
						|
          if (idx > this.length-1 || idx < 0) {
 | 
						|
            return undefined;
 | 
						|
          }
 | 
						|
          var chunkOffset = idx % this.chunkSize;
 | 
						|
          var chunkNum = (idx / this.chunkSize)|0;
 | 
						|
          return this.getter(chunkNum)[chunkOffset];
 | 
						|
        };
 | 
						|
        LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
 | 
						|
          this.getter = getter;
 | 
						|
        };
 | 
						|
        LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
 | 
						|
          // Find length
 | 
						|
          var xhr = new XMLHttpRequest();
 | 
						|
          xhr.open('HEAD', url, false);
 | 
						|
          xhr.send(null);
 | 
						|
          if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
 | 
						|
          var datalength = Number(xhr.getResponseHeader("Content-length"));
 | 
						|
          var header;
 | 
						|
          var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
 | 
						|
          var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
 | 
						|
  
 | 
						|
          var chunkSize = 1024*1024; // Chunk size in bytes
 | 
						|
  
 | 
						|
          if (!hasByteServing) chunkSize = datalength;
 | 
						|
  
 | 
						|
          // Function to get a range from the remote URL.
 | 
						|
          var doXHR = (from, to) => {
 | 
						|
            if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
 | 
						|
            if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
 | 
						|
  
 | 
						|
            // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
 | 
						|
            var xhr = new XMLHttpRequest();
 | 
						|
            xhr.open('GET', url, false);
 | 
						|
            if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
 | 
						|
  
 | 
						|
            // Some hints to the browser that we want binary data.
 | 
						|
            xhr.responseType = 'arraybuffer';
 | 
						|
            if (xhr.overrideMimeType) {
 | 
						|
              xhr.overrideMimeType('text/plain; charset=x-user-defined');
 | 
						|
            }
 | 
						|
  
 | 
						|
            xhr.send(null);
 | 
						|
            if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
 | 
						|
            if (xhr.response !== undefined) {
 | 
						|
              return new Uint8Array(/** @type{Array<number>} */(xhr.response || []));
 | 
						|
            }
 | 
						|
            return intArrayFromString(xhr.responseText || '', true);
 | 
						|
          };
 | 
						|
          var lazyArray = this;
 | 
						|
          lazyArray.setDataGetter((chunkNum) => {
 | 
						|
            var start = chunkNum * chunkSize;
 | 
						|
            var end = (chunkNum+1) * chunkSize - 1; // including this byte
 | 
						|
            end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
 | 
						|
            if (typeof lazyArray.chunks[chunkNum] == 'undefined') {
 | 
						|
              lazyArray.chunks[chunkNum] = doXHR(start, end);
 | 
						|
            }
 | 
						|
            if (typeof lazyArray.chunks[chunkNum] == 'undefined') throw new Error('doXHR failed!');
 | 
						|
            return lazyArray.chunks[chunkNum];
 | 
						|
          });
 | 
						|
  
 | 
						|
          if (usesGzip || !datalength) {
 | 
						|
            // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
 | 
						|
            chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
 | 
						|
            datalength = this.getter(0).length;
 | 
						|
            chunkSize = datalength;
 | 
						|
            out("LazyFiles on gzip forces download of the whole file when length is accessed");
 | 
						|
          }
 | 
						|
  
 | 
						|
          this._length = datalength;
 | 
						|
          this._chunkSize = chunkSize;
 | 
						|
          this.lengthKnown = true;
 | 
						|
        };
 | 
						|
        if (typeof XMLHttpRequest != 'undefined') {
 | 
						|
          if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
 | 
						|
          var lazyArray = new LazyUint8Array();
 | 
						|
          Object.defineProperties(lazyArray, {
 | 
						|
            length: {
 | 
						|
              get: /** @this{Object} */ function() {
 | 
						|
                if (!this.lengthKnown) {
 | 
						|
                  this.cacheLength();
 | 
						|
                }
 | 
						|
                return this._length;
 | 
						|
              }
 | 
						|
            },
 | 
						|
            chunkSize: {
 | 
						|
              get: /** @this{Object} */ function() {
 | 
						|
                if (!this.lengthKnown) {
 | 
						|
                  this.cacheLength();
 | 
						|
                }
 | 
						|
                return this._chunkSize;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          });
 | 
						|
  
 | 
						|
          var properties = { isDevice: false, contents: lazyArray };
 | 
						|
        } else {
 | 
						|
          var properties = { isDevice: false, url: url };
 | 
						|
        }
 | 
						|
  
 | 
						|
        var node = FS.createFile(parent, name, properties, canRead, canWrite);
 | 
						|
        // This is a total hack, but I want to get this lazy file code out of the
 | 
						|
        // core of MEMFS. If we want to keep this lazy file concept I feel it should
 | 
						|
        // be its own thin LAZYFS proxying calls to MEMFS.
 | 
						|
        if (properties.contents) {
 | 
						|
          node.contents = properties.contents;
 | 
						|
        } else if (properties.url) {
 | 
						|
          node.contents = null;
 | 
						|
          node.url = properties.url;
 | 
						|
        }
 | 
						|
        // Add a function that defers querying the file size until it is asked the first time.
 | 
						|
        Object.defineProperties(node, {
 | 
						|
          usedBytes: {
 | 
						|
            get: /** @this {FSNode} */ function() { return this.contents.length; }
 | 
						|
          }
 | 
						|
        });
 | 
						|
        // override each stream op with one that tries to force load the lazy file first
 | 
						|
        var stream_ops = {};
 | 
						|
        var keys = Object.keys(node.stream_ops);
 | 
						|
        keys.forEach((key) => {
 | 
						|
          var fn = node.stream_ops[key];
 | 
						|
          stream_ops[key] = function forceLoadLazyFile() {
 | 
						|
            FS.forceLoadFile(node);
 | 
						|
            return fn.apply(null, arguments);
 | 
						|
          };
 | 
						|
        });
 | 
						|
        function writeChunks(stream, buffer, offset, length, position) {
 | 
						|
          var contents = stream.node.contents;
 | 
						|
          if (position >= contents.length)
 | 
						|
            return 0;
 | 
						|
          var size = Math.min(contents.length - position, length);
 | 
						|
          assert(size >= 0);
 | 
						|
          if (contents.slice) { // normal array
 | 
						|
            for (var i = 0; i < size; i++) {
 | 
						|
              buffer[offset + i] = contents[position + i];
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
 | 
						|
              buffer[offset + i] = contents.get(position + i);
 | 
						|
            }
 | 
						|
          }
 | 
						|
          return size;
 | 
						|
        }
 | 
						|
        // use a custom read function
 | 
						|
        stream_ops.read = (stream, buffer, offset, length, position) => {
 | 
						|
          FS.forceLoadFile(node);
 | 
						|
          return writeChunks(stream, buffer, offset, length, position)
 | 
						|
        };
 | 
						|
        // use a custom mmap function
 | 
						|
        stream_ops.mmap = (stream, length, position, prot, flags) => {
 | 
						|
          FS.forceLoadFile(node);
 | 
						|
          var ptr = mmapAlloc(length);
 | 
						|
          if (!ptr) {
 | 
						|
            throw new FS.ErrnoError(48);
 | 
						|
          }
 | 
						|
          writeChunks(stream, HEAP8, ptr, length, position);
 | 
						|
          return { ptr: ptr, allocated: true };
 | 
						|
        };
 | 
						|
        node.stream_ops = stream_ops;
 | 
						|
        return node;
 | 
						|
      },absolutePath:() => {
 | 
						|
        abort('FS.absolutePath has been removed; use PATH_FS.resolve instead');
 | 
						|
      },createFolder:() => {
 | 
						|
        abort('FS.createFolder has been removed; use FS.mkdir instead');
 | 
						|
      },createLink:() => {
 | 
						|
        abort('FS.createLink has been removed; use FS.symlink instead');
 | 
						|
      },joinPath:() => {
 | 
						|
        abort('FS.joinPath has been removed; use PATH.join instead');
 | 
						|
      },mmapAlloc:() => {
 | 
						|
        abort('FS.mmapAlloc has been replaced by the top level function mmapAlloc');
 | 
						|
      },standardizePath:() => {
 | 
						|
        abort('FS.standardizePath has been removed; use PATH.normalize instead');
 | 
						|
      }};
 | 
						|
  
 | 
						|
  var SYSCALLS = {DEFAULT_POLLMASK:5,calculateAt:function(dirfd, path, allowEmpty) {
 | 
						|
        if (PATH.isAbs(path)) {
 | 
						|
          return path;
 | 
						|
        }
 | 
						|
        // relative path
 | 
						|
        var dir;
 | 
						|
        if (dirfd === -100) {
 | 
						|
          dir = FS.cwd();
 | 
						|
        } else {
 | 
						|
          var dirstream = SYSCALLS.getStreamFromFD(dirfd);
 | 
						|
          dir = dirstream.path;
 | 
						|
        }
 | 
						|
        if (path.length == 0) {
 | 
						|
          if (!allowEmpty) {
 | 
						|
            throw new FS.ErrnoError(44);;
 | 
						|
          }
 | 
						|
          return dir;
 | 
						|
        }
 | 
						|
        return PATH.join2(dir, path);
 | 
						|
      },doStat:function(func, path, buf) {
 | 
						|
        try {
 | 
						|
          var stat = func(path);
 | 
						|
        } catch (e) {
 | 
						|
          if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
 | 
						|
            // an error occurred while trying to look up the path; we should just report ENOTDIR
 | 
						|
            return -54;
 | 
						|
          }
 | 
						|
          throw e;
 | 
						|
        }
 | 
						|
        HEAP32[((buf)>>2)] = stat.dev;
 | 
						|
        HEAP32[(((buf)+(8))>>2)] = stat.ino;
 | 
						|
        HEAP32[(((buf)+(12))>>2)] = stat.mode;
 | 
						|
        HEAPU32[(((buf)+(16))>>2)] = stat.nlink;
 | 
						|
        HEAP32[(((buf)+(20))>>2)] = stat.uid;
 | 
						|
        HEAP32[(((buf)+(24))>>2)] = stat.gid;
 | 
						|
        HEAP32[(((buf)+(28))>>2)] = stat.rdev;
 | 
						|
        (tempI64 = [stat.size>>>0,(tempDouble=stat.size,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(40))>>2)] = tempI64[0],HEAP32[(((buf)+(44))>>2)] = tempI64[1]);
 | 
						|
        HEAP32[(((buf)+(48))>>2)] = 4096;
 | 
						|
        HEAP32[(((buf)+(52))>>2)] = stat.blocks;
 | 
						|
        var atime = stat.atime.getTime();
 | 
						|
        var mtime = stat.mtime.getTime();
 | 
						|
        var ctime = stat.ctime.getTime();
 | 
						|
        (tempI64 = [Math.floor(atime / 1000)>>>0,(tempDouble=Math.floor(atime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(56))>>2)] = tempI64[0],HEAP32[(((buf)+(60))>>2)] = tempI64[1]);
 | 
						|
        HEAPU32[(((buf)+(64))>>2)] = (atime % 1000) * 1000;
 | 
						|
        (tempI64 = [Math.floor(mtime / 1000)>>>0,(tempDouble=Math.floor(mtime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(72))>>2)] = tempI64[0],HEAP32[(((buf)+(76))>>2)] = tempI64[1]);
 | 
						|
        HEAPU32[(((buf)+(80))>>2)] = (mtime % 1000) * 1000;
 | 
						|
        (tempI64 = [Math.floor(ctime / 1000)>>>0,(tempDouble=Math.floor(ctime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(88))>>2)] = tempI64[0],HEAP32[(((buf)+(92))>>2)] = tempI64[1]);
 | 
						|
        HEAPU32[(((buf)+(96))>>2)] = (ctime % 1000) * 1000;
 | 
						|
        (tempI64 = [stat.ino>>>0,(tempDouble=stat.ino,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(104))>>2)] = tempI64[0],HEAP32[(((buf)+(108))>>2)] = tempI64[1]);
 | 
						|
        return 0;
 | 
						|
      },doMsync:function(addr, stream, len, flags, offset) {
 | 
						|
        if (!FS.isFile(stream.node.mode)) {
 | 
						|
          throw new FS.ErrnoError(43);
 | 
						|
        }
 | 
						|
        if (flags & 2) {
 | 
						|
          // MAP_PRIVATE calls need not to be synced back to underlying fs
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        var buffer = HEAPU8.slice(addr, addr + len);
 | 
						|
        FS.msync(stream, buffer, offset, len, flags);
 | 
						|
      },varargs:undefined,get:function() {
 | 
						|
        assert(SYSCALLS.varargs != undefined);
 | 
						|
        SYSCALLS.varargs += 4;
 | 
						|
        var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
 | 
						|
        return ret;
 | 
						|
      },getStr:function(ptr) {
 | 
						|
        var ret = UTF8ToString(ptr);
 | 
						|
        return ret;
 | 
						|
      },getStreamFromFD:function(fd) {
 | 
						|
        var stream = FS.getStream(fd);
 | 
						|
        if (!stream) throw new FS.ErrnoError(8);
 | 
						|
        return stream;
 | 
						|
      }};
 | 
						|
  function _proc_exit(code) {
 | 
						|
      EXITSTATUS = code;
 | 
						|
      if (!keepRuntimeAlive()) {
 | 
						|
        if (Module['onExit']) Module['onExit'](code);
 | 
						|
        ABORT = true;
 | 
						|
      }
 | 
						|
      quit_(code, new ExitStatus(code));
 | 
						|
    }
 | 
						|
  /** @suppress {duplicate } */
 | 
						|
  /** @param {boolean|number=} implicit */
 | 
						|
  function exitJS(status, implicit) {
 | 
						|
      EXITSTATUS = status;
 | 
						|
  
 | 
						|
      checkUnflushedContent();
 | 
						|
  
 | 
						|
      // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down
 | 
						|
      if (keepRuntimeAlive() && !implicit) {
 | 
						|
        var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`;
 | 
						|
        readyPromiseReject(msg);
 | 
						|
        err(msg);
 | 
						|
      }
 | 
						|
  
 | 
						|
      _proc_exit(status);
 | 
						|
    }
 | 
						|
  var _exit = exitJS;
 | 
						|
  
 | 
						|
  function maybeExit() {
 | 
						|
      if (!keepRuntimeAlive()) {
 | 
						|
        try {
 | 
						|
          _exit(EXITSTATUS);
 | 
						|
        } catch (e) {
 | 
						|
          handleException(e);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function callUserCallback(func) {
 | 
						|
      if (ABORT) {
 | 
						|
        err('user callback triggered after runtime exited or application aborted.  Ignoring.');
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      try {
 | 
						|
        func();
 | 
						|
        maybeExit();
 | 
						|
      } catch (e) {
 | 
						|
        handleException(e);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  /** @param {number=} timeout */
 | 
						|
  function safeSetTimeout(func, timeout) {
 | 
						|
      
 | 
						|
      return setTimeout(() => {
 | 
						|
        
 | 
						|
        callUserCallback(func);
 | 
						|
      }, timeout);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var Browser = {mainLoop:{running:false,scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function() {
 | 
						|
          Browser.mainLoop.scheduler = null;
 | 
						|
          // Incrementing this signals the previous main loop that it's now become old, and it must return.
 | 
						|
          Browser.mainLoop.currentlyRunningMainloop++;
 | 
						|
        },resume:function() {
 | 
						|
          Browser.mainLoop.currentlyRunningMainloop++;
 | 
						|
          var timingMode = Browser.mainLoop.timingMode;
 | 
						|
          var timingValue = Browser.mainLoop.timingValue;
 | 
						|
          var func = Browser.mainLoop.func;
 | 
						|
          Browser.mainLoop.func = null;
 | 
						|
          // do not set timing and call scheduler, we will do it on the next lines
 | 
						|
          setMainLoop(func, 0, false, Browser.mainLoop.arg, true);
 | 
						|
          _emscripten_set_main_loop_timing(timingMode, timingValue);
 | 
						|
          Browser.mainLoop.scheduler();
 | 
						|
        },updateStatus:function() {
 | 
						|
          if (Module['setStatus']) {
 | 
						|
            var message = Module['statusMessage'] || 'Please wait...';
 | 
						|
            var remaining = Browser.mainLoop.remainingBlockers;
 | 
						|
            var expected = Browser.mainLoop.expectedBlockers;
 | 
						|
            if (remaining) {
 | 
						|
              if (remaining < expected) {
 | 
						|
                Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
 | 
						|
              } else {
 | 
						|
                Module['setStatus'](message);
 | 
						|
              }
 | 
						|
            } else {
 | 
						|
              Module['setStatus']('');
 | 
						|
            }
 | 
						|
          }
 | 
						|
        },runIter:function(func) {
 | 
						|
          if (ABORT) return;
 | 
						|
          if (Module['preMainLoop']) {
 | 
						|
            var preRet = Module['preMainLoop']();
 | 
						|
            if (preRet === false) {
 | 
						|
              return; // |return false| skips a frame
 | 
						|
            }
 | 
						|
          }
 | 
						|
          callUserCallback(func);
 | 
						|
          if (Module['postMainLoop']) Module['postMainLoop']();
 | 
						|
        }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function() {
 | 
						|
        if (Browser.initted) return;
 | 
						|
        Browser.initted = true;
 | 
						|
  
 | 
						|
        // Support for plugins that can process preloaded files. You can add more of these to
 | 
						|
        // your app by creating and appending to preloadPlugins.
 | 
						|
        //
 | 
						|
        // Each plugin is asked if it can handle a file based on the file's name. If it can,
 | 
						|
        // it is given the file's raw data. When it is done, it calls a callback with the file's
 | 
						|
        // (possibly modified) data. For example, a plugin might decompress a file, or it
 | 
						|
        // might create some side data structure for use later (like an Image element, etc.).
 | 
						|
  
 | 
						|
        var imagePlugin = {};
 | 
						|
        imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
 | 
						|
          return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
 | 
						|
        };
 | 
						|
        imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
 | 
						|
          var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
 | 
						|
          if (b.size !== byteArray.length) { // Safari bug #118630
 | 
						|
            // Safari's Blob can only take an ArrayBuffer
 | 
						|
            b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
 | 
						|
          }
 | 
						|
          var url = URL.createObjectURL(b);
 | 
						|
          assert(typeof url == 'string', 'createObjectURL must return a url as a string');
 | 
						|
          var img = new Image();
 | 
						|
          img.onload = () => {
 | 
						|
            assert(img.complete, 'Image ' + name + ' could not be decoded');
 | 
						|
            var canvas = /** @type {!HTMLCanvasElement} */ (document.createElement('canvas'));
 | 
						|
            canvas.width = img.width;
 | 
						|
            canvas.height = img.height;
 | 
						|
            var ctx = canvas.getContext('2d');
 | 
						|
            ctx.drawImage(img, 0, 0);
 | 
						|
            preloadedImages[name] = canvas;
 | 
						|
            URL.revokeObjectURL(url);
 | 
						|
            if (onload) onload(byteArray);
 | 
						|
          };
 | 
						|
          img.onerror = (event) => {
 | 
						|
            out('Image ' + url + ' could not be decoded');
 | 
						|
            if (onerror) onerror();
 | 
						|
          };
 | 
						|
          img.src = url;
 | 
						|
        };
 | 
						|
        preloadPlugins.push(imagePlugin);
 | 
						|
  
 | 
						|
        var audioPlugin = {};
 | 
						|
        audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
 | 
						|
          return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
 | 
						|
        };
 | 
						|
        audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
 | 
						|
          var done = false;
 | 
						|
          function finish(audio) {
 | 
						|
            if (done) return;
 | 
						|
            done = true;
 | 
						|
            preloadedAudios[name] = audio;
 | 
						|
            if (onload) onload(byteArray);
 | 
						|
          }
 | 
						|
          function fail() {
 | 
						|
            if (done) return;
 | 
						|
            done = true;
 | 
						|
            preloadedAudios[name] = new Audio(); // empty shim
 | 
						|
            if (onerror) onerror();
 | 
						|
          }
 | 
						|
          var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
 | 
						|
          var url = URL.createObjectURL(b); // XXX we never revoke this!
 | 
						|
          assert(typeof url == 'string', 'createObjectURL must return a url as a string');
 | 
						|
          var audio = new Audio();
 | 
						|
          audio.addEventListener('canplaythrough', () => finish(audio), false); // use addEventListener due to chromium bug 124926
 | 
						|
          audio.onerror = function audio_onerror(event) {
 | 
						|
            if (done) return;
 | 
						|
            err('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
 | 
						|
            function encode64(data) {
 | 
						|
              var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
 | 
						|
              var PAD = '=';
 | 
						|
              var ret = '';
 | 
						|
              var leftchar = 0;
 | 
						|
              var leftbits = 0;
 | 
						|
              for (var i = 0; i < data.length; i++) {
 | 
						|
                leftchar = (leftchar << 8) | data[i];
 | 
						|
                leftbits += 8;
 | 
						|
                while (leftbits >= 6) {
 | 
						|
                  var curr = (leftchar >> (leftbits-6)) & 0x3f;
 | 
						|
                  leftbits -= 6;
 | 
						|
                  ret += BASE[curr];
 | 
						|
                }
 | 
						|
              }
 | 
						|
              if (leftbits == 2) {
 | 
						|
                ret += BASE[(leftchar&3) << 4];
 | 
						|
                ret += PAD + PAD;
 | 
						|
              } else if (leftbits == 4) {
 | 
						|
                ret += BASE[(leftchar&0xf) << 2];
 | 
						|
                ret += PAD;
 | 
						|
              }
 | 
						|
              return ret;
 | 
						|
            }
 | 
						|
            audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
 | 
						|
            finish(audio); // we don't wait for confirmation this worked - but it's worth trying
 | 
						|
          };
 | 
						|
          audio.src = url;
 | 
						|
          // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
 | 
						|
          safeSetTimeout(() => {
 | 
						|
            finish(audio); // try to use it even though it is not necessarily ready to play
 | 
						|
          }, 10000);
 | 
						|
        };
 | 
						|
        preloadPlugins.push(audioPlugin);
 | 
						|
  
 | 
						|
        // Canvas event setup
 | 
						|
  
 | 
						|
        function pointerLockChange() {
 | 
						|
          Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
 | 
						|
                                document['mozPointerLockElement'] === Module['canvas'] ||
 | 
						|
                                document['webkitPointerLockElement'] === Module['canvas'] ||
 | 
						|
                                document['msPointerLockElement'] === Module['canvas'];
 | 
						|
        }
 | 
						|
        var canvas = Module['canvas'];
 | 
						|
        if (canvas) {
 | 
						|
          // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
 | 
						|
          // Module['forcedAspectRatio'] = 4 / 3;
 | 
						|
  
 | 
						|
          canvas.requestPointerLock = canvas['requestPointerLock'] ||
 | 
						|
                                      canvas['mozRequestPointerLock'] ||
 | 
						|
                                      canvas['webkitRequestPointerLock'] ||
 | 
						|
                                      canvas['msRequestPointerLock'] ||
 | 
						|
                                      (() => {});
 | 
						|
          canvas.exitPointerLock = document['exitPointerLock'] ||
 | 
						|
                                   document['mozExitPointerLock'] ||
 | 
						|
                                   document['webkitExitPointerLock'] ||
 | 
						|
                                   document['msExitPointerLock'] ||
 | 
						|
                                   (() => {}); // no-op if function does not exist
 | 
						|
          canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
 | 
						|
  
 | 
						|
          document.addEventListener('pointerlockchange', pointerLockChange, false);
 | 
						|
          document.addEventListener('mozpointerlockchange', pointerLockChange, false);
 | 
						|
          document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
 | 
						|
          document.addEventListener('mspointerlockchange', pointerLockChange, false);
 | 
						|
  
 | 
						|
          if (Module['elementPointerLock']) {
 | 
						|
            canvas.addEventListener("click", (ev) => {
 | 
						|
              if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
 | 
						|
                Module['canvas'].requestPointerLock();
 | 
						|
                ev.preventDefault();
 | 
						|
              }
 | 
						|
            }, false);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      },createContext:function(/** @type {HTMLCanvasElement} */ canvas, useWebGL, setInModule, webGLContextAttributes) {
 | 
						|
        if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
 | 
						|
  
 | 
						|
        var ctx;
 | 
						|
        var contextHandle;
 | 
						|
        if (useWebGL) {
 | 
						|
          // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
 | 
						|
          var contextAttributes = {
 | 
						|
            antialias: false,
 | 
						|
            alpha: false,
 | 
						|
            majorVersion: (typeof WebGL2RenderingContext != 'undefined') ? 2 : 1,
 | 
						|
          };
 | 
						|
  
 | 
						|
          if (webGLContextAttributes) {
 | 
						|
            for (var attribute in webGLContextAttributes) {
 | 
						|
              contextAttributes[attribute] = webGLContextAttributes[attribute];
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          // This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
 | 
						|
          // actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
 | 
						|
          // Browser.createContext() should not even be emitted.
 | 
						|
          if (typeof GL != 'undefined') {
 | 
						|
            contextHandle = GL.createContext(canvas, contextAttributes);
 | 
						|
            if (contextHandle) {
 | 
						|
              ctx = GL.getContext(contextHandle).GLctx;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          ctx = canvas.getContext('2d');
 | 
						|
        }
 | 
						|
  
 | 
						|
        if (!ctx) return null;
 | 
						|
  
 | 
						|
        if (setInModule) {
 | 
						|
          if (!useWebGL) assert(typeof GLctx == 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
 | 
						|
  
 | 
						|
          Module.ctx = ctx;
 | 
						|
          if (useWebGL) GL.makeContextCurrent(contextHandle);
 | 
						|
          Module.useWebGL = useWebGL;
 | 
						|
          Browser.moduleContextCreatedCallbacks.forEach((callback) => callback());
 | 
						|
          Browser.init();
 | 
						|
        }
 | 
						|
        return ctx;
 | 
						|
      },destroyContext:function(canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function(lockPointer, resizeCanvas) {
 | 
						|
        Browser.lockPointer = lockPointer;
 | 
						|
        Browser.resizeCanvas = resizeCanvas;
 | 
						|
        if (typeof Browser.lockPointer == 'undefined') Browser.lockPointer = true;
 | 
						|
        if (typeof Browser.resizeCanvas == 'undefined') Browser.resizeCanvas = false;
 | 
						|
  
 | 
						|
        var canvas = Module['canvas'];
 | 
						|
        function fullscreenChange() {
 | 
						|
          Browser.isFullscreen = false;
 | 
						|
          var canvasContainer = canvas.parentNode;
 | 
						|
          if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
 | 
						|
               document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
 | 
						|
               document['webkitCurrentFullScreenElement']) === canvasContainer) {
 | 
						|
            canvas.exitFullscreen = Browser.exitFullscreen;
 | 
						|
            if (Browser.lockPointer) canvas.requestPointerLock();
 | 
						|
            Browser.isFullscreen = true;
 | 
						|
            if (Browser.resizeCanvas) {
 | 
						|
              Browser.setFullscreenCanvasSize();
 | 
						|
            } else {
 | 
						|
              Browser.updateCanvasDimensions(canvas);
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
 | 
						|
            canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
 | 
						|
            canvasContainer.parentNode.removeChild(canvasContainer);
 | 
						|
  
 | 
						|
            if (Browser.resizeCanvas) {
 | 
						|
              Browser.setWindowedCanvasSize();
 | 
						|
            } else {
 | 
						|
              Browser.updateCanvasDimensions(canvas);
 | 
						|
            }
 | 
						|
          }
 | 
						|
          if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
 | 
						|
          if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
 | 
						|
        }
 | 
						|
  
 | 
						|
        if (!Browser.fullscreenHandlersInstalled) {
 | 
						|
          Browser.fullscreenHandlersInstalled = true;
 | 
						|
          document.addEventListener('fullscreenchange', fullscreenChange, false);
 | 
						|
          document.addEventListener('mozfullscreenchange', fullscreenChange, false);
 | 
						|
          document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
 | 
						|
          document.addEventListener('MSFullscreenChange', fullscreenChange, false);
 | 
						|
        }
 | 
						|
  
 | 
						|
        // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
 | 
						|
        var canvasContainer = document.createElement("div");
 | 
						|
        canvas.parentNode.insertBefore(canvasContainer, canvas);
 | 
						|
        canvasContainer.appendChild(canvas);
 | 
						|
  
 | 
						|
        // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
 | 
						|
        canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
 | 
						|
                                            canvasContainer['mozRequestFullScreen'] ||
 | 
						|
                                            canvasContainer['msRequestFullscreen'] ||
 | 
						|
                                           (canvasContainer['webkitRequestFullscreen'] ? () => canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) : null) ||
 | 
						|
                                           (canvasContainer['webkitRequestFullScreen'] ? () => canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) : null);
 | 
						|
  
 | 
						|
        canvasContainer.requestFullscreen();
 | 
						|
      },requestFullScreen:function() {
 | 
						|
        abort('Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)');
 | 
						|
      },exitFullscreen:function() {
 | 
						|
        // This is workaround for chrome. Trying to exit from fullscreen
 | 
						|
        // not in fullscreen state will cause "TypeError: Document not active"
 | 
						|
        // in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
 | 
						|
        if (!Browser.isFullscreen) {
 | 
						|
          return false;
 | 
						|
        }
 | 
						|
  
 | 
						|
        var CFS = document['exitFullscreen'] ||
 | 
						|
                  document['cancelFullScreen'] ||
 | 
						|
                  document['mozCancelFullScreen'] ||
 | 
						|
                  document['msExitFullscreen'] ||
 | 
						|
                  document['webkitCancelFullScreen'] ||
 | 
						|
            (() => {});
 | 
						|
        CFS.apply(document, []);
 | 
						|
        return true;
 | 
						|
      },nextRAF:0,fakeRequestAnimationFrame:function(func) {
 | 
						|
        // try to keep 60fps between calls to here
 | 
						|
        var now = Date.now();
 | 
						|
        if (Browser.nextRAF === 0) {
 | 
						|
          Browser.nextRAF = now + 1000/60;
 | 
						|
        } else {
 | 
						|
          while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
 | 
						|
            Browser.nextRAF += 1000/60;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        var delay = Math.max(Browser.nextRAF - now, 0);
 | 
						|
        setTimeout(func, delay);
 | 
						|
      },requestAnimationFrame:function(func) {
 | 
						|
        if (typeof requestAnimationFrame == 'function') {
 | 
						|
          requestAnimationFrame(func);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        var RAF = Browser.fakeRequestAnimationFrame;
 | 
						|
        RAF(func);
 | 
						|
      },safeSetTimeout:function(func, timeout) {
 | 
						|
        // Legacy function, this is used by the SDL2 port so we need to keep it
 | 
						|
        // around at least until that is updated.
 | 
						|
        // See https://github.com/libsdl-org/SDL/pull/6304
 | 
						|
        return safeSetTimeout(func, timeout);
 | 
						|
      },safeRequestAnimationFrame:function(func) {
 | 
						|
        
 | 
						|
        return Browser.requestAnimationFrame(() => {
 | 
						|
          
 | 
						|
          callUserCallback(func);
 | 
						|
        });
 | 
						|
      },getMimetype:function(name) {
 | 
						|
        return {
 | 
						|
          'jpg': 'image/jpeg',
 | 
						|
          'jpeg': 'image/jpeg',
 | 
						|
          'png': 'image/png',
 | 
						|
          'bmp': 'image/bmp',
 | 
						|
          'ogg': 'audio/ogg',
 | 
						|
          'wav': 'audio/wav',
 | 
						|
          'mp3': 'audio/mpeg'
 | 
						|
        }[name.substr(name.lastIndexOf('.')+1)];
 | 
						|
      },getUserMedia:function(func) {
 | 
						|
        if (!window.getUserMedia) {
 | 
						|
          window.getUserMedia = navigator['getUserMedia'] ||
 | 
						|
                                navigator['mozGetUserMedia'];
 | 
						|
        }
 | 
						|
        window.getUserMedia(func);
 | 
						|
      },getMovementX:function(event) {
 | 
						|
        return event['movementX'] ||
 | 
						|
               event['mozMovementX'] ||
 | 
						|
               event['webkitMovementX'] ||
 | 
						|
               0;
 | 
						|
      },getMovementY:function(event) {
 | 
						|
        return event['movementY'] ||
 | 
						|
               event['mozMovementY'] ||
 | 
						|
               event['webkitMovementY'] ||
 | 
						|
               0;
 | 
						|
      },getMouseWheelDelta:function(event) {
 | 
						|
        var delta = 0;
 | 
						|
        switch (event.type) {
 | 
						|
          case 'DOMMouseScroll':
 | 
						|
            // 3 lines make up a step
 | 
						|
            delta = event.detail / 3;
 | 
						|
            break;
 | 
						|
          case 'mousewheel':
 | 
						|
            // 120 units make up a step
 | 
						|
            delta = event.wheelDelta / 120;
 | 
						|
            break;
 | 
						|
          case 'wheel':
 | 
						|
            delta = event.deltaY
 | 
						|
            switch (event.deltaMode) {
 | 
						|
              case 0:
 | 
						|
                // DOM_DELTA_PIXEL: 100 pixels make up a step
 | 
						|
                delta /= 100;
 | 
						|
                break;
 | 
						|
              case 1:
 | 
						|
                // DOM_DELTA_LINE: 3 lines make up a step
 | 
						|
                delta /= 3;
 | 
						|
                break;
 | 
						|
              case 2:
 | 
						|
                // DOM_DELTA_PAGE: A page makes up 80 steps
 | 
						|
                delta *= 80;
 | 
						|
                break;
 | 
						|
              default:
 | 
						|
                throw 'unrecognized mouse wheel delta mode: ' + event.deltaMode;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
          default:
 | 
						|
            throw 'unrecognized mouse wheel event: ' + event.type;
 | 
						|
        }
 | 
						|
        return delta;
 | 
						|
      },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function(event) { // event should be mousemove, mousedown or mouseup
 | 
						|
        if (Browser.pointerLock) {
 | 
						|
          // When the pointer is locked, calculate the coordinates
 | 
						|
          // based on the movement of the mouse.
 | 
						|
          // Workaround for Firefox bug 764498
 | 
						|
          if (event.type != 'mousemove' &&
 | 
						|
              ('mozMovementX' in event)) {
 | 
						|
            Browser.mouseMovementX = Browser.mouseMovementY = 0;
 | 
						|
          } else {
 | 
						|
            Browser.mouseMovementX = Browser.getMovementX(event);
 | 
						|
            Browser.mouseMovementY = Browser.getMovementY(event);
 | 
						|
          }
 | 
						|
  
 | 
						|
          // check if SDL is available
 | 
						|
          if (typeof SDL != "undefined") {
 | 
						|
            Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
 | 
						|
            Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
 | 
						|
          } else {
 | 
						|
            // just add the mouse delta to the current absolut mouse position
 | 
						|
            // FIXME: ideally this should be clamped against the canvas size and zero
 | 
						|
            Browser.mouseX += Browser.mouseMovementX;
 | 
						|
            Browser.mouseY += Browser.mouseMovementY;
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          // Otherwise, calculate the movement based on the changes
 | 
						|
          // in the coordinates.
 | 
						|
          var rect = Module["canvas"].getBoundingClientRect();
 | 
						|
          var cw = Module["canvas"].width;
 | 
						|
          var ch = Module["canvas"].height;
 | 
						|
  
 | 
						|
          // Neither .scrollX or .pageXOffset are defined in a spec, but
 | 
						|
          // we prefer .scrollX because it is currently in a spec draft.
 | 
						|
          // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
 | 
						|
          var scrollX = ((typeof window.scrollX != 'undefined') ? window.scrollX : window.pageXOffset);
 | 
						|
          var scrollY = ((typeof window.scrollY != 'undefined') ? window.scrollY : window.pageYOffset);
 | 
						|
          // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
 | 
						|
          // and we have no viable fallback.
 | 
						|
          assert((typeof scrollX != 'undefined') && (typeof scrollY != 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
 | 
						|
  
 | 
						|
          if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
 | 
						|
            var touch = event.touch;
 | 
						|
            if (touch === undefined) {
 | 
						|
              return; // the "touch" property is only defined in SDL
 | 
						|
  
 | 
						|
            }
 | 
						|
            var adjustedX = touch.pageX - (scrollX + rect.left);
 | 
						|
            var adjustedY = touch.pageY - (scrollY + rect.top);
 | 
						|
  
 | 
						|
            adjustedX = adjustedX * (cw / rect.width);
 | 
						|
            adjustedY = adjustedY * (ch / rect.height);
 | 
						|
  
 | 
						|
            var coords = { x: adjustedX, y: adjustedY };
 | 
						|
  
 | 
						|
            if (event.type === 'touchstart') {
 | 
						|
              Browser.lastTouches[touch.identifier] = coords;
 | 
						|
              Browser.touches[touch.identifier] = coords;
 | 
						|
            } else if (event.type === 'touchend' || event.type === 'touchmove') {
 | 
						|
              var last = Browser.touches[touch.identifier];
 | 
						|
              if (!last) last = coords;
 | 
						|
              Browser.lastTouches[touch.identifier] = last;
 | 
						|
              Browser.touches[touch.identifier] = coords;
 | 
						|
            }
 | 
						|
            return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          var x = event.pageX - (scrollX + rect.left);
 | 
						|
          var y = event.pageY - (scrollY + rect.top);
 | 
						|
  
 | 
						|
          // the canvas might be CSS-scaled compared to its backbuffer;
 | 
						|
          // SDL-using content will want mouse coordinates in terms
 | 
						|
          // of backbuffer units.
 | 
						|
          x = x * (cw / rect.width);
 | 
						|
          y = y * (ch / rect.height);
 | 
						|
  
 | 
						|
          Browser.mouseMovementX = x - Browser.mouseX;
 | 
						|
          Browser.mouseMovementY = y - Browser.mouseY;
 | 
						|
          Browser.mouseX = x;
 | 
						|
          Browser.mouseY = y;
 | 
						|
        }
 | 
						|
      },resizeListeners:[],updateResizeListeners:function() {
 | 
						|
        var canvas = Module['canvas'];
 | 
						|
        Browser.resizeListeners.forEach((listener) => listener(canvas.width, canvas.height));
 | 
						|
      },setCanvasSize:function(width, height, noUpdates) {
 | 
						|
        var canvas = Module['canvas'];
 | 
						|
        Browser.updateCanvasDimensions(canvas, width, height);
 | 
						|
        if (!noUpdates) Browser.updateResizeListeners();
 | 
						|
      },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function() {
 | 
						|
        // check if SDL is available
 | 
						|
        if (typeof SDL != "undefined") {
 | 
						|
          var flags = HEAPU32[((SDL.screen)>>2)];
 | 
						|
          flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
 | 
						|
          HEAP32[((SDL.screen)>>2)] = flags;
 | 
						|
        }
 | 
						|
        Browser.updateCanvasDimensions(Module['canvas']);
 | 
						|
        Browser.updateResizeListeners();
 | 
						|
      },setWindowedCanvasSize:function() {
 | 
						|
        // check if SDL is available
 | 
						|
        if (typeof SDL != "undefined") {
 | 
						|
          var flags = HEAPU32[((SDL.screen)>>2)];
 | 
						|
          flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
 | 
						|
          HEAP32[((SDL.screen)>>2)] = flags;
 | 
						|
        }
 | 
						|
        Browser.updateCanvasDimensions(Module['canvas']);
 | 
						|
        Browser.updateResizeListeners();
 | 
						|
      },updateCanvasDimensions:function(canvas, wNative, hNative) {
 | 
						|
        if (wNative && hNative) {
 | 
						|
          canvas.widthNative = wNative;
 | 
						|
          canvas.heightNative = hNative;
 | 
						|
        } else {
 | 
						|
          wNative = canvas.widthNative;
 | 
						|
          hNative = canvas.heightNative;
 | 
						|
        }
 | 
						|
        var w = wNative;
 | 
						|
        var h = hNative;
 | 
						|
        if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
 | 
						|
          if (w/h < Module['forcedAspectRatio']) {
 | 
						|
            w = Math.round(h * Module['forcedAspectRatio']);
 | 
						|
          } else {
 | 
						|
            h = Math.round(w / Module['forcedAspectRatio']);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
 | 
						|
             document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
 | 
						|
             document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
 | 
						|
           var factor = Math.min(screen.width / w, screen.height / h);
 | 
						|
           w = Math.round(w * factor);
 | 
						|
           h = Math.round(h * factor);
 | 
						|
        }
 | 
						|
        if (Browser.resizeCanvas) {
 | 
						|
          if (canvas.width  != w) canvas.width  = w;
 | 
						|
          if (canvas.height != h) canvas.height = h;
 | 
						|
          if (typeof canvas.style != 'undefined') {
 | 
						|
            canvas.style.removeProperty( "width");
 | 
						|
            canvas.style.removeProperty("height");
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          if (canvas.width  != wNative) canvas.width  = wNative;
 | 
						|
          if (canvas.height != hNative) canvas.height = hNative;
 | 
						|
          if (typeof canvas.style != 'undefined') {
 | 
						|
            if (w != wNative || h != hNative) {
 | 
						|
              canvas.style.setProperty( "width", w + "px", "important");
 | 
						|
              canvas.style.setProperty("height", h + "px", "important");
 | 
						|
            } else {
 | 
						|
              canvas.style.removeProperty( "width");
 | 
						|
              canvas.style.removeProperty("height");
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }};
 | 
						|
  function _emscripten_set_main_loop_timing(mode, value) {
 | 
						|
      Browser.mainLoop.timingMode = mode;
 | 
						|
      Browser.mainLoop.timingValue = value;
 | 
						|
  
 | 
						|
      if (!Browser.mainLoop.func) {
 | 
						|
        err('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
 | 
						|
        return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (!Browser.mainLoop.running) {
 | 
						|
        
 | 
						|
        Browser.mainLoop.running = true;
 | 
						|
      }
 | 
						|
      if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
 | 
						|
        Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
 | 
						|
          var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
 | 
						|
          setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
 | 
						|
        };
 | 
						|
        Browser.mainLoop.method = 'timeout';
 | 
						|
      } else if (mode == 1 /*EM_TIMING_RAF*/) {
 | 
						|
        Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
 | 
						|
          Browser.requestAnimationFrame(Browser.mainLoop.runner);
 | 
						|
        };
 | 
						|
        Browser.mainLoop.method = 'rAF';
 | 
						|
      } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
 | 
						|
        if (typeof setImmediate == 'undefined') {
 | 
						|
          // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
 | 
						|
          var setImmediates = [];
 | 
						|
          var emscriptenMainLoopMessageId = 'setimmediate';
 | 
						|
          /** @param {Event} event */
 | 
						|
          var Browser_setImmediate_messageHandler = (event) => {
 | 
						|
            // When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
 | 
						|
            // so check for both cases.
 | 
						|
            if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
 | 
						|
              event.stopPropagation();
 | 
						|
              setImmediates.shift()();
 | 
						|
            }
 | 
						|
          };
 | 
						|
          addEventListener("message", Browser_setImmediate_messageHandler, true);
 | 
						|
          setImmediate = /** @type{function(function(): ?, ...?): number} */(function Browser_emulated_setImmediate(func) {
 | 
						|
            setImmediates.push(func);
 | 
						|
            if (ENVIRONMENT_IS_WORKER) {
 | 
						|
              if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
 | 
						|
              Module['setImmediates'].push(func);
 | 
						|
              postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
 | 
						|
            } else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
 | 
						|
          })
 | 
						|
        }
 | 
						|
        Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
 | 
						|
          setImmediate(Browser.mainLoop.runner);
 | 
						|
        };
 | 
						|
        Browser.mainLoop.method = 'immediate';
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  var _emscripten_get_now;_emscripten_get_now = () => performance.now();
 | 
						|
  ;
 | 
						|
  
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * @param {number=} arg
 | 
						|
     * @param {boolean=} noSetTiming
 | 
						|
     */
 | 
						|
  function setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop, arg, noSetTiming) {
 | 
						|
      assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
 | 
						|
  
 | 
						|
      Browser.mainLoop.func = browserIterationFunc;
 | 
						|
      Browser.mainLoop.arg = arg;
 | 
						|
  
 | 
						|
      var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
 | 
						|
      function checkIsRunning() {
 | 
						|
        if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) {
 | 
						|
          
 | 
						|
          return false;
 | 
						|
        }
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // We create the loop runner here but it is not actually running until
 | 
						|
      // _emscripten_set_main_loop_timing is called (which might happen a
 | 
						|
      // later time).  This member signifies that the current runner has not
 | 
						|
      // yet been started so that we can call runtimeKeepalivePush when it
 | 
						|
      // gets it timing set for the first time.
 | 
						|
      Browser.mainLoop.running = false;
 | 
						|
      Browser.mainLoop.runner = function Browser_mainLoop_runner() {
 | 
						|
        if (ABORT) return;
 | 
						|
        if (Browser.mainLoop.queue.length > 0) {
 | 
						|
          var start = Date.now();
 | 
						|
          var blocker = Browser.mainLoop.queue.shift();
 | 
						|
          blocker.func(blocker.arg);
 | 
						|
          if (Browser.mainLoop.remainingBlockers) {
 | 
						|
            var remaining = Browser.mainLoop.remainingBlockers;
 | 
						|
            var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
 | 
						|
            if (blocker.counted) {
 | 
						|
              Browser.mainLoop.remainingBlockers = next;
 | 
						|
            } else {
 | 
						|
              // not counted, but move the progress along a tiny bit
 | 
						|
              next = next + 0.5; // do not steal all the next one's progress
 | 
						|
              Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          out('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
 | 
						|
          Browser.mainLoop.updateStatus();
 | 
						|
  
 | 
						|
          // catches pause/resume main loop from blocker execution
 | 
						|
          if (!checkIsRunning()) return;
 | 
						|
  
 | 
						|
          setTimeout(Browser.mainLoop.runner, 0);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
  
 | 
						|
        // catch pauses from non-main loop sources
 | 
						|
        if (!checkIsRunning()) return;
 | 
						|
  
 | 
						|
        // Implement very basic swap interval control
 | 
						|
        Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
 | 
						|
        if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
 | 
						|
          // Not the scheduled time to render this frame - skip.
 | 
						|
          Browser.mainLoop.scheduler();
 | 
						|
          return;
 | 
						|
        } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
 | 
						|
          Browser.mainLoop.tickStartTime = _emscripten_get_now();
 | 
						|
        }
 | 
						|
  
 | 
						|
        // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
 | 
						|
        // VBO double-buffering and reduce GPU stalls.
 | 
						|
        GL.newRenderingFrameStarted();
 | 
						|
  
 | 
						|
        if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
 | 
						|
          warnOnce('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
 | 
						|
          Browser.mainLoop.method = ''; // just warn once per call to set main loop
 | 
						|
        }
 | 
						|
  
 | 
						|
        Browser.mainLoop.runIter(browserIterationFunc);
 | 
						|
  
 | 
						|
        checkStackCookie();
 | 
						|
  
 | 
						|
        // catch pauses from the main loop itself
 | 
						|
        if (!checkIsRunning()) return;
 | 
						|
  
 | 
						|
        // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
 | 
						|
        // to queue the newest produced audio samples.
 | 
						|
        // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
 | 
						|
        //       do not need to be hardcoded into this function, but can be more generic.
 | 
						|
        if (typeof SDL == 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
 | 
						|
  
 | 
						|
        Browser.mainLoop.scheduler();
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (!noSetTiming) {
 | 
						|
        if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
 | 
						|
        else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
 | 
						|
  
 | 
						|
        Browser.mainLoop.scheduler();
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (simulateInfiniteLoop) {
 | 
						|
        throw 'unwind';
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop) {
 | 
						|
      var browserIterationFunc = (() => dynCall_v.call(null, func));
 | 
						|
      setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop);
 | 
						|
    }
 | 
						|
  function _JS_SetMainLoop(func, fps, simulateInfiniteLoop) {
 | 
						|
  		try {
 | 
						|
  			_emscripten_set_main_loop(func, fps, simulateInfiniteLoop);
 | 
						|
  		} catch {
 | 
						|
  			// Discard the thrown 'unwind' exception.
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
 | 
						|
  var WEBAudio = {audioInstanceIdCounter:0,audioInstances:{},audioContext:null,audioWebEnabled:0,audioCache:[],pendingAudioSources:{},FAKEMOD_SAMPLERATE:44100,audioContextSuspendedTime:0,audioContextResumeOffset:0,contextIsRunning:false,soundsPendingContextResume:[]};
 | 
						|
  function jsAudioMixinSetPitch(source) {
 | 
						|
  	// Add a helper to AudioBufferSourceNode which gives the current playback position of the clip in seconds.
 | 
						|
  	source.estimatePlaybackPosition = function () {
 | 
						|
  		var t = (WEBAudio.audioContext.currentTime - source.playbackStartTime) * source.playbackRate.value;
 | 
						|
  		// Collapse extra times that the audio clip has looped through.
 | 
						|
  		if (source.loop && t >= source.loopStart) {
 | 
						|
  
 | 
						|
  			t = (t - source.loopStart) % (source.loopEnd - source.loopStart) + source.loopStart;
 | 
						|
  		}
 | 
						|
  		return t;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	// Add a helper to AudioBufferSourceNode to allow adjusting pitch in a way that keeps playback position estimation functioning.
 | 
						|
  	source.setPitch = function (newPitch) {
 | 
						|
  		var curPosition = source.estimatePlaybackPosition();
 | 
						|
  		if (curPosition >= 0) { // If negative, the clip has not begun to play yet (that delay is not scaled by pitch)
 | 
						|
  			source.playbackStartTime = WEBAudio.audioContext.currentTime - curPosition / newPitch;
 | 
						|
  		}
 | 
						|
  		if (source.playbackRate.value !== newPitch) source.playbackRate.value = newPitch;
 | 
						|
  	}
 | 
						|
  }
 | 
						|
  
 | 
						|
  function jsAudioCreateUncompressedSoundClip(buffer, error) {
 | 
						|
  	var soundClip = {
 | 
						|
  		buffer: buffer,
 | 
						|
  		error: error
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Release resources of a sound clip
 | 
						|
  	 */
 | 
						|
  	soundClip.release = function () { };
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Get length of sound clip in number of samples
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getLength = function () {
 | 
						|
  		if (!this.buffer) {
 | 
						|
  			console.log ("Trying to get length of sound which is not loaded yet.");
 | 
						|
  			return 0;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		return this.buffer.length;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Gets uncompressed audio data from sound clip.
 | 
						|
  	 * If output buffer is smaller than the sound data only the first portion
 | 
						|
  	 * of the sound data is read.
 | 
						|
  	 * Sound clips with multiple channels will be stored one after the other.
 | 
						|
  	 *
 | 
						|
  	 * @param {number} ptr Pointer to the output buffer
 | 
						|
  	 * @param {number} length Size of output buffer in bytes
 | 
						|
  	 * @returns Size of data in bytes written to output buffer
 | 
						|
  	 */
 | 
						|
  	soundClip.getData = function (ptr, length) {
 | 
						|
  		if (!this.buffer) {
 | 
						|
  			console.log ("Trying to get data of sound which is not loaded.");
 | 
						|
  			return 0;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// Get output buffer
 | 
						|
  		var startOutputBuffer = (ptr >> 2);
 | 
						|
  		var output = HEAPF32.subarray(startOutputBuffer, startOutputBuffer + (length >> 2));
 | 
						|
  		var numMaxSamples = Math.floor((length >> 2) / this.buffer.numberOfChannels);
 | 
						|
  		var numReadSamples = Math.min(this.buffer.length, numMaxSamples);
 | 
						|
  
 | 
						|
  		// Copy audio data to outputbuffer
 | 
						|
  		for (var i = 0; i < this.buffer.numberOfChannels; i++) {
 | 
						|
  			var channelData = this.buffer.getChannelData(i).subarray(0, numReadSamples);
 | 
						|
  			output.set(channelData, i * numReadSamples);
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		return numReadSamples * this.buffer.numberOfChannels * 4;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Gets number of channels of soundclip
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getNumberOfChannels = function () {
 | 
						|
  		if (!this.buffer) {
 | 
						|
  			console.log ("Trying to get metadata of sound which is not loaded.");
 | 
						|
  			return 0;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		return this.buffer.numberOfChannels;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Gets sampling rate in Hz
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getFrequency = function () {
 | 
						|
  		if (!this.buffer) {
 | 
						|
  			console.log ("Trying to get metadata of sound which is not loaded.");
 | 
						|
  			return 0;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		return this.buffer.sampleRate;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Create an audio source node.
 | 
						|
  	 * @returns {AudioBufferSourceNode}
 | 
						|
  	 */
 | 
						|
  	soundClip.createSourceNode = function () {
 | 
						|
  		if (!this.buffer) {
 | 
						|
  			console.log ("Trying to play sound which is not loaded.");
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		var source = WEBAudio.audioContext.createBufferSource();
 | 
						|
  		source.buffer = this.buffer;
 | 
						|
  		jsAudioMixinSetPitch(source);
 | 
						|
  
 | 
						|
  		return source;
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	return soundClip;
 | 
						|
  }
 | 
						|
  
 | 
						|
  function jsAudioCreateChannel(callback, userData) {
 | 
						|
  	var channel = {
 | 
						|
  		callback: callback,
 | 
						|
  		userData: userData,
 | 
						|
  		source: null,
 | 
						|
  		gain: WEBAudio.audioContext.createGain(),
 | 
						|
  		panner: WEBAudio.audioContext.createPanner(),
 | 
						|
  		spatialBlendDryGain: WEBAudio.audioContext.createGain(),
 | 
						|
  		spatialBlendWetGain: WEBAudio.audioContext.createGain(),
 | 
						|
  		spatialBlendLevel: 0,
 | 
						|
  		loop: false,
 | 
						|
  		loopStart: 0,
 | 
						|
  		loopEnd: 0,
 | 
						|
  		pitch: 1.0
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	channel.panner.rolloffFactor = 0; // We calculate rolloff ourselves.
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Release internal resources.
 | 
						|
  	 */
 | 
						|
  	channel.release = function () {
 | 
						|
  		// Explicitly disconnect audio nodes related to this audio channel when the channel should be
 | 
						|
  		// GCd to work around Safari audio performance bug that resulted in crackling audio; as suggested
 | 
						|
  		// in https://bugs.webkit.org/show_bug.cgi?id=222098#c23
 | 
						|
  		this.disconnectSource();
 | 
						|
  		this.gain.disconnect();
 | 
						|
  		this.panner.disconnect();
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Play a sound clip on the channel
 | 
						|
  	 * @param {UncompressedSoundClip|CompressedSoundClip} soundClip
 | 
						|
  	 * @param {number} startTime Scheduled start time in seconds
 | 
						|
  	 * @param {number} startOffset Start offset in seconds
 | 
						|
  	 */
 | 
						|
  	channel.playSoundClip = function (soundClip, startTime, startOffset) {
 | 
						|
  
 | 
						|
  		try {
 | 
						|
  			var self = this;
 | 
						|
  			this.source = soundClip.createSourceNode();
 | 
						|
  			this.configurePanningNodes();
 | 
						|
  			this.setSpatialBlendLevel(this.spatialBlendLevel);
 | 
						|
  
 | 
						|
  			// Setup on ended callback
 | 
						|
  			this.source.onended = function () {
 | 
						|
  				self.source.isStopped = true;
 | 
						|
  				self.disconnectSource();
 | 
						|
  				if (self.callback) {
 | 
						|
  					((a1) => dynCall_vi.apply(null, [self.callback, a1]))(self.userData);
 | 
						|
  				}
 | 
						|
  			};
 | 
						|
  
 | 
						|
  			this.source.loop = this.loop;
 | 
						|
  			this.source.loopStart = this.loopStart;
 | 
						|
  			this.source.loopEnd = this.loopEnd;
 | 
						|
  			this.source.start(startTime, startOffset);
 | 
						|
  			this.source.playbackStartTime = startTime - startOffset / this.source.playbackRate.value;
 | 
						|
  			this.source.setPitch(this.pitch);
 | 
						|
  		} catch (e) {
 | 
						|
  			// Need to catch exception, otherwise execution will stop on Safari if audio output is missing/broken
 | 
						|
  			console.error("Channel.playSoundClip error. Exception: " + e);
 | 
						|
  		}
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Stop playback on channel
 | 
						|
  	 */
 | 
						|
  	channel.stop = function (delay) {
 | 
						|
  		if (!this.source) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// stop source currently playing.
 | 
						|
  		try {
 | 
						|
  			channel.source.stop(WEBAudio.audioContext.currentTime + delay);
 | 
						|
  		} catch (e) {
 | 
						|
  			// when stop() is used more than once for the same source in Safari it causes the following exception:
 | 
						|
  			// InvalidStateError: DOM Exception 11: An attempt was made to use an object that is not, or is no longer, usable.
 | 
						|
  			// Ignore that exception.
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (delay == 0) {
 | 
						|
  			this.disconnectSource();
 | 
						|
  		}
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Return wether the channel is currently paused
 | 
						|
  	 * @returns {boolean}
 | 
						|
  	 */
 | 
						|
  	channel.isPaused = function () {
 | 
						|
  		if (!this.source) {
 | 
						|
  			return true;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.isPausedMockNode) {
 | 
						|
  			return true;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.mediaElement) {
 | 
						|
  			return this.source.mediaElement.paused || this.source.pauseRequested;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		return false;
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Pause playback of channel
 | 
						|
  	 */
 | 
						|
  	channel.pause = function () {
 | 
						|
  		if (!this.source || this.source.isPausedMockNode) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.mediaElement) {
 | 
						|
  			this.source._pauseMediaElement();
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// WebAudio does not have support for pausing and resuming AudioBufferSourceNodes (they are a fire-once abstraction)
 | 
						|
  		// When we want to pause a node, create a mocked object in its place that represents the needed state that is required
 | 
						|
  		// for resuming the clip.
 | 
						|
  		var pausedSource = {
 | 
						|
  			isPausedMockNode: true,
 | 
						|
  			buffer: this.source.buffer,
 | 
						|
  			loop: this.source.loop,
 | 
						|
  			loopStart: this.source.loopStart,
 | 
						|
  			loopEnd: this.source.loopEnd,
 | 
						|
  			playbackRate: this.source.playbackRate.value,
 | 
						|
  			scheduledStopTime: undefined,
 | 
						|
  			// Specifies in seconds the time at the clip where the playback was paused at.
 | 
						|
  			// Can be negative if the audio clip has not started yet.
 | 
						|
  			playbackPausedAtPosition: this.source.estimatePlaybackPosition(),
 | 
						|
  			setPitch: function (v) { this.playbackRate = v; },
 | 
						|
  			stop: function(when) { this.scheduledStopTime = when; }
 | 
						|
  		};
 | 
						|
  		// Stop and clear the real audio source...
 | 
						|
  		this.stop(0);
 | 
						|
  		this.disconnectSource();
 | 
						|
  		// .. and replace the source with a paused mock version.
 | 
						|
  		this.source = pausedSource;
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Resume playback on channel.
 | 
						|
  	 */
 | 
						|
  	channel.resume = function (offset = 0) {
 | 
						|
  		// If the source is a compressed audio MediaElement, it was directly paused so we can
 | 
						|
  		// directly play it again.
 | 
						|
  		if (this.source && this.source.mediaElement) {
 | 
						|
  			this.source.start(undefined, this.source.currentTime);
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		// N.B. We only resume a source that has been previously paused. That is, resume() cannot be used to start playback if
 | 
						|
  		// channel was not playing an audio clip before, but playSoundClip() is to be used.
 | 
						|
  		if (!this.source || !this.source.isPausedMockNode) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		var pausedSource = this.source;
 | 
						|
  
 | 
						|
  		// In case playbackPausedAtPosition returns negative, we use its absolute value as the start delay
 | 
						|
  		var startTime = WEBAudio.audioContext.currentTime;
 | 
						|
  		if (pausedSource.playbackPausedAtPosition < 0)
 | 
						|
  			startTime -= pausedSource.playbackPausedAtPosition;
 | 
						|
  
 | 
						|
  		var soundClip = jsAudioCreateUncompressedSoundClip(pausedSource.buffer, false);
 | 
						|
  		this.playSoundClip(soundClip, startTime, Math.max(0, pausedSource.playbackPausedAtPosition) + offset);
 | 
						|
  		this.source.loop = pausedSource.loop;
 | 
						|
  		this.source.loopStart = pausedSource.loopStart;
 | 
						|
  		this.source.loopEnd = pausedSource.loopEnd;
 | 
						|
  		this.source.setPitch(pausedSource.playbackRate);
 | 
						|
  
 | 
						|
  		// Apply scheduled stop of source if present
 | 
						|
  		if (typeof pausedSource.scheduledStopTime !== "undefined") {
 | 
						|
  			var delay = Math.max(pausedSource.scheduledStopTime - WEBAudio.audioContext.currentTime, 0);
 | 
						|
  			this.stop(delay);
 | 
						|
  		}
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set loop mode
 | 
						|
  	 * @param {boolean} loop If true audio will be looped.
 | 
						|
  	 */
 | 
						|
  	channel.setLoop = function (loop) {
 | 
						|
  		this.loop = loop;
 | 
						|
  		if (!this.source || this.source.loop == loop) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		this.source.loop = loop;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set loop start and end
 | 
						|
  	 * @param {number} loopStart Start of the loop in seconds.
 | 
						|
  	 * @param {number} loopEnd End of the loop in seconds.
 | 
						|
  	 */
 | 
						|
  	channel.setLoopPoints = function (loopStart, loopEnd) {
 | 
						|
  		this.loopStart = loopStart;
 | 
						|
  		this.loopEnd = loopEnd;
 | 
						|
  		if (!this.source) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.loopStart !== loopStart) {
 | 
						|
  			this.source.loopStart = loopStart;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.loopEnd !== loopEnd) {
 | 
						|
  			this.source.loopEnd = loopEnd;
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set channel 3D mode
 | 
						|
  	 * @param {number} spatialBlendLevel Dry/wet mix for spatial panning
 | 
						|
  	 */
 | 
						|
  	channel.set3D = function (spatialBlendLevel) {
 | 
						|
  		if (this.spatialBlendLevel != spatialBlendLevel) {
 | 
						|
  			this.setSpatialBlendLevel(spatialBlendLevel);
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set the pitch of the channel
 | 
						|
  	 * @param {number} pitch Pitch of the channel
 | 
						|
  	 */
 | 
						|
  	channel.setPitch = function (pitch) {
 | 
						|
  		this.pitch = pitch;
 | 
						|
  
 | 
						|
  		// Only update pitch if source is initialized
 | 
						|
  		if (!this.source) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		this.source.setPitch(pitch);
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set volume of channel
 | 
						|
  	 * @param {number} volume Volume of channel
 | 
						|
  	 */
 | 
						|
  	channel.setVolume = function (volume) {
 | 
						|
  		// Work around WebKit bug https://bugs.webkit.org/show_bug.cgi?id=222098
 | 
						|
  		// Updating volume only if it changes reduces sound distortion over time.
 | 
						|
  		// See case 1350204, 1348348 and 1352665
 | 
						|
  		if (this.gain.gain.value == volume) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		this.gain.gain.value = volume;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Set the 3D position of the audio channel
 | 
						|
  	 * @param {number} x
 | 
						|
  	 * @param {number} y
 | 
						|
  	 * @param {number} z
 | 
						|
  	 */
 | 
						|
  	channel.setPosition = function (x, y, z) {
 | 
						|
  		var p = this.panner;
 | 
						|
  
 | 
						|
  		// Work around Chrome performance bug https://bugs.chromium.org/p/chromium/issues/detail?id=1133233
 | 
						|
  		// by only updating the PannerNode position if it has changed.
 | 
						|
  		// See case 1270768.
 | 
						|
  		if (p.positionX) {
 | 
						|
  			// Use new properties if they exist ...
 | 
						|
  			if (p.positionX.value !== x) p.positionX.value = x;
 | 
						|
  			if (p.positionY.value !== y) p.positionY.value = y;
 | 
						|
  			if (p.positionZ.value !== z) p.positionZ.value = z;
 | 
						|
  		} else if (p._x !== x || p._y !== y || p._z !== z) {
 | 
						|
  			// ... or the deprecated set function if they don't (and shadow cache the set values to avoid re-setting later)
 | 
						|
  			p.setPosition(x, y, z);
 | 
						|
  			p._x = x;
 | 
						|
  			p._y = y;
 | 
						|
  			p._z = z;
 | 
						|
  		}
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Disconnect source node from graph
 | 
						|
  	 */
 | 
						|
  	channel.disconnectSource = function () {
 | 
						|
  		if (!this.source || this.source.isPausedMockNode) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.mediaElement) {
 | 
						|
  			// Pause playback of media element
 | 
						|
  			this.source._pauseMediaElement();
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		this.source.onended = null;
 | 
						|
  		this.source.disconnect();
 | 
						|
  		delete this.source;
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Updates the spatial blend of the channel, reconfigures audio nodes if necessary
 | 
						|
  	 */
 | 
						|
  	channel.setSpatialBlendLevel = function (spatialBlendLevel) {
 | 
						|
  
 | 
						|
  		var sourceCanBeConfigured = this.source && !this.source.isPausedMockNode;
 | 
						|
  		var spatializationTypeChanged = (this.spatialBlendLevel > 0 && spatialBlendLevel == 0) || (this.spatialBlendLevel == 0 && spatialBlendLevel > 0);
 | 
						|
  		var needToReconfigureNodes = sourceCanBeConfigured && spatializationTypeChanged;
 | 
						|
  
 | 
						|
  		this.spatialBlendWetGain.gain.value = spatialBlendLevel;
 | 
						|
  		this.spatialBlendDryGain.gain.value = 1 - spatialBlendLevel;
 | 
						|
  		this.spatialBlendLevel = spatialBlendLevel;
 | 
						|
  
 | 
						|
  		if (needToReconfigureNodes)
 | 
						|
  			this.configurePanningNodes();
 | 
						|
  	}
 | 
						|
  	
 | 
						|
  	/**
 | 
						|
  	 * Configure audio panning options either for 3D or 2D.
 | 
						|
  	 */
 | 
						|
  	channel.configurePanningNodes = function() {
 | 
						|
  
 | 
						|
  		if (!this.source)
 | 
						|
  			return;
 | 
						|
  
 | 
						|
  		this.source.disconnect();
 | 
						|
  		this.spatialBlendDryGain.disconnect();
 | 
						|
  		this.spatialBlendWetGain.disconnect();
 | 
						|
  		this.panner.disconnect();
 | 
						|
  		this.gain.disconnect();
 | 
						|
  		
 | 
						|
  		if (this.spatialBlendLevel > 0) {
 | 
						|
  			// In 3D: SourceNode -> DryGainNode --------------> GainNode -> AudioContext.destination
 | 
						|
  			//                    ↘ WetGainNode -> PannerNode ↗
 | 
						|
  	
 | 
						|
  			// Dry path
 | 
						|
  			this.source.connect(this.spatialBlendDryGain);
 | 
						|
  			this.spatialBlendDryGain.connect(this.gain);
 | 
						|
  			
 | 
						|
  			// Spatialized path
 | 
						|
  			this.source.connect(this.spatialBlendWetGain);
 | 
						|
  			this.spatialBlendWetGain.connect(this.panner);
 | 
						|
  			this.panner.connect(this.gain);
 | 
						|
  			
 | 
						|
  		} else {
 | 
						|
  			// In 2D: SourceNode -> GainNode -> AudioContext.destination
 | 
						|
  			this.source.connect(this.gain);
 | 
						|
  		}
 | 
						|
  		this.gain.connect(WEBAudio.audioContext.destination);
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Returns wether playback on a channel is stopped.
 | 
						|
  	 * @returns {boolean} Returns true if playback on channel is stopped.
 | 
						|
  	 */
 | 
						|
  	 channel.isStopped = function () {
 | 
						|
  		if (!this.source) {
 | 
						|
  			// Uncompressed audio
 | 
						|
  			// No playback source -> channel is stopped
 | 
						|
  			return true;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		if (this.source.mediaElement) {
 | 
						|
  			// Compressed audio
 | 
						|
  			return this.source.isStopped;
 | 
						|
  		} 
 | 
						|
  
 | 
						|
  		return false;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	return channel;
 | 
						|
  }
 | 
						|
  
 | 
						|
  function _JS_Sound_Create_Channel(callback, userData)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = jsAudioCreateChannel(callback, userData);
 | 
						|
  	return WEBAudio.audioInstanceIdCounter;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_GetAudioBufferSampleRate(soundInstance)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return WEBAudio.FAKEMOD_SAMPLERATE;
 | 
						|
  
 | 
						|
  	var audioInstance = WEBAudio.audioInstances[soundInstance];
 | 
						|
  	if (!audioInstance)
 | 
						|
  		return WEBAudio.FAKEMOD_SAMPLERATE;
 | 
						|
  
 | 
						|
  	// Handle the case where it's a channel instance rather than a sound instance
 | 
						|
  	var buffer = audioInstance.buffer ? audioInstance.buffer : audioInstance.source ? audioInstance.source.buffer : 0;
 | 
						|
  	if (!buffer)
 | 
						|
  		return WEBAudio.FAKEMOD_SAMPLERATE;
 | 
						|
  
 | 
						|
  	return buffer.sampleRate;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_GetAudioContextSampleRate()
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return WEBAudio.FAKEMOD_SAMPLERATE;
 | 
						|
  	return WEBAudio.audioContext.sampleRate;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_GetLength(bufferInstance)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return 0;
 | 
						|
  
 | 
						|
  	var soundClip = WEBAudio.audioInstances[bufferInstance];
 | 
						|
  
 | 
						|
  	if (!soundClip)
 | 
						|
  		return 0;
 | 
						|
  
 | 
						|
  	return soundClip.getLength();
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_GetLoadState(bufferInstance)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return 2;
 | 
						|
  
 | 
						|
  	var sound = WEBAudio.audioInstances[bufferInstance];
 | 
						|
  	if (sound.error)
 | 
						|
  		return 2;
 | 
						|
  	if (sound.buffer || sound.url)
 | 
						|
  		return 0;
 | 
						|
  	return 1;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_GetMetaData(bufferInstance, metaData)
 | 
						|
  {
 | 
						|
  	metaData = (metaData >> 2);
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  	{
 | 
						|
  		HEAPU32[metaData] = 0;
 | 
						|
  		HEAPU32[metaData + 1] = 0;
 | 
						|
  		return false;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	var soundClip = WEBAudio.audioInstances[bufferInstance];
 | 
						|
  
 | 
						|
  	if (!soundClip)
 | 
						|
  	{
 | 
						|
  
 | 
						|
  		HEAPU32[metaData] = 0;
 | 
						|
  		HEAPU32[metaData + 1] = 0;
 | 
						|
  		return false;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	HEAPU32[metaData] = soundClip.getNumberOfChannels();
 | 
						|
  	HEAPU32[metaData + 1] = soundClip.getFrequency();
 | 
						|
  
 | 
						|
  	return true;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_Init() {
 | 
						|
  
 | 
						|
  	try {
 | 
						|
  		window.AudioContext = window.AudioContext || window.webkitAudioContext;
 | 
						|
  		WEBAudio.audioContext = new AudioContext();
 | 
						|
  		WEBAudio.audioContextSuspendedTime = _GetFakemodTimeInSeconds();
 | 
						|
  		WEBAudio.audioContextResumeOffset = 0;
 | 
						|
  
 | 
						|
  		WEBAudio.audioContext.onstatechange = () => {
 | 
						|
  			var contextState = WEBAudio.audioContext.state;
 | 
						|
  
 | 
						|
  			if (contextState === 'running') {
 | 
						|
  
 | 
						|
  				WEBAudio.contextIsRunning = true;
 | 
						|
  				var currentTime = _GetFakemodTimeInSeconds();
 | 
						|
  				WEBAudio.audioContextResumeOffset = currentTime - WEBAudio.audioContextSuspendedTime;
 | 
						|
  				console.log('Audio context resumed after ' + WEBAudio.audioContextResumeOffset.toFixed(3) + ' seconds.');
 | 
						|
  
 | 
						|
  				var sound = WEBAudio.soundsPendingContextResume.pop();
 | 
						|
  				while (sound !== undefined) {
 | 
						|
  
 | 
						|
  					// Sound was paused
 | 
						|
  					if (sound.channel.source) {
 | 
						|
  						sound.channel.resume(sound.offset + WEBAudio.audioContextResumeOffset);
 | 
						|
  
 | 
						|
  					// Sound was not started yet
 | 
						|
  					} else {
 | 
						|
  						var resumeOffset = 0;
 | 
						|
  						if (currentTime > sound.startTime)
 | 
						|
  							resumeOffset = currentTime - sound.startTime;
 | 
						|
  
 | 
						|
  						sound.channel.playSoundClip(
 | 
						|
  							sound.clip,
 | 
						|
  							sound.startTime,
 | 
						|
  							sound.offset + resumeOffset,
 | 
						|
  						);
 | 
						|
  					}
 | 
						|
  
 | 
						|
  					sound = WEBAudio.soundsPendingContextResume.pop();
 | 
						|
  				}
 | 
						|
  					
 | 
						|
  			} else {
 | 
						|
    
 | 
						|
  				WEBAudio.contextIsRunning = false;
 | 
						|
  				console.log('Audio context suspended.');
 | 
						|
  				WEBAudio.audioContextSuspendedTime = _GetFakemodTimeInSeconds();
 | 
						|
  
 | 
						|
  				Object.values(WEBAudio.audioInstances).forEach(audioInstance => {
 | 
						|
  					if (audioInstance.source != null)
 | 
						|
  					{
 | 
						|
  						if (!audioInstance.isPaused()) {
 | 
						|
  							audioInstance.pause();
 | 
						|
  							WEBAudio.soundsPendingContextResume.push({
 | 
						|
  							channel: audioInstance,
 | 
						|
  							clip: null,
 | 
						|
  							startTime: null,
 | 
						|
  							offset: audioInstance.source.playbackPausedAtPosition,
 | 
						|
  						});
 | 
						|
  						}
 | 
						|
  					}
 | 
						|
  				});
 | 
						|
  			}
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		var tryToResumeAudioContext = function () {
 | 
						|
  			if (WEBAudio.audioContext.state === 'suspended')
 | 
						|
  				WEBAudio.audioContext.resume().catch(function (error) {
 | 
						|
  					console.warn("Could not resume audio context. Exception: " + error);
 | 
						|
  				});
 | 
						|
  			else
 | 
						|
  				Module.clearInterval(resumeInterval);
 | 
						|
  		};
 | 
						|
  		var resumeInterval = Module.setInterval(tryToResumeAudioContext, 400);
 | 
						|
  
 | 
						|
  		WEBAudio.audioWebEnabled = 1;
 | 
						|
  
 | 
						|
  		// Safari has the restriction where Audio elements need to be created from a direct user event,
 | 
						|
  		// even if the rest of the audio playback requirements is that a user event has happeend
 | 
						|
  		// at some point previously. The AudioContext also needs to be resumed, if paused, from a
 | 
						|
  		// direct user event. Catch user events here and use them to fill a cache of Audio
 | 
						|
  		// elements to be used by the rest of the system.
 | 
						|
  		var _userEventCallback = function () {
 | 
						|
  			try {
 | 
						|
  				// On Safari, resuming the audio context needs to happen from a user event.
 | 
						|
  				// The AudioContext is suspended by default, and on iOS if the user switches tabs
 | 
						|
  				// and comes back, it will be interrupted. Touching the page will resume audio
 | 
						|
  				// playback.
 | 
						|
  				if (WEBAudio.audioContext.state !== "running" && WEBAudio.audioContext.state !== "closed") {
 | 
						|
  					WEBAudio.audioContext.resume().catch(function (error) {
 | 
						|
  						console.warn("Could not resume audio context. Exception: " + error);
 | 
						|
  					});
 | 
						|
  				}
 | 
						|
  
 | 
						|
  				// How many audio elements should we cache? How many compressed audio channels might
 | 
						|
  				// be played at a single time?
 | 
						|
  				var audioCacheSize = 20;
 | 
						|
  				while (WEBAudio.audioCache.length < audioCacheSize) {
 | 
						|
  					var audio = new Audio();
 | 
						|
  					audio.autoplay = false;
 | 
						|
  					WEBAudio.audioCache.push(audio);
 | 
						|
  				}
 | 
						|
  			} catch (e) {
 | 
						|
  				// Audio error, but don't need to notify here, they would have already been
 | 
						|
  				// informed of audio errors.
 | 
						|
  			}
 | 
						|
  		};
 | 
						|
  		window.addEventListener("mousedown", _userEventCallback);
 | 
						|
  		window.addEventListener("touchstart", _userEventCallback);
 | 
						|
  
 | 
						|
  		// Make sure we release the event listeners when the app quits to avoid leaking memory.
 | 
						|
  		Module.deinitializers.push(function () {
 | 
						|
  			window.removeEventListener("mousedown", _userEventCallback);
 | 
						|
  			window.removeEventListener("touchstart", _userEventCallback);
 | 
						|
  		});
 | 
						|
  	}
 | 
						|
  	catch (e) {
 | 
						|
  		alert('Web Audio API is not supported in this browser');
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function jsAudioCreateUncompressedSoundClipFromCompressedAudio(audioData) {
 | 
						|
  	var soundClip = jsAudioCreateUncompressedSoundClip(null, false);
 | 
						|
  
 | 
						|
  	WEBAudio.audioContext.decodeAudioData(
 | 
						|
  		audioData,
 | 
						|
  		function (_buffer) {
 | 
						|
  			soundClip.buffer = _buffer;
 | 
						|
  		},
 | 
						|
  		function (_error) {
 | 
						|
  			soundClip.error = true;
 | 
						|
  			console.log("Decode error: " + _error);
 | 
						|
  		}
 | 
						|
  	);
 | 
						|
  
 | 
						|
  	return soundClip;
 | 
						|
  }
 | 
						|
  
 | 
						|
  
 | 
						|
  function jsAudioGetMimeTypeFromType(fmodSoundType) {
 | 
						|
  	switch(fmodSoundType)
 | 
						|
  	{
 | 
						|
  		case 13: // FMOD_SOUND_TYPE_MPEG
 | 
						|
  			return "audio/mpeg";
 | 
						|
  		case 20: // FMOD_SOUND_TYPE_WAV
 | 
						|
  			return "audio/wav";
 | 
						|
  		default: // Fallback to mp4 audio file for other types or if not set (works on most browsers)
 | 
						|
  			return "audio/mp4";
 | 
						|
  	}
 | 
						|
  }
 | 
						|
  
 | 
						|
  function jsAudioCreateCompressedSoundClip(audioData, fmodSoundType) {
 | 
						|
  	var mimeType = jsAudioGetMimeTypeFromType(fmodSoundType);
 | 
						|
  	var blob = new Blob([audioData], { type: mimeType });
 | 
						|
  
 | 
						|
  	var soundClip = {
 | 
						|
  		url: URL.createObjectURL(blob),
 | 
						|
  		error: false,
 | 
						|
  		mediaElement: new Audio()
 | 
						|
  	};
 | 
						|
  
 | 
						|
  	// An Audio element is created for the buffer so that we can access properties like duration
 | 
						|
  	// in JS_Sound_GetLength, which knows about the buffer object, but not the channel object.
 | 
						|
  	// This Audio element is used for metadata properties only, not for playback. Trying to play
 | 
						|
  	// back this Audio element would cause an error on Safari because it's not created in a
 | 
						|
  	// direct user event handler.
 | 
						|
  	soundClip.mediaElement.preload = "metadata";
 | 
						|
  	soundClip.mediaElement.src = soundClip.url;
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Release resources of a sound clip
 | 
						|
  	 */
 | 
						|
  	soundClip.release = function () {
 | 
						|
  		if (!this.mediaElement) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  
 | 
						|
  		this.mediaElement.src = "";
 | 
						|
  		URL.revokeObjectURL(this.url);
 | 
						|
  		delete this.mediaElement;
 | 
						|
  		delete this.url;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Get length of sound clip in number of samples
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getLength = function () {
 | 
						|
  		// Convert duration (seconds) to number of samples.
 | 
						|
  		return this.mediaElement.duration * 44100;
 | 
						|
  	}
 | 
						|
  	/**
 | 
						|
  	 * Gets uncompressed audio data from sound clip.
 | 
						|
  	 * If output buffer is smaller than the sound data only the first portion
 | 
						|
  	 * of the sound data is read.
 | 
						|
  	 * Sound clips with multiple channels will be stored one after the other.
 | 
						|
  	 *
 | 
						|
  	 * @param {number} ptr Pointer to the output buffer
 | 
						|
  	 * @param {number} length Size of output buffer in bytes
 | 
						|
  	 * @returns Size of data in bytes written to output buffer
 | 
						|
  	 */
 | 
						|
  	 soundClip.getData = function (ptr, length) {
 | 
						|
  		console.warn("getData() is not supported for compressed sound.");
 | 
						|
  
 | 
						|
  		return 0;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Gets number of channels of soundclip
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getNumberOfChannels = function () {
 | 
						|
  		console.warn("getNumberOfChannels() is not supported for compressed sound.");
 | 
						|
  
 | 
						|
  		return 0;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Gets sampling rate in Hz
 | 
						|
  	 * @returns {number}
 | 
						|
  	 */
 | 
						|
  	soundClip.getFrequency = function () {
 | 
						|
  		console.warn("getFrequency() is not supported for compressed sound.");
 | 
						|
  
 | 
						|
  		return 0;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	/**
 | 
						|
  	 * Create an audio source node
 | 
						|
  	 * @returns {MediaElementAudioSourceNode}
 | 
						|
  	 */
 | 
						|
  	soundClip.createSourceNode = function () {
 | 
						|
  		var self = this;
 | 
						|
  		var mediaElement = WEBAudio.audioCache.length ? WEBAudio.audioCache.pop() : new Audio();;
 | 
						|
  		mediaElement.preload = "metadata";
 | 
						|
  		mediaElement.src = this.url;
 | 
						|
  		var source = WEBAudio.audioContext.createMediaElementSource(mediaElement);
 | 
						|
  
 | 
						|
  		Object.defineProperty(source, "loop", {
 | 
						|
  			get: function () {
 | 
						|
  				return source.mediaElement.loop;
 | 
						|
  			},
 | 
						|
  			set: function (v) {
 | 
						|
  				if (source.mediaElement.loop !== v) source.mediaElement.loop = v;
 | 
						|
  			}
 | 
						|
  		});
 | 
						|
  
 | 
						|
  		source.playbackRate = {};
 | 
						|
  		Object.defineProperty(source.playbackRate, "value", {
 | 
						|
  			get: function () {
 | 
						|
  				return source.mediaElement.playbackRate;
 | 
						|
  			},
 | 
						|
  			set: function (v) {
 | 
						|
  				if (source.mediaElement.playbackRate !== v) source.mediaElement.playbackRate = v;
 | 
						|
  			}
 | 
						|
  		});
 | 
						|
  		Object.defineProperty(source, "currentTime", {
 | 
						|
  			get: function () {
 | 
						|
  				return source.mediaElement.currentTime;
 | 
						|
  			},
 | 
						|
  			set: function (v) {
 | 
						|
  				if (source.mediaElement.currentTime !== v) source.mediaElement.currentTime = v;
 | 
						|
  			}
 | 
						|
  		});
 | 
						|
  		Object.defineProperty(source, "mute", {
 | 
						|
  			get: function () {
 | 
						|
  				return source.mediaElement.mute;
 | 
						|
  			},
 | 
						|
  			set: function (v) {
 | 
						|
  				if (source.mediaElement.mute !== v) source.mediaElement.mute = v;
 | 
						|
  			}
 | 
						|
  		});
 | 
						|
  		Object.defineProperty(source, "onended", {
 | 
						|
  			get: function () {
 | 
						|
  				return source.mediaElement.onended;
 | 
						|
  			},
 | 
						|
  			set: function (onended) {
 | 
						|
  				source.mediaElement.onended = onended;
 | 
						|
  			}
 | 
						|
  		});
 | 
						|
  
 | 
						|
  		source.playPromise = null;
 | 
						|
  		source.playTimeout = null;
 | 
						|
  		source.pauseRequested = false;
 | 
						|
  		source.isStopped = false;
 | 
						|
  
 | 
						|
  		source._pauseMediaElement = function () {
 | 
						|
  			// If there is a play request still pending, then pausing now would cause an
 | 
						|
  			// error. Instead, mark that we want the audio paused as soon as it can be,
 | 
						|
  			// which will be when the play promise resolves.
 | 
						|
  			if (source.playPromise || source.playTimeout) {
 | 
						|
  				source.pauseRequested = true;
 | 
						|
  			} else {
 | 
						|
  				// If there is no play request pending, we can pause immediately.
 | 
						|
  				source.mediaElement.pause();
 | 
						|
  			}
 | 
						|
  		};
 | 
						|
  
 | 
						|
  		source._startPlayback = function (offset) {
 | 
						|
  			if (source.playPromise || source.playTimeout) {
 | 
						|
  				source.mediaElement.currentTime = offset;
 | 
						|
  				source.pauseRequested = false;
 | 
						|
  				return;
 | 
						|
  			}
 | 
						|
  
 | 
						|
  			source.mediaElement.currentTime = offset;
 | 
						|
  			source.playPromise = source.mediaElement.play();
 | 
						|
  
 | 
						|
  			if (source.playPromise) {
 | 
						|
  				source.playPromise.then(function () {
 | 
						|
  					// If a pause was requested between play() and the MediaElement actually
 | 
						|
  					// starting, then pause it now.
 | 
						|
  					if (source.pauseRequested) {
 | 
						|
  						source.mediaElement.pause();
 | 
						|
  						source.pauseRequested = false;
 | 
						|
  					}
 | 
						|
  					source.playPromise = null;
 | 
						|
  				}).catch(function (error) {
 | 
						|
  					source.playPromise = null;
 | 
						|
  					if (error.name !== 'NotAllowedError')
 | 
						|
  						throw error;
 | 
						|
  				});
 | 
						|
  			}
 | 
						|
  		};
 | 
						|
  
 | 
						|
  		source.start = function (startTime, offset) {
 | 
						|
  			if (typeof startTime === "undefined") {
 | 
						|
  				startTime = WEBAudio.audioContext.currentTime;
 | 
						|
  			}
 | 
						|
  
 | 
						|
  			if (typeof offset === "undefined") {
 | 
						|
  				offset = 0.0;
 | 
						|
  			}
 | 
						|
  
 | 
						|
  			// Compare startTime to WEBAudio context currentTime, and if
 | 
						|
  			// startTime is more than about 4 msecs in the future, do a setTimeout() wait
 | 
						|
  			// for the remaining duration, and only then play. 4 msecs boundary because
 | 
						|
  			// setTimeout() is specced to throttle <= 4 msec waits if repeatedly called.
 | 
						|
  			var startDelayThresholdMS = 4;
 | 
						|
  			// Convert startTime and currentTime to milliseconds
 | 
						|
  			var startDelayMS = (startTime - WEBAudio.audioContext.currentTime) * 1000;
 | 
						|
  			if (startDelayMS > startDelayThresholdMS) {
 | 
						|
  				source.playTimeout = setTimeout(function () {
 | 
						|
  					source.playTimeout = null;
 | 
						|
  					source._startPlayback(offset);
 | 
						|
  				}, startDelayMS);
 | 
						|
  			} else {
 | 
						|
  				source._startPlayback(offset);
 | 
						|
  			}
 | 
						|
  		};
 | 
						|
  
 | 
						|
  		source.stop = function (stopTime) {
 | 
						|
  			if (typeof stopTime === "undefined") {
 | 
						|
  				stopTime = WEBAudio.audioContext.currentTime;
 | 
						|
  			}
 | 
						|
  
 | 
						|
  			// Compare stopTime to WEBAudio context currentTime, and if
 | 
						|
  			// stopTime is more than about 4 msecs in the future, do a setTimeout() wait
 | 
						|
  			// for the remaining duration, and only then stop. 4 msecs boundary because
 | 
						|
  			// setTimeout() is specced to throttle <= 4 msec waits if repeatedly called.
 | 
						|
  			var stopDelayThresholdMS = 4;
 | 
						|
  			// Convert startTime and currentTime to milliseconds
 | 
						|
  			var stopDelayMS = (stopTime - WEBAudio.audioContext.currentTime) * 1000;
 | 
						|
  
 | 
						|
  			if (stopDelayMS > stopDelayThresholdMS) {
 | 
						|
  				setTimeout(function () {
 | 
						|
  					source._pauseMediaElement();
 | 
						|
  					source.isStopped = true;
 | 
						|
  				}, stopDelayMS);
 | 
						|
  			} else {
 | 
						|
  				source._pauseMediaElement();
 | 
						|
  				source.isStopped = true;
 | 
						|
  			}
 | 
						|
  		};
 | 
						|
  
 | 
						|
  		jsAudioMixinSetPitch(source);
 | 
						|
  
 | 
						|
  		return source;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	return soundClip;
 | 
						|
  }
 | 
						|
  
 | 
						|
  function _JS_Sound_Load(ptr, length, decompress, fmodSoundType) {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return 0;
 | 
						|
  
 | 
						|
      ptr = ptr;
 | 
						|
  	var audioData = HEAPU8.buffer.slice(ptr, ptr + length);
 | 
						|
  
 | 
						|
  	// We don't ever want to play back really small audio clips as compressed, the compressor has a startup CPU cost,
 | 
						|
  	// and replaying the same audio clip multiple times (either individually or when looping) has an unwanted CPU
 | 
						|
  	// overhead if the same data will be decompressed on demand again and again. Hence we want to play back small
 | 
						|
  	// audio files always as fully uncompressed in memory.
 | 
						|
  
 | 
						|
  	// However this will be a memory usage tradeoff.
 | 
						|
  
 | 
						|
  	// Tests with aac audio sizes in a .m4a container shows:
 | 
						|
  	// 2.11MB stereo 44.1kHz .m4a file containing 90 seconds of 196kbps aac audio decompresses to 30.3MB of float32 PCM data. (~14.3x size increase)
 | 
						|
  	// 721KB stereo 44.1kHz .m4a file 29 seconds of 196kbps aac audio decompresses to 10.0MB of float32 PCM data. (~14x size increase)
 | 
						|
  	// 6.07KB mono 44.1kHZ .m4a file containing 1 second of 101kbps aac audio decompresses to 72kB of float32 PCM data. (~11x size increase)
 | 
						|
  	// -> overall AAC compression factor is ~10x-15x.
 | 
						|
  
 | 
						|
  	// Based on above, take 128KB as a cutoff size: if we have a .m4a clip that is smaller than this,
 | 
						|
  	// we always uncompress it up front, receiving at most ~1.8MB of raw audio data, which can hold about ~10 seconds of mono audio.
 | 
						|
  	// In other words, heuristically all audio clips <= mono ~10 seconds (5 seconds if stereo) in duration will be always fully uncompressed in memory.
 | 
						|
  	if (length < 131072) decompress = 1;
 | 
						|
  
 | 
						|
  	var sound;
 | 
						|
  	if (decompress) {
 | 
						|
  		sound = jsAudioCreateUncompressedSoundClipFromCompressedAudio(audioData);
 | 
						|
  	} else {
 | 
						|
  		sound = jsAudioCreateCompressedSoundClip(audioData, fmodSoundType);
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound;
 | 
						|
  
 | 
						|
  	return WEBAudio.audioInstanceIdCounter;
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function jsAudioCreateUncompressedSoundClipFromPCM(channels, length, sampleRate, ptr) {
 | 
						|
  	var buffer = WEBAudio.audioContext.createBuffer(channels, length, sampleRate);
 | 
						|
  	var idx = (ptr >> 2)
 | 
						|
  
 | 
						|
  	// Copy audio data to buffer
 | 
						|
  	for (var i = 0; i < channels; i++) {
 | 
						|
  		var offs = idx + length * i;
 | 
						|
  		var copyToChannel = buffer['copyToChannel'] || function (source, channelNumber, startInChannel) {
 | 
						|
  			// Shim for copyToChannel on browsers which don't support it like Safari.
 | 
						|
  			var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0)));
 | 
						|
  			this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0);
 | 
						|
  		};
 | 
						|
  		copyToChannel.apply(buffer, [HEAPF32.subarray(offs, offs + length), i, 0]);
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	return jsAudioCreateUncompressedSoundClip(buffer, false);
 | 
						|
  }
 | 
						|
  
 | 
						|
  function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return 0;
 | 
						|
  
 | 
						|
  	var sound = jsAudioCreateUncompressedSoundClipFromPCM(channels, length, sampleRate, ptr);
 | 
						|
  
 | 
						|
  	WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound;
 | 
						|
  	return WEBAudio.audioInstanceIdCounter;
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	// stop sound clip which is currently playing in the channel.
 | 
						|
  	_JS_Sound_Stop(channelInstance, 0);
 | 
						|
  
 | 
						|
  	var soundClip = WEBAudio.audioInstances[bufferInstance];
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  
 | 
						|
  	if (!soundClip) {
 | 
						|
  		console.log("Trying to play sound which is not loaded.");
 | 
						|
  		return;
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	try {
 | 
						|
  		if (WEBAudio.contextIsRunning) {
 | 
						|
  			channel.playSoundClip(soundClip, WEBAudio.audioContext.currentTime + delay, offset);
 | 
						|
  		} else {
 | 
						|
  			WEBAudio.soundsPendingContextResume.push({
 | 
						|
  				channel: channel,
 | 
						|
  				clip: soundClip,
 | 
						|
  				startTime: WEBAudio.audioContext.currentTime + delay,
 | 
						|
  				offset: offset
 | 
						|
  			});
 | 
						|
  		}
 | 
						|
  	} catch (e) {
 | 
						|
  		console.error("playSoundClip error. Exception: " + e);
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_ReleaseInstance(instance) {
 | 
						|
  	var object = WEBAudio.audioInstances[instance];
 | 
						|
  	if (object) {
 | 
						|
  		object.release();
 | 
						|
  	}
 | 
						|
  
 | 
						|
  	// Let the GC free up the audio object.
 | 
						|
  	delete WEBAudio.audioInstances[instance];
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_ResumeIfNeeded()
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	if (WEBAudio.audioContext.state === 'suspended')
 | 
						|
  		WEBAudio.audioContext.resume().catch(function (error) {
 | 
						|
  			console.warn("Could not resume audio context. Exception: " + error);
 | 
						|
  		});
 | 
						|
  
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_Set3D(channelInstance, spatialBlendLevel)
 | 
						|
  {
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	channel.set3D(spatialBlendLevel);
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	// Web Audio uses a RHS coordinate system, Unity uses LHS, causing orientations to be flipped.
 | 
						|
  	// So we pass a negative direction here to compensate, otherwise channels will be flipped.
 | 
						|
  	x = -x;
 | 
						|
  	y = -y;
 | 
						|
  	z = -z;
 | 
						|
  
 | 
						|
  	var l = WEBAudio.audioContext.listener;
 | 
						|
  
 | 
						|
  	// Do not re-set same values here if the orientation has not changed. This avoid unpredictable performance issues in Chrome
 | 
						|
  	// and Safari Web Audio implementations.
 | 
						|
  	if (l.forwardX) {
 | 
						|
  		// Use new properties if they exist ...
 | 
						|
  		if (l.forwardX.value !== x) l.forwardX.value = x;
 | 
						|
  		if (l.forwardY.value !== y) l.forwardY.value = y;
 | 
						|
  		if (l.forwardZ.value !== z) l.forwardZ.value = z;
 | 
						|
  
 | 
						|
  		if (l.upX.value !== xUp) l.upX.value = xUp;
 | 
						|
  		if (l.upY.value !== yUp) l.upY.value = yUp;
 | 
						|
  		if (l.upZ.value !== zUp) l.upZ.value = zUp;
 | 
						|
  	} else if (l._forwardX !== x || l._forwardY !== y || l._forwardZ !== z || l._upX !== xUp || l._upY !== yUp || l._upZ !== zUp) {
 | 
						|
  		// ... and old deprecated setOrientation if new properties are not supported.
 | 
						|
  		l.setOrientation(x, y, z, xUp, yUp, zUp);
 | 
						|
  		l._forwardX = x;
 | 
						|
  		l._forwardY = y;
 | 
						|
  		l._forwardZ = z;
 | 
						|
  		l._upX = xUp;
 | 
						|
  		l._upY = yUp;
 | 
						|
  		l._upZ = zUp;
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetListenerPosition(x, y, z)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	try {
 | 
						|
  		var l = WEBAudio.audioContext.listener;
 | 
						|
  
 | 
						|
  		// Do not re-set same values here if the orientation has not changed. This avoid unpredictable performance issues in Chrome
 | 
						|
  		// and Safari Web Audio implementations.
 | 
						|
  		if (l.positionX) {
 | 
						|
  			// Use new properties if they exist ...
 | 
						|
  			if (l.positionX.value !== x) l.positionX.value = x;
 | 
						|
  			if (l.positionY.value !== y) l.positionY.value = y;
 | 
						|
  			if (l.positionZ.value !== z) l.positionZ.value = z;
 | 
						|
  		} else if (l._positionX !== x || l._positionY !== y || l._positionZ !== z) {
 | 
						|
  			// ... and old deprecated setPosition if new properties are not supported.
 | 
						|
  			l.setPosition(x, y, z);
 | 
						|
  			l._positionX = x;
 | 
						|
  			l._positionY = y;
 | 
						|
  			l._positionZ = z;
 | 
						|
  		}
 | 
						|
  	} catch (e) {
 | 
						|
  		console.error('JS_Sound_SetListenerPosition(x=' + x + ', y=' + y + ', z=' + z + ') threw an exception: ' + e);
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetLoop(channelInstance, loop)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	channel.setLoop(loop);
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	channel.setLoopPoints(loopStart, loopEnd);
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetPaused(channelInstance, paused)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	if (paused != channel.isPaused()) {
 | 
						|
  		if (paused) channel.pause();
 | 
						|
  		else channel.resume();
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetPitch(channelInstance, v)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	try {
 | 
						|
  		var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  		channel.setPitch(v);
 | 
						|
  	} catch (e) {
 | 
						|
  		console.error('JS_Sound_SetPitch(channel=' + channelInstance + ', pitch=' + v + ') threw an exception: ' + e);
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetPosition(channelInstance, x, y, z)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	channel.setPosition(x, y, z);
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_SetVolume(channelInstance, v)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	try {
 | 
						|
  		var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  		channel.setVolume(v);
 | 
						|
  	} catch (e) {
 | 
						|
  		console.error('JS_Sound_SetVolume(channel=' + channelInstance + ', volume=' + v + ') threw an exception: ' + e);
 | 
						|
  	}
 | 
						|
  }
 | 
						|
 | 
						|
  function _JS_Sound_Stop(channelInstance, delay)
 | 
						|
  {
 | 
						|
  	if (WEBAudio.audioWebEnabled == 0)
 | 
						|
  		return;
 | 
						|
  
 | 
						|
  	var channel = WEBAudio.audioInstances[channelInstance];
 | 
						|
  	channel.stop(delay);
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_SystemInfo_GetCanvasClientSize(domElementSelector, outWidth, outHeight)
 | 
						|
  	{
 | 
						|
  		var selector = UTF8ToString(domElementSelector);
 | 
						|
  		var canvas = (selector == '#canvas') ? Module['canvas'] : document.querySelector(selector);
 | 
						|
  		var w = 0, h = 0;
 | 
						|
  		if (canvas) {
 | 
						|
  			var size = canvas.getBoundingClientRect();
 | 
						|
  			w = size.width;
 | 
						|
  			h = size.height;
 | 
						|
  		}
 | 
						|
  		outWidth = (outWidth >> 3);
 | 
						|
  		outHeight = (outHeight >> 3);
 | 
						|
  		HEAPF64[outWidth] = w;
 | 
						|
  		HEAPF64[outHeight] = h;
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) 
 | 
						|
  	{
 | 
						|
  		if (buffer)
 | 
						|
  			stringToUTF8(document.URL, buffer, bufferSize);
 | 
						|
  		return lengthBytesUTF8(document.URL);
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize)
 | 
						|
  	{
 | 
						|
  		var gpuinfo = Module.SystemInfo.gpu;
 | 
						|
  		if (buffer)
 | 
						|
  			stringToUTF8(gpuinfo, buffer, bufferSize);
 | 
						|
  		return lengthBytesUTF8(gpuinfo);
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_GetMatchWebGLToCanvasSize()
 | 
						|
  	{
 | 
						|
  		// If matchWebGLToCanvasSize is not present, it is
 | 
						|
  		// same as true, to keep backwards compatibility with user page templates
 | 
						|
  		// that are not setting this field.
 | 
						|
  		return Module.matchWebGLToCanvasSize || Module.matchWebGLToCanvasSize === undefined;
 | 
						|
  	}
 | 
						|
 | 
						|
  
 | 
						|
  function _JS_SystemInfo_GetOS(buffer, bufferSize) 
 | 
						|
  	{
 | 
						|
  		var browser = Module.SystemInfo.os + " " + Module.SystemInfo.osVersion;
 | 
						|
  		if (buffer)
 | 
						|
  			stringToUTF8(browser, buffer, bufferSize);
 | 
						|
  		return lengthBytesUTF8(browser);
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_GetPreferredDevicePixelRatio()
 | 
						|
  	{
 | 
						|
  		return Module.matchWebGLToCanvasSize == false ? 1 : Module.devicePixelRatio || window.devicePixelRatio || 1;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_GetScreenSize(outWidth, outHeight)
 | 
						|
  	{
 | 
						|
  		outWidth = (outWidth >> 3);
 | 
						|
  		outHeight = (outHeight >> 3);
 | 
						|
  		HEAPF64[outWidth] = Module.SystemInfo.width;
 | 
						|
  		HEAPF64[outHeight] = Module.SystemInfo.height;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_HasAstcHdr()
 | 
						|
      {
 | 
						|
        var ext = GLctx.getExtension('WEBGL_compressed_texture_astc');
 | 
						|
        if (ext && ext.getSupportedProfiles) {
 | 
						|
          return ext.getSupportedProfiles().includes("hdr");
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
 | 
						|
  function _JS_SystemInfo_HasCursorLock() 
 | 
						|
  	{
 | 
						|
  		return Module.SystemInfo.hasCursorLock;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_HasFullscreen() 
 | 
						|
  	{
 | 
						|
  		return Module.SystemInfo.hasFullscreen;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_HasWebGL() 
 | 
						|
  	{
 | 
						|
  		return Module.SystemInfo.hasWebGL;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_SystemInfo_HasWebGPU()
 | 
						|
  	{
 | 
						|
  		return Module.SystemInfo.hasWebGPU;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_UnityEngineShouldQuit() {
 | 
						|
  	return !!Module.shouldQuit;
 | 
						|
  }
 | 
						|
 | 
						|
  var activeWebCams = {};
 | 
						|
  function _JS_WebCamVideo_GetNativeHeight(deviceId) {
 | 
						|
  		return activeWebCams[deviceId] && activeWebCams[deviceId].video.videoHeight;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_WebCamVideo_GetNativeWidth(deviceId) {
 | 
						|
  		return activeWebCams[deviceId] && activeWebCams[deviceId].video.videoWidth;
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_WebCamVideo_GrabFrame(deviceId, buffer, destWidth, destHeight) {
 | 
						|
  		var webcam = activeWebCams[deviceId];
 | 
						|
  		if (!webcam) return;
 | 
						|
  		// Do not sample a new frame if there cannot be a new video frame available for us. (we would
 | 
						|
  		// just be capturing the same pixels again, wasting performance)
 | 
						|
  		var timeNow = performance.now();
 | 
						|
  		if (timeNow < webcam.nextFrameAvailableTime) {
 | 
						|
  			return;
 | 
						|
  		}
 | 
						|
  		// Calculate when the next video frame will be available.
 | 
						|
  		webcam.nextFrameAvailableTime += webcam.frameLengthInMsecs;
 | 
						|
  		// We have lost a lot of time and missed frames? Then reset the calculation for the next frame
 | 
						|
  		// availability based on present time.
 | 
						|
  		if (webcam.nextFrameAvailableTime < timeNow) {
 | 
						|
  			webcam.nextFrameAvailableTime = timeNow + webcam.frameLengthInMsecs;
 | 
						|
  		}
 | 
						|
  		var canvas = webcam.canvas;
 | 
						|
  		if (canvas.width != destWidth || canvas.height != destHeight || !webcam.context2d) {
 | 
						|
  			canvas.width = destWidth;
 | 
						|
  			canvas.height = destHeight;
 | 
						|
  			// Chrome and Firefox bug? After resizing the canvas, the 2D context
 | 
						|
  			// needs to be reacquired or the resize does not apply.
 | 
						|
  			webcam.context2d = canvas.getContext('2d');
 | 
						|
  		}
 | 
						|
  		var context = webcam.context2d;
 | 
						|
  		context.drawImage(webcam.video, 0, 0, webcam.video.videoWidth, webcam.video.videoHeight, 0, 0, destWidth, destHeight);
 | 
						|
  		HEAPU8.set(context.getImageData(0, 0, destWidth, destHeight).data, buffer);
 | 
						|
  		return 1; // Managed to capture a frame
 | 
						|
  	}
 | 
						|
 | 
						|
  function _JS_WebGPU_SetCommandEncoder(encoder)
 | 
						|
      {
 | 
						|
          Module["WebGPU"].commandEncoder = encoder;
 | 
						|
      }
 | 
						|
 | 
						|
  function utf8(ptr) {
 | 
						|
      return UTF8ToString(ptr);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function wgpu_checked_shift(ptr, shift) {
 | 
						|
      assert(((ptr >>> shift) << shift) >>> 0 == (ptr >>> 0));
 | 
						|
      return ptr >>> shift;
 | 
						|
    }
 | 
						|
  var wgpu = {};
 | 
						|
  function _JS_WebGPU_Setup(adapter, device)
 | 
						|
      {
 | 
						|
          Module["WebGPU"] = {};
 | 
						|
          Module["WebGPU"].adapter = wgpu[adapter];
 | 
						|
          Module["WebGPU"].device = wgpu[device];
 | 
						|
      }
 | 
						|
 | 
						|
  function _JS_WebPlayer_FinishInitialization() {
 | 
						|
  		Module.WebPlayer.PlayerIsInitialized();
 | 
						|
  	}
 | 
						|
 | 
						|
  function ___assert_fail(condition, filename, line, func) {
 | 
						|
      abort(`Assertion failed: ${UTF8ToString(condition)}, at: ` + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']);
 | 
						|
    }
 | 
						|
 | 
						|
  var exceptionCaught =  [];
 | 
						|
  
 | 
						|
  
 | 
						|
  var uncaughtExceptionCount = 0;
 | 
						|
  function ___cxa_begin_catch(ptr) {
 | 
						|
      var info = new ExceptionInfo(ptr);
 | 
						|
      if (!info.get_caught()) {
 | 
						|
        info.set_caught(true);
 | 
						|
        uncaughtExceptionCount--;
 | 
						|
      }
 | 
						|
      info.set_rethrown(false);
 | 
						|
      exceptionCaught.push(info);
 | 
						|
      ___cxa_increment_exception_refcount(info.excPtr);
 | 
						|
      return info.get_exception_ptr();
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var exceptionLast = 0;
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___cxa_end_catch() {
 | 
						|
      // Clear state flag.
 | 
						|
      _setThrew(0);
 | 
						|
      assert(exceptionCaught.length > 0);
 | 
						|
      // Call destructor if one is registered then clear it.
 | 
						|
      var info = exceptionCaught.pop();
 | 
						|
  
 | 
						|
      ___cxa_decrement_exception_refcount(info.excPtr);
 | 
						|
      exceptionLast = 0; // XXX in decRef?
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  /** @constructor */
 | 
						|
  function ExceptionInfo(excPtr) {
 | 
						|
      this.excPtr = excPtr;
 | 
						|
      this.ptr = excPtr - 24;
 | 
						|
  
 | 
						|
      this.set_type = function(type) {
 | 
						|
        HEAPU32[(((this.ptr)+(4))>>2)] = type;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.get_type = function() {
 | 
						|
        return HEAPU32[(((this.ptr)+(4))>>2)];
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.set_destructor = function(destructor) {
 | 
						|
        HEAPU32[(((this.ptr)+(8))>>2)] = destructor;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.get_destructor = function() {
 | 
						|
        return HEAPU32[(((this.ptr)+(8))>>2)];
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.set_caught = function (caught) {
 | 
						|
        caught = caught ? 1 : 0;
 | 
						|
        HEAP8[(((this.ptr)+(12))>>0)] = caught;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.get_caught = function () {
 | 
						|
        return HEAP8[(((this.ptr)+(12))>>0)] != 0;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.set_rethrown = function (rethrown) {
 | 
						|
        rethrown = rethrown ? 1 : 0;
 | 
						|
        HEAP8[(((this.ptr)+(13))>>0)] = rethrown;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.get_rethrown = function () {
 | 
						|
        return HEAP8[(((this.ptr)+(13))>>0)] != 0;
 | 
						|
      };
 | 
						|
  
 | 
						|
      // Initialize native structure fields. Should be called once after allocated.
 | 
						|
      this.init = function(type, destructor) {
 | 
						|
        this.set_adjusted_ptr(0);
 | 
						|
        this.set_type(type);
 | 
						|
        this.set_destructor(destructor);
 | 
						|
      }
 | 
						|
  
 | 
						|
      this.set_adjusted_ptr = function(adjustedPtr) {
 | 
						|
        HEAPU32[(((this.ptr)+(16))>>2)] = adjustedPtr;
 | 
						|
      };
 | 
						|
  
 | 
						|
      this.get_adjusted_ptr = function() {
 | 
						|
        return HEAPU32[(((this.ptr)+(16))>>2)];
 | 
						|
      };
 | 
						|
  
 | 
						|
      // Get pointer which is expected to be received by catch clause in C++ code. It may be adjusted
 | 
						|
      // when the pointer is casted to some of the exception object base classes (e.g. when virtual
 | 
						|
      // inheritance is used). When a pointer is thrown this method should return the thrown pointer
 | 
						|
      // itself.
 | 
						|
      this.get_exception_ptr = function() {
 | 
						|
        // Work around a fastcomp bug, this code is still included for some reason in a build without
 | 
						|
        // exceptions support.
 | 
						|
        var isPointer = ___cxa_is_pointer_type(this.get_type());
 | 
						|
        if (isPointer) {
 | 
						|
          return HEAPU32[((this.excPtr)>>2)];
 | 
						|
        }
 | 
						|
        var adjusted = this.get_adjusted_ptr();
 | 
						|
        if (adjusted !== 0) return adjusted;
 | 
						|
        return this.excPtr;
 | 
						|
      };
 | 
						|
    }
 | 
						|
  
 | 
						|
  function ___resumeException(ptr) {
 | 
						|
      if (!exceptionLast) { 
 | 
						|
        exceptionLast = new CppException(ptr);
 | 
						|
      }
 | 
						|
      throw exceptionLast;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @suppress {duplicate } */
 | 
						|
  function ___cxa_find_matching_catch() {
 | 
						|
      // Here we use explicit calls to `ptrToIdx`/`idxToPtr` rather then using the
 | 
						|
      // `__sig` attribute to perform these automatically.  This is because the
 | 
						|
      // `__sig` wrapper uses arrow function notation, which is not compatible
 | 
						|
      // with the use of `arguments` in this function.
 | 
						|
      var thrown =
 | 
						|
        exceptionLast && exceptionLast.excPtr;
 | 
						|
      if (!thrown) {
 | 
						|
        // just pass through the null ptr
 | 
						|
        setTempRet0(0);
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
      var info = new ExceptionInfo(thrown);
 | 
						|
      info.set_adjusted_ptr(thrown);
 | 
						|
      var thrownType = info.get_type();
 | 
						|
      if (!thrownType) {
 | 
						|
        // just pass through the thrown ptr
 | 
						|
        setTempRet0(0);
 | 
						|
        return thrown;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // can_catch receives a **, add indirection
 | 
						|
      // The different catch blocks are denoted by different types.
 | 
						|
      // Due to inheritance, those types may not precisely match the
 | 
						|
      // type of the thrown object. Find one which matches, and
 | 
						|
      // return the type of the catch block which should be called.
 | 
						|
      for (var i = 0; i < arguments.length; i++) {
 | 
						|
        var caughtType = arguments[i];
 | 
						|
  
 | 
						|
        if (caughtType === 0 || caughtType === thrownType) {
 | 
						|
          // Catch all clause matched or exactly the same type is caught
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        var adjusted_ptr_addr = info.ptr + 16;
 | 
						|
        if (___cxa_can_catch(caughtType, thrownType, adjusted_ptr_addr)) {
 | 
						|
          setTempRet0(caughtType);
 | 
						|
          return thrown;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      setTempRet0(thrownType);
 | 
						|
      return thrown;
 | 
						|
    }
 | 
						|
  var ___cxa_find_matching_catch_2 = ___cxa_find_matching_catch;
 | 
						|
 | 
						|
  var ___cxa_find_matching_catch_3 = ___cxa_find_matching_catch;
 | 
						|
 | 
						|
  var ___cxa_find_matching_catch_4 = ___cxa_find_matching_catch;
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___cxa_rethrow() {
 | 
						|
      var info = exceptionCaught.pop();
 | 
						|
      if (!info) {
 | 
						|
        abort('no exception to throw');
 | 
						|
      }
 | 
						|
      var ptr = info.excPtr;
 | 
						|
      if (!info.get_rethrown()) {
 | 
						|
        // Only pop if the corresponding push was through rethrow_primary_exception
 | 
						|
        exceptionCaught.push(info);
 | 
						|
        info.set_rethrown(true);
 | 
						|
        info.set_caught(false);
 | 
						|
        uncaughtExceptionCount++;
 | 
						|
      }
 | 
						|
      exceptionLast = new CppException(ptr);
 | 
						|
      throw exceptionLast;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___cxa_throw(ptr, type, destructor) {
 | 
						|
      var info = new ExceptionInfo(ptr);
 | 
						|
      // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception.
 | 
						|
      info.init(type, destructor);
 | 
						|
      exceptionLast = new CppException(ptr);
 | 
						|
      uncaughtExceptionCount++;
 | 
						|
      throw exceptionLast;
 | 
						|
    }
 | 
						|
 | 
						|
  function ___cxa_uncaught_exceptions() {
 | 
						|
      return uncaughtExceptionCount;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  function ___syscall__newselect(nfds, readfds, writefds, exceptfds, timeout) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      // readfds are supported,
 | 
						|
      // writefds checks socket open status
 | 
						|
      // exceptfds not supported
 | 
						|
      // timeout is always 0 - fully async
 | 
						|
      assert(nfds <= 64, 'nfds must be less than or equal to 64');  // fd sets have 64 bits // TODO: this could be 1024 based on current musl headers
 | 
						|
      assert(!exceptfds, 'exceptfds not supported');
 | 
						|
  
 | 
						|
      var total = 0;
 | 
						|
  
 | 
						|
      var srcReadLow = (readfds ? HEAP32[((readfds)>>2)] : 0),
 | 
						|
          srcReadHigh = (readfds ? HEAP32[(((readfds)+(4))>>2)] : 0);
 | 
						|
      var srcWriteLow = (writefds ? HEAP32[((writefds)>>2)] : 0),
 | 
						|
          srcWriteHigh = (writefds ? HEAP32[(((writefds)+(4))>>2)] : 0);
 | 
						|
      var srcExceptLow = (exceptfds ? HEAP32[((exceptfds)>>2)] : 0),
 | 
						|
          srcExceptHigh = (exceptfds ? HEAP32[(((exceptfds)+(4))>>2)] : 0);
 | 
						|
  
 | 
						|
      var dstReadLow = 0,
 | 
						|
          dstReadHigh = 0;
 | 
						|
      var dstWriteLow = 0,
 | 
						|
          dstWriteHigh = 0;
 | 
						|
      var dstExceptLow = 0,
 | 
						|
          dstExceptHigh = 0;
 | 
						|
  
 | 
						|
      var allLow = (readfds ? HEAP32[((readfds)>>2)] : 0) |
 | 
						|
                   (writefds ? HEAP32[((writefds)>>2)] : 0) |
 | 
						|
                   (exceptfds ? HEAP32[((exceptfds)>>2)] : 0);
 | 
						|
      var allHigh = (readfds ? HEAP32[(((readfds)+(4))>>2)] : 0) |
 | 
						|
                    (writefds ? HEAP32[(((writefds)+(4))>>2)] : 0) |
 | 
						|
                    (exceptfds ? HEAP32[(((exceptfds)+(4))>>2)] : 0);
 | 
						|
  
 | 
						|
      var check = function(fd, low, high, val) {
 | 
						|
        return (fd < 32 ? (low & val) : (high & val));
 | 
						|
      };
 | 
						|
  
 | 
						|
      for (var fd = 0; fd < nfds; fd++) {
 | 
						|
        var mask = 1 << (fd % 32);
 | 
						|
        if (!(check(fd, allLow, allHigh, mask))) {
 | 
						|
          continue;  // index isn't in the set
 | 
						|
        }
 | 
						|
  
 | 
						|
        var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
  
 | 
						|
        var flags = SYSCALLS.DEFAULT_POLLMASK;
 | 
						|
  
 | 
						|
        if (stream.stream_ops.poll) {
 | 
						|
          flags = stream.stream_ops.poll(stream);
 | 
						|
        }
 | 
						|
  
 | 
						|
        if ((flags & 1) && check(fd, srcReadLow, srcReadHigh, mask)) {
 | 
						|
          fd < 32 ? (dstReadLow = dstReadLow | mask) : (dstReadHigh = dstReadHigh | mask);
 | 
						|
          total++;
 | 
						|
        }
 | 
						|
        if ((flags & 4) && check(fd, srcWriteLow, srcWriteHigh, mask)) {
 | 
						|
          fd < 32 ? (dstWriteLow = dstWriteLow | mask) : (dstWriteHigh = dstWriteHigh | mask);
 | 
						|
          total++;
 | 
						|
        }
 | 
						|
        if ((flags & 2) && check(fd, srcExceptLow, srcExceptHigh, mask)) {
 | 
						|
          fd < 32 ? (dstExceptLow = dstExceptLow | mask) : (dstExceptHigh = dstExceptHigh | mask);
 | 
						|
          total++;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (readfds) {
 | 
						|
        HEAP32[((readfds)>>2)] = dstReadLow;
 | 
						|
        HEAP32[(((readfds)+(4))>>2)] = dstReadHigh;
 | 
						|
      }
 | 
						|
      if (writefds) {
 | 
						|
        HEAP32[((writefds)>>2)] = dstWriteLow;
 | 
						|
        HEAP32[(((writefds)+(4))>>2)] = dstWriteHigh;
 | 
						|
      }
 | 
						|
      if (exceptfds) {
 | 
						|
        HEAP32[((exceptfds)>>2)] = dstExceptLow;
 | 
						|
        HEAP32[(((exceptfds)+(4))>>2)] = dstExceptHigh;
 | 
						|
      }
 | 
						|
  
 | 
						|
      return total;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  var SOCKFS = {mount:function(mount) {
 | 
						|
        // If Module['websocket'] has already been defined (e.g. for configuring
 | 
						|
        // the subprotocol/url) use that, if not initialise it to a new object.
 | 
						|
        Module['websocket'] = (Module['websocket'] &&
 | 
						|
                               ('object' === typeof Module['websocket'])) ? Module['websocket'] : {};
 | 
						|
  
 | 
						|
        // Add the Event registration mechanism to the exported websocket configuration
 | 
						|
        // object so we can register network callbacks from native JavaScript too.
 | 
						|
        // For more documentation see system/include/emscripten/emscripten.h
 | 
						|
        Module['websocket']._callbacks = {};
 | 
						|
        Module['websocket']['on'] = /** @this{Object} */ function(event, callback) {
 | 
						|
          if ('function' === typeof callback) {
 | 
						|
            this._callbacks[event] = callback;
 | 
						|
          }
 | 
						|
          return this;
 | 
						|
        };
 | 
						|
  
 | 
						|
        Module['websocket'].emit = /** @this{Object} */ function(event, param) {
 | 
						|
          if ('function' === typeof this._callbacks[event]) {
 | 
						|
            this._callbacks[event].call(this, param);
 | 
						|
          }
 | 
						|
        };
 | 
						|
  
 | 
						|
        // If debug is enabled register simple default logging callbacks for each Event.
 | 
						|
  
 | 
						|
        return FS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
 | 
						|
      },createSocket:function(family, type, protocol) {
 | 
						|
        type &= ~526336; // Some applications may pass it; it makes no sense for a single process.
 | 
						|
        var streaming = type == 1;
 | 
						|
        if (streaming && protocol && protocol != 6) {
 | 
						|
          throw new FS.ErrnoError(66); // if SOCK_STREAM, must be tcp or 0.
 | 
						|
        }
 | 
						|
  
 | 
						|
        // create our internal socket structure
 | 
						|
        var sock = {
 | 
						|
          family: family,
 | 
						|
          type: type,
 | 
						|
          protocol: protocol,
 | 
						|
          server: null,
 | 
						|
          error: null, // Used in getsockopt for SOL_SOCKET/SO_ERROR test
 | 
						|
          peers: {},
 | 
						|
          pending: [],
 | 
						|
          recv_queue: [],
 | 
						|
          sock_ops: SOCKFS.websocket_sock_ops
 | 
						|
        };
 | 
						|
  
 | 
						|
        // create the filesystem node to store the socket structure
 | 
						|
        var name = SOCKFS.nextname();
 | 
						|
        var node = FS.createNode(SOCKFS.root, name, 49152, 0);
 | 
						|
        node.sock = sock;
 | 
						|
  
 | 
						|
        // and the wrapping stream that enables library functions such
 | 
						|
        // as read and write to indirectly interact with the socket
 | 
						|
        var stream = FS.createStream({
 | 
						|
          path: name,
 | 
						|
          node: node,
 | 
						|
          flags: 2,
 | 
						|
          seekable: false,
 | 
						|
          stream_ops: SOCKFS.stream_ops
 | 
						|
        });
 | 
						|
  
 | 
						|
        // map the new stream to the socket structure (sockets have a 1:1
 | 
						|
        // relationship with a stream)
 | 
						|
        sock.stream = stream;
 | 
						|
  
 | 
						|
        return sock;
 | 
						|
      },getSocket:function(fd) {
 | 
						|
        var stream = FS.getStream(fd);
 | 
						|
        if (!stream || !FS.isSocket(stream.node.mode)) {
 | 
						|
          return null;
 | 
						|
        }
 | 
						|
        return stream.node.sock;
 | 
						|
      },stream_ops:{poll:function(stream) {
 | 
						|
          var sock = stream.node.sock;
 | 
						|
          return sock.sock_ops.poll(sock);
 | 
						|
        },ioctl:function(stream, request, varargs) {
 | 
						|
          var sock = stream.node.sock;
 | 
						|
          return sock.sock_ops.ioctl(sock, request, varargs);
 | 
						|
        },read:function(stream, buffer, offset, length, position /* ignored */) {
 | 
						|
          var sock = stream.node.sock;
 | 
						|
          var msg = sock.sock_ops.recvmsg(sock, length);
 | 
						|
          if (!msg) {
 | 
						|
            // socket is closed
 | 
						|
            return 0;
 | 
						|
          }
 | 
						|
          buffer.set(msg.buffer, offset);
 | 
						|
          return msg.buffer.length;
 | 
						|
        },write:function(stream, buffer, offset, length, position /* ignored */) {
 | 
						|
          var sock = stream.node.sock;
 | 
						|
          return sock.sock_ops.sendmsg(sock, buffer, offset, length);
 | 
						|
        },close:function(stream) {
 | 
						|
          var sock = stream.node.sock;
 | 
						|
          sock.sock_ops.close(sock);
 | 
						|
        }},nextname:function() {
 | 
						|
        if (!SOCKFS.nextname.current) {
 | 
						|
          SOCKFS.nextname.current = 0;
 | 
						|
        }
 | 
						|
        return 'socket[' + (SOCKFS.nextname.current++) + ']';
 | 
						|
      },websocket_sock_ops:{createPeer:function(sock, addr, port) {
 | 
						|
          var ws;
 | 
						|
  
 | 
						|
          if (typeof addr == 'object') {
 | 
						|
            ws = addr;
 | 
						|
            addr = null;
 | 
						|
            port = null;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (ws) {
 | 
						|
            // for sockets that've already connected (e.g. we're the server)
 | 
						|
            // we can inspect the _socket property for the address
 | 
						|
            if (ws._socket) {
 | 
						|
              addr = ws._socket.remoteAddress;
 | 
						|
              port = ws._socket.remotePort;
 | 
						|
            }
 | 
						|
            // if we're just now initializing a connection to the remote,
 | 
						|
            // inspect the url property
 | 
						|
            else {
 | 
						|
              var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url);
 | 
						|
              if (!result) {
 | 
						|
                throw new Error('WebSocket URL must be in the format ws(s)://address:port');
 | 
						|
              }
 | 
						|
              addr = result[1];
 | 
						|
              port = parseInt(result[2], 10);
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            // create the actual websocket object and connect
 | 
						|
            try {
 | 
						|
              // runtimeConfig gets set to true if WebSocket runtime configuration is available.
 | 
						|
              var runtimeConfig = (Module['websocket'] && ('object' === typeof Module['websocket']));
 | 
						|
  
 | 
						|
              // The default value is 'ws://' the replace is needed because the compiler replaces '//' comments with '#'
 | 
						|
              // comments without checking context, so we'd end up with ws:#, the replace swaps the '#' for '//' again.
 | 
						|
              var url = 'ws:#'.replace('#', '//');
 | 
						|
  
 | 
						|
              if (runtimeConfig) {
 | 
						|
                if ('string' === typeof Module['websocket']['url']) {
 | 
						|
                  url = Module['websocket']['url']; // Fetch runtime WebSocket URL config.
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              if (url === 'ws://' || url === 'wss://') { // Is the supplied URL config just a prefix, if so complete it.
 | 
						|
                var parts = addr.split('/');
 | 
						|
                url = url + parts[0] + ":" + port + "/" + parts.slice(1).join('/');
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Make the WebSocket subprotocol (Sec-WebSocket-Protocol) default to binary if no configuration is set.
 | 
						|
              var subProtocols = 'binary'; // The default value is 'binary'
 | 
						|
  
 | 
						|
              if (runtimeConfig) {
 | 
						|
                if ('string' === typeof Module['websocket']['subprotocol']) {
 | 
						|
                  subProtocols = Module['websocket']['subprotocol']; // Fetch runtime WebSocket subprotocol config.
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // The default WebSocket options
 | 
						|
              var opts = undefined;
 | 
						|
  
 | 
						|
              if (subProtocols !== 'null') {
 | 
						|
                // The regex trims the string (removes spaces at the beginning and end, then splits the string by
 | 
						|
                // <any space>,<any space> into an Array. Whitespace removal is important for Websockify and ws.
 | 
						|
                subProtocols = subProtocols.replace(/^ +| +$/g,"").split(/ *, */);
 | 
						|
  
 | 
						|
                opts = subProtocols;
 | 
						|
              }
 | 
						|
  
 | 
						|
              // some webservers (azure) does not support subprotocol header
 | 
						|
              if (runtimeConfig && null === Module['websocket']['subprotocol']) {
 | 
						|
                subProtocols = 'null';
 | 
						|
                opts = undefined;
 | 
						|
              }
 | 
						|
  
 | 
						|
              // If node we use the ws library.
 | 
						|
              var WebSocketConstructor;
 | 
						|
              {
 | 
						|
                WebSocketConstructor = WebSocket;
 | 
						|
              }
 | 
						|
              ws = new WebSocketConstructor(url, opts);
 | 
						|
              ws.binaryType = 'arraybuffer';
 | 
						|
            } catch (e) {
 | 
						|
              throw new FS.ErrnoError(23);
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          var peer = {
 | 
						|
            addr: addr,
 | 
						|
            port: port,
 | 
						|
            socket: ws,
 | 
						|
            msg_send_queue: []
 | 
						|
          };
 | 
						|
  
 | 
						|
          SOCKFS.websocket_sock_ops.addPeer(sock, peer);
 | 
						|
          SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer);
 | 
						|
  
 | 
						|
          // if this is a bound dgram socket, send the port number first to allow
 | 
						|
          // us to override the ephemeral port reported to us by remotePort on the
 | 
						|
          // remote end.
 | 
						|
          if (sock.type === 2 && typeof sock.sport != 'undefined') {
 | 
						|
            peer.msg_send_queue.push(new Uint8Array([
 | 
						|
                255, 255, 255, 255,
 | 
						|
                'p'.charCodeAt(0), 'o'.charCodeAt(0), 'r'.charCodeAt(0), 't'.charCodeAt(0),
 | 
						|
                ((sock.sport & 0xff00) >> 8) , (sock.sport & 0xff)
 | 
						|
            ]));
 | 
						|
          }
 | 
						|
  
 | 
						|
          return peer;
 | 
						|
        },getPeer:function(sock, addr, port) {
 | 
						|
          return sock.peers[addr + ':' + port];
 | 
						|
        },addPeer:function(sock, peer) {
 | 
						|
          sock.peers[peer.addr + ':' + peer.port] = peer;
 | 
						|
        },removePeer:function(sock, peer) {
 | 
						|
          delete sock.peers[peer.addr + ':' + peer.port];
 | 
						|
        },handlePeerEvents:function(sock, peer) {
 | 
						|
          var first = true;
 | 
						|
  
 | 
						|
          var handleOpen = function () {
 | 
						|
  
 | 
						|
            Module['websocket'].emit('open', sock.stream.fd);
 | 
						|
  
 | 
						|
            try {
 | 
						|
              var queued = peer.msg_send_queue.shift();
 | 
						|
              while (queued) {
 | 
						|
                console.error('peer.socket.send(queued)');
 | 
						|
                peer.socket.send(queued);
 | 
						|
                queued = peer.msg_send_queue.shift();
 | 
						|
              }
 | 
						|
            } catch (e) {
 | 
						|
              // not much we can do here in the way of proper error handling as we've already
 | 
						|
              // lied and said this data was sent. shut it down.
 | 
						|
              peer.socket.close();
 | 
						|
            }
 | 
						|
          };
 | 
						|
  
 | 
						|
          function handleMessage(data) {
 | 
						|
            if (typeof data == 'string') {
 | 
						|
              var encoder = new TextEncoder(); // should be utf-8
 | 
						|
              data = encoder.encode(data); // make a typed array from the string
 | 
						|
            } else {
 | 
						|
              assert(data.byteLength !== undefined); // must receive an ArrayBuffer
 | 
						|
              if (data.byteLength == 0) {
 | 
						|
                // An empty ArrayBuffer will emit a pseudo disconnect event
 | 
						|
                // as recv/recvmsg will return zero which indicates that a socket
 | 
						|
                // has performed a shutdown although the connection has not been disconnected yet.
 | 
						|
                return;
 | 
						|
              }
 | 
						|
              data = new Uint8Array(data); // make a typed array view on the array buffer
 | 
						|
            }
 | 
						|
  
 | 
						|
            // if this is the port message, override the peer's port with it
 | 
						|
            var wasfirst = first;
 | 
						|
            first = false;
 | 
						|
            if (wasfirst &&
 | 
						|
                data.length === 10 &&
 | 
						|
                data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 &&
 | 
						|
                data[4] === 'p'.charCodeAt(0) && data[5] === 'o'.charCodeAt(0) && data[6] === 'r'.charCodeAt(0) && data[7] === 't'.charCodeAt(0)) {
 | 
						|
              // update the peer's port and it's key in the peer map
 | 
						|
              var newport = ((data[8] << 8) | data[9]);
 | 
						|
              SOCKFS.websocket_sock_ops.removePeer(sock, peer);
 | 
						|
              peer.port = newport;
 | 
						|
              SOCKFS.websocket_sock_ops.addPeer(sock, peer);
 | 
						|
              return;
 | 
						|
            }
 | 
						|
  
 | 
						|
            sock.recv_queue.push({ addr: peer.addr, port: peer.port, data: data });
 | 
						|
            Module['websocket'].emit('message', sock.stream.fd);
 | 
						|
          };
 | 
						|
  
 | 
						|
          if (ENVIRONMENT_IS_NODE) {
 | 
						|
            peer.socket.on('open', handleOpen);
 | 
						|
            peer.socket.on('message', function(data, isBinary) {
 | 
						|
              if (!isBinary) {
 | 
						|
                return;
 | 
						|
              }
 | 
						|
              handleMessage((new Uint8Array(data)).buffer); // copy from node Buffer -> ArrayBuffer
 | 
						|
            });
 | 
						|
            peer.socket.on('close', function() {
 | 
						|
              Module['websocket'].emit('close', sock.stream.fd);
 | 
						|
            });
 | 
						|
            peer.socket.on('error', function(error) {
 | 
						|
              // Although the ws library may pass errors that may be more descriptive than
 | 
						|
              // ECONNREFUSED they are not necessarily the expected error code e.g.
 | 
						|
              // ENOTFOUND on getaddrinfo seems to be node.js specific, so using ECONNREFUSED
 | 
						|
              // is still probably the most useful thing to do.
 | 
						|
              sock.error = 14; // Used in getsockopt for SOL_SOCKET/SO_ERROR test.
 | 
						|
              Module['websocket'].emit('error', [sock.stream.fd, sock.error, 'ECONNREFUSED: Connection refused']);
 | 
						|
              // don't throw
 | 
						|
            });
 | 
						|
          } else {
 | 
						|
            peer.socket.onopen = handleOpen;
 | 
						|
            peer.socket.onclose = function() {
 | 
						|
              Module['websocket'].emit('close', sock.stream.fd);
 | 
						|
            };
 | 
						|
            peer.socket.onmessage = function peer_socket_onmessage(event) {
 | 
						|
              handleMessage(event.data);
 | 
						|
            };
 | 
						|
            peer.socket.onerror = function(error) {
 | 
						|
              // The WebSocket spec only allows a 'simple event' to be thrown on error,
 | 
						|
              // so we only really know as much as ECONNREFUSED.
 | 
						|
              sock.error = 14; // Used in getsockopt for SOL_SOCKET/SO_ERROR test.
 | 
						|
              Module['websocket'].emit('error', [sock.stream.fd, sock.error, 'ECONNREFUSED: Connection refused']);
 | 
						|
            };
 | 
						|
          }
 | 
						|
        },poll:function(sock) {
 | 
						|
          if (sock.type === 1 && sock.server) {
 | 
						|
            // listen sockets should only say they're available for reading
 | 
						|
            // if there are pending clients.
 | 
						|
            return sock.pending.length ? (64 | 1) : 0;
 | 
						|
          }
 | 
						|
  
 | 
						|
          var mask = 0;
 | 
						|
          var dest = sock.type === 1 ?  // we only care about the socket state for connection-based sockets
 | 
						|
            SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) :
 | 
						|
            null;
 | 
						|
  
 | 
						|
          if (sock.recv_queue.length ||
 | 
						|
              !dest ||  // connection-less sockets are always ready to read
 | 
						|
              (dest && dest.socket.readyState === dest.socket.CLOSING) ||
 | 
						|
              (dest && dest.socket.readyState === dest.socket.CLOSED)) {  // let recv return 0 once closed
 | 
						|
            mask |= (64 | 1);
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (!dest ||  // connection-less sockets are always ready to write
 | 
						|
              (dest && dest.socket.readyState === dest.socket.OPEN)) {
 | 
						|
            mask |= 4;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if ((dest && dest.socket.readyState === dest.socket.CLOSING) ||
 | 
						|
              (dest && dest.socket.readyState === dest.socket.CLOSED)) {
 | 
						|
            mask |= 16;
 | 
						|
          }
 | 
						|
  
 | 
						|
          return mask;
 | 
						|
        },ioctl:function(sock, request, arg) {
 | 
						|
          switch (request) {
 | 
						|
            case 21531:
 | 
						|
              var bytes = 0;
 | 
						|
              if (sock.recv_queue.length) {
 | 
						|
                bytes = sock.recv_queue[0].data.length;
 | 
						|
              }
 | 
						|
              HEAP32[((arg)>>2)] = bytes;
 | 
						|
              return 0;
 | 
						|
            default:
 | 
						|
              return 28;
 | 
						|
          }
 | 
						|
        },close:function(sock) {
 | 
						|
          // if we've spawned a listen server, close it
 | 
						|
          if (sock.server) {
 | 
						|
            try {
 | 
						|
              sock.server.close();
 | 
						|
            } catch (e) {
 | 
						|
            }
 | 
						|
            sock.server = null;
 | 
						|
          }
 | 
						|
          // close any peer connections
 | 
						|
          var peers = Object.keys(sock.peers);
 | 
						|
          for (var i = 0; i < peers.length; i++) {
 | 
						|
            var peer = sock.peers[peers[i]];
 | 
						|
            try {
 | 
						|
              peer.socket.close();
 | 
						|
            } catch (e) {
 | 
						|
            }
 | 
						|
            SOCKFS.websocket_sock_ops.removePeer(sock, peer);
 | 
						|
          }
 | 
						|
          return 0;
 | 
						|
        },bind:function(sock, addr, port) {
 | 
						|
          if (typeof sock.saddr != 'undefined' || typeof sock.sport != 'undefined') {
 | 
						|
            throw new FS.ErrnoError(28);  // already bound
 | 
						|
          }
 | 
						|
          sock.saddr = addr;
 | 
						|
          sock.sport = port;
 | 
						|
          // in order to emulate dgram sockets, we need to launch a listen server when
 | 
						|
          // binding on a connection-less socket
 | 
						|
          // note: this is only required on the server side
 | 
						|
          if (sock.type === 2) {
 | 
						|
            // close the existing server if it exists
 | 
						|
            if (sock.server) {
 | 
						|
              sock.server.close();
 | 
						|
              sock.server = null;
 | 
						|
            }
 | 
						|
            // swallow error operation not supported error that occurs when binding in the
 | 
						|
            // browser where this isn't supported
 | 
						|
            try {
 | 
						|
              sock.sock_ops.listen(sock, 0);
 | 
						|
            } catch (e) {
 | 
						|
              if (!(e.name === 'ErrnoError')) throw e;
 | 
						|
              if (e.errno !== 138) throw e;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        },connect:function(sock, addr, port) {
 | 
						|
          if (sock.server) {
 | 
						|
            throw new FS.ErrnoError(138);
 | 
						|
          }
 | 
						|
  
 | 
						|
          // TODO autobind
 | 
						|
          // if (!sock.addr && sock.type == 2) {
 | 
						|
          // }
 | 
						|
  
 | 
						|
          // early out if we're already connected / in the middle of connecting
 | 
						|
          if (typeof sock.daddr != 'undefined' && typeof sock.dport != 'undefined') {
 | 
						|
            var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
 | 
						|
            if (dest) {
 | 
						|
              if (dest.socket.readyState === dest.socket.CONNECTING) {
 | 
						|
                throw new FS.ErrnoError(7);
 | 
						|
              } else {
 | 
						|
                throw new FS.ErrnoError(30);
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          // add the socket to our peer list and set our
 | 
						|
          // destination address / port to match
 | 
						|
          var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
 | 
						|
          sock.daddr = peer.addr;
 | 
						|
          sock.dport = peer.port;
 | 
						|
  
 | 
						|
  // Local Cherry-pick PR https://github.com/emscripten-core/emscripten/pull/22630
 | 
						|
  // to fix https://jira.unity3d.com/browse/UUM-79682 .
 | 
						|
  
 | 
						|
  // old:
 | 
						|
          // always "fail" in non-blocking mode
 | 
						|
  //        throw new FS.ErrnoError(26);
 | 
						|
  
 | 
						|
  // new:
 | 
						|
          // because we cannot synchronously block to wait for the WebSocket
 | 
						|
          // connection to complete, we return here pretending that the connection
 | 
						|
          // was a success.
 | 
						|
  
 | 
						|
        },listen:function(sock, backlog) {
 | 
						|
          if (!ENVIRONMENT_IS_NODE) {
 | 
						|
            throw new FS.ErrnoError(138);
 | 
						|
          }
 | 
						|
        },accept:function(listensock) {
 | 
						|
          if (!listensock.server || !listensock.pending.length) {
 | 
						|
            throw new FS.ErrnoError(28);
 | 
						|
          }
 | 
						|
          var newsock = listensock.pending.shift();
 | 
						|
          newsock.stream.flags = listensock.stream.flags;
 | 
						|
          return newsock;
 | 
						|
        },getname:function(sock, peer) {
 | 
						|
          var addr, port;
 | 
						|
          if (peer) {
 | 
						|
            if (sock.daddr === undefined || sock.dport === undefined) {
 | 
						|
              throw new FS.ErrnoError(53);
 | 
						|
            }
 | 
						|
            addr = sock.daddr;
 | 
						|
            port = sock.dport;
 | 
						|
          } else {
 | 
						|
            // TODO saddr and sport will be set for bind()'d UDP sockets, but what
 | 
						|
            // should we be returning for TCP sockets that've been connect()'d?
 | 
						|
            addr = sock.saddr || 0;
 | 
						|
            port = sock.sport || 0;
 | 
						|
          }
 | 
						|
          return { addr: addr, port: port };
 | 
						|
        },sendmsg:function(sock, buffer, offset, length, addr, port) {
 | 
						|
          if (sock.type === 2) {
 | 
						|
            // connection-less sockets will honor the message address,
 | 
						|
            // and otherwise fall back to the bound destination address
 | 
						|
            if (addr === undefined || port === undefined) {
 | 
						|
              addr = sock.daddr;
 | 
						|
              port = sock.dport;
 | 
						|
            }
 | 
						|
            // if there was no address to fall back to, error out
 | 
						|
            if (addr === undefined || port === undefined) {
 | 
						|
              throw new FS.ErrnoError(17);
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            // connection-based sockets will only use the bound
 | 
						|
            addr = sock.daddr;
 | 
						|
            port = sock.dport;
 | 
						|
          }
 | 
						|
  
 | 
						|
          // find the peer for the destination address
 | 
						|
          var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port);
 | 
						|
  
 | 
						|
          // early out if not connected with a connection-based socket
 | 
						|
          if (sock.type === 1) {
 | 
						|
            if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
 | 
						|
              throw new FS.ErrnoError(53);
 | 
						|
            }
 | 
						|
  
 | 
						|
  // Local Cherry-pick PR https://github.com/emscripten-core/emscripten/pull/22630
 | 
						|
  // to fix https://jira.unity3d.com/browse/UUM-79682 .
 | 
						|
  
 | 
						|
          }
 | 
						|
  
 | 
						|
          // create a copy of the incoming data to send, as the WebSocket API
 | 
						|
          // doesn't work entirely with an ArrayBufferView, it'll just send
 | 
						|
          // the entire underlying buffer
 | 
						|
          if (ArrayBuffer.isView(buffer)) {
 | 
						|
            offset += buffer.byteOffset;
 | 
						|
            buffer = buffer.buffer;
 | 
						|
          }
 | 
						|
  
 | 
						|
          var data;
 | 
						|
            data = buffer.slice(offset, offset + length);
 | 
						|
  
 | 
						|
  // XXX Emscripten cherrypicked patch for Unity 3.1.8-unity.
 | 
						|
  // After Emscripten is updated next time, this file can be deleted.
 | 
						|
  
 | 
						|
          // if we don't have a cached connectionless UDP datagram connection, or
 | 
						|
          // the TCP socket is still connecting, queue the message to be sent upon
 | 
						|
          // connect, and lie, saying the data was sent now.
 | 
						|
          if (!dest || dest.socket.readyState !== dest.socket.OPEN) {
 | 
						|
            // if we're not connected, open a new connection
 | 
						|
            if (sock.type === 2) {
 | 
						|
              if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
 | 
						|
                dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
 | 
						|
              }
 | 
						|
            }
 | 
						|
            dest.msg_send_queue.push(data);
 | 
						|
            return length;
 | 
						|
          }
 | 
						|
  
 | 
						|
          try {
 | 
						|
            // send the actual data
 | 
						|
            dest.socket.send(data);
 | 
						|
            return length;
 | 
						|
          } catch (e) {
 | 
						|
            throw new FS.ErrnoError(28);
 | 
						|
          }
 | 
						|
        },recvmsg:function(sock, length) {
 | 
						|
          // http://pubs.opengroup.org/onlinepubs/7908799/xns/recvmsg.html
 | 
						|
          if (sock.type === 1 && sock.server) {
 | 
						|
            // tcp servers should not be recv()'ing on the listen socket
 | 
						|
            throw new FS.ErrnoError(53);
 | 
						|
          }
 | 
						|
  
 | 
						|
          var queued = sock.recv_queue.shift();
 | 
						|
          if (!queued) {
 | 
						|
            if (sock.type === 1) {
 | 
						|
              var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
 | 
						|
  
 | 
						|
              if (!dest) {
 | 
						|
                // if we have a destination address but are not connected, error out
 | 
						|
                throw new FS.ErrnoError(53);
 | 
						|
              }
 | 
						|
              if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
 | 
						|
                // return null if the socket has closed
 | 
						|
                return null;
 | 
						|
              }
 | 
						|
              // else, our socket is in a valid state but truly has nothing available
 | 
						|
              throw new FS.ErrnoError(6);
 | 
						|
            }
 | 
						|
            throw new FS.ErrnoError(6);
 | 
						|
          }
 | 
						|
  
 | 
						|
          // queued.data will be an ArrayBuffer if it's unadulterated, but if it's
 | 
						|
          // requeued TCP data it'll be an ArrayBufferView
 | 
						|
          var queuedLength = queued.data.byteLength || queued.data.length;
 | 
						|
          var queuedOffset = queued.data.byteOffset || 0;
 | 
						|
          var queuedBuffer = queued.data.buffer || queued.data;
 | 
						|
          var bytesRead = Math.min(length, queuedLength);
 | 
						|
          var res = {
 | 
						|
            buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead),
 | 
						|
            addr: queued.addr,
 | 
						|
            port: queued.port
 | 
						|
          };
 | 
						|
  
 | 
						|
          // push back any unread data for TCP connections
 | 
						|
          if (sock.type === 1 && bytesRead < queuedLength) {
 | 
						|
            var bytesRemaining = queuedLength - bytesRead;
 | 
						|
            queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining);
 | 
						|
            sock.recv_queue.unshift(queued);
 | 
						|
          }
 | 
						|
  
 | 
						|
          return res;
 | 
						|
        }}};
 | 
						|
  
 | 
						|
  function getSocketFromFD(fd) {
 | 
						|
      var socket = SOCKFS.getSocket(fd);
 | 
						|
      if (!socket) throw new FS.ErrnoError(8);
 | 
						|
      return socket;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function setErrNo(value) {
 | 
						|
      HEAP32[((___errno_location())>>2)] = value;
 | 
						|
      return value;
 | 
						|
    }
 | 
						|
  var Sockets = {BUFFER_SIZE:10240,MAX_BUFFER_SIZE:10485760,nextFd:1,fds:{},nextport:1,maxport:65535,peer:null,connections:{},portmap:{},localAddr:4261412874,addrPool:[33554442,50331658,67108874,83886090,100663306,117440522,134217738,150994954,167772170,184549386,201326602,218103818,234881034]};
 | 
						|
  
 | 
						|
  function inetPton4(str) {
 | 
						|
      var b = str.split('.');
 | 
						|
      for (var i = 0; i < 4; i++) {
 | 
						|
        var tmp = Number(b[i]);
 | 
						|
        if (isNaN(tmp)) return null;
 | 
						|
        b[i] = tmp;
 | 
						|
      }
 | 
						|
      return (b[0] | (b[1] << 8) | (b[2] << 16) | (b[3] << 24)) >>> 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @suppress {checkTypes} */
 | 
						|
  function jstoi_q(str) {
 | 
						|
      return parseInt(str);
 | 
						|
    }
 | 
						|
  function inetPton6(str) {
 | 
						|
      var words;
 | 
						|
      var w, offset, z, i;
 | 
						|
      /* http://home.deds.nl/~aeron/regex/ */
 | 
						|
      var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i
 | 
						|
      var parts = [];
 | 
						|
      if (!valid6regx.test(str)) {
 | 
						|
        return null;
 | 
						|
      }
 | 
						|
      if (str === "::") {
 | 
						|
        return [0, 0, 0, 0, 0, 0, 0, 0];
 | 
						|
      }
 | 
						|
      // Z placeholder to keep track of zeros when splitting the string on ":"
 | 
						|
      if (str.startsWith("::")) {
 | 
						|
        str = str.replace("::", "Z:"); // leading zeros case
 | 
						|
      } else {
 | 
						|
        str = str.replace("::", ":Z:");
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (str.indexOf(".") > 0) {
 | 
						|
        // parse IPv4 embedded stress
 | 
						|
        str = str.replace(new RegExp('[.]', 'g'), ":");
 | 
						|
        words = str.split(":");
 | 
						|
        words[words.length-4] = jstoi_q(words[words.length-4]) + jstoi_q(words[words.length-3])*256;
 | 
						|
        words[words.length-3] = jstoi_q(words[words.length-2]) + jstoi_q(words[words.length-1])*256;
 | 
						|
        words = words.slice(0, words.length-2);
 | 
						|
      } else {
 | 
						|
        words = str.split(":");
 | 
						|
      }
 | 
						|
  
 | 
						|
      offset = 0; z = 0;
 | 
						|
      for (w=0; w < words.length; w++) {
 | 
						|
        if (typeof words[w] == 'string') {
 | 
						|
          if (words[w] === 'Z') {
 | 
						|
            // compressed zeros - write appropriate number of zero words
 | 
						|
            for (z = 0; z < (8 - words.length+1); z++) {
 | 
						|
              parts[w+z] = 0;
 | 
						|
            }
 | 
						|
            offset = z-1;
 | 
						|
          } else {
 | 
						|
            // parse hex to field to 16-bit value and write it in network byte-order
 | 
						|
            parts[w+offset] = _htons(parseInt(words[w],16));
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          // parsed IPv4 words
 | 
						|
          parts[w+offset] = words[w];
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return [
 | 
						|
        (parts[1] << 16) | parts[0],
 | 
						|
        (parts[3] << 16) | parts[2],
 | 
						|
        (parts[5] << 16) | parts[4],
 | 
						|
        (parts[7] << 16) | parts[6]
 | 
						|
      ];
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @param {number=} addrlen */
 | 
						|
  function writeSockaddr(sa, family, addr, port, addrlen) {
 | 
						|
      switch (family) {
 | 
						|
        case 2:
 | 
						|
          addr = inetPton4(addr);
 | 
						|
          zeroMemory(sa, 16);
 | 
						|
          if (addrlen) {
 | 
						|
            HEAP32[((addrlen)>>2)] = 16;
 | 
						|
          }
 | 
						|
          HEAP16[((sa)>>1)] = family;
 | 
						|
          HEAP32[(((sa)+(4))>>2)] = addr;
 | 
						|
          HEAP16[(((sa)+(2))>>1)] = _htons(port);
 | 
						|
          break;
 | 
						|
        case 10:
 | 
						|
          addr = inetPton6(addr);
 | 
						|
          zeroMemory(sa, 28);
 | 
						|
          if (addrlen) {
 | 
						|
            HEAP32[((addrlen)>>2)] = 28;
 | 
						|
          }
 | 
						|
          HEAP32[((sa)>>2)] = family;
 | 
						|
          HEAP32[(((sa)+(8))>>2)] = addr[0];
 | 
						|
          HEAP32[(((sa)+(12))>>2)] = addr[1];
 | 
						|
          HEAP32[(((sa)+(16))>>2)] = addr[2];
 | 
						|
          HEAP32[(((sa)+(20))>>2)] = addr[3];
 | 
						|
          HEAP16[(((sa)+(2))>>1)] = _htons(port);
 | 
						|
          break;
 | 
						|
        default:
 | 
						|
          return 5;
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  var DNS = {address_map:{id:1,addrs:{},names:{}},lookup_name:function (name) {
 | 
						|
        // If the name is already a valid ipv4 / ipv6 address, don't generate a fake one.
 | 
						|
        var res = inetPton4(name);
 | 
						|
        if (res !== null) {
 | 
						|
          return name;
 | 
						|
        }
 | 
						|
        res = inetPton6(name);
 | 
						|
        if (res !== null) {
 | 
						|
          return name;
 | 
						|
        }
 | 
						|
  
 | 
						|
        // See if this name is already mapped.
 | 
						|
        var addr;
 | 
						|
  
 | 
						|
        if (DNS.address_map.addrs[name]) {
 | 
						|
          addr = DNS.address_map.addrs[name];
 | 
						|
        } else {
 | 
						|
          var id = DNS.address_map.id++;
 | 
						|
          assert(id < 65535, 'exceeded max address mappings of 65535');
 | 
						|
  
 | 
						|
          addr = '172.29.' + (id & 0xff) + '.' + (id & 0xff00);
 | 
						|
  
 | 
						|
          DNS.address_map.names[addr] = name;
 | 
						|
          DNS.address_map.addrs[name] = addr;
 | 
						|
        }
 | 
						|
  
 | 
						|
        return addr;
 | 
						|
      },lookup_addr:function (addr) {
 | 
						|
        if (DNS.address_map.names[addr]) {
 | 
						|
          return DNS.address_map.names[addr];
 | 
						|
        }
 | 
						|
  
 | 
						|
        return null;
 | 
						|
      }};
 | 
						|
  
 | 
						|
  function ___syscall_accept4(fd, addr, addrlen, flags, d1, d2) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = getSocketFromFD(fd);
 | 
						|
      var newsock = sock.sock_ops.accept(sock);
 | 
						|
      if (addr) {
 | 
						|
        var errno = writeSockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport, addrlen);
 | 
						|
        assert(!errno);
 | 
						|
      }
 | 
						|
      return newsock.stream.fd;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_chmod(path, mode) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      FS.chmod(path, mode);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function inetNtop4(addr) {
 | 
						|
      return (addr & 0xff) + '.' + ((addr >> 8) & 0xff) + '.' + ((addr >> 16) & 0xff) + '.' + ((addr >> 24) & 0xff)
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function inetNtop6(ints) {
 | 
						|
      //  ref:  http://www.ietf.org/rfc/rfc2373.txt - section 2.5.4
 | 
						|
      //  Format for IPv4 compatible and mapped  128-bit IPv6 Addresses
 | 
						|
      //  128-bits are split into eight 16-bit words
 | 
						|
      //  stored in network byte order (big-endian)
 | 
						|
      //  |                80 bits               | 16 |      32 bits        |
 | 
						|
      //  +-----------------------------------------------------------------+
 | 
						|
      //  |               10 bytes               |  2 |      4 bytes        |
 | 
						|
      //  +--------------------------------------+--------------------------+
 | 
						|
      //  +               5 words                |  1 |      2 words        |
 | 
						|
      //  +--------------------------------------+--------------------------+
 | 
						|
      //  |0000..............................0000|0000|    IPv4 ADDRESS     | (compatible)
 | 
						|
      //  +--------------------------------------+----+---------------------+
 | 
						|
      //  |0000..............................0000|FFFF|    IPv4 ADDRESS     | (mapped)
 | 
						|
      //  +--------------------------------------+----+---------------------+
 | 
						|
      var str = "";
 | 
						|
      var word = 0;
 | 
						|
      var longest = 0;
 | 
						|
      var lastzero = 0;
 | 
						|
      var zstart = 0;
 | 
						|
      var len = 0;
 | 
						|
      var i = 0;
 | 
						|
      var parts = [
 | 
						|
        ints[0] & 0xffff,
 | 
						|
        (ints[0] >> 16),
 | 
						|
        ints[1] & 0xffff,
 | 
						|
        (ints[1] >> 16),
 | 
						|
        ints[2] & 0xffff,
 | 
						|
        (ints[2] >> 16),
 | 
						|
        ints[3] & 0xffff,
 | 
						|
        (ints[3] >> 16)
 | 
						|
      ];
 | 
						|
  
 | 
						|
      // Handle IPv4-compatible, IPv4-mapped, loopback and any/unspecified addresses
 | 
						|
  
 | 
						|
      var hasipv4 = true;
 | 
						|
      var v4part = "";
 | 
						|
      // check if the 10 high-order bytes are all zeros (first 5 words)
 | 
						|
      for (i = 0; i < 5; i++) {
 | 
						|
        if (parts[i] !== 0) { hasipv4 = false; break; }
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (hasipv4) {
 | 
						|
        // low-order 32-bits store an IPv4 address (bytes 13 to 16) (last 2 words)
 | 
						|
        v4part = inetNtop4(parts[6] | (parts[7] << 16));
 | 
						|
        // IPv4-mapped IPv6 address if 16-bit value (bytes 11 and 12) == 0xFFFF (6th word)
 | 
						|
        if (parts[5] === -1) {
 | 
						|
          str = "::ffff:";
 | 
						|
          str += v4part;
 | 
						|
          return str;
 | 
						|
        }
 | 
						|
        // IPv4-compatible IPv6 address if 16-bit value (bytes 11 and 12) == 0x0000 (6th word)
 | 
						|
        if (parts[5] === 0) {
 | 
						|
          str = "::";
 | 
						|
          //special case IPv6 addresses
 | 
						|
          if (v4part === "0.0.0.0") v4part = ""; // any/unspecified address
 | 
						|
          if (v4part === "0.0.0.1") v4part = "1";// loopback address
 | 
						|
          str += v4part;
 | 
						|
          return str;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Handle all other IPv6 addresses
 | 
						|
  
 | 
						|
      // first run to find the longest contiguous zero words
 | 
						|
      for (word = 0; word < 8; word++) {
 | 
						|
        if (parts[word] === 0) {
 | 
						|
          if (word - lastzero > 1) {
 | 
						|
            len = 0;
 | 
						|
          }
 | 
						|
          lastzero = word;
 | 
						|
          len++;
 | 
						|
        }
 | 
						|
        if (len > longest) {
 | 
						|
          longest = len;
 | 
						|
          zstart = word - longest + 1;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      for (word = 0; word < 8; word++) {
 | 
						|
        if (longest > 1) {
 | 
						|
          // compress contiguous zeros - to produce "::"
 | 
						|
          if (parts[word] === 0 && word >= zstart && word < (zstart + longest) ) {
 | 
						|
            if (word === zstart) {
 | 
						|
              str += ":";
 | 
						|
              if (zstart === 0) str += ":"; //leading zeros case
 | 
						|
            }
 | 
						|
            continue;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // converts 16-bit words from big-endian to little-endian before converting to hex string
 | 
						|
        str += Number(_ntohs(parts[word] & 0xffff)).toString(16);
 | 
						|
        str += word < 7 ? ":" : "";
 | 
						|
      }
 | 
						|
      return str;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function readSockaddr(sa, salen) {
 | 
						|
      // family / port offsets are common to both sockaddr_in and sockaddr_in6
 | 
						|
      var family = HEAP16[((sa)>>1)];
 | 
						|
      var port = _ntohs(HEAPU16[(((sa)+(2))>>1)]);
 | 
						|
      var addr;
 | 
						|
  
 | 
						|
      switch (family) {
 | 
						|
        case 2:
 | 
						|
          if (salen !== 16) {
 | 
						|
            return { errno: 28 };
 | 
						|
          }
 | 
						|
          addr = HEAP32[(((sa)+(4))>>2)];
 | 
						|
          addr = inetNtop4(addr);
 | 
						|
          break;
 | 
						|
        case 10:
 | 
						|
          if (salen !== 28) {
 | 
						|
            return { errno: 28 };
 | 
						|
          }
 | 
						|
          addr = [
 | 
						|
            HEAP32[(((sa)+(8))>>2)],
 | 
						|
            HEAP32[(((sa)+(12))>>2)],
 | 
						|
            HEAP32[(((sa)+(16))>>2)],
 | 
						|
            HEAP32[(((sa)+(20))>>2)]
 | 
						|
          ];
 | 
						|
          addr = inetNtop6(addr);
 | 
						|
          break;
 | 
						|
        default:
 | 
						|
          return { errno: 5 };
 | 
						|
      }
 | 
						|
  
 | 
						|
      return { family: family, addr: addr, port: port };
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @param {boolean=} allowNull */
 | 
						|
  function getSocketAddress(addrp, addrlen, allowNull) {
 | 
						|
      if (allowNull && addrp === 0) return null;
 | 
						|
      var info = readSockaddr(addrp, addrlen);
 | 
						|
      if (info.errno) throw new FS.ErrnoError(info.errno);
 | 
						|
      info.addr = DNS.lookup_addr(info.addr) || info.addr;
 | 
						|
      return info;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function ___syscall_connect(fd, addr, addrlen, d1, d2, d3) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = getSocketFromFD(fd);
 | 
						|
      var info = getSocketAddress(addr, addrlen);
 | 
						|
      sock.sock_ops.connect(sock, info.addr, info.port);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_faccessat(dirfd, path, amode, flags) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      assert(flags === 0);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path);
 | 
						|
      if (amode & ~7) {
 | 
						|
        // need a valid mode
 | 
						|
        return -28;
 | 
						|
      }
 | 
						|
      var lookup = FS.lookupPath(path, { follow: true });
 | 
						|
      var node = lookup.node;
 | 
						|
      if (!node) {
 | 
						|
        return -44;
 | 
						|
      }
 | 
						|
      var perms = '';
 | 
						|
      if (amode & 4) perms += 'r';
 | 
						|
      if (amode & 2) perms += 'w';
 | 
						|
      if (amode & 1) perms += 'x';
 | 
						|
      if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) {
 | 
						|
        return -2;
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function ___syscall_fcntl64(fd, cmd, varargs) {
 | 
						|
  SYSCALLS.varargs = varargs;
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      switch (cmd) {
 | 
						|
        case 0: {
 | 
						|
          var arg = SYSCALLS.get();
 | 
						|
          if (arg < 0) {
 | 
						|
            return -28;
 | 
						|
          }
 | 
						|
          var newStream;
 | 
						|
          newStream = FS.createStream(stream, arg);
 | 
						|
          return newStream.fd;
 | 
						|
        }
 | 
						|
        case 1:
 | 
						|
        case 2:
 | 
						|
          return 0;  // FD_CLOEXEC makes no sense for a single process.
 | 
						|
        case 3:
 | 
						|
          return stream.flags;
 | 
						|
        case 4: {
 | 
						|
          var arg = SYSCALLS.get();
 | 
						|
          stream.flags |= arg;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        case 5:
 | 
						|
        /* case 5: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ {
 | 
						|
          
 | 
						|
          var arg = SYSCALLS.get();
 | 
						|
          var offset = 0;
 | 
						|
          // We're always unlocked.
 | 
						|
          HEAP16[(((arg)+(offset))>>1)] = 2;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        case 6:
 | 
						|
        case 7:
 | 
						|
        /* case 6: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
 | 
						|
        /* case 7: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
 | 
						|
          
 | 
						|
          
 | 
						|
          return 0; // Pretend that the locking is successful.
 | 
						|
        case 16:
 | 
						|
        case 8:
 | 
						|
          return -28; // These are for sockets. We don't have them fully implemented yet.
 | 
						|
        case 9:
 | 
						|
          // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fcntl() returns that, and we set errno ourselves.
 | 
						|
          setErrNo(28);
 | 
						|
          return -1;
 | 
						|
        default: {
 | 
						|
          return -28;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_fstat64(fd, buf) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      return SYSCALLS.doStat(FS.stat, stream.path, buf);
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___syscall_getcwd(buf, size) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      if (size === 0) return -28;
 | 
						|
      var cwd = FS.cwd();
 | 
						|
      var cwdLengthInBytes = lengthBytesUTF8(cwd) + 1;
 | 
						|
      if (size < cwdLengthInBytes) return -68;
 | 
						|
      stringToUTF8(cwd, buf, size);
 | 
						|
      return cwdLengthInBytes;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function ___syscall_getdents64(fd, dirp, count) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd)
 | 
						|
      if (!stream.getdents) {
 | 
						|
        stream.getdents = FS.readdir(stream.path);
 | 
						|
      }
 | 
						|
  
 | 
						|
      var struct_size = 280;
 | 
						|
      var pos = 0;
 | 
						|
      var off = FS.llseek(stream, 0, 1);
 | 
						|
  
 | 
						|
      var idx = Math.floor(off / struct_size);
 | 
						|
  
 | 
						|
      while (idx < stream.getdents.length && pos + struct_size <= count) {
 | 
						|
        var id;
 | 
						|
        var type;
 | 
						|
        var name = stream.getdents[idx];
 | 
						|
        if (name === '.') {
 | 
						|
          id = stream.node.id;
 | 
						|
          type = 4; // DT_DIR
 | 
						|
        }
 | 
						|
        else if (name === '..') {
 | 
						|
          var lookup = FS.lookupPath(stream.path, { parent: true });
 | 
						|
          id = lookup.node.id;
 | 
						|
          type = 4; // DT_DIR
 | 
						|
        }
 | 
						|
        else {
 | 
						|
          var child = FS.lookupNode(stream.node, name);
 | 
						|
          id = child.id;
 | 
						|
          type = FS.isChrdev(child.mode) ? 2 :  // DT_CHR, character device.
 | 
						|
                 FS.isDir(child.mode) ? 4 :     // DT_DIR, directory.
 | 
						|
                 FS.isLink(child.mode) ? 10 :   // DT_LNK, symbolic link.
 | 
						|
                 8;                             // DT_REG, regular file.
 | 
						|
        }
 | 
						|
        assert(id);
 | 
						|
        (tempI64 = [id>>>0,(tempDouble=id,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[((dirp + pos)>>2)] = tempI64[0],HEAP32[(((dirp + pos)+(4))>>2)] = tempI64[1]);
 | 
						|
        (tempI64 = [(idx + 1) * struct_size>>>0,(tempDouble=(idx + 1) * struct_size,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((dirp + pos)+(8))>>2)] = tempI64[0],HEAP32[(((dirp + pos)+(12))>>2)] = tempI64[1]);
 | 
						|
        HEAP16[(((dirp + pos)+(16))>>1)] = 280;
 | 
						|
        HEAP8[(((dirp + pos)+(18))>>0)] = type;
 | 
						|
        stringToUTF8(name, dirp + pos + 19, 256);
 | 
						|
        pos += struct_size;
 | 
						|
        idx += 1;
 | 
						|
      }
 | 
						|
      FS.llseek(stream, idx * struct_size, 0);
 | 
						|
      return pos;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function ___syscall_getsockopt(fd, level, optname, optval, optlen, d1) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = getSocketFromFD(fd);
 | 
						|
      // Minimal getsockopt aimed at resolving https://github.com/emscripten-core/emscripten/issues/2211
 | 
						|
      // so only supports SOL_SOCKET with SO_ERROR.
 | 
						|
      if (level === 1) {
 | 
						|
        if (optname === 4) {
 | 
						|
          HEAP32[((optval)>>2)] = sock.error;
 | 
						|
          HEAP32[((optlen)>>2)] = 4;
 | 
						|
          sock.error = null; // Clear the error (The SO_ERROR option obtains and then clears this field).
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return -50; // The option is unknown at the level indicated.
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_ioctl(fd, op, varargs) {
 | 
						|
  SYSCALLS.varargs = varargs;
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      switch (op) {
 | 
						|
        case 21509:
 | 
						|
        case 21505: {
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        case 21510:
 | 
						|
        case 21511:
 | 
						|
        case 21512:
 | 
						|
        case 21506:
 | 
						|
        case 21507:
 | 
						|
        case 21508: {
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          return 0; // no-op, not actually adjusting terminal settings
 | 
						|
        }
 | 
						|
        case 21519: {
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          var argp = SYSCALLS.get();
 | 
						|
          HEAP32[((argp)>>2)] = 0;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        case 21520: {
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          return -28; // not supported
 | 
						|
        }
 | 
						|
        case 21531: {
 | 
						|
          var argp = SYSCALLS.get();
 | 
						|
          return FS.ioctl(stream, op, argp);
 | 
						|
        }
 | 
						|
        case 21523: {
 | 
						|
          // TODO: in theory we should write to the winsize struct that gets
 | 
						|
          // passed in, but for now musl doesn't read anything on it
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        case 21524: {
 | 
						|
          // TODO: technically, this ioctl call should change the window size.
 | 
						|
          // but, since emscripten doesn't have any concept of a terminal window
 | 
						|
          // yet, we'll just silently throw it away as we do TIOCGWINSZ
 | 
						|
          if (!stream.tty) return -59;
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        default: return -28; // not supported
 | 
						|
      }
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_lstat64(path, buf) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      return SYSCALLS.doStat(FS.lstat, path, buf);
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_mkdirat(dirfd, path, mode) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path);
 | 
						|
      // remove a trailing slash, if one - /a/b/ has basename of '', but
 | 
						|
      // we want to create b in the context of this function
 | 
						|
      path = PATH.normalize(path);
 | 
						|
      if (path[path.length-1] === '/') path = path.substr(0, path.length-1);
 | 
						|
      FS.mkdir(path, mode, 0);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_newfstatat(dirfd, path, buf, flags) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      var nofollow = flags & 256;
 | 
						|
      var allowEmpty = flags & 4096;
 | 
						|
      flags = flags & (~6400);
 | 
						|
      assert(!flags, 'unknown flags in __syscall_newfstatat: ' + flags);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path, allowEmpty);
 | 
						|
      return SYSCALLS.doStat(nofollow ? FS.lstat : FS.stat, path, buf);
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_openat(dirfd, path, flags, varargs) {
 | 
						|
  SYSCALLS.varargs = varargs;
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path);
 | 
						|
      var mode = varargs ? SYSCALLS.get() : 0;
 | 
						|
      return FS.open(path, flags, mode).fd;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___syscall_readlinkat(dirfd, path, buf, bufsize) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path);
 | 
						|
      if (bufsize <= 0) return -28;
 | 
						|
      var ret = FS.readlink(path);
 | 
						|
  
 | 
						|
      var len = Math.min(bufsize, lengthBytesUTF8(ret));
 | 
						|
      var endChar = HEAP8[buf+len];
 | 
						|
      stringToUTF8(ret, buf, bufsize+1);
 | 
						|
      // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
 | 
						|
      // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
 | 
						|
      HEAP8[buf+len] = endChar;
 | 
						|
      return len;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___syscall_recvfrom(fd, buf, len, flags, addr, addrlen) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = getSocketFromFD(fd);
 | 
						|
      var msg = sock.sock_ops.recvmsg(sock, len);
 | 
						|
      if (!msg) return 0; // socket is closed
 | 
						|
      if (addr) {
 | 
						|
        var errno = writeSockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port, addrlen);
 | 
						|
        assert(!errno);
 | 
						|
      }
 | 
						|
      HEAPU8.set(msg.buffer, buf);
 | 
						|
      return msg.buffer.byteLength;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_renameat(olddirfd, oldpath, newdirfd, newpath) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      oldpath = SYSCALLS.getStr(oldpath);
 | 
						|
      newpath = SYSCALLS.getStr(newpath);
 | 
						|
      oldpath = SYSCALLS.calculateAt(olddirfd, oldpath);
 | 
						|
      newpath = SYSCALLS.calculateAt(newdirfd, newpath);
 | 
						|
      FS.rename(oldpath, newpath);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_rmdir(path) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      FS.rmdir(path);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___syscall_sendto(fd, message, length, flags, addr, addr_len) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = getSocketFromFD(fd);
 | 
						|
      var dest = getSocketAddress(addr, addr_len, true);
 | 
						|
      if (!dest) {
 | 
						|
        // send, no address provided
 | 
						|
        return FS.write(sock.stream, HEAP8,message, length);
 | 
						|
      }
 | 
						|
      // sendto an address
 | 
						|
      return sock.sock_ops.sendmsg(sock, HEAP8,message, length, dest.addr, dest.port);
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  function ___syscall_socket(domain, type, protocol) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var sock = SOCKFS.createSocket(domain, type, protocol);
 | 
						|
      assert(sock.stream.fd < 64); // XXX ? select() assumes socket fd values are in 0..63
 | 
						|
      return sock.stream.fd;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_stat64(path, buf) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      return SYSCALLS.doStat(FS.stat, path, buf);
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_statfs64(path, size, buf) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      assert(size === 64);
 | 
						|
      // NOTE: None of the constants here are true. We're just returning safe and
 | 
						|
      //       sane values.
 | 
						|
      HEAP32[(((buf)+(4))>>2)] = 4096;
 | 
						|
      HEAP32[(((buf)+(40))>>2)] = 4096;
 | 
						|
      HEAP32[(((buf)+(8))>>2)] = 1000000;
 | 
						|
      HEAP32[(((buf)+(12))>>2)] = 500000;
 | 
						|
      HEAP32[(((buf)+(16))>>2)] = 500000;
 | 
						|
      HEAP32[(((buf)+(20))>>2)] = FS.nextInode;
 | 
						|
      HEAP32[(((buf)+(24))>>2)] = 1000000;
 | 
						|
      HEAP32[(((buf)+(28))>>2)] = 42;
 | 
						|
      HEAP32[(((buf)+(44))>>2)] = 2;  // ST_NOSUID
 | 
						|
      HEAP32[(((buf)+(36))>>2)] = 255;
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_symlink(target, linkpath) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      target = SYSCALLS.getStr(target);
 | 
						|
      linkpath = SYSCALLS.getStr(linkpath);
 | 
						|
      FS.symlink(target, linkpath);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function convertI32PairToI53Checked(lo, hi) {
 | 
						|
      assert(lo == (lo >>> 0) || lo == (lo|0)); // lo should either be a i32 or a u32
 | 
						|
      assert(hi === (hi|0));                    // hi should be a i32
 | 
						|
      return ((hi + 0x200000) >>> 0 < 0x400001 - !!lo) ? (lo >>> 0) + hi * 4294967296 : NaN;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function ___syscall_truncate64(path, length_low, length_high) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var length = convertI32PairToI53Checked(length_low, length_high); if (isNaN(length)) return -61;
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      FS.truncate(path, length);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function ___syscall_unlinkat(dirfd, path, flags) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path);
 | 
						|
      if (flags === 0) {
 | 
						|
        FS.unlink(path);
 | 
						|
      } else if (flags === 512) {
 | 
						|
        FS.rmdir(path);
 | 
						|
      } else {
 | 
						|
        abort('Invalid flags passed to unlinkat');
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function readI53FromI64(ptr) {
 | 
						|
      return HEAPU32[ptr>>2] + HEAP32[ptr+4>>2] * 4294967296;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function ___syscall_utimensat(dirfd, path, times, flags) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      path = SYSCALLS.getStr(path);
 | 
						|
      assert(flags === 0);
 | 
						|
      path = SYSCALLS.calculateAt(dirfd, path, true);
 | 
						|
      if (!times) {
 | 
						|
        var atime = Date.now();
 | 
						|
        var mtime = atime;
 | 
						|
      } else {
 | 
						|
        var seconds = readI53FromI64(times);
 | 
						|
        var nanoseconds = HEAP32[(((times)+(8))>>2)];
 | 
						|
        atime = (seconds*1000) + (nanoseconds/(1000*1000));
 | 
						|
        times += 16;
 | 
						|
        seconds = readI53FromI64(times);
 | 
						|
        nanoseconds = HEAP32[(((times)+(8))>>2)];
 | 
						|
        mtime = (seconds*1000) + (nanoseconds/(1000*1000));
 | 
						|
      }
 | 
						|
      FS.utime(path, atime, mtime);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  var nowIsMonotonic = true;;
 | 
						|
  function __emscripten_get_now_is_monotonic() {
 | 
						|
      return nowIsMonotonic;
 | 
						|
    }
 | 
						|
 | 
						|
  function __gmtime_js(time, tmPtr) {
 | 
						|
      var date = new Date(readI53FromI64(time)*1000);
 | 
						|
      HEAP32[((tmPtr)>>2)] = date.getUTCSeconds();
 | 
						|
      HEAP32[(((tmPtr)+(4))>>2)] = date.getUTCMinutes();
 | 
						|
      HEAP32[(((tmPtr)+(8))>>2)] = date.getUTCHours();
 | 
						|
      HEAP32[(((tmPtr)+(12))>>2)] = date.getUTCDate();
 | 
						|
      HEAP32[(((tmPtr)+(16))>>2)] = date.getUTCMonth();
 | 
						|
      HEAP32[(((tmPtr)+(20))>>2)] = date.getUTCFullYear()-1900;
 | 
						|
      HEAP32[(((tmPtr)+(24))>>2)] = date.getUTCDay();
 | 
						|
      var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
 | 
						|
      var yday = ((date.getTime() - start) / (1000 * 60 * 60 * 24))|0;
 | 
						|
      HEAP32[(((tmPtr)+(28))>>2)] = yday;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function isLeapYear(year) {
 | 
						|
        return year%4 === 0 && (year%100 !== 0 || year%400 === 0);
 | 
						|
    }
 | 
						|
  
 | 
						|
  var MONTH_DAYS_LEAP_CUMULATIVE = [0,31,60,91,121,152,182,213,244,274,305,335];
 | 
						|
  
 | 
						|
  var MONTH_DAYS_REGULAR_CUMULATIVE = [0,31,59,90,120,151,181,212,243,273,304,334];
 | 
						|
  function ydayFromDate(date) {
 | 
						|
      var leap = isLeapYear(date.getFullYear());
 | 
						|
      var monthDaysCumulative = (leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE);
 | 
						|
      var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1; // -1 since it's days since Jan 1
 | 
						|
  
 | 
						|
      return yday;
 | 
						|
    }
 | 
						|
  function __localtime_js(time, tmPtr) {
 | 
						|
      var date = new Date(readI53FromI64(time)*1000);
 | 
						|
      HEAP32[((tmPtr)>>2)] = date.getSeconds();
 | 
						|
      HEAP32[(((tmPtr)+(4))>>2)] = date.getMinutes();
 | 
						|
      HEAP32[(((tmPtr)+(8))>>2)] = date.getHours();
 | 
						|
      HEAP32[(((tmPtr)+(12))>>2)] = date.getDate();
 | 
						|
      HEAP32[(((tmPtr)+(16))>>2)] = date.getMonth();
 | 
						|
      HEAP32[(((tmPtr)+(20))>>2)] = date.getFullYear()-1900;
 | 
						|
      HEAP32[(((tmPtr)+(24))>>2)] = date.getDay();
 | 
						|
  
 | 
						|
      var yday = ydayFromDate(date)|0;
 | 
						|
      HEAP32[(((tmPtr)+(28))>>2)] = yday;
 | 
						|
      HEAP32[(((tmPtr)+(36))>>2)] = -(date.getTimezoneOffset() * 60);
 | 
						|
  
 | 
						|
      // Attention: DST is in December in South, and some regions don't have DST at all.
 | 
						|
      var start = new Date(date.getFullYear(), 0, 1);
 | 
						|
      var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset();
 | 
						|
      var winterOffset = start.getTimezoneOffset();
 | 
						|
      var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset))|0;
 | 
						|
      HEAP32[(((tmPtr)+(32))>>2)] = dst;
 | 
						|
    }
 | 
						|
 | 
						|
  function __mktime_js(tmPtr) {
 | 
						|
      var date = new Date(HEAP32[(((tmPtr)+(20))>>2)] + 1900,
 | 
						|
                          HEAP32[(((tmPtr)+(16))>>2)],
 | 
						|
                          HEAP32[(((tmPtr)+(12))>>2)],
 | 
						|
                          HEAP32[(((tmPtr)+(8))>>2)],
 | 
						|
                          HEAP32[(((tmPtr)+(4))>>2)],
 | 
						|
                          HEAP32[((tmPtr)>>2)],
 | 
						|
                          0);
 | 
						|
  
 | 
						|
      // There's an ambiguous hour when the time goes back; the tm_isdst field is
 | 
						|
      // used to disambiguate it.  Date() basically guesses, so we fix it up if it
 | 
						|
      // guessed wrong, or fill in tm_isdst with the guess if it's -1.
 | 
						|
      var dst = HEAP32[(((tmPtr)+(32))>>2)];
 | 
						|
      var guessedOffset = date.getTimezoneOffset();
 | 
						|
      var start = new Date(date.getFullYear(), 0, 1);
 | 
						|
      var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset();
 | 
						|
      var winterOffset = start.getTimezoneOffset();
 | 
						|
      var dstOffset = Math.min(winterOffset, summerOffset); // DST is in December in South
 | 
						|
      if (dst < 0) {
 | 
						|
        // Attention: some regions don't have DST at all.
 | 
						|
        HEAP32[(((tmPtr)+(32))>>2)] = Number(summerOffset != winterOffset && dstOffset == guessedOffset);
 | 
						|
      } else if ((dst > 0) != (dstOffset == guessedOffset)) {
 | 
						|
        var nonDstOffset = Math.max(winterOffset, summerOffset);
 | 
						|
        var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
 | 
						|
        // Don't try setMinutes(date.getMinutes() + ...) -- it's messed up.
 | 
						|
        date.setTime(date.getTime() + (trueOffset - guessedOffset)*60000);
 | 
						|
      }
 | 
						|
  
 | 
						|
      HEAP32[(((tmPtr)+(24))>>2)] = date.getDay();
 | 
						|
      var yday = ydayFromDate(date)|0;
 | 
						|
      HEAP32[(((tmPtr)+(28))>>2)] = yday;
 | 
						|
      // To match expected behavior, update fields from date
 | 
						|
      HEAP32[((tmPtr)>>2)] = date.getSeconds();
 | 
						|
      HEAP32[(((tmPtr)+(4))>>2)] = date.getMinutes();
 | 
						|
      HEAP32[(((tmPtr)+(8))>>2)] = date.getHours();
 | 
						|
      HEAP32[(((tmPtr)+(12))>>2)] = date.getDate();
 | 
						|
      HEAP32[(((tmPtr)+(16))>>2)] = date.getMonth();
 | 
						|
      HEAP32[(((tmPtr)+(20))>>2)] = date.getYear();
 | 
						|
  
 | 
						|
      return (date.getTime() / 1000)|0;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function __mmap_js(len, prot, flags, fd, off, allocated, addr) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      var res = FS.mmap(stream, len, off, prot, flags);
 | 
						|
      var ptr = res.ptr;
 | 
						|
      HEAP32[((allocated)>>2)] = res.allocated;
 | 
						|
      HEAPU32[((addr)>>2)] = ptr;
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function __munmap_js(addr, len, prot, flags, fd, offset) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      if (prot & 2) {
 | 
						|
        SYSCALLS.doMsync(addr, stream, len, flags, offset);
 | 
						|
      }
 | 
						|
      FS.munmap(stream);
 | 
						|
      // implicitly return 0
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return -e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  function __tzset_js(timezone, daylight, tzname) {
 | 
						|
      // TODO: Use (malleable) environment variables instead of system settings.
 | 
						|
      var currentYear = new Date().getFullYear();
 | 
						|
      var winter = new Date(currentYear, 0, 1);
 | 
						|
      var summer = new Date(currentYear, 6, 1);
 | 
						|
      var winterOffset = winter.getTimezoneOffset();
 | 
						|
      var summerOffset = summer.getTimezoneOffset();
 | 
						|
  
 | 
						|
      // Local standard timezone offset. Local standard time is not adjusted for daylight savings.
 | 
						|
      // This code uses the fact that getTimezoneOffset returns a greater value during Standard Time versus Daylight Saving Time (DST).
 | 
						|
      // Thus it determines the expected output during Standard Time, and it compares whether the output of the given date the same (Standard) or less (DST).
 | 
						|
      var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
 | 
						|
  
 | 
						|
      // timezone is specified as seconds west of UTC ("The external variable
 | 
						|
      // `timezone` shall be set to the difference, in seconds, between
 | 
						|
      // Coordinated Universal Time (UTC) and local standard time."), the same
 | 
						|
      // as returned by stdTimezoneOffset.
 | 
						|
      // See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html
 | 
						|
      HEAPU32[((timezone)>>2)] = stdTimezoneOffset * 60;
 | 
						|
  
 | 
						|
      HEAP32[((daylight)>>2)] = Number(winterOffset != summerOffset);
 | 
						|
  
 | 
						|
      function extractZone(date) {
 | 
						|
        var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/);
 | 
						|
        return match ? match[1] : "GMT";
 | 
						|
      };
 | 
						|
      var winterName = extractZone(winter);
 | 
						|
      var summerName = extractZone(summer);
 | 
						|
      var winterNamePtr = stringToNewUTF8(winterName);
 | 
						|
      var summerNamePtr = stringToNewUTF8(summerName);
 | 
						|
      if (summerOffset < winterOffset) {
 | 
						|
        // Northern hemisphere
 | 
						|
        HEAPU32[((tzname)>>2)] = winterNamePtr;
 | 
						|
        HEAPU32[(((tzname)+(4))>>2)] = summerNamePtr;
 | 
						|
      } else {
 | 
						|
        HEAPU32[((tzname)>>2)] = summerNamePtr;
 | 
						|
        HEAPU32[(((tzname)+(4))>>2)] = winterNamePtr;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _abort() {
 | 
						|
      abort('native code called abort()');
 | 
						|
    }
 | 
						|
 | 
						|
  var readEmAsmArgsArray = [];
 | 
						|
  function readEmAsmArgs(sigPtr, buf) {
 | 
						|
      // Nobody should have mutated _readEmAsmArgsArray underneath us to be something else than an array.
 | 
						|
      assert(Array.isArray(readEmAsmArgsArray));
 | 
						|
      // The input buffer is allocated on the stack, so it must be stack-aligned.
 | 
						|
      assert(buf % 16 == 0);
 | 
						|
      readEmAsmArgsArray.length = 0;
 | 
						|
      var ch;
 | 
						|
      // Most arguments are i32s, so shift the buffer pointer so it is a plain
 | 
						|
      // index into HEAP32.
 | 
						|
      buf >>= 2;
 | 
						|
      while (ch = HEAPU8[sigPtr++]) {
 | 
						|
        var chr = String.fromCharCode(ch);
 | 
						|
        var validChars = ['d', 'f', 'i'];
 | 
						|
        assert(validChars.includes(chr), `Invalid character ${ch}("${chr}") in readEmAsmArgs! Use only [${validChars}], and do not specify "v" for void return argument.`);
 | 
						|
        // Floats are always passed as doubles, and doubles and int64s take up 8
 | 
						|
        // bytes (two 32-bit slots) in memory, align reads to these:
 | 
						|
        buf += (ch != 105/*i*/) & buf;
 | 
						|
        readEmAsmArgsArray.push(
 | 
						|
          ch == 105/*i*/ ? HEAP32[buf] :
 | 
						|
         HEAPF64[buf++ >> 1]
 | 
						|
        );
 | 
						|
        ++buf;
 | 
						|
      }
 | 
						|
      return readEmAsmArgsArray;
 | 
						|
    }
 | 
						|
  function runEmAsmFunction(code, sigPtr, argbuf) {
 | 
						|
      var args = readEmAsmArgs(sigPtr, argbuf);
 | 
						|
      if (!ASM_CONSTS.hasOwnProperty(code)) abort('No EM_ASM constant found at address ' + code);
 | 
						|
      return ASM_CONSTS[code].apply(null, args);
 | 
						|
    }
 | 
						|
  function _emscripten_asm_const_int(code, sigPtr, argbuf) {
 | 
						|
      return runEmAsmFunction(code, sigPtr, argbuf);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_cancel_main_loop() {
 | 
						|
      Browser.mainLoop.pause();
 | 
						|
      Browser.mainLoop.func = null;
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_clear_interval(id) {
 | 
						|
      
 | 
						|
      clearInterval(id);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_console_error(str) {
 | 
						|
      assert(typeof str == 'number');
 | 
						|
      console.error(UTF8ToString(str));
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_date_now() {
 | 
						|
      return Date.now();
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_debugger() {
 | 
						|
      debugger;
 | 
						|
    }
 | 
						|
 | 
						|
  var JSEvents = {inEventHandler:0,removeAllEventListeners:function() {
 | 
						|
        for (var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
 | 
						|
          JSEvents._removeHandler(i);
 | 
						|
        }
 | 
						|
        JSEvents.eventHandlers = [];
 | 
						|
        JSEvents.deferredCalls = [];
 | 
						|
      },registerRemoveEventListeners:function() {
 | 
						|
        if (!JSEvents.removeEventListenersRegistered) {
 | 
						|
          __ATEXIT__.push(JSEvents.removeAllEventListeners);
 | 
						|
          JSEvents.removeEventListenersRegistered = true;
 | 
						|
        }
 | 
						|
      },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) {
 | 
						|
        function arraysHaveEqualContent(arrA, arrB) {
 | 
						|
          if (arrA.length != arrB.length) return false;
 | 
						|
  
 | 
						|
          for (var i in arrA) {
 | 
						|
            if (arrA[i] != arrB[i]) return false;
 | 
						|
          }
 | 
						|
          return true;
 | 
						|
        }
 | 
						|
        // Test if the given call was already queued, and if so, don't add it again.
 | 
						|
        for (var i in JSEvents.deferredCalls) {
 | 
						|
          var call = JSEvents.deferredCalls[i];
 | 
						|
          if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
 | 
						|
            return;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        JSEvents.deferredCalls.push({
 | 
						|
          targetFunction: targetFunction,
 | 
						|
          precedence: precedence,
 | 
						|
          argsList: argsList
 | 
						|
        });
 | 
						|
  
 | 
						|
        JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
 | 
						|
      },removeDeferredCalls:function(targetFunction) {
 | 
						|
        for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
 | 
						|
          if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
 | 
						|
            JSEvents.deferredCalls.splice(i, 1);
 | 
						|
            --i;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      },canPerformEventHandlerRequests:function() {
 | 
						|
        return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
 | 
						|
      },runDeferredCalls:function() {
 | 
						|
        if (!JSEvents.canPerformEventHandlerRequests()) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
 | 
						|
          var call = JSEvents.deferredCalls[i];
 | 
						|
          JSEvents.deferredCalls.splice(i, 1);
 | 
						|
          --i;
 | 
						|
          call.targetFunction.apply(null, call.argsList);
 | 
						|
        }
 | 
						|
      },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) {
 | 
						|
        for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
 | 
						|
          if (JSEvents.eventHandlers[i].target == target && 
 | 
						|
            (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
 | 
						|
             JSEvents._removeHandler(i--);
 | 
						|
           }
 | 
						|
        }
 | 
						|
      },_removeHandler:function(i) {
 | 
						|
        var h = JSEvents.eventHandlers[i];
 | 
						|
        h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
 | 
						|
        JSEvents.eventHandlers.splice(i, 1);
 | 
						|
      },registerOrRemoveHandler:function(eventHandler) {
 | 
						|
        if (!eventHandler.target) {
 | 
						|
          err('registerOrRemoveHandler: the target element for event handler registration does not exist, when processing the following event handler registration:');
 | 
						|
          console.dir(eventHandler);
 | 
						|
          return -4;
 | 
						|
        }
 | 
						|
        var jsEventHandler = function jsEventHandler(event) {
 | 
						|
          // Increment nesting count for the event handler.
 | 
						|
          ++JSEvents.inEventHandler;
 | 
						|
          JSEvents.currentEventHandler = eventHandler;
 | 
						|
          // Process any old deferred calls the user has placed.
 | 
						|
          JSEvents.runDeferredCalls();
 | 
						|
          // Process the actual event, calls back to user C code handler.
 | 
						|
          eventHandler.handlerFunc(event);
 | 
						|
          // Process any new deferred calls that were placed right now from this event handler.
 | 
						|
          JSEvents.runDeferredCalls();
 | 
						|
          // Out of event handler - restore nesting count.
 | 
						|
          --JSEvents.inEventHandler;
 | 
						|
        };
 | 
						|
        
 | 
						|
        if (eventHandler.callbackfunc) {
 | 
						|
          eventHandler.eventListenerFunc = jsEventHandler;
 | 
						|
          eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
 | 
						|
          JSEvents.eventHandlers.push(eventHandler);
 | 
						|
          JSEvents.registerRemoveEventListeners();
 | 
						|
        } else {
 | 
						|
          for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
 | 
						|
            if (JSEvents.eventHandlers[i].target == eventHandler.target
 | 
						|
             && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
 | 
						|
               JSEvents._removeHandler(i--);
 | 
						|
             }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return 0;
 | 
						|
      },getNodeNameForTarget:function(target) {
 | 
						|
        if (!target) return '';
 | 
						|
        if (target == window) return '#window';
 | 
						|
        if (target == screen) return '#screen';
 | 
						|
        return (target && target.nodeName) ? target.nodeName : '';
 | 
						|
      },fullscreenEnabled:function() {
 | 
						|
        return document.fullscreenEnabled
 | 
						|
        // Firefox 64 shipped unprefixed form of fullscreenEnabled (https://caniuse.com/#feat=mdn-api_document_fullscreenenabled)
 | 
						|
        || document.mozFullScreenEnabled
 | 
						|
        // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
 | 
						|
        // TODO: If Safari at some point ships with unprefixed version, update the version check above.
 | 
						|
        || document.webkitFullscreenEnabled
 | 
						|
         ;
 | 
						|
      }};
 | 
						|
  
 | 
						|
  var currentFullscreenStrategy = {};
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function maybeCStringToJsString(cString) {
 | 
						|
      // "cString > 2" checks if the input is a number, and isn't of the special
 | 
						|
      // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2).
 | 
						|
      // In other words, if cString > 2 then it's a pointer to a valid place in
 | 
						|
      // memory, and points to a C string.
 | 
						|
      return cString > 2 ? UTF8ToString(cString) : cString;
 | 
						|
    }
 | 
						|
  
 | 
						|
  var specialHTMLTargets = [0, document, window];
 | 
						|
  function findEventTarget(target) {
 | 
						|
      target = maybeCStringToJsString(target);
 | 
						|
      var domElement = specialHTMLTargets[target] || document.querySelector(target);
 | 
						|
      return domElement;
 | 
						|
    }
 | 
						|
  function findCanvasEventTarget(target) { return findEventTarget(target); }
 | 
						|
  function _emscripten_get_canvas_element_size(target, width, height) {
 | 
						|
      var canvas = findCanvasEventTarget(target);
 | 
						|
      if (!canvas) return -4;
 | 
						|
      HEAP32[((width)>>2)] = canvas.width;
 | 
						|
      HEAP32[((height)>>2)] = canvas.height;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function getCanvasElementSize(target) {
 | 
						|
      return withStackSave(function() {
 | 
						|
        var w = stackAlloc(8);
 | 
						|
        var h = w + 4;
 | 
						|
  
 | 
						|
        var targetInt = stringToUTF8OnStack(target.id);
 | 
						|
        var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
 | 
						|
        var size = [HEAP32[((w)>>2)], HEAP32[((h)>>2)]];
 | 
						|
        return size;
 | 
						|
      });
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function _emscripten_set_canvas_element_size(target, width, height) {
 | 
						|
      var canvas = findCanvasEventTarget(target);
 | 
						|
      if (!canvas) return -4;
 | 
						|
      canvas.width = width;
 | 
						|
      canvas.height = height;
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function setCanvasElementSize(target, width, height) {
 | 
						|
      if (!target.controlTransferredOffscreen) {
 | 
						|
        target.width = width;
 | 
						|
        target.height = height;
 | 
						|
      } else {
 | 
						|
        // This function is being called from high-level JavaScript code instead of asm.js/Wasm,
 | 
						|
        // and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
 | 
						|
        withStackSave(function() {
 | 
						|
          var targetInt = stringToUTF8OnStack(target.id);
 | 
						|
          _emscripten_set_canvas_element_size(targetInt, width, height);
 | 
						|
        });
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function registerRestoreOldStyle(canvas) {
 | 
						|
      var canvasSize = getCanvasElementSize(canvas);
 | 
						|
      var oldWidth = canvasSize[0];
 | 
						|
      var oldHeight = canvasSize[1];
 | 
						|
      var oldCssWidth = canvas.style.width;
 | 
						|
      var oldCssHeight = canvas.style.height;
 | 
						|
      var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
 | 
						|
      var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
 | 
						|
      // Firefox always has black background color.
 | 
						|
      var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
 | 
						|
      var oldPaddingRight = canvas.style.paddingRight;
 | 
						|
      var oldPaddingTop = canvas.style.paddingTop;
 | 
						|
      var oldPaddingBottom = canvas.style.paddingBottom;
 | 
						|
      var oldMarginLeft = canvas.style.marginLeft; // IE11
 | 
						|
      var oldMarginRight = canvas.style.marginRight;
 | 
						|
      var oldMarginTop = canvas.style.marginTop;
 | 
						|
      var oldMarginBottom = canvas.style.marginBottom;
 | 
						|
      var oldDocumentBodyMargin = document.body.style.margin;
 | 
						|
      var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
 | 
						|
      var oldDocumentScroll = document.body.scroll; // IE
 | 
						|
      var oldImageRendering = canvas.style.imageRendering;
 | 
						|
  
 | 
						|
      function restoreOldStyle() {
 | 
						|
        var fullscreenElement = document.fullscreenElement
 | 
						|
          || document.mozFullScreenElement
 | 
						|
          || document.webkitFullscreenElement
 | 
						|
          ;
 | 
						|
        if (!fullscreenElement) {
 | 
						|
          document.removeEventListener('fullscreenchange', restoreOldStyle);
 | 
						|
  
 | 
						|
          document.removeEventListener('mozfullscreenchange', restoreOldStyle);
 | 
						|
  
 | 
						|
          // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
 | 
						|
          // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
 | 
						|
          document.removeEventListener('webkitfullscreenchange', restoreOldStyle);
 | 
						|
  
 | 
						|
          setCanvasElementSize(canvas, oldWidth, oldHeight);
 | 
						|
  
 | 
						|
          canvas.style.width = oldCssWidth;
 | 
						|
          canvas.style.height = oldCssHeight;
 | 
						|
          canvas.style.backgroundColor = oldBackgroundColor; // Chrome
 | 
						|
          // IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
 | 
						|
          // before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
 | 
						|
          // had explicitly set so subsequent fullscreen transitions would not set background color properly.
 | 
						|
          if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = 'white';
 | 
						|
          document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
 | 
						|
          canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
 | 
						|
          canvas.style.paddingRight = oldPaddingRight;
 | 
						|
          canvas.style.paddingTop = oldPaddingTop;
 | 
						|
          canvas.style.paddingBottom = oldPaddingBottom;
 | 
						|
          canvas.style.marginLeft = oldMarginLeft; // IE11
 | 
						|
          canvas.style.marginRight = oldMarginRight;
 | 
						|
          canvas.style.marginTop = oldMarginTop;
 | 
						|
          canvas.style.marginBottom = oldMarginBottom;
 | 
						|
          document.body.style.margin = oldDocumentBodyMargin;
 | 
						|
          document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
 | 
						|
          document.body.scroll = oldDocumentScroll; // IE
 | 
						|
          canvas.style.imageRendering = oldImageRendering;
 | 
						|
          if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
 | 
						|
  
 | 
						|
          if (currentFullscreenStrategy.canvasResizedCallback) {
 | 
						|
            ((a1, a2, a3) => dynCall_iiii.apply(null, [currentFullscreenStrategy.canvasResizedCallback, a1, a2, a3]))(37, 0, currentFullscreenStrategy.canvasResizedCallbackUserData);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      document.addEventListener('fullscreenchange', restoreOldStyle);
 | 
						|
      document.addEventListener('mozfullscreenchange', restoreOldStyle);
 | 
						|
      // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
 | 
						|
      // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
 | 
						|
      document.addEventListener('webkitfullscreenchange', restoreOldStyle);
 | 
						|
      return restoreOldStyle;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function setLetterbox(element, topBottom, leftRight) {
 | 
						|
        // Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
 | 
						|
        element.style.paddingLeft = element.style.paddingRight = leftRight + 'px';
 | 
						|
        element.style.paddingTop = element.style.paddingBottom = topBottom + 'px';
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function getBoundingClientRect(e) {
 | 
						|
      return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
 | 
						|
    }
 | 
						|
  function JSEvents_resizeCanvasForFullscreen(target, strategy) {
 | 
						|
      var restoreOldStyle = registerRestoreOldStyle(target);
 | 
						|
      var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
 | 
						|
      var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
 | 
						|
      var rect = getBoundingClientRect(target);
 | 
						|
      var windowedCssWidth = rect.width;
 | 
						|
      var windowedCssHeight = rect.height;
 | 
						|
      var canvasSize = getCanvasElementSize(target);
 | 
						|
      var windowedRttWidth = canvasSize[0];
 | 
						|
      var windowedRttHeight = canvasSize[1];
 | 
						|
  
 | 
						|
      if (strategy.scaleMode == 3) {
 | 
						|
        setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
 | 
						|
        cssWidth = windowedCssWidth;
 | 
						|
        cssHeight = windowedCssHeight;
 | 
						|
      } else if (strategy.scaleMode == 2) {
 | 
						|
        if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
 | 
						|
          var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
 | 
						|
          setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
 | 
						|
          cssHeight = desiredCssHeight;
 | 
						|
        } else {
 | 
						|
          var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
 | 
						|
          setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
 | 
						|
          cssWidth = desiredCssWidth;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      // If we are adding padding, must choose a background color or otherwise Chrome will give the
 | 
						|
      // padding a default white color. Do it only if user has not customized their own background color.
 | 
						|
      if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
 | 
						|
      // IE11 does the same, but requires the color to be set in the document body.
 | 
						|
      if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
 | 
						|
      // Firefox always shows black letterboxes independent of style color.
 | 
						|
  
 | 
						|
      target.style.width = cssWidth + 'px';
 | 
						|
      target.style.height = cssHeight + 'px';
 | 
						|
  
 | 
						|
      if (strategy.filteringMode == 1) {
 | 
						|
        target.style.imageRendering = 'optimizeSpeed';
 | 
						|
        target.style.imageRendering = '-moz-crisp-edges';
 | 
						|
        target.style.imageRendering = '-o-crisp-edges';
 | 
						|
        target.style.imageRendering = '-webkit-optimize-contrast';
 | 
						|
        target.style.imageRendering = 'optimize-contrast';
 | 
						|
        target.style.imageRendering = 'crisp-edges';
 | 
						|
        target.style.imageRendering = 'pixelated';
 | 
						|
      }
 | 
						|
  
 | 
						|
      var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1;
 | 
						|
      if (strategy.canvasResolutionScaleMode != 0) {
 | 
						|
        var newWidth = (cssWidth * dpiScale)|0;
 | 
						|
        var newHeight = (cssHeight * dpiScale)|0;
 | 
						|
        setCanvasElementSize(target, newWidth, newHeight);
 | 
						|
        if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
 | 
						|
      }
 | 
						|
      return restoreOldStyle;
 | 
						|
    }
 | 
						|
  function JSEvents_requestFullscreen(target, strategy) {
 | 
						|
      // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
 | 
						|
      if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
 | 
						|
        JSEvents_resizeCanvasForFullscreen(target, strategy);
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (target.requestFullscreen) {
 | 
						|
        target.requestFullscreen();
 | 
						|
      } else if (target.mozRequestFullScreen) {
 | 
						|
        target.mozRequestFullScreen();
 | 
						|
      } else if (target.mozRequestFullscreen) {
 | 
						|
        target.mozRequestFullscreen();
 | 
						|
      } else if (target.webkitRequestFullscreen) {
 | 
						|
        target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
 | 
						|
      } else {
 | 
						|
        return JSEvents.fullscreenEnabled() ? -3 : -1;
 | 
						|
      }
 | 
						|
  
 | 
						|
      currentFullscreenStrategy = strategy;
 | 
						|
  
 | 
						|
      if (strategy.canvasResizedCallback) {
 | 
						|
        ((a1, a2, a3) => dynCall_iiii.apply(null, [strategy.canvasResizedCallback, a1, a2, a3]))(37, 0, strategy.canvasResizedCallbackUserData);
 | 
						|
      }
 | 
						|
  
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _emscripten_exit_fullscreen() {
 | 
						|
      if (!JSEvents.fullscreenEnabled()) return -1;
 | 
						|
      // Make sure no queued up calls will fire after this.
 | 
						|
      JSEvents.removeDeferredCalls(JSEvents_requestFullscreen);
 | 
						|
  
 | 
						|
      var d = specialHTMLTargets[1];
 | 
						|
      if (d.exitFullscreen) {
 | 
						|
        d.fullscreenElement && d.exitFullscreen();
 | 
						|
      } else if (d.mozCancelFullScreen) {
 | 
						|
        d.mozFullScreenElement && d.mozCancelFullScreen();
 | 
						|
      } else if (d.webkitExitFullscreen) {
 | 
						|
        d.webkitFullscreenElement && d.webkitExitFullscreen();
 | 
						|
      } else {
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
  
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function requestPointerLock(target) {
 | 
						|
      if (target.requestPointerLock) {
 | 
						|
        target.requestPointerLock();
 | 
						|
      } else {
 | 
						|
        // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
 | 
						|
        // or if the whole browser just doesn't support the feature.
 | 
						|
        if (document.body.requestPointerLock
 | 
						|
          ) {
 | 
						|
          return -3;
 | 
						|
        }
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
  function _emscripten_exit_pointerlock() {
 | 
						|
      // Make sure no queued up calls will fire after this.
 | 
						|
      JSEvents.removeDeferredCalls(requestPointerLock);
 | 
						|
  
 | 
						|
      if (document.exitPointerLock) {
 | 
						|
        document.exitPointerLock();
 | 
						|
      } else {
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function fillFullscreenChangeEventData(eventStruct) {
 | 
						|
      var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
 | 
						|
      var isFullscreen = !!fullscreenElement;
 | 
						|
      // Assigning a boolean to HEAP32 with expected type coercion.
 | 
						|
      /** @suppress{checkTypes} */
 | 
						|
      HEAP32[((eventStruct)>>2)] = isFullscreen;
 | 
						|
      HEAP32[(((eventStruct)+(4))>>2)] = JSEvents.fullscreenEnabled();
 | 
						|
      // If transitioning to fullscreen, report info about the element that is now fullscreen.
 | 
						|
      // If transitioning to windowed mode, report info about the element that just was fullscreen.
 | 
						|
      var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
 | 
						|
      var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
 | 
						|
      var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
 | 
						|
      stringToUTF8(nodeName, eventStruct + 8, 128);
 | 
						|
      stringToUTF8(id, eventStruct + 136, 128);
 | 
						|
      HEAP32[(((eventStruct)+(264))>>2)] = reportedElement ? reportedElement.clientWidth : 0;
 | 
						|
      HEAP32[(((eventStruct)+(268))>>2)] = reportedElement ? reportedElement.clientHeight : 0;
 | 
						|
      HEAP32[(((eventStruct)+(272))>>2)] = screen.width;
 | 
						|
      HEAP32[(((eventStruct)+(276))>>2)] = screen.height;
 | 
						|
      if (isFullscreen) {
 | 
						|
        JSEvents.previousFullscreenElement = fullscreenElement;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _emscripten_get_fullscreen_status(fullscreenStatus) {
 | 
						|
      if (!JSEvents.fullscreenEnabled()) return -1;
 | 
						|
      fillFullscreenChangeEventData(fullscreenStatus);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function fillGamepadEventData(eventStruct, e) {
 | 
						|
      HEAPF64[((eventStruct)>>3)] = e.timestamp;
 | 
						|
      for (var i = 0; i < e.axes.length; ++i) {
 | 
						|
        HEAPF64[(((eventStruct+i*8)+(16))>>3)] = e.axes[i];
 | 
						|
      }
 | 
						|
      for (var i = 0; i < e.buttons.length; ++i) {
 | 
						|
        if (typeof e.buttons[i] == 'object') {
 | 
						|
          HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i].value;
 | 
						|
        } else {
 | 
						|
          HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i];
 | 
						|
        }
 | 
						|
      }
 | 
						|
      for (var i = 0; i < e.buttons.length; ++i) {
 | 
						|
        if (typeof e.buttons[i] == 'object') {
 | 
						|
          HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i].pressed;
 | 
						|
        } else {
 | 
						|
          // Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
 | 
						|
          /** @suppress {checkTypes} */
 | 
						|
          HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i] == 1;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      HEAP32[(((eventStruct)+(1296))>>2)] = e.connected;
 | 
						|
      HEAP32[(((eventStruct)+(1300))>>2)] = e.index;
 | 
						|
      HEAP32[(((eventStruct)+(8))>>2)] = e.axes.length;
 | 
						|
      HEAP32[(((eventStruct)+(12))>>2)] = e.buttons.length;
 | 
						|
      stringToUTF8(e.id, eventStruct + 1304, 64);
 | 
						|
      stringToUTF8(e.mapping, eventStruct + 1368, 64);
 | 
						|
    }
 | 
						|
  function _emscripten_get_gamepad_status(index, gamepadState) {
 | 
						|
      if (!JSEvents.lastGamepadState) throw 'emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
 | 
						|
  
 | 
						|
      // INVALID_PARAM is returned on a Gamepad index that never was there.
 | 
						|
      if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
 | 
						|
  
 | 
						|
      // NO_DATA is returned on a Gamepad index that was removed.
 | 
						|
      // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
 | 
						|
      // This is because gamepads must keep their original position in the array.
 | 
						|
      // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
 | 
						|
      if (!JSEvents.lastGamepadState[index]) return -7;
 | 
						|
  
 | 
						|
      fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
  function getHeapMax() {
 | 
						|
      // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate
 | 
						|
      // full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side
 | 
						|
      // for any code that deals with heap sizes, which would require special
 | 
						|
      // casing all heap size related code to treat 0 specially.
 | 
						|
      return 2147418112;
 | 
						|
    }
 | 
						|
  function _emscripten_get_heap_max() {
 | 
						|
      return getHeapMax();
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  function _emscripten_get_now_res() { // return resolution of get_now, in nanoseconds
 | 
						|
      // Modern environment where performance.now() is supported:
 | 
						|
      return 1000; // microseconds (1/1000 of a millisecond)
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_get_num_gamepads() {
 | 
						|
      if (!JSEvents.lastGamepadState) throw 'emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
 | 
						|
      // N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
 | 
						|
      // Otherwise the following line will throw an exception.
 | 
						|
      return JSEvents.lastGamepadState.length;
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_html5_remove_all_event_listeners() {
 | 
						|
      JSEvents.removeAllEventListeners();
 | 
						|
    }
 | 
						|
 | 
						|
  function webgl_enable_ANGLE_instanced_arrays(ctx) {
 | 
						|
      // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
 | 
						|
      var ext = ctx.getExtension('ANGLE_instanced_arrays');
 | 
						|
      if (ext) {
 | 
						|
        ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); };
 | 
						|
        ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); };
 | 
						|
        ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
 | 
						|
        return 1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webgl_enable_OES_vertex_array_object(ctx) {
 | 
						|
      // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
 | 
						|
      var ext = ctx.getExtension('OES_vertex_array_object');
 | 
						|
      if (ext) {
 | 
						|
        ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); };
 | 
						|
        ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); };
 | 
						|
        ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); };
 | 
						|
        ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); };
 | 
						|
        return 1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webgl_enable_WEBGL_draw_buffers(ctx) {
 | 
						|
      // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
 | 
						|
      var ext = ctx.getExtension('WEBGL_draw_buffers');
 | 
						|
      if (ext) {
 | 
						|
        ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); };
 | 
						|
        return 1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) {
 | 
						|
      // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted.
 | 
						|
      return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance'));
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) {
 | 
						|
      // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted.
 | 
						|
      return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance'));
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webgl_enable_WEBGL_multi_draw(ctx) {
 | 
						|
      // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
 | 
						|
      return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw'));
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  var GL = {counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) {
 | 
						|
        if (!GL.lastError) {
 | 
						|
          GL.lastError = errorCode;
 | 
						|
        }
 | 
						|
      },getNewId:function(table) {
 | 
						|
        var ret = GL.counter++;
 | 
						|
        for (var i = table.length; i < ret; i++) {
 | 
						|
          table[i] = null;
 | 
						|
        }
 | 
						|
        return ret;
 | 
						|
      },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) {
 | 
						|
        return 32 - Math.clz32(i === 0 ? 0 : i - 1);
 | 
						|
      },generateTempBuffers:function(quads, context) {
 | 
						|
        var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
 | 
						|
        context.tempVertexBufferCounters1 = [];
 | 
						|
        context.tempVertexBufferCounters2 = [];
 | 
						|
        context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1;
 | 
						|
        context.tempVertexBuffers1 = [];
 | 
						|
        context.tempVertexBuffers2 = [];
 | 
						|
        context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1;
 | 
						|
        context.tempIndexBuffers = [];
 | 
						|
        context.tempIndexBuffers.length = largestIndex+1;
 | 
						|
        for (var i = 0; i <= largestIndex; ++i) {
 | 
						|
          context.tempIndexBuffers[i] = null; // Created on-demand
 | 
						|
          context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0;
 | 
						|
          var ringbufferLength = GL.numTempVertexBuffersPerSize;
 | 
						|
          context.tempVertexBuffers1[i] = [];
 | 
						|
          context.tempVertexBuffers2[i] = [];
 | 
						|
          var ringbuffer1 = context.tempVertexBuffers1[i];
 | 
						|
          var ringbuffer2 = context.tempVertexBuffers2[i];
 | 
						|
          ringbuffer1.length = ringbuffer2.length = ringbufferLength;
 | 
						|
          for (var j = 0; j < ringbufferLength; ++j) {
 | 
						|
            ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand
 | 
						|
          }
 | 
						|
        }
 | 
						|
  
 | 
						|
        if (quads) {
 | 
						|
          // GL_QUAD indexes can be precalculated
 | 
						|
          context.tempQuadIndexBuffer = GLctx.createBuffer();
 | 
						|
          context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer);
 | 
						|
          var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1;
 | 
						|
          var quadIndexes = new Uint16Array(numIndexes);
 | 
						|
          var i = 0, v = 0;
 | 
						|
          while (1) {
 | 
						|
            quadIndexes[i++] = v;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            quadIndexes[i++] = v+1;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            quadIndexes[i++] = v+2;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            quadIndexes[i++] = v;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            quadIndexes[i++] = v+2;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            quadIndexes[i++] = v+3;
 | 
						|
            if (i >= numIndexes) break;
 | 
						|
            v += 4;
 | 
						|
          }
 | 
						|
          context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/);
 | 
						|
          context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null);
 | 
						|
        }
 | 
						|
      },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) {
 | 
						|
        var idx = GL.log2ceilLookup(sizeBytes);
 | 
						|
        var ringbuffer = GL.currentContext.tempVertexBuffers1[idx];
 | 
						|
        var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx];
 | 
						|
        GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1);
 | 
						|
        var vbo = ringbuffer[nextFreeBufferIndex];
 | 
						|
        if (vbo) {
 | 
						|
          return vbo;
 | 
						|
        }
 | 
						|
        var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/);
 | 
						|
        ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer();
 | 
						|
        GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]);
 | 
						|
        GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
 | 
						|
        GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO);
 | 
						|
        return ringbuffer[nextFreeBufferIndex];
 | 
						|
      },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) {
 | 
						|
        var idx = GL.log2ceilLookup(sizeBytes);
 | 
						|
        var ibo = GL.currentContext.tempIndexBuffers[idx];
 | 
						|
        if (ibo) {
 | 
						|
          return ibo;
 | 
						|
        }
 | 
						|
        var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
 | 
						|
        GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer();
 | 
						|
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]);
 | 
						|
        GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
 | 
						|
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO);
 | 
						|
        return GL.currentContext.tempIndexBuffers[idx];
 | 
						|
      },newRenderingFrameStarted:function newRenderingFrameStarted() {
 | 
						|
        if (!GL.currentContext) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        var vb = GL.currentContext.tempVertexBuffers1;
 | 
						|
        GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2;
 | 
						|
        GL.currentContext.tempVertexBuffers2 = vb;
 | 
						|
        vb = GL.currentContext.tempVertexBufferCounters1;
 | 
						|
        GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2;
 | 
						|
        GL.currentContext.tempVertexBufferCounters2 = vb;
 | 
						|
        var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
 | 
						|
        for (var i = 0; i <= largestIndex; ++i) {
 | 
						|
          GL.currentContext.tempVertexBufferCounters1[i] = 0;
 | 
						|
        }
 | 
						|
      },getSource:function(shader, count, string, length) {
 | 
						|
        var source = '';
 | 
						|
        for (var i = 0; i < count; ++i) {
 | 
						|
          var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1;
 | 
						|
          source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len);
 | 
						|
        }
 | 
						|
        return source;
 | 
						|
      },calcBufLength:function calcBufLength(size, type, stride, count) {
 | 
						|
        if (stride > 0) {
 | 
						|
          return count * stride;  // XXXvlad this is not exactly correct I don't think
 | 
						|
        }
 | 
						|
        var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot];
 | 
						|
        return size * typeSize * count;
 | 
						|
      },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) {
 | 
						|
        GL.resetBufferBinding = false;
 | 
						|
  
 | 
						|
        // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib
 | 
						|
        for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) {
 | 
						|
          var cb = GL.currentContext.clientBuffers[i];
 | 
						|
          if (!cb.clientside || !cb.enabled) continue;
 | 
						|
  
 | 
						|
          GL.resetBufferBinding = true;
 | 
						|
  
 | 
						|
          var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count);
 | 
						|
          var buf = GL.getTempVertexBuffer(size);
 | 
						|
          GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf);
 | 
						|
          GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/,
 | 
						|
                                   0,
 | 
						|
                                   HEAPU8.subarray(cb.ptr, cb.ptr + size));
 | 
						|
          cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0);
 | 
						|
        }
 | 
						|
      },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() {
 | 
						|
        if (GL.resetBufferBinding) {
 | 
						|
          GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]);
 | 
						|
        }
 | 
						|
      },createContext:function(/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) {
 | 
						|
  
 | 
						|
        // BUG: Workaround Chrome WebGL 2 issue: the first shipped versions of WebGL 2 in Chrome 57 did not actually implement
 | 
						|
        // the new garbage free WebGL 2 entry points that take an offset and a length to an existing heap (instead of having to
 | 
						|
        // create a completely new heap view). In Chrome the entry points only were added in to Chrome 58 and newer. For
 | 
						|
        // Chrome 57 (and older), disable WebGL 2 support altogether.
 | 
						|
        function getChromeVersion() {
 | 
						|
          var chromeVersion = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./);
 | 
						|
          if (chromeVersion) return chromeVersion[2]|0;
 | 
						|
          // If not chrome, fall through to return undefined. (undefined <= integer will yield false)
 | 
						|
        }
 | 
						|
  
 | 
						|
        // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL context on a canvas,
 | 
						|
        // calling .getContext() will always return that context independent of which 'webgl' or 'webgl2'
 | 
						|
        // context version was passed. See https://bugs.webkit.org/show_bug.cgi?id=222758 and
 | 
						|
        // https://github.com/emscripten-core/emscripten/issues/13295.
 | 
						|
        // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari version field in above check.
 | 
						|
        if (!canvas.getContextSafariWebGL2Fixed) {
 | 
						|
          canvas.getContextSafariWebGL2Fixed = canvas.getContext;
 | 
						|
          /** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */
 | 
						|
          function fixedGetContext(ver, attrs) {
 | 
						|
            var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs);
 | 
						|
            return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null;
 | 
						|
          }
 | 
						|
          canvas.getContext = fixedGetContext;
 | 
						|
        }
 | 
						|
  
 | 
						|
        var ctx =
 | 
						|
          (webGLContextAttributes.majorVersion > 1)
 | 
						|
          ?
 | 
						|
            !(getChromeVersion() <= 57) && canvas.getContext("webgl2", webGLContextAttributes)
 | 
						|
          :
 | 
						|
          (canvas.getContext("webgl", webGLContextAttributes)
 | 
						|
            // https://caniuse.com/#feat=webgl
 | 
						|
            );
 | 
						|
  
 | 
						|
        if (!ctx) return 0;
 | 
						|
  
 | 
						|
        var handle = GL.registerContext(ctx, webGLContextAttributes);
 | 
						|
  
 | 
						|
        return handle;
 | 
						|
      },registerContext:function(ctx, webGLContextAttributes) {
 | 
						|
        // without pthreads a context is just an integer ID
 | 
						|
        var handle = GL.getNewId(GL.contexts);
 | 
						|
  
 | 
						|
        var context = {
 | 
						|
          handle: handle,
 | 
						|
          attributes: webGLContextAttributes,
 | 
						|
          version: webGLContextAttributes.majorVersion,
 | 
						|
          GLctx: ctx
 | 
						|
        };
 | 
						|
  
 | 
						|
        // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
 | 
						|
        if (ctx.canvas) ctx.canvas.GLctxObject = context;
 | 
						|
        GL.contexts[handle] = context;
 | 
						|
        if (typeof webGLContextAttributes.enableExtensionsByDefault == 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
 | 
						|
          GL.initExtensions(context);
 | 
						|
        }
 | 
						|
  
 | 
						|
        context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/);
 | 
						|
        context.clientBuffers = [];
 | 
						|
        for (var i = 0; i < context.maxVertexAttribs; i++) {
 | 
						|
          context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null };
 | 
						|
        }
 | 
						|
  
 | 
						|
        GL.generateTempBuffers(false, context);
 | 
						|
  
 | 
						|
        return handle;
 | 
						|
      },makeContextCurrent:function(contextHandle) {
 | 
						|
  
 | 
						|
        GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
 | 
						|
        Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
 | 
						|
        return !(contextHandle && !GLctx);
 | 
						|
      },getContext:function(contextHandle) {
 | 
						|
        return GL.contexts[contextHandle];
 | 
						|
      },deleteContext:function(contextHandle) {
 | 
						|
        if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
 | 
						|
        if (typeof JSEvents == 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
 | 
						|
        if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
 | 
						|
        GL.contexts[contextHandle] = null;
 | 
						|
      },initExtensions:function(context) {
 | 
						|
        // If this function is called without a specific context object, init the extensions of the currently active context.
 | 
						|
        if (!context) context = GL.currentContext;
 | 
						|
  
 | 
						|
        if (context.initExtensionsDone) return;
 | 
						|
        context.initExtensionsDone = true;
 | 
						|
  
 | 
						|
        var GLctx = context.GLctx;
 | 
						|
  
 | 
						|
        // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
 | 
						|
  
 | 
						|
        // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active)
 | 
						|
        webgl_enable_ANGLE_instanced_arrays(GLctx);
 | 
						|
        webgl_enable_OES_vertex_array_object(GLctx);
 | 
						|
        webgl_enable_WEBGL_draw_buffers(GLctx);
 | 
						|
        // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active)
 | 
						|
        webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx);
 | 
						|
        webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx);
 | 
						|
  
 | 
						|
        // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative
 | 
						|
        // that's based on core APIs, and exposes only the queryCounterEXT()
 | 
						|
        // entrypoint.
 | 
						|
        if (context.version >= 2) {
 | 
						|
          GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2");
 | 
						|
        }
 | 
						|
  
 | 
						|
        // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and
 | 
						|
        // thus we look for the WebGL 1 version again if the WebGL 2 version
 | 
						|
        // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882
 | 
						|
        if (context.version < 2 || !GLctx.disjointTimerQueryExt)
 | 
						|
        {
 | 
						|
          GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
 | 
						|
        }
 | 
						|
  
 | 
						|
        webgl_enable_WEBGL_multi_draw(GLctx);
 | 
						|
  
 | 
						|
        // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
 | 
						|
        var exts = GLctx.getSupportedExtensions() || [];
 | 
						|
        exts.forEach(function(ext) {
 | 
						|
          // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default.
 | 
						|
          if (!ext.includes('lose_context') && !ext.includes('debug')) {
 | 
						|
            // Call .getExtension() to enable that extension permanently.
 | 
						|
            GLctx.getExtension(ext);
 | 
						|
          }
 | 
						|
        });
 | 
						|
      }};
 | 
						|
  function _emscripten_is_webgl_context_lost(contextHandle) {
 | 
						|
      return !GL.contexts[contextHandle] || GL.contexts[contextHandle].GLctx.isContextLost(); // No context ~> lost context.
 | 
						|
    }
 | 
						|
 | 
						|
  function reallyNegative(x) {
 | 
						|
      return x < 0 || (x === 0 && (1/x) === -Infinity);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function convertI32PairToI53(lo, hi) {
 | 
						|
      // This function should not be getting called with too large unsigned numbers
 | 
						|
      // in high part (if hi >= 0x7FFFFFFFF, one should have been calling
 | 
						|
      // convertU32PairToI53())
 | 
						|
      assert(hi === (hi|0));
 | 
						|
      return (lo >>> 0) + hi * 4294967296;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function convertU32PairToI53(lo, hi) {
 | 
						|
      return (lo >>> 0) + (hi >>> 0) * 4294967296;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function reSign(value, bits) {
 | 
						|
      if (value <= 0) {
 | 
						|
        return value;
 | 
						|
      }
 | 
						|
      var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
 | 
						|
                            : Math.pow(2, bits-1);
 | 
						|
      // for huge values, we can hit the precision limit and always get true here.
 | 
						|
      // so don't do that but, in general there is no perfect solution here. With
 | 
						|
      // 64-bit ints, we get rounding and errors
 | 
						|
      // TODO: In i64 mode 1, resign the two parts separately and safely
 | 
						|
      if (value >= half && (bits <= 32 || value > half)) {
 | 
						|
        // Cannot bitshift half, as it may be at the limit of the bits JS uses in
 | 
						|
        // bitshifts
 | 
						|
        value = -2*half + value;
 | 
						|
      }
 | 
						|
      return value;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function unSign(value, bits) {
 | 
						|
      if (value >= 0) {
 | 
						|
        return value;
 | 
						|
      }
 | 
						|
      // Need some trickery, since if bits == 32, we are right at the limit of the
 | 
						|
      // bits JS uses in bitshifts
 | 
						|
      return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value
 | 
						|
                        : Math.pow(2, bits)         + value;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function strLen(ptr) {
 | 
						|
      var end = ptr;
 | 
						|
      while (HEAPU8[end]) ++end;
 | 
						|
      return end - ptr;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function formatString(format, varargs) {
 | 
						|
      assert((varargs & 3) === 0);
 | 
						|
      var textIndex = format;
 | 
						|
      var argIndex = varargs;
 | 
						|
      // This must be called before reading a double or i64 vararg. It will bump the pointer properly.
 | 
						|
      // It also does an assert on i32 values, so it's nice to call it before all varargs calls.
 | 
						|
      function prepVararg(ptr, type) {
 | 
						|
        if (type === 'double' || type === 'i64') {
 | 
						|
          // move so the load is aligned
 | 
						|
          if (ptr & 7) {
 | 
						|
            assert((ptr & 7) === 4);
 | 
						|
            ptr += 4;
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          assert((ptr & 3) === 0);
 | 
						|
        }
 | 
						|
        return ptr;
 | 
						|
      }
 | 
						|
      function getNextArg(type) {
 | 
						|
        // NOTE: Explicitly ignoring type safety. Otherwise this fails:
 | 
						|
        //       int x = 4; printf("%c\n", (char)x);
 | 
						|
        var ret;
 | 
						|
        argIndex = prepVararg(argIndex, type);
 | 
						|
        if (type === 'double') {
 | 
						|
          ret = HEAPF64[((argIndex)>>3)];
 | 
						|
          argIndex += 8;
 | 
						|
        } else if (type == 'i64') {
 | 
						|
          ret = [HEAP32[((argIndex)>>2)],
 | 
						|
                 HEAP32[(((argIndex)+(4))>>2)]];
 | 
						|
          argIndex += 8;
 | 
						|
        } else {
 | 
						|
          assert((argIndex & 3) === 0);
 | 
						|
          type = 'i32'; // varargs are always i32, i64, or double
 | 
						|
          ret = HEAP32[((argIndex)>>2)];
 | 
						|
          argIndex += 4;
 | 
						|
        }
 | 
						|
        return ret;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var ret = [];
 | 
						|
      var curr, next, currArg;
 | 
						|
      while (1) {
 | 
						|
        var startTextIndex = textIndex;
 | 
						|
        curr = HEAP8[((textIndex)>>0)];
 | 
						|
        if (curr === 0) break;
 | 
						|
        next = HEAP8[((textIndex+1)>>0)];
 | 
						|
        if (curr == 37) {
 | 
						|
          // Handle flags.
 | 
						|
          var flagAlwaysSigned = false;
 | 
						|
          var flagLeftAlign = false;
 | 
						|
          var flagAlternative = false;
 | 
						|
          var flagZeroPad = false;
 | 
						|
          var flagPadSign = false;
 | 
						|
          flagsLoop: while (1) {
 | 
						|
            switch (next) {
 | 
						|
              case 43:
 | 
						|
                flagAlwaysSigned = true;
 | 
						|
                break;
 | 
						|
              case 45:
 | 
						|
                flagLeftAlign = true;
 | 
						|
                break;
 | 
						|
              case 35:
 | 
						|
                flagAlternative = true;
 | 
						|
                break;
 | 
						|
              case 48:
 | 
						|
                if (flagZeroPad) {
 | 
						|
                  break flagsLoop;
 | 
						|
                } else {
 | 
						|
                  flagZeroPad = true;
 | 
						|
                  break;
 | 
						|
                }
 | 
						|
              case 32:
 | 
						|
                flagPadSign = true;
 | 
						|
                break;
 | 
						|
              default:
 | 
						|
                break flagsLoop;
 | 
						|
            }
 | 
						|
            textIndex++;
 | 
						|
            next = HEAP8[((textIndex+1)>>0)];
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Handle width.
 | 
						|
          var width = 0;
 | 
						|
          if (next == 42) {
 | 
						|
            width = getNextArg('i32');
 | 
						|
            textIndex++;
 | 
						|
            next = HEAP8[((textIndex+1)>>0)];
 | 
						|
          } else {
 | 
						|
            while (next >= 48 && next <= 57) {
 | 
						|
              width = width * 10 + (next - 48);
 | 
						|
              textIndex++;
 | 
						|
              next = HEAP8[((textIndex+1)>>0)];
 | 
						|
            }
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Handle precision.
 | 
						|
          var precisionSet = false, precision = -1;
 | 
						|
          if (next == 46) {
 | 
						|
            precision = 0;
 | 
						|
            precisionSet = true;
 | 
						|
            textIndex++;
 | 
						|
            next = HEAP8[((textIndex+1)>>0)];
 | 
						|
            if (next == 42) {
 | 
						|
              precision = getNextArg('i32');
 | 
						|
              textIndex++;
 | 
						|
            } else {
 | 
						|
              while (1) {
 | 
						|
                var precisionChr = HEAP8[((textIndex+1)>>0)];
 | 
						|
                if (precisionChr < 48 ||
 | 
						|
                    precisionChr > 57) break;
 | 
						|
                precision = precision * 10 + (precisionChr - 48);
 | 
						|
                textIndex++;
 | 
						|
              }
 | 
						|
            }
 | 
						|
            next = HEAP8[((textIndex+1)>>0)];
 | 
						|
          }
 | 
						|
          if (precision < 0) {
 | 
						|
            precision = 6; // Standard default.
 | 
						|
            precisionSet = false;
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Handle integer sizes. WARNING: These assume a 32-bit architecture!
 | 
						|
          var argSize;
 | 
						|
          switch (String.fromCharCode(next)) {
 | 
						|
            case 'h':
 | 
						|
              var nextNext = HEAP8[((textIndex+2)>>0)];
 | 
						|
              if (nextNext == 104) {
 | 
						|
                textIndex++;
 | 
						|
                argSize = 1; // char (actually i32 in varargs)
 | 
						|
              } else {
 | 
						|
                argSize = 2; // short (actually i32 in varargs)
 | 
						|
              }
 | 
						|
              break;
 | 
						|
            case 'l':
 | 
						|
              var nextNext = HEAP8[((textIndex+2)>>0)];
 | 
						|
              if (nextNext == 108) {
 | 
						|
                textIndex++;
 | 
						|
                argSize = 8; // long long
 | 
						|
              } else {
 | 
						|
                argSize = 4; // long
 | 
						|
              }
 | 
						|
              break;
 | 
						|
            case 'L': // long long
 | 
						|
            case 'q': // int64_t
 | 
						|
            case 'j': // intmax_t
 | 
						|
              argSize = 8;
 | 
						|
              break;
 | 
						|
            case 'z': // size_t
 | 
						|
            case 't': // ptrdiff_t
 | 
						|
            case 'I': // signed ptrdiff_t or unsigned size_t
 | 
						|
              argSize = 4;
 | 
						|
              break;
 | 
						|
            default:
 | 
						|
              argSize = null;
 | 
						|
          }
 | 
						|
          if (argSize) textIndex++;
 | 
						|
          next = HEAP8[((textIndex+1)>>0)];
 | 
						|
  
 | 
						|
          // Handle type specifier.
 | 
						|
          switch (String.fromCharCode(next)) {
 | 
						|
            case 'd': case 'i': case 'u': case 'o': case 'x': case 'X': case 'p': {
 | 
						|
              // Integer.
 | 
						|
              var signed = next == 100 || next == 105;
 | 
						|
              argSize = argSize || 4;
 | 
						|
              currArg = getNextArg('i' + (argSize * 8));
 | 
						|
              var argText;
 | 
						|
              // Flatten i64-1 [low, high] into a (slightly rounded) double
 | 
						|
              if (argSize == 8) {
 | 
						|
                currArg = next == 117 ? convertU32PairToI53(currArg[0], currArg[1]) : convertI32PairToI53(currArg[0], currArg[1]);
 | 
						|
              }
 | 
						|
              // Truncate to requested size.
 | 
						|
              if (argSize <= 4) {
 | 
						|
                var limit = Math.pow(256, argSize) - 1;
 | 
						|
                currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8);
 | 
						|
              }
 | 
						|
              // Format the number.
 | 
						|
              var currAbsArg = Math.abs(currArg);
 | 
						|
              var prefix = '';
 | 
						|
              if (next == 100 || next == 105) {
 | 
						|
                argText = reSign(currArg, 8 * argSize).toString(10);
 | 
						|
              } else if (next == 117) {
 | 
						|
                argText = unSign(currArg, 8 * argSize).toString(10);
 | 
						|
                currArg = Math.abs(currArg);
 | 
						|
              } else if (next == 111) {
 | 
						|
                argText = (flagAlternative ? '0' : '') + currAbsArg.toString(8);
 | 
						|
              } else if (next == 120 || next == 88) {
 | 
						|
                prefix = (flagAlternative && currArg != 0) ? '0x' : '';
 | 
						|
                if (currArg < 0) {
 | 
						|
                  // Represent negative numbers in hex as 2's complement.
 | 
						|
                  currArg = -currArg;
 | 
						|
                  argText = (currAbsArg - 1).toString(16);
 | 
						|
                  var buffer = [];
 | 
						|
                  for (var i = 0; i < argText.length; i++) {
 | 
						|
                    buffer.push((0xF - parseInt(argText[i], 16)).toString(16));
 | 
						|
                  }
 | 
						|
                  argText = buffer.join('');
 | 
						|
                  while (argText.length < argSize * 2) argText = 'f' + argText;
 | 
						|
                } else {
 | 
						|
                  argText = currAbsArg.toString(16);
 | 
						|
                }
 | 
						|
                if (next == 88) {
 | 
						|
                  prefix = prefix.toUpperCase();
 | 
						|
                  argText = argText.toUpperCase();
 | 
						|
                }
 | 
						|
              } else if (next == 112) {
 | 
						|
                if (currAbsArg === 0) {
 | 
						|
                  argText = '(nil)';
 | 
						|
                } else {
 | 
						|
                  prefix = '0x';
 | 
						|
                  argText = currAbsArg.toString(16);
 | 
						|
                }
 | 
						|
              }
 | 
						|
              if (precisionSet) {
 | 
						|
                while (argText.length < precision) {
 | 
						|
                  argText = '0' + argText;
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Add sign if needed
 | 
						|
              if (currArg >= 0) {
 | 
						|
                if (flagAlwaysSigned) {
 | 
						|
                  prefix = '+' + prefix;
 | 
						|
                } else if (flagPadSign) {
 | 
						|
                  prefix = ' ' + prefix;
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Move sign to prefix so we zero-pad after the sign
 | 
						|
              if (argText.charAt(0) == '-') {
 | 
						|
                prefix = '-' + prefix;
 | 
						|
                argText = argText.substr(1);
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Add padding.
 | 
						|
              while (prefix.length + argText.length < width) {
 | 
						|
                if (flagLeftAlign) {
 | 
						|
                  argText += ' ';
 | 
						|
                } else {
 | 
						|
                  if (flagZeroPad) {
 | 
						|
                    argText = '0' + argText;
 | 
						|
                  } else {
 | 
						|
                    prefix = ' ' + prefix;
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Insert the result into the buffer.
 | 
						|
              argText = prefix + argText;
 | 
						|
              argText.split('').forEach(function(chr) {
 | 
						|
                ret.push(chr.charCodeAt(0));
 | 
						|
              });
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            case 'f': case 'F': case 'e': case 'E': case 'g': case 'G': {
 | 
						|
              // Float.
 | 
						|
              currArg = getNextArg('double');
 | 
						|
              var argText;
 | 
						|
              if (isNaN(currArg)) {
 | 
						|
                argText = 'nan';
 | 
						|
                flagZeroPad = false;
 | 
						|
              } else if (!isFinite(currArg)) {
 | 
						|
                argText = (currArg < 0 ? '-' : '') + 'inf';
 | 
						|
                flagZeroPad = false;
 | 
						|
              } else {
 | 
						|
                var isGeneral = false;
 | 
						|
                var effectivePrecision = Math.min(precision, 20);
 | 
						|
  
 | 
						|
                // Convert g/G to f/F or e/E, as per:
 | 
						|
                // http://pubs.opengroup.org/onlinepubs/9699919799/functions/printf.html
 | 
						|
                if (next == 103 || next == 71) {
 | 
						|
                  isGeneral = true;
 | 
						|
                  precision = precision || 1;
 | 
						|
                  var exponent = parseInt(currArg.toExponential(effectivePrecision).split('e')[1], 10);
 | 
						|
                  if (precision > exponent && exponent >= -4) {
 | 
						|
                    next = ((next == 103) ? 'f' : 'F').charCodeAt(0);
 | 
						|
                    precision -= exponent + 1;
 | 
						|
                  } else {
 | 
						|
                    next = ((next == 103) ? 'e' : 'E').charCodeAt(0);
 | 
						|
                    precision--;
 | 
						|
                  }
 | 
						|
                  effectivePrecision = Math.min(precision, 20);
 | 
						|
                }
 | 
						|
  
 | 
						|
                if (next == 101 || next == 69) {
 | 
						|
                  argText = currArg.toExponential(effectivePrecision);
 | 
						|
                  // Make sure the exponent has at least 2 digits.
 | 
						|
                  if (/[eE][-+]\d$/.test(argText)) {
 | 
						|
                    argText = argText.slice(0, -1) + '0' + argText.slice(-1);
 | 
						|
                  }
 | 
						|
                } else if (next == 102 || next == 70) {
 | 
						|
                  argText = currArg.toFixed(effectivePrecision);
 | 
						|
                  if (currArg === 0 && reallyNegative(currArg)) {
 | 
						|
                    argText = '-' + argText;
 | 
						|
                  }
 | 
						|
                }
 | 
						|
  
 | 
						|
                var parts = argText.split('e');
 | 
						|
                if (isGeneral && !flagAlternative) {
 | 
						|
                  // Discard trailing zeros and periods.
 | 
						|
                  while (parts[0].length > 1 && parts[0].includes('.') &&
 | 
						|
                         (parts[0].slice(-1) == '0' || parts[0].slice(-1) == '.')) {
 | 
						|
                    parts[0] = parts[0].slice(0, -1);
 | 
						|
                  }
 | 
						|
                } else {
 | 
						|
                  // Make sure we have a period in alternative mode.
 | 
						|
                  if (flagAlternative && argText.indexOf('.') == -1) parts[0] += '.';
 | 
						|
                  // Zero pad until required precision.
 | 
						|
                  while (precision > effectivePrecision++) parts[0] += '0';
 | 
						|
                }
 | 
						|
                argText = parts[0] + (parts.length > 1 ? 'e' + parts[1] : '');
 | 
						|
  
 | 
						|
                // Capitalize 'E' if needed.
 | 
						|
                if (next == 69) argText = argText.toUpperCase();
 | 
						|
  
 | 
						|
                // Add sign.
 | 
						|
                if (currArg >= 0) {
 | 
						|
                  if (flagAlwaysSigned) {
 | 
						|
                    argText = '+' + argText;
 | 
						|
                  } else if (flagPadSign) {
 | 
						|
                    argText = ' ' + argText;
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Add padding.
 | 
						|
              while (argText.length < width) {
 | 
						|
                if (flagLeftAlign) {
 | 
						|
                  argText += ' ';
 | 
						|
                } else {
 | 
						|
                  if (flagZeroPad && (argText[0] == '-' || argText[0] == '+')) {
 | 
						|
                    argText = argText[0] + '0' + argText.slice(1);
 | 
						|
                  } else {
 | 
						|
                    argText = (flagZeroPad ? '0' : ' ') + argText;
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              }
 | 
						|
  
 | 
						|
              // Adjust case.
 | 
						|
              if (next < 97) argText = argText.toUpperCase();
 | 
						|
  
 | 
						|
              // Insert the result into the buffer.
 | 
						|
              argText.split('').forEach(function(chr) {
 | 
						|
                ret.push(chr.charCodeAt(0));
 | 
						|
              });
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            case 's': {
 | 
						|
              // String.
 | 
						|
              var arg = getNextArg('i8*');
 | 
						|
              var argLength = arg ? strLen(arg) : '(null)'.length;
 | 
						|
              if (precisionSet) argLength = Math.min(argLength, precision);
 | 
						|
              if (!flagLeftAlign) {
 | 
						|
                while (argLength < width--) {
 | 
						|
                  ret.push(32);
 | 
						|
                }
 | 
						|
              }
 | 
						|
              if (arg) {
 | 
						|
                for (var i = 0; i < argLength; i++) {
 | 
						|
                  ret.push(HEAPU8[((arg++)>>0)]);
 | 
						|
                }
 | 
						|
              } else {
 | 
						|
                ret = ret.concat(intArrayFromString('(null)'.substr(0, argLength), true));
 | 
						|
              }
 | 
						|
              if (flagLeftAlign) {
 | 
						|
                while (argLength < width--) {
 | 
						|
                  ret.push(32);
 | 
						|
                }
 | 
						|
              }
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            case 'c': {
 | 
						|
              // Character.
 | 
						|
              if (flagLeftAlign) ret.push(getNextArg('i8'));
 | 
						|
              while (--width > 0) {
 | 
						|
                ret.push(32);
 | 
						|
              }
 | 
						|
              if (!flagLeftAlign) ret.push(getNextArg('i8'));
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            case 'n': {
 | 
						|
              // Write the length written so far to the next parameter.
 | 
						|
              var ptr = getNextArg('i32*');
 | 
						|
              HEAP32[((ptr)>>2)] = ret.length;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            case '%': {
 | 
						|
              // Literal percent sign.
 | 
						|
              ret.push(curr);
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            default: {
 | 
						|
              // Unknown specifiers remain untouched.
 | 
						|
              for (var i = startTextIndex; i < textIndex + 2; i++) {
 | 
						|
                ret.push(HEAP8[((i)>>0)]);
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
          textIndex += 2;
 | 
						|
          // TODO: Support a/A (hex float) and m (last error) specifiers.
 | 
						|
          // TODO: Support %1${specifier} for arg selection.
 | 
						|
        } else {
 | 
						|
          ret.push(curr);
 | 
						|
          textIndex += 1;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function traverseStack(args) {
 | 
						|
      if (!args || !args.callee || !args.callee.name) {
 | 
						|
        return [null, '', ''];
 | 
						|
      }
 | 
						|
  
 | 
						|
      var funstr = args.callee.toString();
 | 
						|
      var funcname = args.callee.name;
 | 
						|
      var str = '(';
 | 
						|
      var first = true;
 | 
						|
      for (var i in args) {
 | 
						|
        var a = args[i];
 | 
						|
        if (!first) {
 | 
						|
          str += ", ";
 | 
						|
        }
 | 
						|
        first = false;
 | 
						|
        if (typeof a == 'number' || typeof a == 'string') {
 | 
						|
          str += a;
 | 
						|
        } else {
 | 
						|
          str += '(' + typeof a + ')';
 | 
						|
        }
 | 
						|
      }
 | 
						|
      str += ')';
 | 
						|
      var caller = args.callee.caller;
 | 
						|
      args = caller ? caller.arguments : [];
 | 
						|
      if (first)
 | 
						|
        str = '';
 | 
						|
      return [args, funcname, str];
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @param {number=} flags */
 | 
						|
  function getCallstack(flags) {
 | 
						|
      var callstack = jsStackTrace();
 | 
						|
  
 | 
						|
      // Find the symbols in the callstack that corresponds to the functions that
 | 
						|
      // report callstack information, and remove everything up to these from the
 | 
						|
      // output.
 | 
						|
      var iThisFunc = callstack.lastIndexOf('_emscripten_log');
 | 
						|
      var iThisFunc2 = callstack.lastIndexOf('_emscripten_get_callstack');
 | 
						|
      var iNextLine = callstack.indexOf('\n', Math.max(iThisFunc, iThisFunc2))+1;
 | 
						|
      callstack = callstack.slice(iNextLine);
 | 
						|
  
 | 
						|
      if (flags & 32) {
 | 
						|
        warnOnce('EM_LOG_DEMANGLE is deprecated; ignoring');
 | 
						|
      }
 | 
						|
  
 | 
						|
      // If user requested to see the original source stack, but no source map
 | 
						|
      // information is available, just fall back to showing the JS stack.
 | 
						|
      if (flags & 8 && typeof emscripten_source_map == 'undefined') {
 | 
						|
        warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.');
 | 
						|
        flags ^= 8;
 | 
						|
        flags |= 16;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var stack_args = null;
 | 
						|
      if (flags & 128) {
 | 
						|
        // To get the actual parameters to the functions, traverse the stack via
 | 
						|
        // the unfortunately deprecated 'arguments.callee' method, if it works:
 | 
						|
        stack_args = traverseStack(arguments);
 | 
						|
        while (stack_args[1].includes('_emscripten_'))
 | 
						|
          stack_args = traverseStack(stack_args[0]);
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Process all lines:
 | 
						|
      var lines = callstack.split('\n');
 | 
						|
      callstack = '';
 | 
						|
      // New FF30 with column info: extract components of form:
 | 
						|
      // '       Object._main@http://server.com:4324:12'
 | 
						|
      var newFirefoxRe = new RegExp('\\s*(.*?)@(.*?):([0-9]+):([0-9]+)');
 | 
						|
      // Old FF without column info: extract components of form:
 | 
						|
      // '       Object._main@http://server.com:4324'
 | 
						|
      var firefoxRe = new RegExp('\\s*(.*?)@(.*):(.*)(:(.*))?');
 | 
						|
      // Extract components of form:
 | 
						|
      // '    at Object._main (http://server.com/file.html:4324:12)'
 | 
						|
      var chromeRe = new RegExp('\\s*at (.*?) \\\((.*):(.*):(.*)\\\)');
 | 
						|
  
 | 
						|
      for (var l in lines) {
 | 
						|
        var line = lines[l];
 | 
						|
  
 | 
						|
        var symbolName = '';
 | 
						|
        var file = '';
 | 
						|
        var lineno = 0;
 | 
						|
        var column = 0;
 | 
						|
  
 | 
						|
        var parts = chromeRe.exec(line);
 | 
						|
        if (parts && parts.length == 5) {
 | 
						|
          symbolName = parts[1];
 | 
						|
          file = parts[2];
 | 
						|
          lineno = parts[3];
 | 
						|
          column = parts[4];
 | 
						|
        } else {
 | 
						|
          parts = newFirefoxRe.exec(line);
 | 
						|
          if (!parts) parts = firefoxRe.exec(line);
 | 
						|
          if (parts && parts.length >= 4) {
 | 
						|
            symbolName = parts[1];
 | 
						|
            file = parts[2];
 | 
						|
            lineno = parts[3];
 | 
						|
            // Old Firefox doesn't carry column information, but in new FF30, it
 | 
						|
            // is present. See https://bugzilla.mozilla.org/show_bug.cgi?id=762556
 | 
						|
            column = parts[4]|0;
 | 
						|
          } else {
 | 
						|
            // Was not able to extract this line for demangling/sourcemapping
 | 
						|
            // purposes. Output it as-is.
 | 
						|
            callstack += line + '\n';
 | 
						|
            continue;
 | 
						|
          }
 | 
						|
        }
 | 
						|
  
 | 
						|
        var haveSourceMap = false;
 | 
						|
  
 | 
						|
        if (flags & 8) {
 | 
						|
          var orig = emscripten_source_map.originalPositionFor({line: lineno, column: column});
 | 
						|
          haveSourceMap = (orig && orig.source);
 | 
						|
          if (haveSourceMap) {
 | 
						|
            if (flags & 64) {
 | 
						|
              orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf('/')+1);
 | 
						|
            }
 | 
						|
            callstack += `    at ${symbolName} (${orig.source}:${orig.line}:${orig.column})\n`;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        if ((flags & 16) || !haveSourceMap) {
 | 
						|
          if (flags & 64) {
 | 
						|
            file = file.substring(file.replace(/\\/g, "/").lastIndexOf('/')+1);
 | 
						|
          }
 | 
						|
          callstack += (haveSourceMap ? (`     = ${symbolName}`) : (`    at ${symbolName}`)) + ` (${file}:${lineno}:${column})\n`;
 | 
						|
        }
 | 
						|
  
 | 
						|
        // If we are still keeping track with the callstack by traversing via
 | 
						|
        // 'arguments.callee', print the function parameters as well.
 | 
						|
        if (flags & 128 && stack_args[0]) {
 | 
						|
          if (stack_args[1] == symbolName && stack_args[2].length > 0) {
 | 
						|
            callstack = callstack.replace(/\s+$/, '');
 | 
						|
            callstack += ' with values: ' + stack_args[1] + stack_args[2] + '\n';
 | 
						|
          }
 | 
						|
          stack_args = traverseStack(stack_args[0]);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      // Trim extra whitespace at the end of the output.
 | 
						|
      callstack = callstack.replace(/\s+$/, '');
 | 
						|
      return callstack;
 | 
						|
    }
 | 
						|
  function emscriptenLog(flags, str) {
 | 
						|
      if (flags & 24) {
 | 
						|
        str = str.replace(/\s+$/, ''); // Ensure the message and the callstack are joined cleanly with exactly one newline.
 | 
						|
        str += (str.length > 0 ? '\n' : '') + getCallstack(flags);
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (flags & 1) {
 | 
						|
        if (flags & 4) {
 | 
						|
          console.error(str);
 | 
						|
        } else if (flags & 2) {
 | 
						|
          console.warn(str);
 | 
						|
        } else if (flags & 512) {
 | 
						|
          console.info(str);
 | 
						|
        } else if (flags & 256) {
 | 
						|
          console.debug(str);
 | 
						|
        } else {
 | 
						|
          console.log(str);
 | 
						|
        }
 | 
						|
      } else if (flags & 6) {
 | 
						|
        err(str);
 | 
						|
      } else {
 | 
						|
        out(str);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _emscripten_log(flags, format, varargs) {
 | 
						|
      var result = formatString(format, varargs);
 | 
						|
      var str = UTF8ArrayToString(result, 0);
 | 
						|
      emscriptenLog(flags, str);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_memcpy_big(dest, src, num) {
 | 
						|
      HEAPU8.copyWithin(dest, src, src + num);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function doRequestFullscreen(target, strategy) {
 | 
						|
      if (!JSEvents.fullscreenEnabled()) return -1;
 | 
						|
      target = findEventTarget(target);
 | 
						|
      if (!target) return -4;
 | 
						|
  
 | 
						|
      if (!target.requestFullscreen
 | 
						|
        && !target.mozRequestFullScreen
 | 
						|
        && !target.mozRequestFullscreen
 | 
						|
        && !target.webkitRequestFullscreen
 | 
						|
        ) {
 | 
						|
        return -3;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
 | 
						|
  
 | 
						|
      // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
 | 
						|
      if (!canPerformRequests) {
 | 
						|
        if (strategy.deferUntilInEventHandler) {
 | 
						|
          JSEvents.deferCall(JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]);
 | 
						|
          return 1;
 | 
						|
        }
 | 
						|
        return -2;
 | 
						|
      }
 | 
						|
  
 | 
						|
      return JSEvents_requestFullscreen(target, strategy);
 | 
						|
    }
 | 
						|
  function _emscripten_request_fullscreen(target, deferUntilInEventHandler) {
 | 
						|
      var strategy = {
 | 
						|
        // These options perform no added logic, but just bare request fullscreen.
 | 
						|
        scaleMode: 0,
 | 
						|
        canvasResolutionScaleMode: 0,
 | 
						|
        filteringMode: 0,
 | 
						|
        deferUntilInEventHandler: deferUntilInEventHandler,
 | 
						|
        canvasResizedCallbackTargetThread: 2
 | 
						|
      };
 | 
						|
      return doRequestFullscreen(target, strategy);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
 | 
						|
      target = findEventTarget(target);
 | 
						|
      if (!target) return -4;
 | 
						|
      if (!target.requestPointerLock
 | 
						|
        ) {
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
 | 
						|
  
 | 
						|
      // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
 | 
						|
      if (!canPerformRequests) {
 | 
						|
        if (deferUntilInEventHandler) {
 | 
						|
          JSEvents.deferCall(requestPointerLock, 2 /* priority below fullscreen */, [target]);
 | 
						|
          return 1;
 | 
						|
        }
 | 
						|
        return -2;
 | 
						|
      }
 | 
						|
  
 | 
						|
      return requestPointerLock(target);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function abortOnCannotGrowMemory(requestedSize) {
 | 
						|
      abort(`Cannot enlarge memory arrays to size ${requestedSize} bytes (OOM). If you want malloc to return NULL (0) instead of this abort, do not link with -sABORTING_MALLOC (that is, the default when growth is enabled is to not abort, but you have overridden that)`);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function emscripten_realloc_buffer(size) {
 | 
						|
      var b = wasmMemory.buffer;
 | 
						|
      try {
 | 
						|
        // round size grow request up to wasm page size (fixed 64KB per spec)
 | 
						|
        wasmMemory.grow((size - b.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size
 | 
						|
        updateMemoryViews();
 | 
						|
        return 1 /*success*/;
 | 
						|
      } catch(e) {
 | 
						|
        err(`emscripten_realloc_buffer: Attempted to grow heap from ${b.byteLength} bytes to ${size} bytes, but got error: ${e}`);
 | 
						|
      }
 | 
						|
      // implicit 0 return to save code size (caller will cast "undefined" into 0
 | 
						|
      // anyhow)
 | 
						|
    }
 | 
						|
  function _emscripten_resize_heap(requestedSize) {
 | 
						|
      var oldSize = HEAPU8.length;
 | 
						|
      requestedSize = requestedSize >>> 0;
 | 
						|
      // With multithreaded builds, races can happen (another thread might increase the size
 | 
						|
      // in between), so return a failure, and let the caller retry.
 | 
						|
      assert(requestedSize > oldSize);
 | 
						|
  
 | 
						|
      // Memory resize rules:
 | 
						|
      // 1.  Always increase heap size to at least the requested size, rounded up
 | 
						|
      //     to next page multiple.
 | 
						|
      // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap
 | 
						|
      //     geometrically: increase the heap size according to
 | 
						|
      //     MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most
 | 
						|
      //     overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
 | 
						|
      // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap
 | 
						|
      //     linearly: increase the heap size by at least
 | 
						|
      //     MEMORY_GROWTH_LINEAR_STEP bytes.
 | 
						|
      // 3.  Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by
 | 
						|
      //     MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
 | 
						|
      // 4.  If we were unable to allocate as much memory, it may be due to
 | 
						|
      //     over-eager decision to excessively reserve due to (3) above.
 | 
						|
      //     Hence if an allocation fails, cut down on the amount of excess
 | 
						|
      //     growth, in an attempt to succeed to perform a smaller allocation.
 | 
						|
  
 | 
						|
      // A limit is set for how much we can grow. We should not exceed that
 | 
						|
      // (the wasm binary specifies it, so if we tried, we'd fail anyhow).
 | 
						|
      var maxHeapSize = getHeapMax();
 | 
						|
      if (requestedSize > maxHeapSize) {
 | 
						|
        err(`Cannot enlarge memory, asked to go up to ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`);
 | 
						|
        abortOnCannotGrowMemory(requestedSize);
 | 
						|
      }
 | 
						|
  
 | 
						|
      var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
 | 
						|
  
 | 
						|
      // Loop through potential heap size increases. If we attempt a too eager
 | 
						|
      // reservation that fails, cut down on the attempted size and reserve a
 | 
						|
      // smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
 | 
						|
      for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
 | 
						|
        var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
 | 
						|
        // but limit overreserving (default to capping at +96MB overgrowth at most)
 | 
						|
        overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
 | 
						|
  
 | 
						|
        var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
 | 
						|
  
 | 
						|
        var replacement = emscripten_realloc_buffer(newSize);
 | 
						|
        if (replacement) {
 | 
						|
  
 | 
						|
          return true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`);
 | 
						|
      abortOnCannotGrowMemory(requestedSize);
 | 
						|
    }
 | 
						|
 | 
						|
  /** @suppress {checkTypes} */
 | 
						|
  function _emscripten_sample_gamepad_data() {
 | 
						|
      try {
 | 
						|
        if (navigator.getGamepads) return (JSEvents.lastGamepadState = navigator.getGamepads())
 | 
						|
          ? 0 : -1;
 | 
						|
      } catch(e) {
 | 
						|
        err(`navigator.getGamepads() exists, but failed to execute with exception ${e}. Disabling Gamepad access.`);
 | 
						|
        navigator.getGamepads = null; // Disable getGamepads() so that it won't be attempted to be used again.
 | 
						|
      }
 | 
						|
      return -1;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerFocusEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc( 256 );
 | 
						|
  
 | 
						|
      var focusEventHandlerFunc = function(e = event) {
 | 
						|
        var nodeName = JSEvents.getNodeNameForTarget(e.target);
 | 
						|
        var id = e.target.id ? e.target.id : '';
 | 
						|
  
 | 
						|
        var focusEvent = JSEvents.focusEvent;
 | 
						|
        stringToUTF8(nodeName, focusEvent + 0, 128);
 | 
						|
        stringToUTF8(id, focusEvent + 128, 128);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, focusEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: findEventTarget(target),
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: focusEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc( 280 );
 | 
						|
  
 | 
						|
      var fullscreenChangeEventhandlerFunc = function(e = event) {
 | 
						|
        var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
 | 
						|
  
 | 
						|
        fillFullscreenChangeEventData(fullscreenChangeEvent);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: target,
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: fullscreenChangeEventhandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      if (!JSEvents.fullscreenEnabled()) return -1;
 | 
						|
      target = findEventTarget(target);
 | 
						|
      if (!target) return -4;
 | 
						|
  
 | 
						|
      registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange", targetThread);
 | 
						|
  
 | 
						|
      // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
 | 
						|
      // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
 | 
						|
      registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
 | 
						|
  
 | 
						|
      return registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerGamepadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc( 1432 );
 | 
						|
  
 | 
						|
      var gamepadEventHandlerFunc = function(e = event) {
 | 
						|
        var gamepadEvent = JSEvents.gamepadEvent;
 | 
						|
        fillGamepadEventData(gamepadEvent, e["gamepad"]);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, gamepadEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: findEventTarget(target),
 | 
						|
        allowsDeferredCalls: true,
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: gamepadEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      if (_emscripten_sample_gamepad_data()) return -1;
 | 
						|
      return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      if (_emscripten_sample_gamepad_data()) return -1;
 | 
						|
      return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_interval(cb, msecs, userData) {
 | 
						|
      
 | 
						|
      return setInterval(function() {
 | 
						|
        callUserCallback(function() {
 | 
						|
          ((a1) => dynCall_vi.apply(null, [cb, a1]))(userData)
 | 
						|
        });
 | 
						|
      }, msecs);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerKeyEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc( 176 );
 | 
						|
  
 | 
						|
      var keyEventHandlerFunc = function(e) {
 | 
						|
        assert(e);
 | 
						|
  
 | 
						|
        var keyEventData = JSEvents.keyEvent;
 | 
						|
        keyEventData = keyEventData;
 | 
						|
  
 | 
						|
        HEAPF64[((keyEventData)>>3)] = e.timeStamp;
 | 
						|
  
 | 
						|
        var idx = keyEventData >> 2;
 | 
						|
  
 | 
						|
        HEAP32[idx + 2] = e.location;
 | 
						|
        HEAP32[idx + 3] = e.ctrlKey;
 | 
						|
        HEAP32[idx + 4] = e.shiftKey;
 | 
						|
        HEAP32[idx + 5] = e.altKey;
 | 
						|
        HEAP32[idx + 6] = e.metaKey;
 | 
						|
        HEAP32[idx + 7] = e.repeat;
 | 
						|
        HEAP32[idx + 8] = e.charCode;
 | 
						|
        HEAP32[idx + 9] = e.keyCode;
 | 
						|
        HEAP32[idx + 10] = e.which;
 | 
						|
        stringToUTF8(e.key || '', keyEventData + 44, 32);
 | 
						|
        stringToUTF8(e.code || '', keyEventData + 76, 32);
 | 
						|
        stringToUTF8(e.char || '', keyEventData + 108, 32);
 | 
						|
        stringToUTF8(e.locale || '', keyEventData + 140, 32);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, keyEventData, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: findEventTarget(target),
 | 
						|
        allowsDeferredCalls: true,
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: keyEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function fillMouseEventData(eventStruct, e, target) {
 | 
						|
      assert(eventStruct % 4 == 0);
 | 
						|
      HEAPF64[((eventStruct)>>3)] = e.timeStamp;
 | 
						|
      var idx = eventStruct >> 2;
 | 
						|
      HEAP32[idx + 2] = e.screenX;
 | 
						|
      HEAP32[idx + 3] = e.screenY;
 | 
						|
      HEAP32[idx + 4] = e.clientX;
 | 
						|
      HEAP32[idx + 5] = e.clientY;
 | 
						|
      HEAP32[idx + 6] = e.ctrlKey;
 | 
						|
      HEAP32[idx + 7] = e.shiftKey;
 | 
						|
      HEAP32[idx + 8] = e.altKey;
 | 
						|
      HEAP32[idx + 9] = e.metaKey;
 | 
						|
      HEAP16[idx*2 + 20] = e.button;
 | 
						|
      HEAP16[idx*2 + 21] = e.buttons;
 | 
						|
  
 | 
						|
      HEAP32[idx + 11] = e["movementX"]
 | 
						|
        ;
 | 
						|
  
 | 
						|
      HEAP32[idx + 12] = e["movementY"]
 | 
						|
        ;
 | 
						|
  
 | 
						|
      var rect = getBoundingClientRect(target);
 | 
						|
      HEAP32[idx + 13] = e.clientX - rect.left;
 | 
						|
      HEAP32[idx + 14] = e.clientY - rect.top;
 | 
						|
  
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 72 );
 | 
						|
      target = findEventTarget(target);
 | 
						|
  
 | 
						|
      var mouseEventHandlerFunc = function(e = event) {
 | 
						|
        // TODO: Make this access thread safe, or this could update live while app is reading it.
 | 
						|
        fillMouseEventData(JSEvents.mouseEvent, e, target);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: target,
 | 
						|
        allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: mouseEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function fillPointerlockChangeEventData(eventStruct) {
 | 
						|
      var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
 | 
						|
      var isPointerlocked = !!pointerLockElement;
 | 
						|
      // Assigning a boolean to HEAP32 with expected type coercion.
 | 
						|
      /** @suppress{checkTypes} */
 | 
						|
      HEAP32[((eventStruct)>>2)] = isPointerlocked;
 | 
						|
      var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
 | 
						|
      var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
 | 
						|
      stringToUTF8(nodeName, eventStruct + 4, 128);
 | 
						|
      stringToUTF8(id, eventStruct + 132, 128);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc( 260 );
 | 
						|
  
 | 
						|
      var pointerlockChangeEventHandlerFunc = function(e = event) {
 | 
						|
        var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
 | 
						|
        fillPointerlockChangeEventData(pointerlockChangeEvent);
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: target,
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: pointerlockChangeEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @suppress {missingProperties} */
 | 
						|
  function _emscripten_set_pointerlockchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      // TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
 | 
						|
      if (!document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
  
 | 
						|
      target = findEventTarget(target);
 | 
						|
      if (!target) return -4;
 | 
						|
      registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread);
 | 
						|
      registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread);
 | 
						|
      registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread);
 | 
						|
      return registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerTouchEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc( 1696 );
 | 
						|
  
 | 
						|
      target = findEventTarget(target);
 | 
						|
  
 | 
						|
      var touchEventHandlerFunc = function(e) {
 | 
						|
        assert(e);
 | 
						|
        var t, touches = {}, et = e.touches;
 | 
						|
        // To ease marshalling different kinds of touches that browser reports (all touches are listed in e.touches, 
 | 
						|
        // only changed touches in e.changedTouches, and touches on target at a.targetTouches), mark a boolean in
 | 
						|
        // each Touch object so that we can later loop only once over all touches we see to marshall over to Wasm.
 | 
						|
  
 | 
						|
        for (var i = 0; i < et.length; ++i) {
 | 
						|
          t = et[i];
 | 
						|
          // Browser might recycle the generated Touch objects between each frame (Firefox on Android), so reset any
 | 
						|
          // changed/target states we may have set from previous frame.
 | 
						|
          t.isChanged = t.onTarget = 0;
 | 
						|
          touches[t.identifier] = t;
 | 
						|
        }
 | 
						|
        // Mark which touches are part of the changedTouches list.
 | 
						|
        for (var i = 0; i < e.changedTouches.length; ++i) {
 | 
						|
          t = e.changedTouches[i];
 | 
						|
          t.isChanged = 1;
 | 
						|
          touches[t.identifier] = t;
 | 
						|
        }
 | 
						|
        // Mark which touches are part of the targetTouches list.
 | 
						|
        for (var i = 0; i < e.targetTouches.length; ++i) {
 | 
						|
          touches[e.targetTouches[i].identifier].onTarget = 1;
 | 
						|
        }
 | 
						|
  
 | 
						|
        var touchEvent = JSEvents.touchEvent;
 | 
						|
        HEAPF64[((touchEvent)>>3)] = e.timeStamp;
 | 
						|
        var idx = touchEvent>>2; // Pre-shift the ptr to index to HEAP32 to save code size
 | 
						|
        HEAP32[idx + 3] = e.ctrlKey;
 | 
						|
        HEAP32[idx + 4] = e.shiftKey;
 | 
						|
        HEAP32[idx + 5] = e.altKey;
 | 
						|
        HEAP32[idx + 6] = e.metaKey;
 | 
						|
        idx += 7; // Advance to the start of the touch array.
 | 
						|
        var targetRect = getBoundingClientRect(target);
 | 
						|
        var numTouches = 0;
 | 
						|
        for (var i in touches) {
 | 
						|
          t = touches[i];
 | 
						|
          HEAP32[idx + 0] = t.identifier;
 | 
						|
          HEAP32[idx + 1] = t.screenX;
 | 
						|
          HEAP32[idx + 2] = t.screenY;
 | 
						|
          HEAP32[idx + 3] = t.clientX;
 | 
						|
          HEAP32[idx + 4] = t.clientY;
 | 
						|
          HEAP32[idx + 5] = t.pageX;
 | 
						|
          HEAP32[idx + 6] = t.pageY;
 | 
						|
          HEAP32[idx + 7] = t.isChanged;
 | 
						|
          HEAP32[idx + 8] = t.onTarget;
 | 
						|
          HEAP32[idx + 9] = t.clientX - targetRect.left;
 | 
						|
          HEAP32[idx + 10] = t.clientY - targetRect.top;
 | 
						|
  
 | 
						|
          idx += 13;
 | 
						|
  
 | 
						|
          if (++numTouches > 31) {
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        HEAP32[(((touchEvent)+(8))>>2)] = numTouches;
 | 
						|
  
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, touchEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: target,
 | 
						|
        allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend',
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: touchEventHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function registerWheelEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
 | 
						|
      if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc( 104 );
 | 
						|
  
 | 
						|
      // The DOM Level 3 events spec event 'wheel'
 | 
						|
      var wheelHandlerFunc = function(e = event) {
 | 
						|
        var wheelEvent = JSEvents.wheelEvent;
 | 
						|
        fillMouseEventData(wheelEvent, e, target);
 | 
						|
        HEAPF64[(((wheelEvent)+(72))>>3)] = e["deltaX"];
 | 
						|
        HEAPF64[(((wheelEvent)+(80))>>3)] = e["deltaY"];
 | 
						|
        HEAPF64[(((wheelEvent)+(88))>>3)] = e["deltaZ"];
 | 
						|
        HEAP32[(((wheelEvent)+(96))>>2)] = e["deltaMode"];
 | 
						|
        if (((a1, a2, a3) => dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]))(eventTypeId, wheelEvent, userData)) e.preventDefault();
 | 
						|
      };
 | 
						|
  
 | 
						|
      var eventHandler = {
 | 
						|
        target: target,
 | 
						|
        allowsDeferredCalls: true,
 | 
						|
        eventTypeString: eventTypeString,
 | 
						|
        callbackfunc: callbackfunc,
 | 
						|
        handlerFunc: wheelHandlerFunc,
 | 
						|
        useCapture: useCapture
 | 
						|
      };
 | 
						|
      return JSEvents.registerOrRemoveHandler(eventHandler);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 | 
						|
      target = findEventTarget(target);
 | 
						|
      if (!target) return -4;
 | 
						|
      if (typeof target.onwheel != 'undefined') {
 | 
						|
        return registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
 | 
						|
      } else {
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  var emscripten_webgl_power_preferences = ['default', 'low-power', 'high-performance'];
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @suppress {duplicate } */
 | 
						|
  function _emscripten_webgl_do_create_context(target, attributes) {
 | 
						|
      assert(attributes);
 | 
						|
      var a = (attributes >> 2);
 | 
						|
      var powerPreference = HEAP32[a + (24>>2)];
 | 
						|
      var contextAttributes = {
 | 
						|
        'alpha': !!HEAP32[a + (0>>2)],
 | 
						|
        'depth': !!HEAP32[a + (4>>2)],
 | 
						|
        'stencil': !!HEAP32[a + (8>>2)],
 | 
						|
        'antialias': !!HEAP32[a + (12>>2)],
 | 
						|
        'premultipliedAlpha': !!HEAP32[a + (16>>2)],
 | 
						|
        'preserveDrawingBuffer': !!HEAP32[a + (20>>2)],
 | 
						|
        'powerPreference': emscripten_webgl_power_preferences[powerPreference],
 | 
						|
        'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)],
 | 
						|
        // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure.
 | 
						|
        majorVersion: HEAP32[a + (32>>2)],
 | 
						|
        minorVersion: HEAP32[a + (36>>2)],
 | 
						|
        enableExtensionsByDefault: HEAP32[a + (40>>2)],
 | 
						|
        explicitSwapControl: HEAP32[a + (44>>2)],
 | 
						|
        proxyContextToMainThread: HEAP32[a + (48>>2)],
 | 
						|
        renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)]
 | 
						|
      };
 | 
						|
  
 | 
						|
      var canvas = findCanvasEventTarget(target);
 | 
						|
  
 | 
						|
      if (!canvas) {
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (contextAttributes.explicitSwapControl) {
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var contextHandle = GL.createContext(canvas, contextAttributes);
 | 
						|
      return contextHandle;
 | 
						|
    }
 | 
						|
  var _emscripten_webgl_create_context = _emscripten_webgl_do_create_context;
 | 
						|
 | 
						|
  
 | 
						|
  function _emscripten_webgl_destroy_context(contextHandle) {
 | 
						|
      if (GL.currentContext == contextHandle) GL.currentContext = 0;
 | 
						|
      GL.deleteContext(contextHandle);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _emscripten_webgl_enable_extension(contextHandle, extension) {
 | 
						|
      var context = GL.getContext(contextHandle);
 | 
						|
      var extString = UTF8ToString(extension);
 | 
						|
      if (extString.startsWith('GL_')) extString = extString.substr(3); // Allow enabling extensions both with "GL_" prefix and without.
 | 
						|
  
 | 
						|
      // Switch-board that pulls in code for all GL extensions, even if those are not used :/
 | 
						|
      // Build with -sGL_SUPPORT_SIMPLE_ENABLE_EXTENSIONS=0 to avoid this.
 | 
						|
  
 | 
						|
      // Obtain function entry points to WebGL 1 extension related functions.
 | 
						|
      if (extString == 'ANGLE_instanced_arrays') webgl_enable_ANGLE_instanced_arrays(GLctx);
 | 
						|
      if (extString == 'OES_vertex_array_object') webgl_enable_OES_vertex_array_object(GLctx);
 | 
						|
      if (extString == 'WEBGL_draw_buffers') webgl_enable_WEBGL_draw_buffers(GLctx);
 | 
						|
  
 | 
						|
      if (extString == 'WEBGL_draw_instanced_base_vertex_base_instance') webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx);
 | 
						|
      if (extString == 'WEBGL_multi_draw_instanced_base_vertex_base_instance') webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx);
 | 
						|
  
 | 
						|
      if (extString == 'WEBGL_multi_draw') webgl_enable_WEBGL_multi_draw(GLctx);
 | 
						|
  
 | 
						|
      var ext = context.GLctx.getExtension(extString);
 | 
						|
      return !!ext;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  /** @suppress {duplicate } */
 | 
						|
  function _emscripten_webgl_do_get_current_context() {
 | 
						|
      return GL.currentContext ? GL.currentContext.handle : 0;
 | 
						|
    }
 | 
						|
  var _emscripten_webgl_get_current_context = _emscripten_webgl_do_get_current_context;
 | 
						|
 | 
						|
  function _emscripten_webgl_init_context_attributes(attributes) {
 | 
						|
      assert(attributes);
 | 
						|
      var a = (attributes >> 2);
 | 
						|
      for (var i = 0; i < (56>>2); ++i) {
 | 
						|
        HEAP32[a+i] = 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      HEAP32[a + (0>>2)] =
 | 
						|
      HEAP32[a + (4>>2)] = 
 | 
						|
      HEAP32[a + (12>>2)] = 
 | 
						|
      HEAP32[a + (16>>2)] = 
 | 
						|
      HEAP32[a + (32>>2)] = 
 | 
						|
      HEAP32[a + (40>>2)] = 1;
 | 
						|
  
 | 
						|
    }
 | 
						|
 | 
						|
  function _emscripten_webgl_make_context_current(contextHandle) {
 | 
						|
      var success = GL.makeContextCurrent(contextHandle);
 | 
						|
      return success ? 0 : -5;
 | 
						|
    }
 | 
						|
 | 
						|
  var ENV = {};
 | 
						|
  
 | 
						|
  function getExecutableName() {
 | 
						|
      return thisProgram || './this.program';
 | 
						|
    }
 | 
						|
  function getEnvStrings() {
 | 
						|
      if (!getEnvStrings.strings) {
 | 
						|
        // Default values.
 | 
						|
        // Browser language detection #8751
 | 
						|
        var lang = ((typeof navigator == 'object' && navigator.languages && navigator.languages[0]) || 'C').replace('-', '_') + '.UTF-8';
 | 
						|
        var env = {
 | 
						|
          'USER': 'web_user',
 | 
						|
          'LOGNAME': 'web_user',
 | 
						|
          'PATH': '/',
 | 
						|
          'PWD': '/',
 | 
						|
          'HOME': '/home/web_user',
 | 
						|
          'LANG': lang,
 | 
						|
          '_': getExecutableName()
 | 
						|
        };
 | 
						|
        // Apply the user-provided values, if any.
 | 
						|
        for (var x in ENV) {
 | 
						|
          // x is a key in ENV; if ENV[x] is undefined, that means it was
 | 
						|
          // explicitly set to be so. We allow user code to do that to
 | 
						|
          // force variables with default values to remain unset.
 | 
						|
          if (ENV[x] === undefined) delete env[x];
 | 
						|
          else env[x] = ENV[x];
 | 
						|
        }
 | 
						|
        var strings = [];
 | 
						|
        for (var x in env) {
 | 
						|
          strings.push(x + '=' + env[x]);
 | 
						|
        }
 | 
						|
        getEnvStrings.strings = strings;
 | 
						|
      }
 | 
						|
      return getEnvStrings.strings;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function stringToAscii(str, buffer) {
 | 
						|
      for (var i = 0; i < str.length; ++i) {
 | 
						|
        assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff));
 | 
						|
        HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
 | 
						|
      }
 | 
						|
      // Null-terminate the string
 | 
						|
      HEAP8[((buffer)>>0)] = 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _environ_get(__environ, environ_buf) {
 | 
						|
      var bufSize = 0;
 | 
						|
      getEnvStrings().forEach(function(string, i) {
 | 
						|
        var ptr = environ_buf + bufSize;
 | 
						|
        HEAPU32[(((__environ)+(i*4))>>2)] = ptr;
 | 
						|
        stringToAscii(string, ptr);
 | 
						|
        bufSize += string.length + 1;
 | 
						|
      });
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _environ_sizes_get(penviron_count, penviron_buf_size) {
 | 
						|
      var strings = getEnvStrings();
 | 
						|
      HEAPU32[((penviron_count)>>2)] = strings.length;
 | 
						|
      var bufSize = 0;
 | 
						|
      strings.forEach(function(string) {
 | 
						|
        bufSize += string.length + 1;
 | 
						|
      });
 | 
						|
      HEAPU32[((penviron_buf_size)>>2)] = bufSize;
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
  function _fd_close(fd) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      FS.close(stream);
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  /** @param {number=} offset */
 | 
						|
  function doReadv(stream, iov, iovcnt, offset) {
 | 
						|
      var ret = 0;
 | 
						|
      for (var i = 0; i < iovcnt; i++) {
 | 
						|
        var ptr = HEAPU32[((iov)>>2)];
 | 
						|
        var len = HEAPU32[(((iov)+(4))>>2)];
 | 
						|
        iov += 8;
 | 
						|
        var curr = FS.read(stream, HEAP8,ptr, len, offset);
 | 
						|
        if (curr < 0) return -1;
 | 
						|
        ret += curr;
 | 
						|
        if (curr < len) break; // nothing more to read
 | 
						|
        if (typeof offset !== 'undefined') {
 | 
						|
          offset += curr;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _fd_read(fd, iov, iovcnt, pnum) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      var num = doReadv(stream, iov, iovcnt);
 | 
						|
      HEAPU32[((pnum)>>2)] = num;
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var offset = convertI32PairToI53Checked(offset_low, offset_high); if (isNaN(offset)) return 61;
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      FS.llseek(stream, offset, whence);
 | 
						|
      (tempI64 = [stream.position>>>0,(tempDouble=stream.position,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[((newOffset)>>2)] = tempI64[0],HEAP32[(((newOffset)+(4))>>2)] = tempI64[1]);
 | 
						|
      if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  /** @param {number=} offset */
 | 
						|
  function doWritev(stream, iov, iovcnt, offset) {
 | 
						|
      var ret = 0;
 | 
						|
      for (var i = 0; i < iovcnt; i++) {
 | 
						|
        var ptr = HEAPU32[((iov)>>2)];
 | 
						|
        var len = HEAPU32[(((iov)+(4))>>2)];
 | 
						|
        iov += 8;
 | 
						|
        var curr = FS.write(stream, HEAP8,ptr, len, offset);
 | 
						|
        if (curr < 0) return -1;
 | 
						|
        ret += curr;
 | 
						|
        if (typeof offset !== 'undefined') {
 | 
						|
          offset += curr;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _fd_write(fd, iov, iovcnt, pnum) {
 | 
						|
  try {
 | 
						|
  
 | 
						|
      var stream = SYSCALLS.getStreamFromFD(fd);
 | 
						|
      var num = doWritev(stream, iov, iovcnt);
 | 
						|
      HEAPU32[((pnum)>>2)] = num;
 | 
						|
      return 0;
 | 
						|
    } catch (e) {
 | 
						|
    if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
 | 
						|
    return e.errno;
 | 
						|
  }
 | 
						|
  }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function getHostByName(name) {
 | 
						|
      // generate hostent
 | 
						|
      var ret = _malloc(20); // XXX possibly leaked, as are others here
 | 
						|
      var nameBuf = stringToNewUTF8(name);
 | 
						|
      HEAPU32[((ret)>>2)] = nameBuf;
 | 
						|
      var aliasesBuf = _malloc(4);
 | 
						|
      HEAPU32[((aliasesBuf)>>2)] = 0;
 | 
						|
      HEAPU32[(((ret)+(4))>>2)] = aliasesBuf;
 | 
						|
      var afinet = 2;
 | 
						|
      HEAP32[(((ret)+(8))>>2)] = afinet;
 | 
						|
      HEAP32[(((ret)+(12))>>2)] = 4;
 | 
						|
      var addrListBuf = _malloc(12);
 | 
						|
      HEAPU32[((addrListBuf)>>2)] = addrListBuf+8;
 | 
						|
      HEAPU32[(((addrListBuf)+(4))>>2)] = 0;
 | 
						|
      HEAP32[(((addrListBuf)+(8))>>2)] = inetPton4(DNS.lookup_name(name));
 | 
						|
      HEAPU32[(((ret)+(16))>>2)] = addrListBuf;
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  function _gethostbyaddr(addr, addrlen, type) {
 | 
						|
      if (type !== 2) {
 | 
						|
        setErrNo(5);
 | 
						|
        // TODO: set h_errno
 | 
						|
        return null;
 | 
						|
      }
 | 
						|
      addr = HEAP32[((addr)>>2)]; // addr is in_addr
 | 
						|
      var host = inetNtop4(addr);
 | 
						|
      var lookup = DNS.lookup_addr(host);
 | 
						|
      if (lookup) {
 | 
						|
        host = lookup;
 | 
						|
      }
 | 
						|
      return getHostByName(host);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _gethostbyname(name) {
 | 
						|
      return getHostByName(UTF8ToString(name));
 | 
						|
    }
 | 
						|
 | 
						|
  function _glActiveTexture(x0) { GLctx.activeTexture(x0) }
 | 
						|
 | 
						|
  function _glAttachShader(program, shader) {
 | 
						|
      program = GL.programs[program];
 | 
						|
      shader = GL.shaders[shader];
 | 
						|
      program[shader.shaderType] = shader;
 | 
						|
      GLctx.attachShader(program, shader);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBeginQuery(target, id) {
 | 
						|
      GLctx.beginQuery(target, GL.queries[id]);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glBindAttribLocation(program, index, name) {
 | 
						|
      GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindBuffer(target, buffer) {
 | 
						|
      if (target == 0x8892 /*GL_ARRAY_BUFFER*/) {
 | 
						|
        GLctx.currentArrayBufferBinding = buffer;
 | 
						|
      } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) {
 | 
						|
        GLctx.currentElementArrayBufferBinding = buffer;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) {
 | 
						|
        // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to
 | 
						|
        // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is
 | 
						|
        // the proper API function to call.
 | 
						|
        GLctx.currentPixelPackBufferBinding = buffer;
 | 
						|
      } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) {
 | 
						|
        // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to
 | 
						|
        // use a different WebGL 2 API function call when a buffer is bound to
 | 
						|
        // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that
 | 
						|
        // binding point is non-null to know what is the proper API function to
 | 
						|
        // call.
 | 
						|
        GLctx.currentPixelUnpackBufferBinding = buffer;
 | 
						|
      }
 | 
						|
      GLctx.bindBuffer(target, GL.buffers[buffer]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindBufferBase(target, index, buffer) {
 | 
						|
      GLctx.bindBufferBase(target, index, GL.buffers[buffer]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindBufferRange(target, index, buffer, offset, ptrsize) {
 | 
						|
      GLctx.bindBufferRange(target, index, GL.buffers[buffer], offset, ptrsize);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindFramebuffer(target, framebuffer) {
 | 
						|
  
 | 
						|
      GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
 | 
						|
  
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindRenderbuffer(target, renderbuffer) {
 | 
						|
      GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindSampler(unit, sampler) {
 | 
						|
      GLctx.bindSampler(unit, GL.samplers[sampler]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindTexture(target, texture) {
 | 
						|
      GLctx.bindTexture(target, GL.textures[texture]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBindVertexArray(vao) {
 | 
						|
      GLctx.bindVertexArray(GL.vaos[vao]);
 | 
						|
      var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
 | 
						|
      GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glBlendEquation(x0) { GLctx.blendEquation(x0) }
 | 
						|
 | 
						|
  function _glBlendEquationSeparate(x0, x1) { GLctx.blendEquationSeparate(x0, x1) }
 | 
						|
 | 
						|
  function _glBlendFuncSeparate(x0, x1, x2, x3) { GLctx.blendFuncSeparate(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { GLctx.blitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) }
 | 
						|
 | 
						|
  function _glBufferData(target, size, data, usage) {
 | 
						|
          if (HEAPU8.length <= 2147483648) {
 | 
						|
              // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
              // If size is zero, WebGL would interpret uploading the whole input arraybuffer (starting from given offset), which would
 | 
						|
              // not make sense in WebAssembly, so avoid uploading if size is zero. However we must still call bufferData to establish a
 | 
						|
              // backing storage of zero bytes.
 | 
						|
              if (data && size) {
 | 
						|
                  GLctx.bufferData(target, HEAPU8, usage, data, size);
 | 
						|
              } else {
 | 
						|
                  GLctx.bufferData(target, size, usage);
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
 | 
						|
              // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
 | 
						|
              GLctx.bufferData(target, data ? HEAPU8.subarray((data), (data+size)) : size, usage);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glBufferSubData(target, offset, size, data) {
 | 
						|
          if (HEAPU8.length <= 2147483648) {
 | 
						|
              // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
              size && GLctx.bufferSubData(target, offset, HEAPU8, data, size);
 | 
						|
              return;
 | 
						|
          }
 | 
						|
          GLctx.bufferSubData(target, offset, HEAPU8.subarray((data), (data+size)));
 | 
						|
      }
 | 
						|
 | 
						|
  function _glCheckFramebufferStatus(x0) { return GLctx.checkFramebufferStatus(x0) }
 | 
						|
 | 
						|
  function _glClear(x0) { GLctx.clear(x0) }
 | 
						|
 | 
						|
  function _glClearBufferfi(x0, x1, x2, x3) { GLctx.clearBufferfi(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _glClearBufferfv(buffer, drawbuffer, value) {
 | 
						|
          if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.clearBufferfv(buffer, drawbuffer, HEAPF32, (value >> 2));
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              // value points to an array of 4 floats
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+16)>>2);
 | 
						|
              GLctx.clearBufferfv(buffer, drawbuffer, view, 0);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glClearBufferuiv(buffer, drawbuffer, value) {
 | 
						|
          if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.clearBufferuiv(buffer, drawbuffer, HEAPU32, (value >> 2));
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              // value points to an array of 4 unsigned integer
 | 
						|
              var view = HEAPU32.subarray((value)>>2, (value+16)>>2);
 | 
						|
              GLctx.clearBufferuiv(buffer, drawbuffer, view, 0);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glClearColor(x0, x1, x2, x3) { GLctx.clearColor(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _glClearDepthf(x0) { GLctx.clearDepth(x0) }
 | 
						|
 | 
						|
  function _glClearStencil(x0) { GLctx.clearStencil(x0) }
 | 
						|
 | 
						|
  function _glClientWaitSync(sync, flags, timeout_low, timeout_high) {
 | 
						|
      // WebGL2 vs GLES3 differences: in GLES3, the timeout parameter is a uint64, where 0xFFFFFFFFFFFFFFFFULL means GL_TIMEOUT_IGNORED.
 | 
						|
      // In JS, there's no 64-bit value types, so instead timeout is taken to be signed, and GL_TIMEOUT_IGNORED is given value -1.
 | 
						|
      // Inherently the value accepted in the timeout is lossy, and can't take in arbitrary u64 bit pattern (but most likely doesn't matter)
 | 
						|
      // See https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.15
 | 
						|
      var timeout = convertI32PairToI53(timeout_low, timeout_high);
 | 
						|
      return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glColorMask(red, green, blue, alpha) {
 | 
						|
      GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glCompileShader(shader) {
 | 
						|
      GLctx.compileShader(GL.shaders[shader]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
 | 
						|
          // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
 | 
						|
              GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data);
 | 
						|
          } else if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, HEAPU8, data, imageSize);
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glCompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.compressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data);
 | 
						|
          } else if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.compressedTexImage3D(target, level, internalFormat, width, height, depth, border, HEAPU8, data, imageSize);
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              GLctx.compressedTexImage3D(target, level, internalFormat, width, height, depth, border, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
 | 
						|
          // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
 | 
						|
              GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
 | 
						|
          } else if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize);
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 | 
						|
          } else if (HEAPU8.length <= 2147483648) {
 | 
						|
              GLctx.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize);
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              GLctx.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glCopyBufferSubData(x0, x1, x2, x3, x4) { GLctx.copyBufferSubData(x0, x1, x2, x3, x4) }
 | 
						|
 | 
						|
  function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
 | 
						|
 | 
						|
  function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
 | 
						|
 | 
						|
  function _glCreateProgram() {
 | 
						|
      var id = GL.getNewId(GL.programs);
 | 
						|
      var program = GLctx.createProgram();
 | 
						|
      // Store additional information needed for each shader program:
 | 
						|
      program.name = id;
 | 
						|
      // Lazy cache results of glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
 | 
						|
      program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0;
 | 
						|
      program.uniformIdCounter = 1;
 | 
						|
      GL.programs[id] = program;
 | 
						|
      return id;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glCreateShader(shaderType) {
 | 
						|
      var id = GL.getNewId(GL.shaders);
 | 
						|
      GL.shaders[id] = GLctx.createShader(shaderType);
 | 
						|
  
 | 
						|
      // GL_VERTEX_SHADER = 0x8B31, GL_FRAGMENT_SHADER = 0x8B30
 | 
						|
      GL.shaders[id].shaderType = shaderType&1?'vs':'fs';
 | 
						|
  
 | 
						|
      return id;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glCullFace(x0) { GLctx.cullFace(x0) }
 | 
						|
 | 
						|
  function _glDeleteBuffers(n, buffers) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((buffers)+(i*4))>>2)];
 | 
						|
        var buffer = GL.buffers[id];
 | 
						|
  
 | 
						|
        // From spec: "glDeleteBuffers silently ignores 0's and names that do not
 | 
						|
        // correspond to existing buffer objects."
 | 
						|
        if (!buffer) continue;
 | 
						|
  
 | 
						|
        GLctx.deleteBuffer(buffer);
 | 
						|
        buffer.name = 0;
 | 
						|
        GL.buffers[id] = null;
 | 
						|
  
 | 
						|
        if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0;
 | 
						|
        if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0;
 | 
						|
        if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0;
 | 
						|
        if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteFramebuffers(n, framebuffers) {
 | 
						|
      for (var i = 0; i < n; ++i) {
 | 
						|
        var id = HEAP32[(((framebuffers)+(i*4))>>2)];
 | 
						|
        var framebuffer = GL.framebuffers[id];
 | 
						|
        if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
 | 
						|
        GLctx.deleteFramebuffer(framebuffer);
 | 
						|
        framebuffer.name = 0;
 | 
						|
        GL.framebuffers[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteProgram(id) {
 | 
						|
      if (!id) return;
 | 
						|
      var program = GL.programs[id];
 | 
						|
      if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      GLctx.deleteProgram(program);
 | 
						|
      program.name = 0;
 | 
						|
      GL.programs[id] = null;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteQueries(n, ids) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((ids)+(i*4))>>2)];
 | 
						|
        var query = GL.queries[id];
 | 
						|
        if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
 | 
						|
        GLctx.deleteQuery(query);
 | 
						|
        GL.queries[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteRenderbuffers(n, renderbuffers) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
 | 
						|
        var renderbuffer = GL.renderbuffers[id];
 | 
						|
        if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
 | 
						|
        GLctx.deleteRenderbuffer(renderbuffer);
 | 
						|
        renderbuffer.name = 0;
 | 
						|
        GL.renderbuffers[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteSamplers(n, samplers) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((samplers)+(i*4))>>2)];
 | 
						|
        var sampler = GL.samplers[id];
 | 
						|
        if (!sampler) continue;
 | 
						|
        GLctx.deleteSampler(sampler);
 | 
						|
        sampler.name = 0;
 | 
						|
        GL.samplers[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteShader(id) {
 | 
						|
      if (!id) return;
 | 
						|
      var shader = GL.shaders[id];
 | 
						|
      if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      GLctx.deleteShader(shader);
 | 
						|
      GL.shaders[id] = null;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteSync(id) {
 | 
						|
      if (!id) return;
 | 
						|
      var sync = GL.syncs[id];
 | 
						|
      if (!sync) { // glDeleteSync signals an error when deleting a nonexisting object, unlike some other GL delete functions.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      GLctx.deleteSync(sync);
 | 
						|
      sync.name = 0;
 | 
						|
      GL.syncs[id] = null;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteTextures(n, textures) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((textures)+(i*4))>>2)];
 | 
						|
        var texture = GL.textures[id];
 | 
						|
        if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
 | 
						|
        GLctx.deleteTexture(texture);
 | 
						|
        texture.name = 0;
 | 
						|
        GL.textures[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDeleteVertexArrays(n, vaos) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var id = HEAP32[(((vaos)+(i*4))>>2)];
 | 
						|
        GLctx.deleteVertexArray(GL.vaos[id]);
 | 
						|
        GL.vaos[id] = null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDepthFunc(x0) { GLctx.depthFunc(x0) }
 | 
						|
 | 
						|
  function _glDepthMask(flag) {
 | 
						|
      GLctx.depthMask(!!flag);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDetachShader(program, shader) {
 | 
						|
      GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDisable(x0) { GLctx.disable(x0) }
 | 
						|
 | 
						|
  function _glDisableVertexAttribArray(index) {
 | 
						|
      var cb = GL.currentContext.clientBuffers[index];
 | 
						|
      cb.enabled = false;
 | 
						|
      GLctx.disableVertexAttribArray(index);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDrawArrays(mode, first, count) {
 | 
						|
      // bind any client-side buffers
 | 
						|
      GL.preDrawHandleClientVertexAttribBindings(first + count);
 | 
						|
  
 | 
						|
      GLctx.drawArrays(mode, first, count);
 | 
						|
  
 | 
						|
      GL.postDrawHandleClientVertexAttribBindings();
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDrawArraysInstanced(mode, first, count, primcount) {
 | 
						|
      GLctx.drawArraysInstanced(mode, first, count, primcount);
 | 
						|
    }
 | 
						|
 | 
						|
  var tempFixedLengthArray = [];
 | 
						|
  
 | 
						|
  function _glDrawBuffers(n, bufs) {
 | 
						|
  
 | 
						|
      var bufArray = tempFixedLengthArray[n];
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
 | 
						|
      }
 | 
						|
  
 | 
						|
      GLctx.drawBuffers(bufArray);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDrawElements(mode, count, type, indices) {
 | 
						|
      var buf;
 | 
						|
      if (!GLctx.currentElementArrayBufferBinding) {
 | 
						|
        var size = GL.calcBufLength(1, type, 0, count);
 | 
						|
        buf = GL.getTempIndexBuffer(size);
 | 
						|
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, buf);
 | 
						|
        GLctx.bufferSubData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/,
 | 
						|
                                 0,
 | 
						|
                                 HEAPU8.subarray(indices, indices + size));
 | 
						|
        // the index is now 0
 | 
						|
        indices = 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // bind any client-side buffers
 | 
						|
      GL.preDrawHandleClientVertexAttribBindings(count);
 | 
						|
  
 | 
						|
      GLctx.drawElements(mode, count, type, indices);
 | 
						|
  
 | 
						|
      GL.postDrawHandleClientVertexAttribBindings(count);
 | 
						|
  
 | 
						|
      if (!GLctx.currentElementArrayBufferBinding) {
 | 
						|
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
 | 
						|
      GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glEnable(x0) { GLctx.enable(x0) }
 | 
						|
 | 
						|
  function _glEnableVertexAttribArray(index) {
 | 
						|
      var cb = GL.currentContext.clientBuffers[index];
 | 
						|
      cb.enabled = true;
 | 
						|
      GLctx.enableVertexAttribArray(index);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glEndQuery(x0) { GLctx.endQuery(x0) }
 | 
						|
 | 
						|
  function _glFenceSync(condition, flags) {
 | 
						|
      var sync = GLctx.fenceSync(condition, flags);
 | 
						|
      if (sync) {
 | 
						|
        var id = GL.getNewId(GL.syncs);
 | 
						|
        sync.name = id;
 | 
						|
        GL.syncs[id] = sync;
 | 
						|
        return id;
 | 
						|
      }
 | 
						|
      return 0; // Failed to create a sync object
 | 
						|
    }
 | 
						|
 | 
						|
  function _glFinish() { GLctx.finish() }
 | 
						|
 | 
						|
  function _glFlush() { GLctx.flush() }
 | 
						|
 | 
						|
  function emscriptenWebGLGetBufferBinding(target) {
 | 
						|
      switch (target) {
 | 
						|
        case 0x8892 /*GL_ARRAY_BUFFER*/: target = 0x8894 /*GL_ARRAY_BUFFER_BINDING*/; break;
 | 
						|
        case 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/: target = 0x8895 /*GL_ELEMENT_ARRAY_BUFFER_BINDING*/; break;
 | 
						|
        case 0x88EB /*GL_PIXEL_PACK_BUFFER*/: target = 0x88ED /*GL_PIXEL_PACK_BUFFER_BINDING*/; break;
 | 
						|
        case 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/: target = 0x88EF /*GL_PIXEL_UNPACK_BUFFER_BINDING*/; break;
 | 
						|
        case 0x8C8E /*GL_TRANSFORM_FEEDBACK_BUFFER*/: target = 0x8C8F /*GL_TRANSFORM_FEEDBACK_BUFFER_BINDING*/; break;
 | 
						|
        case 0x8F36 /*GL_COPY_READ_BUFFER*/: target = 0x8F36 /*GL_COPY_READ_BUFFER_BINDING*/; break;
 | 
						|
        case 0x8F37 /*GL_COPY_WRITE_BUFFER*/: target = 0x8F37 /*GL_COPY_WRITE_BUFFER_BINDING*/; break;
 | 
						|
        case 0x8A11 /*GL_UNIFORM_BUFFER*/: target = 0x8A28 /*GL_UNIFORM_BUFFER_BINDING*/; break;
 | 
						|
        // In default case, fall through and assume passed one of the _BINDING enums directly.
 | 
						|
      }
 | 
						|
      var buffer = GLctx.getParameter(target);
 | 
						|
      if (buffer) return buffer.name|0;
 | 
						|
      else return 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function emscriptenWebGLValidateMapBufferTarget(target) {
 | 
						|
      switch (target) {
 | 
						|
        case 0x8892: // GL_ARRAY_BUFFER
 | 
						|
        case 0x8893: // GL_ELEMENT_ARRAY_BUFFER
 | 
						|
        case 0x8F36: // GL_COPY_READ_BUFFER
 | 
						|
        case 0x8F37: // GL_COPY_WRITE_BUFFER
 | 
						|
        case 0x88EB: // GL_PIXEL_PACK_BUFFER
 | 
						|
        case 0x88EC: // GL_PIXEL_UNPACK_BUFFER
 | 
						|
        case 0x8C2A: // GL_TEXTURE_BUFFER
 | 
						|
        case 0x8C8E: // GL_TRANSFORM_FEEDBACK_BUFFER
 | 
						|
        case 0x8A11: // GL_UNIFORM_BUFFER
 | 
						|
          return true;
 | 
						|
        default:
 | 
						|
          return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _glFlushMappedBufferRange(target, offset, length) {
 | 
						|
          // Force offset and length to uint
 | 
						|
          offset >>>= 0;
 | 
						|
          length >>>= 0;
 | 
						|
  
 | 
						|
          if (!emscriptenWebGLValidateMapBufferTarget(target)) {
 | 
						|
              GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
              err('GL_INVALID_ENUM in glFlushMappedBufferRange');
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)];
 | 
						|
          if (!mapping) {
 | 
						|
              GL.recordError(0x502 /* GL_INVALID_OPERATION */);
 | 
						|
              err('buffer was never mapped in glFlushMappedBufferRange');
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          if (!(mapping.access & 0x10)) {
 | 
						|
              GL.recordError(0x502 /* GL_INVALID_OPERATION */);
 | 
						|
              err('buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange');
 | 
						|
              return;
 | 
						|
          }
 | 
						|
          if (offset < 0 || length < 0 || offset + length > mapping.length) {
 | 
						|
              GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
              err('invalid range in glFlushMappedBufferRange');
 | 
						|
              return;
 | 
						|
          }
 | 
						|
  
 | 
						|
          GLctx.bufferSubData(
 | 
						|
              target,
 | 
						|
              mapping.offset,
 | 
						|
              HEAPU8.subarray((mapping.mem+offset), (mapping.mem+offset+length))
 | 
						|
          );
 | 
						|
      }
 | 
						|
 | 
						|
  function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
 | 
						|
      GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
 | 
						|
                                         GL.renderbuffers[renderbuffer]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
 | 
						|
      GLctx.framebufferTexture2D(target, attachment, textarget,
 | 
						|
                                      GL.textures[texture], level);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
 | 
						|
      GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glFrontFace(x0) { GLctx.frontFace(x0) }
 | 
						|
 | 
						|
  function __glGenObject(n, buffers, createFunction, objectTable
 | 
						|
      ) {
 | 
						|
      for (var i = 0; i < n; i++) {
 | 
						|
        var buffer = GLctx[createFunction]();
 | 
						|
        var id = buffer && GL.getNewId(objectTable);
 | 
						|
        if (buffer) {
 | 
						|
          buffer.name = id;
 | 
						|
          objectTable[id] = buffer;
 | 
						|
        } else {
 | 
						|
          GL.recordError(0x502 /* GL_INVALID_OPERATION */);
 | 
						|
        }
 | 
						|
        HEAP32[(((buffers)+(i*4))>>2)] = id;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glGenBuffers(n, buffers) {
 | 
						|
      __glGenObject(n, buffers, 'createBuffer', GL.buffers
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGenFramebuffers(n, ids) {
 | 
						|
      __glGenObject(n, ids, 'createFramebuffer', GL.framebuffers
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGenQueries(n, ids) {
 | 
						|
      __glGenObject(n, ids, 'createQuery', GL.queries
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGenRenderbuffers(n, renderbuffers) {
 | 
						|
      __glGenObject(n, renderbuffers, 'createRenderbuffer', GL.renderbuffers
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGenSamplers(n, samplers) {
 | 
						|
      __glGenObject(n, samplers, 'createSampler', GL.samplers
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGenTextures(n, textures) {
 | 
						|
      __glGenObject(n, textures, 'createTexture', GL.textures
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGenVertexArrays(n, arrays) {
 | 
						|
      __glGenObject(n, arrays, 'createVertexArray', GL.vaos
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGenerateMipmap(x0) { GLctx.generateMipmap(x0) }
 | 
						|
 | 
						|
  
 | 
						|
  function __glGetActiveAttribOrUniform(funcName, program, index, bufSize, length, size, type, name) {
 | 
						|
      program = GL.programs[program];
 | 
						|
      var info = GLctx[funcName](program, index);
 | 
						|
      if (info) { // If an error occurs, nothing will be written to length, size and type and name.
 | 
						|
        var numBytesWrittenExclNull = name && stringToUTF8(info.name, name, bufSize);
 | 
						|
        if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
 | 
						|
        if (size) HEAP32[((size)>>2)] = info.size;
 | 
						|
        if (type) HEAP32[((type)>>2)] = info.type;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
 | 
						|
      __glGetActiveAttribOrUniform('getActiveAttrib', program, index, bufSize, length, size, type, name);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
 | 
						|
      __glGetActiveAttribOrUniform('getActiveUniform', program, index, bufSize, length, size, type, name);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
 | 
						|
      program = GL.programs[program];
 | 
						|
  
 | 
						|
      var result = GLctx.getActiveUniformBlockName(program, uniformBlockIndex);
 | 
						|
      if (!result) return; // If an error occurs, nothing will be written to uniformBlockName or length.
 | 
						|
      if (uniformBlockName && bufSize > 0) {
 | 
						|
        var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
 | 
						|
        if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
 | 
						|
      } else {
 | 
						|
        if (length) HEAP32[((length)>>2)] = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if params == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      program = GL.programs[program];
 | 
						|
  
 | 
						|
      if (pname == 0x8A41 /* GL_UNIFORM_BLOCK_NAME_LENGTH */) {
 | 
						|
        var name = GLctx.getActiveUniformBlockName(program, uniformBlockIndex);
 | 
						|
        HEAP32[((params)>>2)] = name.length+1;
 | 
						|
        return;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var result = GLctx.getActiveUniformBlockParameter(program, uniformBlockIndex, pname);
 | 
						|
      if (result === null) return; // If an error occurs, nothing should be written to params.
 | 
						|
      if (pname == 0x8A43 /*GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES*/) {
 | 
						|
        for (var i = 0; i < result.length; i++) {
 | 
						|
          HEAP32[(((params)+(i*4))>>2)] = result[i];
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        HEAP32[((params)>>2)] = result;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if params == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (uniformCount > 0 && uniformIndices == 0) {
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      program = GL.programs[program];
 | 
						|
      var ids = [];
 | 
						|
      for (var i = 0; i < uniformCount; i++) {
 | 
						|
        ids.push(HEAP32[(((uniformIndices)+(i*4))>>2)]);
 | 
						|
      }
 | 
						|
  
 | 
						|
      var result = GLctx.getActiveUniforms(program, ids, pname);
 | 
						|
      if (!result) return; // GL spec: If an error is generated, nothing is written out to params.
 | 
						|
  
 | 
						|
      var len = result.length;
 | 
						|
      for (var i = 0; i < len; i++) {
 | 
						|
        HEAP32[(((params)+(i*4))>>2)] = result[i];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGetAttribLocation(program, name) {
 | 
						|
      return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetBufferSubData(target, offset, size, data) {
 | 
						|
          if (!data) {
 | 
						|
              // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
 | 
						|
              // if data == null, issue a GL error to notify user about it.
 | 
						|
              GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
              return;
 | 
						|
          }
 | 
						|
          if (HEAPU8.length <= 2147483648) {
 | 
						|
              size && GLctx.getBufferSubData(target, offset, HEAPU8, data, size);
 | 
						|
          } else {
 | 
						|
              size && GLctx.getBufferSubData(target, offset, HEAPU8.subarray((data), (data+size)));
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glGetError() {
 | 
						|
      var error = GLctx.getError() || GL.lastError;
 | 
						|
      GL.lastError = 0/*GL_NO_ERROR*/;
 | 
						|
      return error;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
 | 
						|
      var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
 | 
						|
      if (result instanceof WebGLRenderbuffer ||
 | 
						|
          result instanceof WebGLTexture) {
 | 
						|
        result = result.name | 0;
 | 
						|
      }
 | 
						|
      HEAP32[((params)>>2)] = result;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function readI53FromU64(ptr) {
 | 
						|
      return HEAPU32[ptr>>2] + HEAPU32[ptr+4>>2] * 4294967296;
 | 
						|
    }
 | 
						|
  function writeI53ToI64(ptr, num) {
 | 
						|
      HEAPU32[ptr>>2] = num;
 | 
						|
      HEAPU32[ptr+4>>2] = (num - HEAPU32[ptr>>2])/4294967296;
 | 
						|
      var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr);
 | 
						|
      if (deserialized != num) warnOnce('writeI53ToI64() out of range: serialized JS Number ' + num + ' to Wasm heap as bytes lo=' + ptrToString(HEAPU32[ptr>>2]) + ', hi=' + ptrToString(HEAPU32[ptr+4>>2]) + ', which deserializes back to ' + deserialized + ' instead!');
 | 
						|
    }
 | 
						|
  function emscriptenWebGLGetIndexed(target, index, data, type) {
 | 
						|
      if (!data) {
 | 
						|
        // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
 | 
						|
        // if data == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      var result = GLctx.getIndexedParameter(target, index);
 | 
						|
      var ret;
 | 
						|
      switch (typeof result) {
 | 
						|
        case 'boolean':
 | 
						|
          ret = result ? 1 : 0;
 | 
						|
          break;
 | 
						|
        case 'number':
 | 
						|
          ret = result;
 | 
						|
          break;
 | 
						|
        case 'object':
 | 
						|
          if (result === null) {
 | 
						|
            switch (target) {
 | 
						|
              case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING
 | 
						|
              case 0x8A28: // UNIFORM_BUFFER_BINDING
 | 
						|
                ret = 0;
 | 
						|
                break;
 | 
						|
              default: {
 | 
						|
                GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
                return;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          } else if (result instanceof WebGLBuffer) {
 | 
						|
            ret = result.name | 0;
 | 
						|
          } else {
 | 
						|
            GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
            return;
 | 
						|
          }
 | 
						|
          break;
 | 
						|
        default:
 | 
						|
          GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
          return;
 | 
						|
      }
 | 
						|
  
 | 
						|
      switch (type) {
 | 
						|
        case 1: writeI53ToI64(data, ret); break;
 | 
						|
        case 0: HEAP32[((data)>>2)] = ret; break;
 | 
						|
        case 2: HEAPF32[((data)>>2)] = ret; break;
 | 
						|
        case 4: HEAP8[((data)>>0)] = ret ? 1 : 0; break;
 | 
						|
        default: throw 'internal emscriptenWebGLGetIndexed() error, bad type: ' + type;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _glGetIntegeri_v(target, index, data) {
 | 
						|
      emscriptenWebGLGetIndexed(target, index, data, 0);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function emscriptenWebGLGet(name_, p, type) {
 | 
						|
      // Guard against user passing a null pointer.
 | 
						|
      // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
 | 
						|
      // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
 | 
						|
      // better to report an error instead of doing anything random.
 | 
						|
      if (!p) {
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      var ret = undefined;
 | 
						|
      switch (name_) { // Handle a few trivial GLES values
 | 
						|
        case 0x8DFA: // GL_SHADER_COMPILER
 | 
						|
          ret = 1;
 | 
						|
          break;
 | 
						|
        case 0x8DF8: // GL_SHADER_BINARY_FORMATS
 | 
						|
          if (type != 0 && type != 1) {
 | 
						|
            GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
          }
 | 
						|
          return; // Do not write anything to the out pointer, since no binary formats are supported.
 | 
						|
        case 0x87FE: // GL_NUM_PROGRAM_BINARY_FORMATS
 | 
						|
        case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
 | 
						|
          ret = 0;
 | 
						|
          break;
 | 
						|
        case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
 | 
						|
          // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
 | 
						|
          // so implement it ourselves to allow C++ GLES2 code get the length.
 | 
						|
          var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
 | 
						|
          ret = formats ? formats.length : 0;
 | 
						|
          break;
 | 
						|
        case 0x826E: // GL_MAX_UNIFORM_LOCATIONS
 | 
						|
          // This is an arbitrary limit, must be large enough to allow practical
 | 
						|
          // use, but small enough to still keep a range for automatic uniform
 | 
						|
          // locations, which get assigned numbers larger than this.
 | 
						|
          ret = 1048576;
 | 
						|
          break;
 | 
						|
  
 | 
						|
        case 0x821D: // GL_NUM_EXTENSIONS
 | 
						|
          if (GL.currentContext.version < 2) {
 | 
						|
            GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
 | 
						|
            return;
 | 
						|
          }
 | 
						|
          // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
 | 
						|
          var exts = GLctx.getSupportedExtensions() || [];
 | 
						|
          ret = 2 * exts.length; // each extension is duplicated, first in unprefixed WebGL form, and then a second time with "GL_" prefix.
 | 
						|
          break;
 | 
						|
        case 0x821B: // GL_MAJOR_VERSION
 | 
						|
        case 0x821C: // GL_MINOR_VERSION
 | 
						|
          if (GL.currentContext.version < 2) {
 | 
						|
            GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
            return;
 | 
						|
          }
 | 
						|
          ret = name_ == 0x821B ? 3 : 0; // return version 3.0
 | 
						|
          break;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (ret === undefined) {
 | 
						|
        var result = GLctx.getParameter(name_);
 | 
						|
        switch (typeof result) {
 | 
						|
          case "number":
 | 
						|
            ret = result;
 | 
						|
            break;
 | 
						|
          case "boolean":
 | 
						|
            ret = result ? 1 : 0;
 | 
						|
            break;
 | 
						|
          case "string":
 | 
						|
            GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
            return;
 | 
						|
          case "object":
 | 
						|
            if (result === null) {
 | 
						|
              // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
 | 
						|
              // can mean an invalid name_, which we need to report as an error
 | 
						|
              switch (name_) {
 | 
						|
                case 0x8894: // ARRAY_BUFFER_BINDING
 | 
						|
                case 0x8B8D: // CURRENT_PROGRAM
 | 
						|
                case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
 | 
						|
                case 0x8CA6: // FRAMEBUFFER_BINDING or DRAW_FRAMEBUFFER_BINDING
 | 
						|
                case 0x8CA7: // RENDERBUFFER_BINDING
 | 
						|
                case 0x8069: // TEXTURE_BINDING_2D
 | 
						|
                case 0x85B5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
 | 
						|
                case 0x8F36: // COPY_READ_BUFFER_BINDING or COPY_READ_BUFFER
 | 
						|
                case 0x8F37: // COPY_WRITE_BUFFER_BINDING or COPY_WRITE_BUFFER
 | 
						|
                case 0x88ED: // PIXEL_PACK_BUFFER_BINDING
 | 
						|
                case 0x88EF: // PIXEL_UNPACK_BUFFER_BINDING
 | 
						|
                case 0x8CAA: // READ_FRAMEBUFFER_BINDING
 | 
						|
                case 0x8919: // SAMPLER_BINDING
 | 
						|
                case 0x8C1D: // TEXTURE_BINDING_2D_ARRAY
 | 
						|
                case 0x806A: // TEXTURE_BINDING_3D
 | 
						|
                case 0x8E25: // TRANSFORM_FEEDBACK_BINDING
 | 
						|
                case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING
 | 
						|
                case 0x8A28: // UNIFORM_BUFFER_BINDING
 | 
						|
                case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
 | 
						|
                  ret = 0;
 | 
						|
                  break;
 | 
						|
                }
 | 
						|
                default: {
 | 
						|
                  GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
                  return;
 | 
						|
                }
 | 
						|
              }
 | 
						|
            } else if (result instanceof Float32Array ||
 | 
						|
                       result instanceof Uint32Array ||
 | 
						|
                       result instanceof Int32Array ||
 | 
						|
                       result instanceof Array) {
 | 
						|
              for (var i = 0; i < result.length; ++i) {
 | 
						|
                switch (type) {
 | 
						|
                  case 0: HEAP32[(((p)+(i*4))>>2)] = result[i]; break;
 | 
						|
                  case 2: HEAPF32[(((p)+(i*4))>>2)] = result[i]; break;
 | 
						|
                  case 4: HEAP8[(((p)+(i))>>0)] = result[i] ? 1 : 0; break;
 | 
						|
                }
 | 
						|
              }
 | 
						|
              return;
 | 
						|
            } else {
 | 
						|
              try {
 | 
						|
                ret = result.name | 0;
 | 
						|
              } catch(e) {
 | 
						|
                GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
                err('GL_INVALID_ENUM in glGet' + type + 'v: Unknown object returned from WebGL getParameter(' + name_ + ')! (error: ' + e + ')');
 | 
						|
                return;
 | 
						|
              }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
          default:
 | 
						|
            GL.recordError(0x500); // GL_INVALID_ENUM
 | 
						|
            err('GL_INVALID_ENUM in glGet' + type + 'v: Native code calling glGet' + type + 'v(' + name_ + ') and it returns ' + result + ' of type ' + typeof(result) + '!');
 | 
						|
            return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      switch (type) {
 | 
						|
        case 1: writeI53ToI64(p, ret); break;
 | 
						|
        case 0: HEAP32[((p)>>2)] = ret; break;
 | 
						|
        case 2:   HEAPF32[((p)>>2)] = ret; break;
 | 
						|
        case 4: HEAP8[((p)>>0)] = ret ? 1 : 0; break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glGetIntegerv(name_, p) {
 | 
						|
      emscriptenWebGLGet(name_, p, 0);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetInternalformativ(target, internalformat, pname, bufSize, params) {
 | 
						|
      if (bufSize < 0) {
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (!params) {
 | 
						|
        // GLES3 specification does not specify how to behave if values is a null pointer. Since calling this function does not make sense
 | 
						|
        // if values == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      var ret = GLctx.getInternalformatParameter(target, internalformat, pname);
 | 
						|
      if (ret === null) return;
 | 
						|
      for (var i = 0; i < ret.length && i < bufSize; ++i) {
 | 
						|
        HEAP32[(((params)+(i*4))>>2)] = ret[i];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
 | 
						|
      GL.recordError(0x502/*GL_INVALID_OPERATION*/);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
 | 
						|
      var log = GLctx.getProgramInfoLog(GL.programs[program]);
 | 
						|
      if (log === null) log = '(unknown error)';
 | 
						|
      var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
 | 
						|
      if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetProgramiv(program, pname, p) {
 | 
						|
      if (!p) {
 | 
						|
        // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
 | 
						|
        // if p == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (program >= GL.counter) {
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
  
 | 
						|
      program = GL.programs[program];
 | 
						|
  
 | 
						|
      if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
 | 
						|
        var log = GLctx.getProgramInfoLog(program);
 | 
						|
        if (log === null) log = '(unknown error)';
 | 
						|
        HEAP32[((p)>>2)] = log.length + 1;
 | 
						|
      } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
 | 
						|
        if (!program.maxUniformLength) {
 | 
						|
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
 | 
						|
            program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        HEAP32[((p)>>2)] = program.maxUniformLength;
 | 
						|
      } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
 | 
						|
        if (!program.maxAttributeLength) {
 | 
						|
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); ++i) {
 | 
						|
            program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        HEAP32[((p)>>2)] = program.maxAttributeLength;
 | 
						|
      } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
 | 
						|
        if (!program.maxUniformBlockNameLength) {
 | 
						|
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); ++i) {
 | 
						|
            program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        HEAP32[((p)>>2)] = program.maxUniformBlockNameLength;
 | 
						|
      } else {
 | 
						|
        HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetQueryObjectuiv(id, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if p == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      var query = GL.queries[id];
 | 
						|
      var param = GLctx.getQueryParameter(query, pname);
 | 
						|
      var ret;
 | 
						|
      if (typeof param == 'boolean') {
 | 
						|
        ret = param ? 1 : 0;
 | 
						|
      } else {
 | 
						|
        ret = param;
 | 
						|
      }
 | 
						|
      HEAP32[((params)>>2)] = ret;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetQueryiv(target, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if p == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      HEAP32[((params)>>2)] = GLctx.getQuery(target, pname);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetRenderbufferParameteriv(target, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if params == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      HEAP32[((params)>>2)] = GLctx.getRenderbufferParameter(target, pname);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
 | 
						|
      var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
 | 
						|
      if (log === null) log = '(unknown error)';
 | 
						|
      var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
 | 
						|
      if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
 | 
						|
      var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
 | 
						|
      HEAP32[((range)>>2)] = result.rangeMin;
 | 
						|
      HEAP32[(((range)+(4))>>2)] = result.rangeMax;
 | 
						|
      HEAP32[((precision)>>2)] = result.precision;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetShaderSource(shader, bufSize, length, source) {
 | 
						|
      var result = GLctx.getShaderSource(GL.shaders[shader]);
 | 
						|
      if (!result) return; // If an error occurs, nothing will be written to length or source.
 | 
						|
      var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0;
 | 
						|
      if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetShaderiv(shader, pname, p) {
 | 
						|
      if (!p) {
 | 
						|
        // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
 | 
						|
        // if p == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
 | 
						|
        var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
 | 
						|
        if (log === null) log = '(unknown error)';
 | 
						|
        // The GLES2 specification says that if the shader has an empty info log,
 | 
						|
        // a value of 0 is returned. Otherwise the log has a null char appended.
 | 
						|
        // (An empty string is falsey, so we can just check that instead of
 | 
						|
        // looking at log.length.)
 | 
						|
        var logLength = log ? log.length + 1 : 0;
 | 
						|
        HEAP32[((p)>>2)] = logLength;
 | 
						|
      } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
 | 
						|
        var source = GLctx.getShaderSource(GL.shaders[shader]);
 | 
						|
        // source may be a null, or the empty string, both of which are falsey
 | 
						|
        // values that we report a 0 length for.
 | 
						|
        var sourceLength = source ? source.length + 1 : 0;
 | 
						|
        HEAP32[((p)>>2)] = sourceLength;
 | 
						|
      } else {
 | 
						|
        HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glGetString(name_) {
 | 
						|
      var ret = GL.stringCache[name_];
 | 
						|
      if (!ret) {
 | 
						|
        switch (name_) {
 | 
						|
          case 0x1F03 /* GL_EXTENSIONS */:
 | 
						|
            var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
 | 
						|
            exts = exts.concat(exts.map(function(e) { return "GL_" + e; }));
 | 
						|
            ret = stringToNewUTF8(exts.join(' '));
 | 
						|
            break;
 | 
						|
          case 0x1F00 /* GL_VENDOR */:
 | 
						|
          case 0x1F01 /* GL_RENDERER */:
 | 
						|
          case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
 | 
						|
          case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
 | 
						|
            var s = GLctx.getParameter(name_);
 | 
						|
            if (!s) {
 | 
						|
              GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
            }
 | 
						|
            ret = s && stringToNewUTF8(s);
 | 
						|
            break;
 | 
						|
  
 | 
						|
          case 0x1F02 /* GL_VERSION */:
 | 
						|
            var glVersion = GLctx.getParameter(0x1F02 /*GL_VERSION*/);
 | 
						|
            // return GLES version string corresponding to the version of the WebGL context
 | 
						|
            if (GL.currentContext.version >= 2) glVersion = 'OpenGL ES 3.0 (' + glVersion + ')';
 | 
						|
            else
 | 
						|
            {
 | 
						|
              glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
 | 
						|
            }
 | 
						|
            ret = stringToNewUTF8(glVersion);
 | 
						|
            break;
 | 
						|
          case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
 | 
						|
            var glslVersion = GLctx.getParameter(0x8B8C /*GL_SHADING_LANGUAGE_VERSION*/);
 | 
						|
            // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
 | 
						|
            var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
 | 
						|
            var ver_num = glslVersion.match(ver_re);
 | 
						|
            if (ver_num !== null) {
 | 
						|
              if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
 | 
						|
              glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
 | 
						|
            }
 | 
						|
            ret = stringToNewUTF8(glslVersion);
 | 
						|
            break;
 | 
						|
          default:
 | 
						|
            GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
            // fall through
 | 
						|
        }
 | 
						|
        GL.stringCache[name_] = ret;
 | 
						|
      }
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetStringi(name, index) {
 | 
						|
      if (GL.currentContext.version < 2) {
 | 
						|
        GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
      var stringiCache = GL.stringiCache[name];
 | 
						|
      if (stringiCache) {
 | 
						|
        if (index < 0 || index >= stringiCache.length) {
 | 
						|
          GL.recordError(0x501/*GL_INVALID_VALUE*/);
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
        return stringiCache[index];
 | 
						|
      }
 | 
						|
      switch (name) {
 | 
						|
        case 0x1F03 /* GL_EXTENSIONS */:
 | 
						|
          var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
 | 
						|
          exts = exts.concat(exts.map(function(e) { return "GL_" + e; }));
 | 
						|
          exts = exts.map(function(e) { return stringToNewUTF8(e); });
 | 
						|
  
 | 
						|
          stringiCache = GL.stringiCache[name] = exts;
 | 
						|
          if (index < 0 || index >= stringiCache.length) {
 | 
						|
            GL.recordError(0x501/*GL_INVALID_VALUE*/);
 | 
						|
            return 0;
 | 
						|
          }
 | 
						|
          return stringiCache[index];
 | 
						|
        default:
 | 
						|
          GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
          return 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetTexParameteriv(target, pname, params) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if p == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      HEAP32[((params)>>2)] = GLctx.getTexParameter(target, pname);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetUniformBlockIndex(program, uniformBlockName) {
 | 
						|
      return GLctx.getUniformBlockIndex(GL.programs[program], UTF8ToString(uniformBlockName));
 | 
						|
    }
 | 
						|
 | 
						|
  function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
 | 
						|
      if (!uniformIndices) {
 | 
						|
        // GLES2 specification does not specify how to behave if uniformIndices is a null pointer. Since calling this function does not make sense
 | 
						|
        // if uniformIndices == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      program = GL.programs[program];
 | 
						|
      var names = [];
 | 
						|
      for (var i = 0; i < uniformCount; i++)
 | 
						|
        names.push(UTF8ToString(HEAP32[(((uniformNames)+(i*4))>>2)]));
 | 
						|
  
 | 
						|
      var result = GLctx.getUniformIndices(program, names);
 | 
						|
      if (!result) return; // GL spec: If an error is generated, nothing is written out to uniformIndices.
 | 
						|
  
 | 
						|
      var len = result.length;
 | 
						|
      for (var i = 0; i < len; i++) {
 | 
						|
        HEAP32[(((uniformIndices)+(i*4))>>2)] = result[i];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  /** @noinline */
 | 
						|
  function webglGetLeftBracePos(name) {
 | 
						|
      return name.slice(-1) == ']' && name.lastIndexOf('[');
 | 
						|
    }
 | 
						|
  
 | 
						|
  function webglPrepareUniformLocationsBeforeFirstUse(program) {
 | 
						|
      var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation
 | 
						|
        uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint]
 | 
						|
        i, j;
 | 
						|
  
 | 
						|
      // On the first time invocation of glGetUniformLocation on this shader program:
 | 
						|
      // initialize cache data structures and discover which uniforms are arrays.
 | 
						|
      if (!uniformLocsById) {
 | 
						|
        // maps GLint integer locations to WebGLUniformLocations
 | 
						|
        program.uniformLocsById = uniformLocsById = {};
 | 
						|
        // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations
 | 
						|
        program.uniformArrayNamesById = {};
 | 
						|
  
 | 
						|
        for (i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
 | 
						|
          var u = GLctx.getActiveUniform(program, i);
 | 
						|
          var nm = u.name;
 | 
						|
          var sz = u.size;
 | 
						|
          var lb = webglGetLeftBracePos(nm);
 | 
						|
          var arrayName = lb > 0 ? nm.slice(0, lb) : nm;
 | 
						|
  
 | 
						|
          // Acquire the preset location from the explicit uniform location if one was specified, or
 | 
						|
          // programmatically assign a new one if not.
 | 
						|
          var id = uniformSizeAndIdsByName[arrayName] ? uniformSizeAndIdsByName[arrayName][1] : program.uniformIdCounter;
 | 
						|
          program.uniformIdCounter = Math.max(id + sz, program.uniformIdCounter);
 | 
						|
          // Eagerly get the location of the uniformArray[0] base element.
 | 
						|
          // The remaining indices >0 will be left for lazy evaluation to
 | 
						|
          // improve performance. Those may never be needed to fetch, if the
 | 
						|
          // application fills arrays always in full starting from the first
 | 
						|
          // element of the array.
 | 
						|
          uniformSizeAndIdsByName[arrayName] = [sz, id];
 | 
						|
  
 | 
						|
          // Store placeholder integers in place that highlight that these
 | 
						|
          // >0 index locations are array indices pending population.
 | 
						|
          for(j = 0; j < sz; ++j) {
 | 
						|
            uniformLocsById[id] = j;
 | 
						|
            program.uniformArrayNamesById[id++] = arrayName;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glGetUniformLocation(program, name) {
 | 
						|
  
 | 
						|
      name = UTF8ToString(name);
 | 
						|
  
 | 
						|
      if (program = GL.programs[program]) {
 | 
						|
        webglPrepareUniformLocationsBeforeFirstUse(program);
 | 
						|
        var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation
 | 
						|
        var arrayIndex = 0;
 | 
						|
        var uniformBaseName = name;
 | 
						|
  
 | 
						|
        // Invariant: when populating integer IDs for uniform locations, we must maintain the precondition that
 | 
						|
        // arrays reside in contiguous addresses, i.e. for a 'vec4 colors[10];', colors[4] must be at location colors[0]+4.
 | 
						|
        // However, user might call glGetUniformLocation(program, "colors") for an array, so we cannot discover based on the user
 | 
						|
        // input arguments whether the uniform we are dealing with is an array. The only way to discover which uniforms are arrays
 | 
						|
        // is to enumerate over all the active uniforms in the program.
 | 
						|
        var leftBrace = webglGetLeftBracePos(name);
 | 
						|
  
 | 
						|
        // If user passed an array accessor "[index]", parse the array index off the accessor.
 | 
						|
        if (leftBrace > 0) {
 | 
						|
          arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds.
 | 
						|
          uniformBaseName = name.slice(0, leftBrace);
 | 
						|
        }
 | 
						|
  
 | 
						|
        // Have we cached the location of this uniform before?
 | 
						|
        var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; // A pair [array length, GLint of the uniform location]
 | 
						|
  
 | 
						|
        // If an uniform with this name exists, and if its index is within the array limits (if it's even an array),
 | 
						|
        // query the WebGLlocation, or return an existing cached location.
 | 
						|
        if (sizeAndId && arrayIndex < sizeAndId[0]) {
 | 
						|
          arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset.
 | 
						|
          if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) {
 | 
						|
            return arrayIndex;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        // N.b. we are currently unable to distinguish between GL program IDs that never existed vs GL program IDs that have been deleted,
 | 
						|
        // so report GL_INVALID_VALUE in both cases.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
      }
 | 
						|
      return -1;
 | 
						|
    }
 | 
						|
 | 
						|
  function webglGetUniformLocation(location) {
 | 
						|
      var p = GLctx.currentProgram;
 | 
						|
  
 | 
						|
      if (p) {
 | 
						|
        var webglLoc = p.uniformLocsById[location];
 | 
						|
        // p.uniformLocsById[location] stores either an integer, or a WebGLUniformLocation.
 | 
						|
  
 | 
						|
        // If an integer, we have not yet bound the location, so do it now. The integer value specifies the array index
 | 
						|
        // we should bind to.
 | 
						|
        if (typeof webglLoc == 'number') {
 | 
						|
          p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? '[' + webglLoc + ']' : ''));
 | 
						|
        }
 | 
						|
        // Else an already cached WebGLUniformLocation, return it.
 | 
						|
        return webglLoc;
 | 
						|
      } else {
 | 
						|
        GL.recordError(0x502/*GL_INVALID_OPERATION*/);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  /** @suppress{checkTypes} */
 | 
						|
  function emscriptenWebGLGetUniform(program, location, params, type) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if params == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      program = GL.programs[program];
 | 
						|
      webglPrepareUniformLocationsBeforeFirstUse(program);
 | 
						|
      var data = GLctx.getUniform(program, webglGetUniformLocation(location));
 | 
						|
      if (typeof data == 'number' || typeof data == 'boolean') {
 | 
						|
        switch (type) {
 | 
						|
          case 0: HEAP32[((params)>>2)] = data; break;
 | 
						|
          case 2: HEAPF32[((params)>>2)] = data; break;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        for (var i = 0; i < data.length; i++) {
 | 
						|
          switch (type) {
 | 
						|
            case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
 | 
						|
            case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glGetUniformiv(program, location, params) {
 | 
						|
      emscriptenWebGLGetUniform(program, location, params, 0);
 | 
						|
    }
 | 
						|
 | 
						|
  /** @suppress{checkTypes} */
 | 
						|
  function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
 | 
						|
      if (!params) {
 | 
						|
        // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
 | 
						|
        // if params == null, issue a GL error to notify user about it.
 | 
						|
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (GL.currentContext.clientBuffers[index].enabled) {
 | 
						|
        err("glGetVertexAttrib*v on client-side array: not supported, bad data returned");
 | 
						|
      }
 | 
						|
      var data = GLctx.getVertexAttrib(index, pname);
 | 
						|
      if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
 | 
						|
        HEAP32[((params)>>2)] = data && data["name"];
 | 
						|
      } else if (typeof data == 'number' || typeof data == 'boolean') {
 | 
						|
        switch (type) {
 | 
						|
          case 0: HEAP32[((params)>>2)] = data; break;
 | 
						|
          case 2: HEAPF32[((params)>>2)] = data; break;
 | 
						|
          case 5: HEAP32[((params)>>2)] = Math.fround(data); break;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        for (var i = 0; i < data.length; i++) {
 | 
						|
          switch (type) {
 | 
						|
            case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
 | 
						|
            case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
 | 
						|
            case 5: HEAP32[(((params)+(i*4))>>2)] = Math.fround(data[i]); break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glGetVertexAttribiv(index, pname, params) {
 | 
						|
      // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
 | 
						|
      // otherwise the results are undefined. (GLES3 spec 6.1.12)
 | 
						|
      emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glInvalidateFramebuffer(target, numAttachments, attachments) {
 | 
						|
      var list = tempFixedLengthArray[numAttachments];
 | 
						|
      for (var i = 0; i < numAttachments; i++) {
 | 
						|
        list[i] = HEAP32[(((attachments)+(i*4))>>2)];
 | 
						|
      }
 | 
						|
  
 | 
						|
      GLctx.invalidateFramebuffer(target, list);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glIsEnabled(x0) { return GLctx.isEnabled(x0) }
 | 
						|
 | 
						|
  function _glIsVertexArray(array) {
 | 
						|
  
 | 
						|
      var vao = GL.vaos[array];
 | 
						|
      if (!vao) return 0;
 | 
						|
      return GLctx.isVertexArray(vao);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glLinkProgram(program) {
 | 
						|
      program = GL.programs[program];
 | 
						|
      GLctx.linkProgram(program);
 | 
						|
      // Invalidate earlier computed uniform->ID mappings, those have now become stale
 | 
						|
      program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again.
 | 
						|
      program.uniformSizeAndIdsByName = {};
 | 
						|
  
 | 
						|
      // Collect explicit uniform locations from the vertex and fragment shaders.
 | 
						|
      [program['vs'], program['fs']].forEach(function(s) {
 | 
						|
        Object.keys(s.explicitUniformLocations).forEach(function(shaderLocation) {
 | 
						|
          var loc = s.explicitUniformLocations[shaderLocation];
 | 
						|
          // Record each explicit uniform location temporarily as a non-array uniform
 | 
						|
          // with size=1. This is not true, but on the first glGetUniformLocation() call
 | 
						|
          // the array sizes will get populated to correct sizes.
 | 
						|
          program.uniformSizeAndIdsByName[shaderLocation] = [1, loc];
 | 
						|
  
 | 
						|
          // Make sure we will never automatically assign locations within the range
 | 
						|
          // used for explicit layout(location=x) variables.
 | 
						|
          program.uniformIdCounter = Math.max(program.uniformIdCounter, loc + 1);
 | 
						|
        });
 | 
						|
      });
 | 
						|
  
 | 
						|
      function copyKeys(dst, src) {
 | 
						|
        Object.keys(src).forEach(function(key) {
 | 
						|
          dst[key] = src[key];
 | 
						|
        });
 | 
						|
      }
 | 
						|
      // Collect sampler and ubo binding locations from the vertex and fragment shaders.
 | 
						|
      program.explicitUniformBindings = {};
 | 
						|
      program.explicitSamplerBindings = {};
 | 
						|
      [program['vs'], program['fs']].forEach(function(s) {
 | 
						|
        copyKeys(program.explicitUniformBindings, s.explicitUniformBindings);
 | 
						|
        copyKeys(program.explicitSamplerBindings, s.explicitSamplerBindings);
 | 
						|
      });
 | 
						|
      // Record that we need to apply these explicit bindings when glUseProgram() is
 | 
						|
      // first called on this program.
 | 
						|
      program.explicitProgramBindingsApplied = 0;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glMapBufferRange(target, offset, length, access) {
 | 
						|
      if ((access & (0x1/*GL_MAP_READ_BIT*/ | 0x20/*GL_MAP_UNSYNCHRONIZED_BIT*/)) != 0) {
 | 
						|
        err("glMapBufferRange access does not support MAP_READ or MAP_UNSYNCHRONIZED");
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if ((access & 0x2/*GL_MAP_WRITE_BIT*/) == 0) {
 | 
						|
        err("glMapBufferRange access must include MAP_WRITE");
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if ((access & (0x4/*GL_MAP_INVALIDATE_BUFFER_BIT*/ | 0x8/*GL_MAP_INVALIDATE_RANGE_BIT*/)) == 0) {
 | 
						|
        err("glMapBufferRange access must include INVALIDATE_BUFFER or INVALIDATE_RANGE");
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      if (!emscriptenWebGLValidateMapBufferTarget(target)) {
 | 
						|
        GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
        err('GL_INVALID_ENUM in glMapBufferRange');
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var mem = _malloc(length);
 | 
						|
      if (!mem) return 0;
 | 
						|
  
 | 
						|
      GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = {
 | 
						|
        offset: offset,
 | 
						|
        length: length,
 | 
						|
        mem: mem,
 | 
						|
        access: access,
 | 
						|
      };
 | 
						|
      return mem;
 | 
						|
    }
 | 
						|
 | 
						|
  function _glPixelStorei(pname, param) {
 | 
						|
      if (pname == 0xCF5 /* GL_UNPACK_ALIGNMENT */) {
 | 
						|
        GL.unpackAlignment = param;
 | 
						|
      }
 | 
						|
      GLctx.pixelStorei(pname, param);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glPolygonOffset(x0, x1) { GLctx.polygonOffset(x0, x1) }
 | 
						|
 | 
						|
  function _glProgramBinary(program, binaryFormat, binary, length) {
 | 
						|
      GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glProgramParameteri(program, pname, value) {
 | 
						|
      GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glReadBuffer(x0) { GLctx.readBuffer(x0) }
 | 
						|
 | 
						|
  function computeUnpackAlignedImageSize(width, height, sizePerPixel, alignment) {
 | 
						|
      function roundedToNextMultipleOf(x, y) {
 | 
						|
        return (x + y - 1) & -y;
 | 
						|
      }
 | 
						|
      var plainRowSize = width * sizePerPixel;
 | 
						|
      var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
 | 
						|
      return height * alignedRowSize;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function colorChannelsInGlTextureFormat(format) {
 | 
						|
      // Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first.
 | 
						|
      // Also omit the most common size value (1) from the list, which is assumed by formats not on the list.
 | 
						|
      var colorChannels = {
 | 
						|
        // 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
 | 
						|
        // 0x1906 /* GL_ALPHA */ - 0x1902: 1,
 | 
						|
        5: 3,
 | 
						|
        6: 4,
 | 
						|
        // 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
 | 
						|
        8: 2,
 | 
						|
        29502: 3,
 | 
						|
        29504: 4,
 | 
						|
        // 0x1903 /* GL_RED */ - 0x1902: 1,
 | 
						|
        26917: 2,
 | 
						|
        26918: 2,
 | 
						|
        // 0x8D94 /* GL_RED_INTEGER */ - 0x1902: 1,
 | 
						|
        29846: 3,
 | 
						|
        29847: 4
 | 
						|
      };
 | 
						|
      return colorChannels[format - 0x1902]||1;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function heapObjectForWebGLType(type) {
 | 
						|
      // Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
 | 
						|
      // smaller values for the heap, for shorter generated code size.
 | 
						|
      // Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
 | 
						|
      // (since most types are HEAPU16)
 | 
						|
      type -= 0x1400;
 | 
						|
      if (type == 0) return HEAP8;
 | 
						|
  
 | 
						|
      if (type == 1) return HEAPU8;
 | 
						|
  
 | 
						|
      if (type == 2) return HEAP16;
 | 
						|
  
 | 
						|
      if (type == 4) return HEAP32;
 | 
						|
  
 | 
						|
      if (type == 6) return HEAPF32;
 | 
						|
  
 | 
						|
      if (type == 5
 | 
						|
        || type == 28922
 | 
						|
        || type == 28520
 | 
						|
        || type == 30779
 | 
						|
        || type == 30782
 | 
						|
        )
 | 
						|
        return HEAPU32;
 | 
						|
  
 | 
						|
      return HEAPU16;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function heapAccessShiftForWebGLHeap(heap) {
 | 
						|
      return 31 - Math.clz32(heap.BYTES_PER_ELEMENT);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
 | 
						|
      var heap = heapObjectForWebGLType(type);
 | 
						|
      var shift = heapAccessShiftForWebGLHeap(heap);
 | 
						|
      var sizePerPixel = colorChannelsInGlTextureFormat(format) << shift;
 | 
						|
      var bytes = (computeUnpackAlignedImageSize(width, height, sizePerPixel, GL.unpackAlignment));
 | 
						|
      return heap.subarray((pixels >> shift), ((pixels + bytes) >> shift));
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glReadPixels(x, y, width, height, format, type, pixels) {
 | 
						|
          if (GLctx.currentPixelPackBufferBinding) {
 | 
						|
              GLctx.readPixels(x, y, width, height, format, type, pixels);
 | 
						|
          } else if (HEAPU8.length <= 2147483648) {
 | 
						|
              // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
              var heap = heapObjectForWebGLType(type);
 | 
						|
              GLctx.readPixels(x, y, width, height, format, type, heap, (pixels >> (heapAccessShiftForWebGLHeap(heap))));
 | 
						|
          } else {
 | 
						|
              // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
              var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
 | 
						|
              if (!pixelData) {
 | 
						|
                  GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
                  return;
 | 
						|
              }
 | 
						|
              GLctx.readPixels(x, y, width, height, format, type, pixelData);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx.renderbufferStorage(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { GLctx.renderbufferStorageMultisample(x0, x1, x2, x3, x4) }
 | 
						|
 | 
						|
  function _glSamplerParameteri(sampler, pname, param) {
 | 
						|
      GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glScissor(x0, x1, x2, x3) { GLctx.scissor(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  
 | 
						|
  function find_closing_parens_index(arr, i, opening='(', closing=')') {
 | 
						|
      for(var nesting = 0; i < arr.length; ++i) {
 | 
						|
        if (arr[i] == opening) ++nesting;
 | 
						|
        if (arr[i] == closing && --nesting == 0) {
 | 
						|
          return i;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function preprocess_c_code(code, defs = {}) {
 | 
						|
      var i = 0, // iterator over the input string
 | 
						|
        len = code.length, // cache input length
 | 
						|
        out = '', // generates the preprocessed output string
 | 
						|
        stack = [1]; // preprocessing stack (state of active/inactive #ifdef/#else blocks we are currently inside)
 | 
						|
      // a mapping 'symbolname' -> function(args) which evaluates the given cpp macro, e.g. #define FOO(x) x+10.
 | 
						|
      defs['defined'] = (args) => { // built-in "#if defined(x)"" macro.
 | 
						|
        assert(args.length == 1);
 | 
						|
        assert(/^[A-Za-z0-9_$]+$/.test(args[0].trim())); // Test that a C preprocessor identifier contains only valid characters (we likely parsed wrong if this fails)
 | 
						|
        return defs[args[0].trim()] ? 1 : 0;
 | 
						|
      };
 | 
						|
  
 | 
						|
      // Returns true if str[i] is whitespace.
 | 
						|
      function isWhitespace(str, i) {
 | 
						|
        return !(str.charCodeAt(i) > 32); // Compare as negation to treat end-of-string undefined as whitespace
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Returns index to the next whitespace character starting at str[i].
 | 
						|
      function nextWhitespace(str, i) {
 | 
						|
        while(!isWhitespace(str, i)) ++i;
 | 
						|
        return i;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Returns an integer ID classification of the character at str[idx], used for tokenization purposes.
 | 
						|
      function classifyChar(str, idx) {
 | 
						|
        var cc = str.charCodeAt(idx);
 | 
						|
        assert(!(cc > 127), "Only 7-bit ASCII can be used in preprocessor #if/#ifdef/#define statements!");
 | 
						|
        if (cc > 32) {
 | 
						|
          if (cc < 48) return 1; // an operator symbol, any of !"#$%&'()*+,-./
 | 
						|
          if (cc < 58) return 2; // a number 0123456789
 | 
						|
          if (cc < 65) return 1; // an operator symbol, any of :;<=>?@
 | 
						|
          if (cc < 91 || cc == 95/*_*/) return 3; // a character, any of A-Z or _
 | 
						|
          if (cc < 97) return 1; // an operator symbol, any of [\]^`
 | 
						|
          if (cc < 123) return 3; // a character, any of a-z
 | 
						|
          return 1; // an operator symbol, any of {|}~
 | 
						|
        }
 | 
						|
        return cc < 33 ? 0 : 4; // 0=whitespace, 4=end-of-string
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Returns a tokenized array of the given string expression, i.e. "FOO > BAR && BAZ" -> ["FOO", ">", "BAR", "&&", "BAZ"]
 | 
						|
      // Optionally keeps whitespace as tokens to be able to reconstruct the original input string.
 | 
						|
      function tokenize(exprString, keepWhitespace) {
 | 
						|
        var out = [], len = exprString.length;
 | 
						|
        for(var i = 0; i <= len; ++i) {
 | 
						|
          var kind = classifyChar(exprString, i);
 | 
						|
          if (kind == 2/*0-9*/ || kind == 3/*a-z*/) { // a character or a number
 | 
						|
            for(var j = i+1; j <= len; ++j) {
 | 
						|
              var kind2 = classifyChar(exprString, j);
 | 
						|
              if (kind2 != kind && (kind2 != 2/*0-9*/ || kind != 3/*a-z*/)) { // parse number sequence "423410", and identifier sequence "FOO32BAR"
 | 
						|
                out.push(exprString.substring(i, j));
 | 
						|
                i = j-1;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          } else if (kind == 1/*operator symbol*/) {
 | 
						|
            // Lookahead for two-character operators.
 | 
						|
            var op2 = exprString.substr(i, 2);
 | 
						|
            if (['<=', '>=', '==', '!=', '&&', '||'].includes(op2)) {
 | 
						|
              out.push(op2);
 | 
						|
              ++i;
 | 
						|
            } else {
 | 
						|
              out.push(exprString[i]);
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return out;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Expands preprocessing macros on substring str[lineStart...lineEnd]
 | 
						|
      function expandMacros(str, lineStart, lineEnd) {
 | 
						|
        if (lineEnd === undefined) lineEnd = str.length;
 | 
						|
        var len = str.length;
 | 
						|
        var out = '';
 | 
						|
        for(var i = lineStart; i < lineEnd; ++i) {
 | 
						|
          var kind = classifyChar(str, i);
 | 
						|
          if (kind == 3/*a-z*/) {
 | 
						|
            for(var j = i + 1; j <= lineEnd; ++j) {
 | 
						|
              var kind2 = classifyChar(str, j);
 | 
						|
              if (kind2 != 2/*0-9*/ && kind2 != 3/*a-z*/) {
 | 
						|
                var symbol = str.substring(i, j);
 | 
						|
                var pp = defs[symbol];
 | 
						|
                if (pp) {
 | 
						|
                  var expanded = str.substring(lineStart, i);
 | 
						|
                  if (pp.length) { // Expanding a macro? (#define FOO(X) ...)
 | 
						|
                    while (isWhitespace(str, j)) ++j;
 | 
						|
                    if (str[j] == '(') {
 | 
						|
                      var closeParens = find_closing_parens_index(str, j);
 | 
						|
                      // N.b. this has a limitation that multiparameter macros cannot nest with other multiparameter macros
 | 
						|
                      // e.g. FOO(a, BAR(b, c)) is not supported.
 | 
						|
                      expanded += pp(str.substring(j+1, closeParens).split(',')) + str.substring(closeParens+1, lineEnd);
 | 
						|
                    } else {
 | 
						|
                      var j2 = nextWhitespace(str, j);
 | 
						|
                      expanded += pp([str.substring(j, j2)]) + str.substring(j2, lineEnd);
 | 
						|
                    }
 | 
						|
                  } else { // Expanding a non-macro (#define FOO BAR)
 | 
						|
                    expanded += pp() + str.substring(j, lineEnd);
 | 
						|
                  }
 | 
						|
                  return expandMacros(expanded, 0);
 | 
						|
                }
 | 
						|
                out += symbol;
 | 
						|
                i = j-1;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            out += str[i];
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return out;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Given a token list e.g. ['2', '>', '1'], returns a function that evaluates that token list.
 | 
						|
      function buildExprTree(tokens) {
 | 
						|
        // Consume tokens array into a function tree until the tokens array is exhausted
 | 
						|
        // to a single root node that evaluates it.
 | 
						|
        while (tokens.length > 1 || typeof tokens[0] != 'function') {
 | 
						|
          tokens = (function(tokens) {
 | 
						|
            // Find the index 'i' of the operator we should evaluate next:
 | 
						|
            var i, j, p, operatorAndPriority = -2;
 | 
						|
            for(j = 0; j < tokens.length; ++j) {
 | 
						|
              if ((p = ['*', '/', '+', '-', '!', '<', '<=', '>', '>=', '==', '!=', '&&', '||', '('].indexOf(tokens[j])) > operatorAndPriority) {
 | 
						|
                i = j;
 | 
						|
                operatorAndPriority = p;
 | 
						|
              }
 | 
						|
            }
 | 
						|
  
 | 
						|
            if (operatorAndPriority == 13 /* parens '(' */) {
 | 
						|
              // Find the closing parens position
 | 
						|
              var j = find_closing_parens_index(tokens, i);
 | 
						|
              if (j) {
 | 
						|
                tokens.splice(i, j+1-i, buildExprTree(tokens.slice(i+1, j)));
 | 
						|
                return tokens;
 | 
						|
              }
 | 
						|
            }
 | 
						|
  
 | 
						|
            if (operatorAndPriority == 4 /* unary ! */) {
 | 
						|
              // Special case: the unary operator ! needs to evaluate right-to-left.
 | 
						|
              i = tokens.lastIndexOf('!');
 | 
						|
              var innerExpr = buildExprTree(tokens.slice(i+1, i+2));
 | 
						|
              tokens.splice(i, 2, function() { return !innerExpr(); })
 | 
						|
              return tokens;
 | 
						|
            }
 | 
						|
  
 | 
						|
            // A binary operator:
 | 
						|
            if (operatorAndPriority >= 0) {
 | 
						|
              var left = buildExprTree(tokens.slice(0, i));
 | 
						|
              var right = buildExprTree(tokens.slice(i+1));
 | 
						|
              switch(tokens[i]) {
 | 
						|
                case '&&': return [function() { return left() && right(); }];
 | 
						|
                case '||': return [function() { return left() || right(); }];
 | 
						|
                case '==': return [function() { return left() == right(); }];
 | 
						|
                case '!=': return [function() { return left() != right(); }];
 | 
						|
                case '<' : return [function() { return left() <  right(); }];
 | 
						|
                case '<=': return [function() { return left() <= right(); }];
 | 
						|
                case '>' : return [function() { return left() >  right(); }];
 | 
						|
                case '>=': return [function() { return left() >= right(); }];
 | 
						|
                case  '+': return [function() { return left()  + right(); }];
 | 
						|
                case  '-': return [function() { return left()  - right(); }];
 | 
						|
                case  '*': return [function() { return left()  * right(); }];
 | 
						|
                case  '/': return [function() { return Math.floor(left() / right()); }];
 | 
						|
              }
 | 
						|
            }
 | 
						|
            // else a number:
 | 
						|
            if (tokens[i] == ')') throw 'Parsing failure, mismatched parentheses in parsing!' + tokens.toString();
 | 
						|
            assert(operatorAndPriority == -1);
 | 
						|
            var num = jstoi_q(tokens[i]);
 | 
						|
            return [function() { return num; }]
 | 
						|
          })(tokens);
 | 
						|
        }
 | 
						|
        return tokens[0];
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Preprocess the input one line at a time.
 | 
						|
      for(; i < len; ++i) {
 | 
						|
        // Find the start of the current line.
 | 
						|
        var lineStart = i;
 | 
						|
  
 | 
						|
        // Seek iterator to end of current line.
 | 
						|
        i = code.indexOf('\n', i);
 | 
						|
        if (i < 0) i = len;
 | 
						|
  
 | 
						|
        // Find the first non-whitespace character on the line.
 | 
						|
        for(var j = lineStart; j < i && isWhitespace(code, j); ++j);
 | 
						|
  
 | 
						|
        // Is this a non-preprocessor directive line?
 | 
						|
        var thisLineIsInActivePreprocessingBlock = stack[stack.length-1];
 | 
						|
        if (code[j] != '#') { // non-preprocessor line?
 | 
						|
          if (thisLineIsInActivePreprocessingBlock) {
 | 
						|
            out += expandMacros(code, lineStart, i) + '\n';
 | 
						|
          }
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        // This is a preprocessor directive line, e.g. #ifdef or #define.
 | 
						|
  
 | 
						|
        // Parse the line as #<directive> <expression>
 | 
						|
        var space = nextWhitespace(code, j);
 | 
						|
        var directive = code.substring(j+1, space);
 | 
						|
        var expression = code.substring(space, i).trim();
 | 
						|
        switch(directive) {
 | 
						|
        case 'if':
 | 
						|
          var tokens = tokenize(expandMacros(expression, 0));
 | 
						|
          var exprTree = buildExprTree(tokens);
 | 
						|
          var evaluated = exprTree();
 | 
						|
          stack.push(!!evaluated * stack[stack.length-1]);
 | 
						|
          break;
 | 
						|
        case 'ifdef': stack.push(!!defs[expression] * stack[stack.length-1]); break;
 | 
						|
        case 'ifndef': stack.push(!defs[expression] * stack[stack.length-1]); break;
 | 
						|
        case 'else': stack[stack.length-1] = (1-stack[stack.length-1]) * stack[stack.length-2]; break;
 | 
						|
        case 'endif': stack.pop(); break;
 | 
						|
        case 'define':
 | 
						|
          if (thisLineIsInActivePreprocessingBlock) {
 | 
						|
            // This could either be a macro with input args (#define MACRO(x,y) x+y), or a direct expansion #define FOO 2,
 | 
						|
            // figure out which.
 | 
						|
            var macroStart = expression.indexOf('(');
 | 
						|
            var firstWs = nextWhitespace(expression, 0);
 | 
						|
            if (firstWs < macroStart) macroStart = 0;
 | 
						|
            if (macroStart > 0) { // #define MACRO( x , y , z ) <statement of x,y and z>
 | 
						|
              var macroEnd = expression.indexOf(')', macroStart);
 | 
						|
              let params = expression.substring(macroStart+1, macroEnd).split(',').map(x => x.trim());
 | 
						|
              let value = tokenize(expression.substring(macroEnd+1).trim())
 | 
						|
              defs[expression.substring(0, macroStart)] = (args) => {
 | 
						|
                var ret = '';
 | 
						|
                value.forEach((x) => {
 | 
						|
                  var argIndex = params.indexOf(x);
 | 
						|
                  ret += (argIndex >= 0) ? args[argIndex] : x;
 | 
						|
                });
 | 
						|
                return ret;
 | 
						|
              };
 | 
						|
            } else { // #define FOO (x + y + z)
 | 
						|
              let value = expandMacros(expression.substring(firstWs+1).trim(), 0);
 | 
						|
              defs[expression.substring(0, firstWs)] = () => value;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          break;
 | 
						|
        case 'undef': if (thisLineIsInActivePreprocessingBlock) delete defs[expression]; break;
 | 
						|
        default:
 | 
						|
          if (directive != 'version' && directive != 'pragma' && directive != 'extension' && directive != 'line') { // GLSL shader compiler specific #directives.
 | 
						|
            err('Unrecognized preprocessor directive #' + directive + '!');
 | 
						|
          }
 | 
						|
  
 | 
						|
          // Unknown preprocessor macro, just pass through the line to output.
 | 
						|
          out += expandMacros(code, lineStart, i) + '\n';
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return out;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function remove_cpp_comments_in_shaders(code) {
 | 
						|
      var i = 0, out = '', ch, next, len = code.length;
 | 
						|
      for(; i < len; ++i) {
 | 
						|
        ch = code[i];
 | 
						|
        if (ch == '/') {
 | 
						|
          next = code[i+1];
 | 
						|
          if (next == '/') {
 | 
						|
            while(i < len && code[i+1] != '\n') ++i;
 | 
						|
          } else if (next == '*') {
 | 
						|
            while(i < len && (code[i-1] != '*' || code[i] != '/')) ++i;
 | 
						|
          } else {
 | 
						|
            out += ch;
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          out += ch;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return out;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glShaderSource(shader, count, string, length) {
 | 
						|
      var source = GL.getSource(shader, count, string, length);
 | 
						|
  
 | 
						|
      // These are not expected to be meaningful in WebGL, but issue a warning if they are present, to give some diagnostics about if they are present.
 | 
						|
      if (source.includes('__FILE__')) warnOnce(`When compiling shader: ${source}: Preprocessor variable __FILE__ is not handled by -sGL_EXPLICIT_UNIFORM_LOCATION/-sGL_EXPLICIT_UNIFORM_BINDING options!`);
 | 
						|
      if (source.includes('__LINE__')) warnOnce(`When compiling shader: ${source}: Preprocessor variable __LINE__ is not handled by -sGL_EXPLICIT_UNIFORM_LOCATION/-sGL_EXPLICIT_UNIFORM_BINDING options!`);
 | 
						|
      // Remove comments and C-preprocess the input shader first, so that we can appropriately
 | 
						|
      // parse the layout location directives.
 | 
						|
      source = preprocess_c_code(remove_cpp_comments_in_shaders(source), {
 | 
						|
        'GL_FRAGMENT_PRECISION_HIGH': () => 1,
 | 
						|
        'GL_ES': () => 1,
 | 
						|
        '__VERSION__': () => source.includes('#version 300') ? 300 : 100
 | 
						|
      });
 | 
						|
  
 | 
						|
      // Extract the layout(location = x) directives.
 | 
						|
      var regex = /layout\s*\(\s*location\s*=\s*(-?\d+)\s*\)\s*(uniform\s+((lowp|mediump|highp)\s+)?\w+\s+(\w+))/g, explicitUniformLocations = {}, match;
 | 
						|
      while(match = regex.exec(source)) {
 | 
						|
        explicitUniformLocations[match[5]] = jstoi_q(match[1]);
 | 
						|
        if (!(explicitUniformLocations[match[5]] >= 0 && explicitUniformLocations[match[5]] < 1048576)) {
 | 
						|
          err('Specified an out of range layout(location=x) directive "' + explicitUniformLocations[match[5]] + '"! (' + match[0] + ')');
 | 
						|
          GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Remove all the layout(location = x) directives so that they do not make
 | 
						|
      // their way to the actual WebGL shader compiler.
 | 
						|
      source = source.replace(regex, '$2');
 | 
						|
  
 | 
						|
      // Remember all the directives to be handled after glLinkProgram is called.
 | 
						|
      GL.shaders[shader].explicitUniformLocations = explicitUniformLocations;
 | 
						|
  
 | 
						|
      // Extract the layout(binding = x) directives. Four types we need to handle:
 | 
						|
      // layout(binding = 3) uniform sampler2D mainTexture;
 | 
						|
      // layout(binding = 1, std140) uniform MainBlock { ... };
 | 
						|
      // layout(std140, binding = 1) uniform MainBlock { ... };
 | 
						|
      // layout(binding = 1) uniform MainBlock { ... };
 | 
						|
      var bindingRegex = /layout\s*\(.*?binding\s*=\s*(-?\d+).*?\)\s*uniform\s+(\w+)\s+(\w+)?/g, samplerBindings = {}, uniformBindings = {}, bindingMatch;
 | 
						|
      while(bindingMatch = bindingRegex.exec(source)) {
 | 
						|
        // We have a layout(binding=x) enabled uniform. Parse the array length of that uniform, if it is an array, i.e. a
 | 
						|
        //    layout(binding = 3) uniform sampler2D mainTexture[arrayLength];
 | 
						|
        // or
 | 
						|
        //    layout(binding = 1, std140) uniform MainBlock { ... } name[arrayLength];
 | 
						|
        var arrayLength = 1;
 | 
						|
        for(var i = bindingMatch.index; i < source.length && source[i] != ';'; ++i) {
 | 
						|
          if (source[i] == '[') {
 | 
						|
            arrayLength = jstoi_q(source.slice(i+1));
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (source[i] == '{') i = find_closing_parens_index(source, i, '{', '}') - 1;
 | 
						|
        }
 | 
						|
        var binding = jstoi_q(bindingMatch[1]);
 | 
						|
        var bindingsType = 0x8872/*GL_MAX_TEXTURE_IMAGE_UNITS*/;
 | 
						|
        if (bindingMatch[3] && bindingMatch[2].indexOf('sampler') != -1) {
 | 
						|
          samplerBindings[bindingMatch[3]] = [binding, arrayLength];
 | 
						|
        } else {
 | 
						|
          bindingsType = 0x8A2E/*GL_MAX_COMBINED_UNIFORM_BLOCKS*/;
 | 
						|
          uniformBindings[bindingMatch[2]] = [binding, arrayLength];
 | 
						|
        }
 | 
						|
        var numBindingPoints = GLctx.getParameter(bindingsType);
 | 
						|
        if (!(binding >= 0 && binding + arrayLength <= numBindingPoints)) {
 | 
						|
          err('Specified an out of range layout(binding=x) directive "' + binding + '"! (' + bindingMatch[0] + '). Valid range is [0, ' + numBindingPoints + '-1]');
 | 
						|
          GL.recordError(0x501 /* GL_INVALID_VALUE */);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      // Remove all the layout(binding = x) directives so that they do not make
 | 
						|
      // their way to the actual WebGL shader compiler. These regexes get quite hairy, check against
 | 
						|
      // https://regex101.com/ when working on these.
 | 
						|
      source = source.replace(/layout\s*\(.*?binding\s*=\s*([-\d]+).*?\)/g, ''); // "layout(binding = 3)" -> ""
 | 
						|
      source = source.replace(/(layout\s*\((.*?)),\s*binding\s*=\s*([-\d]+)\)/g, '$1)'); // "layout(std140, binding = 1)" -> "layout(std140)"
 | 
						|
      source = source.replace(/layout\s*\(\s*binding\s*=\s*([-\d]+)\s*,(.*?)\)/g, 'layout($2)'); // "layout(binding = 1, std140)" -> "layout(std140)"
 | 
						|
  
 | 
						|
      // Remember all the directives to be handled after glLinkProgram is called.
 | 
						|
      GL.shaders[shader].explicitSamplerBindings = samplerBindings;
 | 
						|
      GL.shaders[shader].explicitUniformBindings = uniformBindings;
 | 
						|
  
 | 
						|
      GLctx.shaderSource(GL.shaders[shader], source);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glStencilFuncSeparate(x0, x1, x2, x3) { GLctx.stencilFuncSeparate(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _glStencilMask(x0) { GLctx.stencilMask(x0) }
 | 
						|
 | 
						|
  function _glStencilOpSeparate(x0, x1, x2, x3) { GLctx.stencilOpSeparate(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels);
 | 
						|
          } else if (pixels) {
 | 
						|
              if (HEAPU8.length <= 2147483648) {
 | 
						|
                  var heap = heapObjectForWebGLType(type);
 | 
						|
                  GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, heap, (pixels >> (heapAccessShiftForWebGLHeap(heap))));
 | 
						|
              } else {
 | 
						|
                  // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
                  GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat));
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function computeUnpackAlignedImageSize3D(width, height, depth, sizePerPixel, alignment) {
 | 
						|
          function roundedToNextMultipleOf(x, y) {
 | 
						|
            return (x + y - 1) & -y;
 | 
						|
          }
 | 
						|
          var plainRowSize = width * sizePerPixel;
 | 
						|
          var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
 | 
						|
          return depth * height * alignedRowSize;
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function emscriptenWebGLGetTexPixelData3D(type, format, width, height, depth, pixels, internalFormat) {
 | 
						|
          var heap = heapObjectForWebGLType(type);
 | 
						|
          var shift = heapAccessShiftForWebGLHeap(heap);
 | 
						|
          var sizePerPixel = colorChannelsInGlTextureFormat(format) << shift;
 | 
						|
          var bytes = (computeUnpackAlignedImageSize3D(width, height, depth, sizePerPixel, GL.unpackAlignment));
 | 
						|
          return heap.subarray((pixels >> shift), ((pixels + bytes) >> shift));
 | 
						|
      }
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels);
 | 
						|
          } else if (pixels) {
 | 
						|
              if (HEAPU8.length <= 2147483648) {
 | 
						|
                  var heap = heapObjectForWebGLType(type);
 | 
						|
                  GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, heap, (pixels >> (heapAccessShiftForWebGLHeap(heap))));
 | 
						|
              } else {
 | 
						|
                  // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
                  GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetTexPixelData3D(type, format, width, height, depth, pixels, internalFormat));
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  function _glTexParameterf(x0, x1, x2) { GLctx.texParameterf(x0, x1, x2) }
 | 
						|
 | 
						|
  function _glTexParameteri(x0, x1, x2) { GLctx.texParameteri(x0, x1, x2) }
 | 
						|
 | 
						|
  function _glTexParameteriv(target, pname, params) {
 | 
						|
      var param = HEAP32[((params)>>2)];
 | 
						|
      GLctx.texParameteri(target, pname, param);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glTexStorage2D(x0, x1, x2, x3, x4) { GLctx.texStorage2D(x0, x1, x2, x3, x4) }
 | 
						|
 | 
						|
  function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { GLctx.texStorage3D(x0, x1, x2, x3, x4, x5) }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
 | 
						|
          } else if (pixels) {
 | 
						|
              if (HEAPU8.length <= 2147483648) {
 | 
						|
                  var heap = heapObjectForWebGLType(type);
 | 
						|
                  GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, heap, (pixels >> (heapAccessShiftForWebGLHeap(heap))));
 | 
						|
              } else {
 | 
						|
                  // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
                  GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0));
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
 | 
						|
          if (GLctx.currentPixelUnpackBufferBinding) {
 | 
						|
              GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | 
						|
          } else if (pixels) {
 | 
						|
              if (HEAPU8.length <= 2147483648) {
 | 
						|
                  var heap = heapObjectForWebGLType(type);
 | 
						|
                  GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, heap, (pixels >> (heapAccessShiftForWebGLHeap(heap))));
 | 
						|
              } else {
 | 
						|
                  // WORKAROUND: Create view of heap region smaller than 2 GB
 | 
						|
                  GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetTexPixelData3D(type, format, width, height, depth, pixels, 0));
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null);
 | 
						|
          }
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  var miniTempWebGLFloatBuffers = [];
 | 
						|
  function _glUniform1fv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 288) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[count-1];
 | 
						|
              for (var i = 0; i < count; ++i) {
 | 
						|
                  view[i] = HEAPF32[(((value)+(4*i))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*4)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform1fv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform1i(location, v0) {
 | 
						|
      GLctx.uniform1i(webglGetUniformLocation(location), v0);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var miniTempWebGLIntBuffers = [];
 | 
						|
  function _glUniform1iv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 288) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLIntBuffers[count-1];
 | 
						|
              for (var i = 0; i < count; ++i) {
 | 
						|
                  view[i] = HEAP32[(((value)+(4*i))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAP32.subarray((value)>>2, (value+count*4)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform1iv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  var miniTempWebGLUIntBuffers = [];
 | 
						|
  function _glUniform1uiv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 288) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLUIntBuffers[count-1];
 | 
						|
              for (var i = 0; i < count; ++i) {
 | 
						|
                  view[i] = HEAPU32[(((value)+(4*i))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPU32.subarray((value)>>2, (value+count*4)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform1uiv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform2fv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 144) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[2*count-1];
 | 
						|
              for (var i = 0; i < 2*count; i += 2) {
 | 
						|
                  view[i] = HEAPF32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*8)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform2fv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform2iv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 144) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLIntBuffers[2*count-1];
 | 
						|
              for (var i = 0; i < 2*count; i += 2) {
 | 
						|
                  view[i] = HEAP32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAP32.subarray((value)>>2, (value+count*8)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform2iv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform2uiv(location, count, value) {
 | 
						|
          if (count <= 144) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLUIntBuffers[2*count-1];
 | 
						|
              for (var i = 0; i < 2*count; i += 2) {
 | 
						|
                  view[i] = HEAPU32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPU32[(((value)+(4*i+4))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPU32.subarray((value)>>2, (value+count*8)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform2uiv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform3fv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 96) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[3*count-1];
 | 
						|
              for (var i = 0; i < 3*count; i += 3) {
 | 
						|
                  view[i] = HEAPF32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*12)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform3fv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform3iv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 96) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLIntBuffers[3*count-1];
 | 
						|
              for (var i = 0; i < 3*count; i += 3) {
 | 
						|
                  view[i] = HEAP32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAP32.subarray((value)>>2, (value+count*12)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform3iv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform3uiv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 96) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLUIntBuffers[3*count-1];
 | 
						|
              for (var i = 0; i < 3*count; i += 3) {
 | 
						|
                  view[i] = HEAPU32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPU32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAPU32[(((value)+(4*i+8))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPU32.subarray((value)>>2, (value+count*12)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform3uiv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform4fv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 72) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[4*count-1];
 | 
						|
              // hoist the heap out of the loop for pthreads+growth.
 | 
						|
              var heap = HEAPF32;
 | 
						|
              value = (value >> 2);
 | 
						|
              for (var i = 0; i < 4 * count; i += 4) {
 | 
						|
                  view[i] = heap[value++];
 | 
						|
                  view[i + 1] = heap[value++];
 | 
						|
                  view[i + 2] = heap[value++];
 | 
						|
                  view[i + 3] = heap[value++];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*16)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniform4fv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform4iv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 72) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLIntBuffers[4*count-1];
 | 
						|
              for (var i = 0; i < 4*count; i += 4) {
 | 
						|
                  view[i] = HEAP32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
 | 
						|
                  view[i+3] = HEAP32[(((value)+(4*i+12))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAP32.subarray((value)>>2, (value+count*16)>>2);
 | 
						|
  
 | 
						|
          }
 | 
						|
          GLctx.uniform4iv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniform4uiv(location, count, value) {
 | 
						|
  
 | 
						|
          if (count <= 72) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLUIntBuffers[4*count-1];
 | 
						|
              for (var i = 0; i < 4*count; i += 4) {
 | 
						|
                  view[i] = HEAPU32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPU32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAPU32[(((value)+(4*i+8))>>2)];
 | 
						|
                  view[i+3] = HEAPU32[(((value)+(4*i+12))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPU32.subarray((value)>>2, (value+count*16)>>2);
 | 
						|
  
 | 
						|
          }
 | 
						|
          GLctx.uniform4uiv(webglGetUniformLocation(location), view);
 | 
						|
      }
 | 
						|
 | 
						|
  function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
 | 
						|
      program = GL.programs[program];
 | 
						|
  
 | 
						|
      GLctx.uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniformMatrix3fv(location, count, transpose, value) {
 | 
						|
  
 | 
						|
          if (count <= 32) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[9*count-1];
 | 
						|
              for (var i = 0; i < 9*count; i += 9) {
 | 
						|
                  view[i] = HEAPF32[(((value)+(4*i))>>2)];
 | 
						|
                  view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
 | 
						|
                  view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
 | 
						|
                  view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
 | 
						|
                  view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
 | 
						|
                  view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
 | 
						|
                  view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
 | 
						|
                  view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
 | 
						|
                  view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*36)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  function _glUniformMatrix4fv(location, count, transpose, value) {
 | 
						|
  
 | 
						|
          if (count <= 18) {
 | 
						|
              // avoid allocation when uploading few enough uniforms
 | 
						|
              var view = miniTempWebGLFloatBuffers[16*count-1];
 | 
						|
              // hoist the heap out of the loop for pthreads+growth.
 | 
						|
              var heap = HEAPF32;
 | 
						|
              value = (value >> 2);
 | 
						|
              for (var i = 0; i < 16 * count; i += 16) {
 | 
						|
                  view[i] = heap[value++];
 | 
						|
                  view[i + 1] = heap[value++];
 | 
						|
                  view[i + 2] = heap[value++];
 | 
						|
                  view[i + 3] = heap[value++];
 | 
						|
                  view[i + 4] = heap[value++];
 | 
						|
                  view[i + 5] = heap[value++];
 | 
						|
                  view[i + 6] = heap[value++];
 | 
						|
                  view[i + 7] = heap[value++];
 | 
						|
                  view[i + 8] = heap[value++];
 | 
						|
                  view[i + 9] = heap[value++];
 | 
						|
                  view[i + 10] = heap[value++];
 | 
						|
                  view[i + 11] = heap[value++];
 | 
						|
                  view[i + 12] = heap[value++];
 | 
						|
                  view[i + 13] = heap[value++];
 | 
						|
                  view[i + 14] = heap[value++];
 | 
						|
                  view[i + 15] = heap[value++];
 | 
						|
              }
 | 
						|
          } else {
 | 
						|
              var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2);
 | 
						|
          }
 | 
						|
          GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
 | 
						|
      }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  function _glUnmapBuffer(target) {
 | 
						|
          if (!emscriptenWebGLValidateMapBufferTarget(target)) {
 | 
						|
              GL.recordError(0x500/*GL_INVALID_ENUM*/);
 | 
						|
              err('GL_INVALID_ENUM in glUnmapBuffer');
 | 
						|
              return 0;
 | 
						|
          }
 | 
						|
  
 | 
						|
          var buffer = emscriptenWebGLGetBufferBinding(target);
 | 
						|
          var mapping = GL.mappedBuffers[buffer];
 | 
						|
          if (!mapping) {
 | 
						|
              GL.recordError(0x502 /* GL_INVALID_OPERATION */);
 | 
						|
              err('buffer was never mapped in glUnmapBuffer');
 | 
						|
              return 0;
 | 
						|
          }
 | 
						|
          GL.mappedBuffers[buffer] = null;
 | 
						|
  
 | 
						|
          if (!(mapping.access & 0x10)) /* GL_MAP_FLUSH_EXPLICIT_BIT */
 | 
						|
              if (GL.currentContext.version >= 2 && HEAPU8.length <= 2147483648) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
 | 
						|
                  GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length);
 | 
						|
              } else {
 | 
						|
                  GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray((mapping.mem), (mapping.mem+mapping.length)));
 | 
						|
              }
 | 
						|
          _free(mapping.mem);
 | 
						|
          return 1;
 | 
						|
      }
 | 
						|
 | 
						|
  function webglApplyExplicitProgramBindings() {
 | 
						|
      var p = GLctx.currentProgram;
 | 
						|
      if (!p.explicitProgramBindingsApplied) {
 | 
						|
        if (GL.currentContext.version >= 2) {
 | 
						|
          Object.keys(p.explicitUniformBindings).forEach(function(ubo) {
 | 
						|
            var bindings = p.explicitUniformBindings[ubo];
 | 
						|
            for(var i = 0; i < bindings[1]; ++i) {
 | 
						|
              var blockIndex = GLctx.getUniformBlockIndex(p, ubo + (bindings[1] > 1 ? '[' + i + ']' : ''));
 | 
						|
              GLctx.uniformBlockBinding(p, blockIndex, bindings[0]+i);
 | 
						|
            }
 | 
						|
          });
 | 
						|
        }
 | 
						|
        Object.keys(p.explicitSamplerBindings).forEach(function(sampler) {
 | 
						|
          var bindings = p.explicitSamplerBindings[sampler];
 | 
						|
          for(var i = 0; i < bindings[1]; ++i) {
 | 
						|
            GLctx.uniform1i(GLctx.getUniformLocation(p, sampler + (i ? '['+i+']' : '')), bindings[0]+i);
 | 
						|
          }
 | 
						|
        });
 | 
						|
        p.explicitProgramBindingsApplied = 1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _glUseProgram(program) {
 | 
						|
      program = GL.programs[program];
 | 
						|
      GLctx.useProgram(program);
 | 
						|
      // Record the currently active program so that we can access the uniform
 | 
						|
      // mapping table of that program.
 | 
						|
      if ((GLctx.currentProgram = program)) {
 | 
						|
        webglApplyExplicitProgramBindings();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  function _glValidateProgram(program) {
 | 
						|
      GLctx.validateProgram(GL.programs[program]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx.vertexAttrib4f(x0, x1, x2, x3, x4) }
 | 
						|
 | 
						|
  function _glVertexAttrib4fv(index, v) {
 | 
						|
  
 | 
						|
      v = (v >> 2);
 | 
						|
      GLctx.vertexAttrib4f(index, HEAPF32[v], HEAPF32[v+1], HEAPF32[v+2], HEAPF32[v+3]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glVertexAttribIPointer(index, size, type, stride, ptr) {
 | 
						|
          var cb = GL.currentContext.clientBuffers[index];
 | 
						|
          if (!GLctx.currentArrayBufferBinding) {
 | 
						|
              cb.size = size;
 | 
						|
              cb.type = type;
 | 
						|
              cb.normalized = false;
 | 
						|
              cb.stride = stride;
 | 
						|
              cb.ptr = ptr;
 | 
						|
              cb.clientside = true;
 | 
						|
              cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) {
 | 
						|
                  this.vertexAttribIPointer(index, size, type, stride, ptr);
 | 
						|
              };
 | 
						|
              return;
 | 
						|
          }
 | 
						|
          cb.clientside = false;
 | 
						|
          GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
 | 
						|
      }
 | 
						|
 | 
						|
  function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
 | 
						|
      var cb = GL.currentContext.clientBuffers[index];
 | 
						|
      if (!GLctx.currentArrayBufferBinding) {
 | 
						|
        cb.size = size;
 | 
						|
        cb.type = type;
 | 
						|
        cb.normalized = normalized;
 | 
						|
        cb.stride = stride;
 | 
						|
        cb.ptr = ptr;
 | 
						|
        cb.clientside = true;
 | 
						|
        cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) {
 | 
						|
          this.vertexAttribPointer(index, size, type, normalized, stride, ptr);
 | 
						|
        };
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      cb.clientside = false;
 | 
						|
      GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
 | 
						|
    }
 | 
						|
 | 
						|
  function _glViewport(x0, x1, x2, x3) { GLctx.viewport(x0, x1, x2, x3) }
 | 
						|
 | 
						|
  function _llvm_eh_typeid_for(type) {
 | 
						|
      return type;
 | 
						|
    }
 | 
						|
 | 
						|
  /** @param {number=} ch */
 | 
						|
  function wgpuDecodeStrings(s, c, ch) {
 | 
						|
      ch = ch || 65;
 | 
						|
      for(c = c.split('|'); c[0];) s = s['replaceAll'](String.fromCharCode(ch++), c.pop());
 | 
						|
      return [,].concat(s.split(' '));
 | 
						|
    }
 | 
						|
  var GPUTextureAndVertexFormats = wgpuDecodeStrings('r8YN8Sr8UN8TNRYNRSrRUNRTNRWNg8YNg8Srg8UNg8TNKUNKTNKWNgRYNgRSrgRUNgRTNgRW V8Y V8Z V8SV8U V8T bgra8Y bgra8ZNgb9e5uWNgbJa2UNgbJa2YNg11bJuWNgKUNgKTNgKW VRY VRSVRU VRT VRW VKU VKT VKW FLRYL24plusL24plus-FLKWLKW-FM1-V-YM1-V-ZM2-V-YM2-V-ZM3-V-YM3-V-ZM4-r-YM4-r-Sbc5B-YM5B-Sbc6hBb-uWM6hBb-WM7-V-YM7-V-ZQYQZQa1YQa1Z etc2-V8Y etc2-V8ZC11YC11SeacB11YCg11snormX4G-YX4G-ZX5G-YX5G-ZX5A-YX5A-ZX6A-YX6A-ZX6x6-YX6x6-ZX8A-YX8A-ZX8x6-YX8x6-ZX8x8-YX8x8-ZXJA-YXJA-ZXJx6-YXJx6-ZXJx8-YXJx8-ZXJxJ-YXJxJ-ZX12xJ-YX12xJ-ZX12x12-YX12x12-Z U8 U8HU8G T8 T8HT8G Y8 Y8HY8GP8P8x2P8G UR URHURG TR TRHTRG YR YRHYRGPRPRx2PRG WR WRHWRG WK WKHWKx3 WKG UK UKHUKx3 UKG TK TKHTKx3 TKG YJ-J-J-2 Y8G-bgra', 'unorm-srgb|unorm| astc-|float|rgba|uint|sint|snorm |16| etc2-rgb8| snorm|-BC| r| bc| depth|32|10|-AC|x2 |x4|stencil8|-E-|Mg| eac-r|-rg|x5');
 | 
						|
  function _navigator_gpu_get_preferred_canvas_format() {
 | 
						|
      
 | 
						|
      assert(navigator["gpu"], "Your browser does not support WebGPU!", "assert(navigator['gpu'], 'Your browser does not support WebGPU!') failed!");
 | 
						|
  
 | 
						|
      assert(GPUTextureAndVertexFormats.includes(navigator["gpu"]["getPreferredCanvasFormat"]()), "assert(GPUTextureAndVertexFormats.includes(navigator['gpu']['getPreferredCanvasFormat']())) failed!");
 | 
						|
      return GPUTextureAndVertexFormats.indexOf(navigator['gpu']['getPreferredCanvasFormat']());
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var wgpuIdCounter = 2;
 | 
						|
  function wgpuStore(object) {
 | 
						|
      if (object) {
 | 
						|
        // WebGPU renderer usage can burn through a lot of object IDs each rendered frame
 | 
						|
        // (a number of GPUCommandEncoder, GPUTexture, GPUTextureView, GPURenderPassEncoder,
 | 
						|
        // GPUCommandBuffer objects are created each application frame)
 | 
						|
        // If we assume an upper bound of 1000 object IDs created per rendered frame, and a
 | 
						|
        // new mobile device with 120hz display, a signed int32 state space is exhausted in
 | 
						|
        // 2147483646 / 1000 / 120 / 60 / 60 = 4.97 hours, which is realistic for a page to
 | 
						|
        // stay open for that long. Therefore handle wraparound of the ID counter generation,
 | 
						|
        // and find free gaps in the object IDs for new objects.
 | 
						|
        while(wgpu[wgpuIdCounter]) wgpuIdCounter = wgpuIdCounter < 2147483647 ? wgpuIdCounter + 1 : 2;
 | 
						|
  
 | 
						|
        wgpu[wgpuIdCounter] = object;
 | 
						|
  
 | 
						|
        // Each persisted objects gets a custom 'wid' field (wasm ID) which stores the ID that
 | 
						|
        // this object is known by on Wasm side.
 | 
						|
        object.wid = wgpuIdCounter;
 | 
						|
  
 | 
						|
        ;
 | 
						|
  
 | 
						|
        return wgpuIdCounter++;
 | 
						|
      }
 | 
						|
      // Implicit return undefined to marshal ID 0 over to Wasm.
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _wgpuMuteJsExceptions(fn) {
 | 
						|
      return (p) => { // only support one argument to function fn (we could do ...params, but we only ever need one arg so that's fine)
 | 
						|
        try {
 | 
						|
          return fn(p);
 | 
						|
        } catch(e) {
 | 
						|
          
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  /** @suppress{checkTypes} */
 | 
						|
  function _navigator_gpu_request_adapter_async(options, adapterCallback, userData) {
 | 
						|
      
 | 
						|
      assert(adapterCallback, "must pass a callback function to navigator_gpu_request_adapter_async!", "assert(adapterCallback, 'must pass a callback function to navigator_gpu_request_adapter_async!') failed!");
 | 
						|
      assert(navigator["gpu"], "Your browser does not support WebGPU!", "assert(navigator['gpu'], 'Your browser does not support WebGPU!') failed!");
 | 
						|
      assert(options != 0, "assert(options != 0) failed!");
 | 
						|
  
 | 
						|
      assert((options >> 2) << 2 == options);
 | 
						|
  options >>= 2;
 | 
						|
  
 | 
						|
      let gpu = navigator['gpu'],
 | 
						|
        powerPreference = [, 'low-power', 'high-performance'][HEAPU32[options]],
 | 
						|
        opts = {};
 | 
						|
  
 | 
						|
      if (gpu) {
 | 
						|
        if (options) {
 | 
						|
          opts['forceFallbackAdapter'] = !!HEAPU32[options+1];
 | 
						|
          opts['xrCompatible'] = !!HEAPU32[options+2];
 | 
						|
          if (powerPreference) opts['powerPreference'] = powerPreference;
 | 
						|
        }
 | 
						|
  
 | 
						|
        
 | 
						|
        function cb(adapter) {
 | 
						|
          
 | 
						|
          ((a1, a2) => dynCall_vii.apply(null, [adapterCallback, a1, a2]))(wgpuStore(adapter), userData);
 | 
						|
        }
 | 
						|
        gpu['requestAdapter'](opts)
 | 
						|
          .then(_wgpuMuteJsExceptions(cb))
 | 
						|
          .catch(
 | 
						|
          (e)=>{console.error(`navigator.gpu.requestAdapter() Promise failed: ${e}`); cb(/*intentionally omit arg to pass undefined*/)}
 | 
						|
        );
 | 
						|
        return 1/*WGPU_TRUE*/;
 | 
						|
      }
 | 
						|
      
 | 
						|
      // Implicit return WGPU_FALSE, WebGPU is not supported.
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function arraySum(array, index) {
 | 
						|
      var sum = 0;
 | 
						|
      for (var i = 0; i <= index; sum += array[i++]) {
 | 
						|
        // no-op
 | 
						|
      }
 | 
						|
      return sum;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  var MONTH_DAYS_LEAP = [31,29,31,30,31,30,31,31,30,31,30,31];
 | 
						|
  
 | 
						|
  var MONTH_DAYS_REGULAR = [31,28,31,30,31,30,31,31,30,31,30,31];
 | 
						|
  function addDays(date, days) {
 | 
						|
      var newDate = new Date(date.getTime());
 | 
						|
      while (days > 0) {
 | 
						|
        var leap = isLeapYear(newDate.getFullYear());
 | 
						|
        var currentMonth = newDate.getMonth();
 | 
						|
        var daysInCurrentMonth = (leap ? MONTH_DAYS_LEAP : MONTH_DAYS_REGULAR)[currentMonth];
 | 
						|
  
 | 
						|
        if (days > daysInCurrentMonth-newDate.getDate()) {
 | 
						|
          // we spill over to next month
 | 
						|
          days -= (daysInCurrentMonth-newDate.getDate()+1);
 | 
						|
          newDate.setDate(1);
 | 
						|
          if (currentMonth < 11) {
 | 
						|
            newDate.setMonth(currentMonth+1)
 | 
						|
          } else {
 | 
						|
            newDate.setMonth(0);
 | 
						|
            newDate.setFullYear(newDate.getFullYear()+1);
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          // we stay in current month
 | 
						|
          newDate.setDate(newDate.getDate()+days);
 | 
						|
          return newDate;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  
 | 
						|
      return newDate;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function writeArrayToMemory(array, buffer) {
 | 
						|
      assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
 | 
						|
      HEAP8.set(array, buffer);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _strftime(s, maxsize, format, tm) {
 | 
						|
      // size_t strftime(char *restrict s, size_t maxsize, const char *restrict format, const struct tm *restrict timeptr);
 | 
						|
      // http://pubs.opengroup.org/onlinepubs/009695399/functions/strftime.html
 | 
						|
  
 | 
						|
      var tm_zone = HEAP32[(((tm)+(40))>>2)];
 | 
						|
  
 | 
						|
      var date = {
 | 
						|
        tm_sec: HEAP32[((tm)>>2)],
 | 
						|
        tm_min: HEAP32[(((tm)+(4))>>2)],
 | 
						|
        tm_hour: HEAP32[(((tm)+(8))>>2)],
 | 
						|
        tm_mday: HEAP32[(((tm)+(12))>>2)],
 | 
						|
        tm_mon: HEAP32[(((tm)+(16))>>2)],
 | 
						|
        tm_year: HEAP32[(((tm)+(20))>>2)],
 | 
						|
        tm_wday: HEAP32[(((tm)+(24))>>2)],
 | 
						|
        tm_yday: HEAP32[(((tm)+(28))>>2)],
 | 
						|
        tm_isdst: HEAP32[(((tm)+(32))>>2)],
 | 
						|
        tm_gmtoff: HEAP32[(((tm)+(36))>>2)],
 | 
						|
        tm_zone: tm_zone ? UTF8ToString(tm_zone) : ''
 | 
						|
      };
 | 
						|
  
 | 
						|
      var pattern = UTF8ToString(format);
 | 
						|
  
 | 
						|
      // expand format
 | 
						|
      var EXPANSION_RULES_1 = {
 | 
						|
        '%c': '%a %b %d %H:%M:%S %Y',     // Replaced by the locale's appropriate date and time representation - e.g., Mon Aug  3 14:02:01 2013
 | 
						|
        '%D': '%m/%d/%y',                 // Equivalent to %m / %d / %y
 | 
						|
        '%F': '%Y-%m-%d',                 // Equivalent to %Y - %m - %d
 | 
						|
        '%h': '%b',                       // Equivalent to %b
 | 
						|
        '%r': '%I:%M:%S %p',              // Replaced by the time in a.m. and p.m. notation
 | 
						|
        '%R': '%H:%M',                    // Replaced by the time in 24-hour notation
 | 
						|
        '%T': '%H:%M:%S',                 // Replaced by the time
 | 
						|
        '%x': '%m/%d/%y',                 // Replaced by the locale's appropriate date representation
 | 
						|
        '%X': '%H:%M:%S',                 // Replaced by the locale's appropriate time representation
 | 
						|
        // Modified Conversion Specifiers
 | 
						|
        '%Ec': '%c',                      // Replaced by the locale's alternative appropriate date and time representation.
 | 
						|
        '%EC': '%C',                      // Replaced by the name of the base year (period) in the locale's alternative representation.
 | 
						|
        '%Ex': '%m/%d/%y',                // Replaced by the locale's alternative date representation.
 | 
						|
        '%EX': '%H:%M:%S',                // Replaced by the locale's alternative time representation.
 | 
						|
        '%Ey': '%y',                      // Replaced by the offset from %EC (year only) in the locale's alternative representation.
 | 
						|
        '%EY': '%Y',                      // Replaced by the full alternative year representation.
 | 
						|
        '%Od': '%d',                      // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading zeros if there is any alternative symbol for zero; otherwise, with leading <space> characters.
 | 
						|
        '%Oe': '%e',                      // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading <space> characters.
 | 
						|
        '%OH': '%H',                      // Replaced by the hour (24-hour clock) using the locale's alternative numeric symbols.
 | 
						|
        '%OI': '%I',                      // Replaced by the hour (12-hour clock) using the locale's alternative numeric symbols.
 | 
						|
        '%Om': '%m',                      // Replaced by the month using the locale's alternative numeric symbols.
 | 
						|
        '%OM': '%M',                      // Replaced by the minutes using the locale's alternative numeric symbols.
 | 
						|
        '%OS': '%S',                      // Replaced by the seconds using the locale's alternative numeric symbols.
 | 
						|
        '%Ou': '%u',                      // Replaced by the weekday as a number in the locale's alternative representation (Monday=1).
 | 
						|
        '%OU': '%U',                      // Replaced by the week number of the year (Sunday as the first day of the week, rules corresponding to %U ) using the locale's alternative numeric symbols.
 | 
						|
        '%OV': '%V',                      // Replaced by the week number of the year (Monday as the first day of the week, rules corresponding to %V ) using the locale's alternative numeric symbols.
 | 
						|
        '%Ow': '%w',                      // Replaced by the number of the weekday (Sunday=0) using the locale's alternative numeric symbols.
 | 
						|
        '%OW': '%W',                      // Replaced by the week number of the year (Monday as the first day of the week) using the locale's alternative numeric symbols.
 | 
						|
        '%Oy': '%y',                      // Replaced by the year (offset from %C ) using the locale's alternative numeric symbols.
 | 
						|
      };
 | 
						|
      for (var rule in EXPANSION_RULES_1) {
 | 
						|
        pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_1[rule]);
 | 
						|
      }
 | 
						|
  
 | 
						|
      var WEEKDAYS = ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'];
 | 
						|
      var MONTHS = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
 | 
						|
  
 | 
						|
      function leadingSomething(value, digits, character) {
 | 
						|
        var str = typeof value == 'number' ? value.toString() : (value || '');
 | 
						|
        while (str.length < digits) {
 | 
						|
          str = character[0]+str;
 | 
						|
        }
 | 
						|
        return str;
 | 
						|
      }
 | 
						|
  
 | 
						|
      function leadingNulls(value, digits) {
 | 
						|
        return leadingSomething(value, digits, '0');
 | 
						|
      }
 | 
						|
  
 | 
						|
      function compareByDay(date1, date2) {
 | 
						|
        function sgn(value) {
 | 
						|
          return value < 0 ? -1 : (value > 0 ? 1 : 0);
 | 
						|
        }
 | 
						|
  
 | 
						|
        var compare;
 | 
						|
        if ((compare = sgn(date1.getFullYear()-date2.getFullYear())) === 0) {
 | 
						|
          if ((compare = sgn(date1.getMonth()-date2.getMonth())) === 0) {
 | 
						|
            compare = sgn(date1.getDate()-date2.getDate());
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return compare;
 | 
						|
      }
 | 
						|
  
 | 
						|
      function getFirstWeekStartDate(janFourth) {
 | 
						|
          switch (janFourth.getDay()) {
 | 
						|
            case 0: // Sunday
 | 
						|
              return new Date(janFourth.getFullYear()-1, 11, 29);
 | 
						|
            case 1: // Monday
 | 
						|
              return janFourth;
 | 
						|
            case 2: // Tuesday
 | 
						|
              return new Date(janFourth.getFullYear(), 0, 3);
 | 
						|
            case 3: // Wednesday
 | 
						|
              return new Date(janFourth.getFullYear(), 0, 2);
 | 
						|
            case 4: // Thursday
 | 
						|
              return new Date(janFourth.getFullYear(), 0, 1);
 | 
						|
            case 5: // Friday
 | 
						|
              return new Date(janFourth.getFullYear()-1, 11, 31);
 | 
						|
            case 6: // Saturday
 | 
						|
              return new Date(janFourth.getFullYear()-1, 11, 30);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  
 | 
						|
      function getWeekBasedYear(date) {
 | 
						|
          var thisDate = addDays(new Date(date.tm_year+1900, 0, 1), date.tm_yday);
 | 
						|
  
 | 
						|
          var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
 | 
						|
          var janFourthNextYear = new Date(thisDate.getFullYear()+1, 0, 4);
 | 
						|
  
 | 
						|
          var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
 | 
						|
          var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
 | 
						|
  
 | 
						|
          if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
 | 
						|
            // this date is after the start of the first week of this year
 | 
						|
            if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
 | 
						|
              return thisDate.getFullYear()+1;
 | 
						|
            }
 | 
						|
            return thisDate.getFullYear();
 | 
						|
          }
 | 
						|
          return thisDate.getFullYear()-1;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var EXPANSION_RULES_2 = {
 | 
						|
        '%a': function(date) {
 | 
						|
          return WEEKDAYS[date.tm_wday].substring(0,3);
 | 
						|
        },
 | 
						|
        '%A': function(date) {
 | 
						|
          return WEEKDAYS[date.tm_wday];
 | 
						|
        },
 | 
						|
        '%b': function(date) {
 | 
						|
          return MONTHS[date.tm_mon].substring(0,3);
 | 
						|
        },
 | 
						|
        '%B': function(date) {
 | 
						|
          return MONTHS[date.tm_mon];
 | 
						|
        },
 | 
						|
        '%C': function(date) {
 | 
						|
          var year = date.tm_year+1900;
 | 
						|
          return leadingNulls((year/100)|0,2);
 | 
						|
        },
 | 
						|
        '%d': function(date) {
 | 
						|
          return leadingNulls(date.tm_mday, 2);
 | 
						|
        },
 | 
						|
        '%e': function(date) {
 | 
						|
          return leadingSomething(date.tm_mday, 2, ' ');
 | 
						|
        },
 | 
						|
        '%g': function(date) {
 | 
						|
          // %g, %G, and %V give values according to the ISO 8601:2000 standard week-based year.
 | 
						|
          // In this system, weeks begin on a Monday and week 1 of the year is the week that includes
 | 
						|
          // January 4th, which is also the week that includes the first Thursday of the year, and
 | 
						|
          // is also the first week that contains at least four days in the year.
 | 
						|
          // If the first Monday of January is the 2nd, 3rd, or 4th, the preceding days are part of
 | 
						|
          // the last week of the preceding year; thus, for Saturday 2nd January 1999,
 | 
						|
          // %G is replaced by 1998 and %V is replaced by 53. If December 29th, 30th,
 | 
						|
          // or 31st is a Monday, it and any following days are part of week 1 of the following year.
 | 
						|
          // Thus, for Tuesday 30th December 1997, %G is replaced by 1998 and %V is replaced by 01.
 | 
						|
  
 | 
						|
          return getWeekBasedYear(date).toString().substring(2);
 | 
						|
        },
 | 
						|
        '%G': function(date) {
 | 
						|
          return getWeekBasedYear(date);
 | 
						|
        },
 | 
						|
        '%H': function(date) {
 | 
						|
          return leadingNulls(date.tm_hour, 2);
 | 
						|
        },
 | 
						|
        '%I': function(date) {
 | 
						|
          var twelveHour = date.tm_hour;
 | 
						|
          if (twelveHour == 0) twelveHour = 12;
 | 
						|
          else if (twelveHour > 12) twelveHour -= 12;
 | 
						|
          return leadingNulls(twelveHour, 2);
 | 
						|
        },
 | 
						|
        '%j': function(date) {
 | 
						|
          // Day of the year (001-366)
 | 
						|
          return leadingNulls(date.tm_mday + arraySum(isLeapYear(date.tm_year+1900) ? MONTH_DAYS_LEAP : MONTH_DAYS_REGULAR, date.tm_mon-1), 3);
 | 
						|
        },
 | 
						|
        '%m': function(date) {
 | 
						|
          return leadingNulls(date.tm_mon+1, 2);
 | 
						|
        },
 | 
						|
        '%M': function(date) {
 | 
						|
          return leadingNulls(date.tm_min, 2);
 | 
						|
        },
 | 
						|
        '%n': function() {
 | 
						|
          return '\n';
 | 
						|
        },
 | 
						|
        '%p': function(date) {
 | 
						|
          if (date.tm_hour >= 0 && date.tm_hour < 12) {
 | 
						|
            return 'AM';
 | 
						|
          }
 | 
						|
          return 'PM';
 | 
						|
        },
 | 
						|
        '%S': function(date) {
 | 
						|
          return leadingNulls(date.tm_sec, 2);
 | 
						|
        },
 | 
						|
        '%t': function() {
 | 
						|
          return '\t';
 | 
						|
        },
 | 
						|
        '%u': function(date) {
 | 
						|
          return date.tm_wday || 7;
 | 
						|
        },
 | 
						|
        '%U': function(date) {
 | 
						|
          var days = date.tm_yday + 7 - date.tm_wday;
 | 
						|
          return leadingNulls(Math.floor(days / 7), 2);
 | 
						|
        },
 | 
						|
        '%V': function(date) {
 | 
						|
          // Replaced by the week number of the year (Monday as the first day of the week)
 | 
						|
          // as a decimal number [01,53]. If the week containing 1 January has four
 | 
						|
          // or more days in the new year, then it is considered week 1.
 | 
						|
          // Otherwise, it is the last week of the previous year, and the next week is week 1.
 | 
						|
          // Both January 4th and the first Thursday of January are always in week 1. [ tm_year, tm_wday, tm_yday]
 | 
						|
          var val = Math.floor((date.tm_yday + 7 - (date.tm_wday + 6) % 7 ) / 7);
 | 
						|
          // If 1 Jan is just 1-3 days past Monday, the previous week
 | 
						|
          // is also in this year.
 | 
						|
          if ((date.tm_wday + 371 - date.tm_yday - 2) % 7 <= 2) {
 | 
						|
            val++;
 | 
						|
          }
 | 
						|
          if (!val) {
 | 
						|
            val = 52;
 | 
						|
            // If 31 December of prev year a Thursday, or Friday of a
 | 
						|
            // leap year, then the prev year has 53 weeks.
 | 
						|
            var dec31 = (date.tm_wday + 7 - date.tm_yday - 1) % 7;
 | 
						|
            if (dec31 == 4 || (dec31 == 5 && isLeapYear(date.tm_year%400-1))) {
 | 
						|
              val++;
 | 
						|
            }
 | 
						|
          } else if (val == 53) {
 | 
						|
            // If 1 January is not a Thursday, and not a Wednesday of a
 | 
						|
            // leap year, then this year has only 52 weeks.
 | 
						|
            var jan1 = (date.tm_wday + 371 - date.tm_yday) % 7;
 | 
						|
            if (jan1 != 4 && (jan1 != 3 || !isLeapYear(date.tm_year)))
 | 
						|
              val = 1;
 | 
						|
          }
 | 
						|
          return leadingNulls(val, 2);
 | 
						|
        },
 | 
						|
        '%w': function(date) {
 | 
						|
          return date.tm_wday;
 | 
						|
        },
 | 
						|
        '%W': function(date) {
 | 
						|
          var days = date.tm_yday + 7 - ((date.tm_wday + 6) % 7);
 | 
						|
          return leadingNulls(Math.floor(days / 7), 2);
 | 
						|
        },
 | 
						|
        '%y': function(date) {
 | 
						|
          // Replaced by the last two digits of the year as a decimal number [00,99]. [ tm_year]
 | 
						|
          return (date.tm_year+1900).toString().substring(2);
 | 
						|
        },
 | 
						|
        '%Y': function(date) {
 | 
						|
          // Replaced by the year as a decimal number (for example, 1997). [ tm_year]
 | 
						|
          return date.tm_year+1900;
 | 
						|
        },
 | 
						|
        '%z': function(date) {
 | 
						|
          // Replaced by the offset from UTC in the ISO 8601:2000 standard format ( +hhmm or -hhmm ).
 | 
						|
          // For example, "-0430" means 4 hours 30 minutes behind UTC (west of Greenwich).
 | 
						|
          var off = date.tm_gmtoff;
 | 
						|
          var ahead = off >= 0;
 | 
						|
          off = Math.abs(off) / 60;
 | 
						|
          // convert from minutes into hhmm format (which means 60 minutes = 100 units)
 | 
						|
          off = (off / 60)*100 + (off % 60);
 | 
						|
          return (ahead ? '+' : '-') + String("0000" + off).slice(-4);
 | 
						|
        },
 | 
						|
        '%Z': function(date) {
 | 
						|
          return date.tm_zone;
 | 
						|
        },
 | 
						|
        '%%': function() {
 | 
						|
          return '%';
 | 
						|
        }
 | 
						|
      };
 | 
						|
  
 | 
						|
      // Replace %% with a pair of NULLs (which cannot occur in a C string), then
 | 
						|
      // re-inject them after processing.
 | 
						|
      pattern = pattern.replace(/%%/g, '\0\0')
 | 
						|
      for (var rule in EXPANSION_RULES_2) {
 | 
						|
        if (pattern.includes(rule)) {
 | 
						|
          pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_2[rule](date));
 | 
						|
        }
 | 
						|
      }
 | 
						|
      pattern = pattern.replace(/\0\0/g, '%')
 | 
						|
  
 | 
						|
      var bytes = intArrayFromString(pattern, false);
 | 
						|
      if (bytes.length > maxsize) {
 | 
						|
        return 0;
 | 
						|
      }
 | 
						|
  
 | 
						|
      writeArrayToMemory(bytes, s);
 | 
						|
      return bytes.length-1;
 | 
						|
    }
 | 
						|
 | 
						|
  function _strftime_l(s, maxsize, format, tm, loc) {
 | 
						|
      return _strftime(s, maxsize, format, tm); // no locale support yet
 | 
						|
    }
 | 
						|
 | 
						|
  var _wgpuFeatures = wgpuDecodeStrings('coAEeatuAs-aH-lBsF-GcontrolF32M-Iencil8ObcObLOetc2OaIcOaIL timeIamp-quDy iHiActEirI-inJ shadDE16 rg11b10uM-AHDKbgra8unorm-Iorage M32EiltDKM32CKGdiJs dual-sourceCing subgroupsN1N2 prBive-iHex', ' texture-compression-| texture-formats-tier|float|c-sliced-3d|able |stance|st|nd|clip-| depth|-f|er|-bleH|imit|re').slice(1);
 | 
						|
  function _wgpu_adapter_or_device_get_features(adapterOrDevice) {
 | 
						|
      
 | 
						|
      assert(adapterOrDevice != 0, "assert(adapterOrDevice != 0) failed!");
 | 
						|
      assert(wgpu[adapterOrDevice], "assert(wgpu[adapterOrDevice]) failed!");
 | 
						|
      assert(wgpu[adapterOrDevice] instanceof GPUAdapter || wgpu[adapterOrDevice] instanceof GPUDevice, "assert(wgpu[adapterOrDevice] instanceof GPUAdapter || wgpu[adapterOrDevice] instanceof GPUDevice) failed!");
 | 
						|
      let id = 1,
 | 
						|
        featuresBitMask = 0;
 | 
						|
  
 | 
						|
      
 | 
						|
  
 | 
						|
      for(let feature of _wgpuFeatures) {
 | 
						|
        if (wgpu[adapterOrDevice]['features'].has(feature)) {
 | 
						|
          
 | 
						|
          featuresBitMask |= id;
 | 
						|
        }
 | 
						|
        id *= 2;
 | 
						|
      }
 | 
						|
      return featuresBitMask;
 | 
						|
    }
 | 
						|
 | 
						|
  var _wgpu32BitLimitNames = wgpuDecodeStrings('>1D >2D >3D<5eArrayLayers<9s<9sPlus7;s<BindingsPer9<Dynamic4m=Dynamic:=Sampled5e?axSampler?ax:;?ax:5e?ax4m;?in4m;6 min:;6<7;s<7Attributes<7;ArrayStride<InterStageShaderVariables<ColorAttachments<ColorAttachmentBytesPerSample@p:Size<ComputeInvocationsPerWorkgroup@pSizeX@pSizeY@pSizeZ@psPerDimension', ' maxComputeWorkgrou|sPerShaderStage m|maxTextureDimension|BuffersPerPipelineLayout max| max|Buffer|Storage|BindGroup|s8ColorAttachmen|Vertex|OffsetAlignment|Textur|Unifor', 52).slice(1);
 | 
						|
  
 | 
						|
  var _wgpu64BitLimitNames = wgpuDecodeStrings('maxUniform4Storage4BufferSize', 'BufferBindingSize max', 52).slice(1);
 | 
						|
  
 | 
						|
  function wgpuWriteI53ToU64HeapIdx(heap32Idx, number) {
 | 
						|
      assert(heap32Idx != 0, "assert(heap32Idx != 0) failed!");
 | 
						|
      HEAPU32[heap32Idx] = number;
 | 
						|
      HEAPU32[heap32Idx+1] = number / 4294967296;
 | 
						|
    }
 | 
						|
  function _wgpu_adapter_or_device_get_limits(adapterOrDevice, limits) {
 | 
						|
      
 | 
						|
      assert(limits != 0, "passed a null limits struct pointer", "assert(limits != 0, 'passed a null limits struct pointer') failed!");
 | 
						|
      assert(adapterOrDevice != 0, "assert(adapterOrDevice != 0) failed!");
 | 
						|
      assert(wgpu[adapterOrDevice], "assert(wgpu[adapterOrDevice]) failed!");
 | 
						|
      assert(wgpu[adapterOrDevice] instanceof GPUAdapter || wgpu[adapterOrDevice] instanceof GPUDevice, "assert(wgpu[adapterOrDevice] instanceof GPUAdapter || wgpu[adapterOrDevice] instanceof GPUDevice) failed!");
 | 
						|
  
 | 
						|
      let l = wgpu[adapterOrDevice]['limits'];
 | 
						|
  
 | 
						|
      assert((limits >> 2) << 2 == limits);
 | 
						|
  limits >>= 2;
 | 
						|
      for(let limitName of _wgpu64BitLimitNames) {
 | 
						|
        assert(l[limitName] !== undefined, `Browser WebGPU implementation incorrect: it should advertise limit ${limitName}`, "assert(l[limitName] !== undefined, `Browser WebGPU implementation incorrect: it should advertise limit ${limitName}`) failed!");
 | 
						|
        wgpuWriteI53ToU64HeapIdx(limits, l[limitName]);
 | 
						|
        limits += 2;
 | 
						|
      }
 | 
						|
  
 | 
						|
      for(let limitName of _wgpu32BitLimitNames) {
 | 
						|
        HEAPU32[limits++] = l[limitName];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function wgpuReadI53FromU64HeapIdx(heap32Idx) {
 | 
						|
      assert(heap32Idx != 0, "assert(heap32Idx != 0) failed!");
 | 
						|
      return HEAPU32[heap32Idx] + HEAPU32[heap32Idx+1] * 4294967296;
 | 
						|
    }
 | 
						|
  function wgpuReadSupportedLimits(heap32Idx) {
 | 
						|
      let requiredLimits = {}, v;
 | 
						|
  
 | 
						|
      // Marshal all the complex 64-bit quantities first ..
 | 
						|
      for(let limitName of _wgpu64BitLimitNames) {
 | 
						|
        if ((v = wgpuReadI53FromU64HeapIdx(heap32Idx))) requiredLimits[limitName] = v;
 | 
						|
        heap32Idx += 2;
 | 
						|
      }
 | 
						|
  
 | 
						|
      // .. followed by the 32-bit quantities.
 | 
						|
      for(let limitName of _wgpu32BitLimitNames) {
 | 
						|
        if ((v = HEAPU32[heap32Idx++])) requiredLimits[limitName] = v;
 | 
						|
      }
 | 
						|
      return requiredLimits;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function wgpuReadQueueDescriptor(heap32Idx) {
 | 
						|
      return HEAPU32[heap32Idx] ? { 'label': utf8(HEAPU32[heap32Idx]) } : void 0;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function wgpuReadFeaturesBitfield(heap32Idx) {
 | 
						|
      let requiredFeatures = [], v = HEAPU32[heap32Idx];
 | 
						|
  
 | 
						|
      assert(_wgpuFeatures.length == 21, "assert(_wgpuFeatures.length == 21) failed!");
 | 
						|
      assert(_wgpuFeatures.length <= 30, "assert(_wgpuFeatures.length <= 30) failed!"); // We can only do up to 30 distinct feature bits here with the current code.
 | 
						|
      
 | 
						|
      for(let i = 0; i < 21/*_wgpuFeatures.length*/; ++i) {
 | 
						|
        if (v & (1 << i)) requiredFeatures.push(_wgpuFeatures[i]);
 | 
						|
      } 
 | 
						|
      return requiredFeatures;
 | 
						|
    }
 | 
						|
  function wgpuReadDeviceDescriptor(descriptor) {
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!");
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      return {
 | 
						|
        'requiredLimits': wgpuReadSupportedLimits(descriptor),
 | 
						|
        'defaultQueue': wgpuReadQueueDescriptor(descriptor+34/*sizeof(WGpuSupportedLimits)*/),
 | 
						|
        'requiredFeatures': wgpuReadFeaturesBitfield(descriptor+36/*sizeof(WGpuSupportedLimits)+sizeof(WGpuQueueDescriptor)*/)
 | 
						|
      };
 | 
						|
    }
 | 
						|
  /** @suppress{checkTypes} */
 | 
						|
  function _wgpu_adapter_request_device_async(adapter, descriptor, deviceCallback, userData) {
 | 
						|
      
 | 
						|
      assert(adapter != 0, "assert(adapter != 0) failed!");
 | 
						|
      assert(wgpu[adapter], "assert(wgpu[adapter]) failed!");
 | 
						|
      assert(wgpu[adapter] instanceof GPUAdapter, "assert(wgpu[adapter] instanceof GPUAdapter) failed!");
 | 
						|
  
 | 
						|
      function cb(device) {
 | 
						|
        // If device is non-null, initialization succeeded.
 | 
						|
        
 | 
						|
        if (device) {
 | 
						|
          // Register an ID for the queue of this newly created device
 | 
						|
          wgpuStore(device['queue']);
 | 
						|
        }
 | 
						|
  
 | 
						|
        ((a1, a2) => dynCall_vii.apply(null, [deviceCallback, a1, a2]))(wgpuStore(device), userData);
 | 
						|
      }
 | 
						|
  
 | 
						|
      let desc = wgpuReadDeviceDescriptor(descriptor);
 | 
						|
  
 | 
						|
      ;
 | 
						|
      wgpu[adapter]['requestDevice'](desc)
 | 
						|
        .then(_wgpuMuteJsExceptions(cb))
 | 
						|
        .catch(
 | 
						|
        (e)=>{console.error(`GPUAdapter.requestDevice() Promise failed: ${e}`); cb(/*intentionally omit arg to pass undefined*/)}
 | 
						|
      );
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_buffer_get_mapped_range(gpuBuffer, offset, size) {
 | 
						|
      
 | 
						|
      assert(gpuBuffer != 0, "assert(gpuBuffer != 0) failed!");
 | 
						|
      assert(wgpu[gpuBuffer], "assert(wgpu[gpuBuffer]) failed!");
 | 
						|
      assert(wgpu[gpuBuffer] instanceof GPUBuffer, "assert(wgpu[gpuBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(offset), "assert(Number.isSafeInteger(offset)) failed!");
 | 
						|
      assert(offset >= 0, "assert(offset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size), "assert(Number.isSafeInteger(size)) failed!");
 | 
						|
      assert(size >= -1, "assert(size >= -1) failed!");
 | 
						|
  
 | 
						|
      
 | 
						|
      gpuBuffer = wgpu[gpuBuffer];
 | 
						|
      try {
 | 
						|
        gpuBuffer.mappedRanges[offset] = gpuBuffer['getMappedRange'](offset, size < 0 ? void 0 : size);
 | 
						|
      } catch(e) {
 | 
						|
        // E.g. if the GPU ran out of memory when creating a new buffer, this can fail. 
 | 
						|
        
 | 
						|
        return -1;
 | 
						|
      }
 | 
						|
      
 | 
						|
      return offset;
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_buffer_map_async(buffer, callback, userData, mode, offset, size) {
 | 
						|
      
 | 
						|
      assert(buffer != 0, "assert(buffer != 0) failed!");
 | 
						|
      assert(wgpu[buffer], "assert(wgpu[buffer]) failed!");
 | 
						|
      assert(wgpu[buffer] instanceof GPUBuffer, "assert(wgpu[buffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(offset), "assert(Number.isSafeInteger(offset)) failed!");
 | 
						|
      assert(offset >= 0, "assert(offset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size), "assert(Number.isSafeInteger(size)) failed!");
 | 
						|
      assert(size >= -1, "assert(size >= -1) failed!");
 | 
						|
  
 | 
						|
      wgpu[buffer]['mapAsync'](mode, offset, size < 0 ? void 0 : size).then(() => {
 | 
						|
        ((a1, a2, a3, a4, a5) => dynCall_viiidd.apply(null, [callback, a1, a2, a3, a4, a5]))(buffer, userData, mode, offset, size);
 | 
						|
      });
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_buffer_read_mapped_range(gpuBuffer, startOffset, subOffset, dst, size) {
 | 
						|
      
 | 
						|
      assert(gpuBuffer != 0, "assert(gpuBuffer != 0) failed!");
 | 
						|
      assert(wgpu[gpuBuffer], "assert(wgpu[gpuBuffer]) failed!");
 | 
						|
      assert(wgpu[gpuBuffer] instanceof GPUBuffer, "assert(wgpu[gpuBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(wgpu[gpuBuffer].mappedRanges[startOffset], "assert(wgpu[gpuBuffer].mappedRanges[startOffset]) failed!");
 | 
						|
      assert(Number.isSafeInteger(startOffset), "assert(Number.isSafeInteger(startOffset)) failed!");
 | 
						|
      assert(startOffset >= 0, "assert(startOffset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(subOffset), "assert(Number.isSafeInteger(subOffset)) failed!");
 | 
						|
      assert(subOffset >= 0, "assert(subOffset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size), "assert(Number.isSafeInteger(size)) failed!");
 | 
						|
      assert(size >= 0, "assert(size >= 0) failed!");
 | 
						|
      assert(dst || size == 0, "assert(dst || size == 0) failed!");
 | 
						|
  
 | 
						|
      // N.b. this generates garbage because JavaScript does not allow ArrayBufferView.set(ArrayBuffer, offset, size, dst)
 | 
						|
      // but must create a dummy view.
 | 
						|
      HEAPU8.set(new Uint8Array(wgpu[gpuBuffer].mappedRanges[startOffset], subOffset, size), wgpu_checked_shift(dst, 0) );
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_buffer_unmap(gpuBuffer) {
 | 
						|
      
 | 
						|
      assert(gpuBuffer != 0, "assert(gpuBuffer != 0) failed!");
 | 
						|
      assert(wgpu[gpuBuffer], "assert(wgpu[gpuBuffer]) failed!");
 | 
						|
      assert(wgpu[gpuBuffer] instanceof GPUBuffer, "assert(wgpu[gpuBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      gpuBuffer = wgpu[gpuBuffer];
 | 
						|
      gpuBuffer['unmap']();
 | 
						|
  
 | 
						|
      // Let GC reclaim all previous getMappedRange()s for this buffer.
 | 
						|
      gpuBuffer.mappedRanges = {};
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var HTMLPredefinedColorSpaces = [,"srgb","display-p3"];
 | 
						|
  
 | 
						|
  function wgpuReadArrayOfItemsMaybeNull(itemDict, ptr, numItems) {
 | 
						|
      assert(numItems >= 0, "assert(numItems >= 0) failed!");
 | 
						|
      assert(ptr != 0 || numItems == 0, "assert(ptr != 0 || numItems == 0) failed!"); // Must be non-null pointer
 | 
						|
      assert((ptr >> 2) << 2 == ptr);
 | 
						|
  ptr >>= 2;
 | 
						|
  
 | 
						|
      var arrayOfItems = new Array(numItems);
 | 
						|
      for(var i = 0; i < numItems;) {
 | 
						|
        arrayOfItems[i++] = itemDict[HEAPU32[ptr++]];
 | 
						|
      }
 | 
						|
      return arrayOfItems;
 | 
						|
    }
 | 
						|
  function wgpuReadArrayOfItems(itemDict, ptr, numItems) {
 | 
						|
      var idx = wgpu_checked_shift(ptr, 2);
 | 
						|
      for(var i = 0; i < numItems; ++i) {
 | 
						|
        assert(HEAPU32[idx+i], "assert(HEAPU32[idx+i]) failed!"); // Must reference a nonzero item
 | 
						|
        assert(itemDict[HEAPU32[idx+i]], "assert(itemDict[HEAPU32[idx+i]]) failed!"); // Must reference a valid item in the array
 | 
						|
      }
 | 
						|
      return wgpuReadArrayOfItemsMaybeNull(itemDict, ptr, numItems);
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  var GPUCanvasToneMappingModes = [,"standard","extended"];
 | 
						|
  
 | 
						|
  var GPUCanvasAlphaModes = [,"opaque","premultiplied"];
 | 
						|
  function _wgpu_canvas_context_configure(canvasContext, config) {
 | 
						|
      
 | 
						|
      assert(canvasContext != 0, "assert(canvasContext != 0) failed!");
 | 
						|
      assert(wgpu[canvasContext], "assert(wgpu[canvasContext]) failed!");
 | 
						|
      assert(wgpu[canvasContext] instanceof GPUCanvasContext, "assert(wgpu[canvasContext] instanceof GPUCanvasContext) failed!");
 | 
						|
      assert(config != 0, "assert(config != 0) failed!"); // Must be non-null
 | 
						|
  
 | 
						|
      assert((config >> 2) << 2 == config);
 | 
						|
  config >>= 2;
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'device': wgpu[HEAPU32[config]],
 | 
						|
        'format': GPUTextureAndVertexFormats[HEAPU32[config+1]],
 | 
						|
        'usage': HEAPU32[config+2],
 | 
						|
        'viewFormats': wgpuReadArrayOfItems(GPUTextureAndVertexFormats, HEAPU32[config  + 4], HEAPU32[config+3]),
 | 
						|
        'colorSpace': HTMLPredefinedColorSpaces[HEAPU32[config+6]],
 | 
						|
        'toneMapping': {
 | 
						|
          'mode': GPUCanvasToneMappingModes[HEAPU32[config+7]]
 | 
						|
        },
 | 
						|
        'alphaMode': GPUCanvasAlphaModes[HEAPU32[config+8]]
 | 
						|
      };
 | 
						|
  
 | 
						|
      ;
 | 
						|
      wgpu[canvasContext]['configure'](desc);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_object_destroy(object) {
 | 
						|
      let o = wgpu[object];
 | 
						|
      assert(o || !wgpu.hasOwnProperty(object), 'wgpu dictionary should never be storing key-values with null/undefined value in it', "assert(o || !wgpu.hasOwnProperty(object), 'wgpu dictionary should never be storing key-values with null/undefined value in it') failed!");
 | 
						|
      if (o) {
 | 
						|
        // Make sure if there might exist any other references to this JS object, that they will no longer see the .wid
 | 
						|
        // field, since this object no longer exists in the wgpu table.
 | 
						|
        o.wid = 0;
 | 
						|
        // WebGPU objects of type GPUDevice, GPUBuffer, GPUTexture and GPUQuerySet have an explicit .destroy() function. Call that if applicable.
 | 
						|
        if (o['destroy']) o['destroy']();
 | 
						|
        // If the given object has derived objects (GPUTexture -> GPUTextureViews), delete those in a hierarchy as well.
 | 
						|
        if (o.derivedObjects) Object.keys(o.derivedObjects).forEach(_wgpu_object_destroy);
 | 
						|
        // If this object has a parent, unlink this object from its parent.
 | 
						|
        if (o.parentObject) delete o.parentObject.derivedObjects[object];
 | 
						|
        // Finally erase reference to this object.
 | 
						|
        delete wgpu[object];
 | 
						|
      }
 | 
						|
      assert(!wgpu.hasOwnProperty(object), 'object should have gotten deleted', "assert(!wgpu.hasOwnProperty(object), 'object should have gotten deleted') failed!");
 | 
						|
    }
 | 
						|
  
 | 
						|
  function wgpuLinkParentAndChild(parent, childId, child) {
 | 
						|
      child.parentObject = parent; // Link child->parent
 | 
						|
  
 | 
						|
      // WebGPU objects form an object hierarchy, and deleting an object (adapter, device, texture, etc.) will
 | 
						|
      // destroy all child objects in the hierarchy)
 | 
						|
      if (!parent.derivedObjects) parent.derivedObjects = {};
 | 
						|
      parent.derivedObjects[childId] = child; // Link parent->child
 | 
						|
    }
 | 
						|
  function _wgpu_canvas_context_get_current_texture(canvasContext) {
 | 
						|
      
 | 
						|
      assert(canvasContext != 0, "assert(canvasContext != 0) failed!");
 | 
						|
      assert(wgpu[canvasContext], "assert(wgpu[canvasContext]) failed!");
 | 
						|
      assert(wgpu[canvasContext] instanceof GPUCanvasContext, "assert(wgpu[canvasContext] instanceof GPUCanvasContext) failed!");
 | 
						|
  
 | 
						|
      canvasContext = wgpu[canvasContext];
 | 
						|
      // The canvas context texture is a special texture that automatically invalidates itself after the current rAF()
 | 
						|
      // callback if over. Therefore when a new swap chain texture is produced, we need to delete the old one to avoid
 | 
						|
      // accumulating references to stale textures from each frame.
 | 
						|
  
 | 
						|
      // Acquire the new canvas context texture..
 | 
						|
      var canvasTexture = canvasContext['getCurrentTexture']();
 | 
						|
      assert(canvasTexture, "assert(canvasTexture) failed!");
 | 
						|
      if (canvasTexture != wgpu[1]) {
 | 
						|
        // ... and destroy previous special canvas context texture, if it was an old one.
 | 
						|
        _wgpu_object_destroy(1);
 | 
						|
        wgpu[1] = canvasTexture;
 | 
						|
        canvasTexture.wid = 1;
 | 
						|
        wgpuLinkParentAndChild(canvasContext, 1, canvasTexture);
 | 
						|
      }
 | 
						|
      // The canvas context texture is hardcoded the special ID 1. Return that ID to caller.
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_canvas_get_webgpu_context(canvasSelector) {
 | 
						|
      
 | 
						|
      assert(canvasSelector, "assert(canvasSelector) failed!");
 | 
						|
  
 | 
						|
      // Search Canvas elements in DOM.
 | 
						|
      let canvas = document.querySelector(utf8(canvasSelector));
 | 
						|
      ;
 | 
						|
  
 | 
						|
      let ctx = canvas.getContext('webgpu');
 | 
						|
      ;
 | 
						|
  
 | 
						|
      if (ctx.wid) return ctx.wid;
 | 
						|
  
 | 
						|
      return wgpuStore(ctx);
 | 
						|
    }
 | 
						|
 | 
						|
  function wgpuReadTimestampWrites(timestampWritesIndex) {
 | 
						|
      let querySet = HEAPU32[timestampWritesIndex];
 | 
						|
      if (querySet) {
 | 
						|
        let timestampWrites = { 'querySet': wgpu[querySet] }, i;
 | 
						|
        if ((i = HEAP32[timestampWritesIndex+1]) >= 0) timestampWrites['beginningOfPassWriteIndex'] = i;
 | 
						|
        if ((i = HEAP32[timestampWritesIndex+2]) >= 0) timestampWrites['endOfPassWriteIndex'] = i;
 | 
						|
        return timestampWrites;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _wgpu_command_encoder_begin_compute_pass(commandEncoder, descriptor) {
 | 
						|
      
 | 
						|
      assert(commandEncoder != 0, "assert(commandEncoder != 0) failed!");
 | 
						|
      assert(wgpu[commandEncoder], "assert(wgpu[commandEncoder]) failed!");
 | 
						|
      assert(wgpu[commandEncoder] instanceof GPUCommandEncoder, "assert(wgpu[commandEncoder] instanceof GPUCommandEncoder) failed!");
 | 
						|
      // descriptor may be a null pointer
 | 
						|
  
 | 
						|
      commandEncoder = wgpu[commandEncoder];
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      let desc = descriptor ? {
 | 
						|
        'timestampWrites': wgpuReadTimestampWrites(descriptor)
 | 
						|
      } : void 0;
 | 
						|
  
 | 
						|
      
 | 
						|
      return wgpuStore(commandEncoder['beginComputePass'](desc));
 | 
						|
    }
 | 
						|
 | 
						|
  var GPULoadOps = [,"load","clear"];
 | 
						|
  
 | 
						|
  var GPUStoreOps = [,"store","discard"];
 | 
						|
  
 | 
						|
  
 | 
						|
  function wgpuReadRenderPassDepthStencilAttachment(heap32Idx) {
 | 
						|
      return HEAPU32[heap32Idx] ? {
 | 
						|
          'view': wgpu[HEAPU32[heap32Idx]],
 | 
						|
          'depthLoadOp': GPULoadOps[HEAPU32[heap32Idx+1]],
 | 
						|
          'depthClearValue': HEAPF32[heap32Idx+2],
 | 
						|
          'depthStoreOp': GPUStoreOps[HEAPU32[heap32Idx+3]],
 | 
						|
          'depthReadOnly': !!HEAPU32[heap32Idx+4],
 | 
						|
          'stencilLoadOp': GPULoadOps[HEAPU32[heap32Idx+5]],
 | 
						|
          'stencilClearValue': HEAPU32[heap32Idx+6],
 | 
						|
          'stencilStoreOp': GPUStoreOps[HEAPU32[heap32Idx+7]],
 | 
						|
          'stencilReadOnly': !!HEAPU32[heap32Idx+8],
 | 
						|
        } : void 0;
 | 
						|
    }
 | 
						|
  function _wgpu_command_encoder_begin_render_pass(commandEncoder, descriptor) {
 | 
						|
      
 | 
						|
      assert(commandEncoder != 0, "assert(commandEncoder != 0) failed!");
 | 
						|
      assert(wgpu[commandEncoder], "assert(wgpu[commandEncoder]) failed!");
 | 
						|
      assert(wgpu[commandEncoder] instanceof GPUCommandEncoder, "assert(wgpu[commandEncoder] instanceof GPUCommandEncoder) failed!");
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!");
 | 
						|
  
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      let colorAttachments = [],
 | 
						|
        numColorAttachments = HEAP32[descriptor+4],
 | 
						|
        colorAttachmentsIdx = wgpu_checked_shift(HEAPU32[descriptor+2], 2),
 | 
						|
        colorAttachmentsIdxDbl = colorAttachmentsIdx + 6 >> 1, // Alias the view for HEAPF64.
 | 
						|
        maxDrawCount = HEAPF64[descriptor >> 1],
 | 
						|
        depthStencilAttachment = HEAPU32[descriptor+5];
 | 
						|
  
 | 
						|
      assert(Number.isSafeInteger(maxDrawCount), "assert(Number.isSafeInteger(maxDrawCount)) failed!"); // 'maxDrawCount' is a double_int53_t
 | 
						|
      assert(maxDrawCount >= 0, "assert(maxDrawCount >= 0) failed!");
 | 
						|
  
 | 
						|
      assert(colorAttachmentsIdx % 2 == 0, "assert(colorAttachmentsIdx % 2 == 0) failed!"); // Must be aligned at double boundary
 | 
						|
      assert(depthStencilAttachment == 0 || wgpu[depthStencilAttachment] instanceof GPUTextureView, "assert(depthStencilAttachment == 0 || wgpu[depthStencilAttachment] instanceof GPUTextureView) failed!"); // Must point to a valid WebGPU texture view object if nonzero
 | 
						|
  
 | 
						|
      assert(numColorAttachments >= 0, "assert(numColorAttachments >= 0) failed!");
 | 
						|
      while(numColorAttachments--) {
 | 
						|
        // If view is 0, then this attachment is to be sparse.
 | 
						|
        colorAttachments.push(HEAPU32[colorAttachmentsIdx] ? {
 | 
						|
          'view': wgpu[HEAPU32[colorAttachmentsIdx]],
 | 
						|
          'depthSlice': HEAP32[colorAttachmentsIdx+1] < 0 ? void 0 : HEAP32[colorAttachmentsIdx+1], // Awkward polymorphism: spec does not allow 'depthSlice' to be given a value (even 0) if attachment is not a 3D texture.
 | 
						|
          'resolveTarget': wgpu[HEAPU32[colorAttachmentsIdx+2]],
 | 
						|
          'storeOp': GPUStoreOps[HEAPU32[colorAttachmentsIdx+3]],
 | 
						|
          'loadOp': GPULoadOps[HEAPU32[colorAttachmentsIdx+4]],
 | 
						|
          'clearValue': [HEAPF64[colorAttachmentsIdxDbl  ], HEAPF64[colorAttachmentsIdxDbl+1],
 | 
						|
                         HEAPF64[colorAttachmentsIdxDbl+2], HEAPF64[colorAttachmentsIdxDbl+3]]
 | 
						|
        } : null);
 | 
						|
  
 | 
						|
        colorAttachmentsIdx += 14; // sizeof(WGpuRenderPassColorAttachment)
 | 
						|
        colorAttachmentsIdxDbl += 7; // sizeof(WGpuRenderPassColorAttachment)/2
 | 
						|
      }
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'colorAttachments': colorAttachments,
 | 
						|
        // Awkward polymorphism: cannot specify 'view': undefined if no depth-stencil attachment
 | 
						|
        // is to be present, but must pass undefined as the whole attachment object.
 | 
						|
        'depthStencilAttachment': wgpuReadRenderPassDepthStencilAttachment(descriptor+5),
 | 
						|
        'occlusionQuerySet': wgpu[HEAPU32[descriptor+14]], // 5 + 9==sizeof(WGpuRenderPassDepthStencilAttachment)
 | 
						|
        // If maxDrawCount is set to zero, pass in undefined to use the default value
 | 
						|
        // (likely 50 million, but omit it in case the spec might change in the future)
 | 
						|
        'maxDrawCount': maxDrawCount || void 0,
 | 
						|
        'timestampWrites': wgpuReadTimestampWrites(descriptor+15) // 5 + 9==sizeof(WGpuRenderPassDepthStencilAttachment) + 1==sizeof(WGpuQuerySet)
 | 
						|
      };
 | 
						|
      ;
 | 
						|
      return wgpuStore(wgpu[commandEncoder]['beginRenderPass'](desc));
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_command_encoder_copy_buffer_to_buffer(commandEncoder, source, sourceOffset, destination, destinationOffset, size) {
 | 
						|
      
 | 
						|
      assert(commandEncoder != 0, "assert(commandEncoder != 0) failed!");
 | 
						|
      assert(wgpu[commandEncoder], "assert(wgpu[commandEncoder]) failed!");
 | 
						|
      assert(wgpu[commandEncoder] instanceof GPUCommandEncoder, "assert(wgpu[commandEncoder] instanceof GPUCommandEncoder) failed!");
 | 
						|
      assert(wgpu[source] instanceof GPUBuffer, "assert(wgpu[source] instanceof GPUBuffer) failed!");
 | 
						|
      assert(wgpu[destination] instanceof GPUBuffer, "assert(wgpu[destination] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(sourceOffset), "assert(Number.isSafeInteger(sourceOffset)) failed!");
 | 
						|
      assert(sourceOffset >= 0, "assert(sourceOffset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(destinationOffset), "assert(Number.isSafeInteger(destinationOffset)) failed!");
 | 
						|
      assert(destinationOffset >= 0, "assert(destinationOffset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size) || size == Infinity, "assert(Number.isSafeInteger(size) || size == Infinity) failed!");
 | 
						|
      assert(size >= 0, "assert(size >= 0) failed!");
 | 
						|
      wgpu[commandEncoder]['copyBufferToBuffer'](wgpu[source], sourceOffset, wgpu[destination], destinationOffset, size < 1/0 ? size : void 0);
 | 
						|
    }
 | 
						|
 | 
						|
  var GPUTextureAspects = wgpuDecodeStrings('all stencilA depthA', '-only');
 | 
						|
  function wgpuReadGpuTexelCopyTextureInfo(ptr) {
 | 
						|
      assert(ptr, "assert(ptr) failed!");
 | 
						|
      assert((ptr >> 2) << 2 == ptr);
 | 
						|
  ptr >>= 2;
 | 
						|
      return {
 | 
						|
        'texture': wgpu[HEAPU32[ptr]],
 | 
						|
        'mipLevel': HEAP32[ptr+1],
 | 
						|
        'origin': [HEAP32[ptr+2], HEAP32[ptr+3], HEAP32[ptr+4]],
 | 
						|
        'aspect': GPUTextureAspects[HEAPU32[ptr+5]]
 | 
						|
      };
 | 
						|
    }
 | 
						|
  
 | 
						|
  function wgpuReadGpuTexelCopyBufferInfo(ptr) {
 | 
						|
      assert(ptr != 0, "assert(ptr != 0) failed!");
 | 
						|
      assert((ptr >> 2) << 2 == ptr);
 | 
						|
  ptr >>= 2;
 | 
						|
      return {
 | 
						|
        'offset': wgpuReadI53FromU64HeapIdx(ptr),
 | 
						|
        'bytesPerRow': HEAP32[ptr+2],
 | 
						|
        'rowsPerImage': HEAP32[ptr+3],
 | 
						|
        'buffer': wgpu[HEAPU32[ptr+4]]
 | 
						|
      };
 | 
						|
    }
 | 
						|
  function _wgpu_command_encoder_copy_texture_to_buffer(commandEncoder, source, destination, copyWidth, copyHeight, copyDepthOrArrayLayers) {
 | 
						|
      
 | 
						|
      assert(commandEncoder != 0, "assert(commandEncoder != 0) failed!");
 | 
						|
      assert(wgpu[commandEncoder], "assert(wgpu[commandEncoder]) failed!");
 | 
						|
      assert(wgpu[commandEncoder] instanceof GPUCommandEncoder, "assert(wgpu[commandEncoder] instanceof GPUCommandEncoder) failed!");
 | 
						|
      assert(source, "assert(source) failed!");
 | 
						|
      assert(destination, "assert(destination) failed!");
 | 
						|
      wgpu[commandEncoder]['copyTextureToBuffer'](wgpuReadGpuTexelCopyTextureInfo(source), wgpuReadGpuTexelCopyBufferInfo(destination), [copyWidth, copyHeight, copyDepthOrArrayLayers]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_command_encoder_copy_texture_to_texture(commandEncoder, source, destination, copyWidth, copyHeight, copyDepthOrArrayLayers) {
 | 
						|
      
 | 
						|
      assert(commandEncoder != 0, "assert(commandEncoder != 0) failed!");
 | 
						|
      assert(wgpu[commandEncoder], "assert(wgpu[commandEncoder]) failed!");
 | 
						|
      assert(wgpu[commandEncoder] instanceof GPUCommandEncoder, "assert(wgpu[commandEncoder] instanceof GPUCommandEncoder) failed!");
 | 
						|
      assert(source, "assert(source) failed!");
 | 
						|
      assert(destination, "assert(destination) failed!");
 | 
						|
      wgpu[commandEncoder]['copyTextureToTexture'](wgpuReadGpuTexelCopyTextureInfo(source), wgpuReadGpuTexelCopyTextureInfo(destination), [copyWidth, copyHeight, copyDepthOrArrayLayers]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_compute_pass_encoder_dispatch_workgroups(encoder, workgroupCountX, workgroupCountY, workgroupCountZ) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUComputePassEncoder, "assert(wgpu[encoder] instanceof GPUComputePassEncoder) failed!");
 | 
						|
      wgpu[encoder]['dispatchWorkgroups'](workgroupCountX, workgroupCountY, workgroupCountZ);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_compute_pass_encoder_dispatch_workgroups_indirect(encoder, indirectBuffer, indirectOffset) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUComputePassEncoder, "assert(wgpu[encoder] instanceof GPUComputePassEncoder) failed!");
 | 
						|
      assert(indirectBuffer != 0, "assert(indirectBuffer != 0) failed!");
 | 
						|
      assert(wgpu[indirectBuffer], "assert(wgpu[indirectBuffer]) failed!");
 | 
						|
      assert(wgpu[indirectBuffer] instanceof GPUBuffer, "assert(wgpu[indirectBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(indirectOffset), "assert(Number.isSafeInteger(indirectOffset)) failed!");
 | 
						|
      assert(indirectOffset >= 0, "assert(indirectOffset >= 0) failed!");
 | 
						|
      wgpu[encoder]['dispatchWorkgroupsIndirect'](wgpu[indirectBuffer], indirectOffset);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function wgpuStoreAndSetParent(object, parent) {
 | 
						|
      if (object) {
 | 
						|
        var objectId = wgpuStore(object);
 | 
						|
        wgpuLinkParentAndChild(parent, objectId, object);
 | 
						|
        // No WebGPU resource such have more children than there are currently total
 | 
						|
        // number of WebGPU resources in existence. Because if that was the case,
 | 
						|
        // it would indicate a memory leak in handling the derivedObjects dictionary.
 | 
						|
        assert(Object.keys(parent.derivedObjects).length < Object.keys(wgpu).length, "assert(Object.keys(parent.derivedObjects).length < Object.keys(wgpu).length) failed!");
 | 
						|
        return objectId;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _wgpu_device_create_bind_group(device, layout, entries, numEntries) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(layout != 0, "assert(layout != 0) failed!"); // Must be a valid BindGroupLayout
 | 
						|
      assert(layout > 1, "assert(layout > 1) failed!"); // Cannot pass WGPU_AUTO_LAYOUT_MODE_NO_HINT or WGPU_AUTO_LAYOUT_MODE_AUTO to this function
 | 
						|
      assert(wgpu[layout], "assert(wgpu[layout]) failed!");
 | 
						|
      assert(wgpu[layout] instanceof GPUBindGroupLayout, "assert(wgpu[layout] instanceof GPUBindGroupLayout) failed!");
 | 
						|
      assert(numEntries >= 0, "assert(numEntries >= 0) failed!");
 | 
						|
      assert(entries != 0 || numEntries == 0, "assert(entries != 0 || numEntries == 0) failed!"); // Must be non-null pointer
 | 
						|
      device = wgpu[device];
 | 
						|
      assert((entries >> 2) << 2 == entries);
 | 
						|
  entries >>= 2;
 | 
						|
      let e = [];
 | 
						|
      while(numEntries--) {
 | 
						|
        let resource = wgpu[HEAPU32[entries + 1]];
 | 
						|
        assert(resource, "assert(resource) failed!");
 | 
						|
        e.push({
 | 
						|
          'binding': HEAPU32[entries],
 | 
						|
          'resource': resource.isBuffer ? {
 | 
						|
            'buffer': resource,
 | 
						|
            'offset': wgpuReadI53FromU64HeapIdx(entries + 2),
 | 
						|
            'size': wgpuReadI53FromU64HeapIdx(entries + 4) || void 0 // Awkward polymorphism: convert size=0 to 'undefined' to mean to bind the whole buffer.
 | 
						|
          } : resource,
 | 
						|
        });
 | 
						|
        entries += 6;
 | 
						|
      }
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'layout': wgpu[layout],
 | 
						|
        'entries': e
 | 
						|
      };
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(device['createBindGroup'](desc), device);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var GPUBufferBindingTypes = wgpuDecodeStrings('uniform A read-only-A', 'storage');
 | 
						|
  
 | 
						|
  
 | 
						|
  var GPUSamplerBindingTypes = wgpuDecodeStrings('Anon-Acomparison', 'filtering ');
 | 
						|
  
 | 
						|
  var GPUTextureSampleTypes = wgpuDecodeStrings('Aunfilterable-Adepth sint uint', 'float ');
 | 
						|
  
 | 
						|
  var GPUTextureViewDimensions = wgpuDecodeStrings('1B 2dCA AC3d', '-array |d 2d|cube');
 | 
						|
  
 | 
						|
  
 | 
						|
  var GPUStorageTextureSampleTypes = wgpuDecodeStrings('A-BBA', 'only read-|write');
 | 
						|
  function wgpuReadBindGroupLayoutDescriptor(entries, numEntries) {
 | 
						|
      assert(numEntries >= 0, "assert(numEntries >= 0) failed!");
 | 
						|
      assert(entries != 0 || numEntries == 0, "assert(entries != 0 || numEntries == 0) failed!"); // Must be non-null pointer
 | 
						|
  
 | 
						|
      assert((entries >> 2) << 2 == entries);
 | 
						|
  entries >>= 2;
 | 
						|
      let e = [];
 | 
						|
      while(numEntries--) {
 | 
						|
        let entry = {
 | 
						|
          'binding': HEAPU32[entries],
 | 
						|
          'visibility': HEAPU32[entries+1],
 | 
						|
        }, type = HEAPU32[entries+2];
 | 
						|
        entries += 4;
 | 
						|
        assert(type >= 1 && type <= 5, "assert(type >= 1 && type <= 5) failed!");
 | 
						|
        if (type == 1/*WGPU_BIND_GROUP_LAYOUT_TYPE_BUFFER*/) {
 | 
						|
          entry['buffer'] = {
 | 
						|
            'type': GPUBufferBindingTypes[HEAPU32[entries]],
 | 
						|
            'hasDynamicOffset': !!HEAPU32[entries+1],
 | 
						|
            'minBindingSize': wgpuReadI53FromU64HeapIdx(entries+2)
 | 
						|
          };
 | 
						|
        } else if (type == 2/*WGPU_BIND_GROUP_LAYOUT_TYPE_SAMPLER*/) {
 | 
						|
          entry['sampler'] = {
 | 
						|
            'type': GPUSamplerBindingTypes[HEAPU32[entries]]
 | 
						|
          };
 | 
						|
        } else if (type == 3/*WGPU_BIND_GROUP_LAYOUT_TYPE_TEXTURE*/) {
 | 
						|
          entry['texture'] = {
 | 
						|
            'sampleType': GPUTextureSampleTypes[HEAPU32[entries]],
 | 
						|
            'viewDimension': GPUTextureViewDimensions[HEAPU32[entries+1]],
 | 
						|
            'multisampled': !!HEAPU32[entries+2]
 | 
						|
          };
 | 
						|
        } else if (type == 4/*WGPU_BIND_GROUP_LAYOUT_TYPE_STORAGE_TEXTURE*/) {
 | 
						|
          entry['storageTexture'] = {
 | 
						|
            'access': GPUStorageTextureSampleTypes[HEAPU32[entries]],
 | 
						|
            'format': GPUTextureAndVertexFormats[HEAPU32[entries+1]],
 | 
						|
            'viewDimension': GPUTextureViewDimensions[HEAPU32[entries+2]]
 | 
						|
          };
 | 
						|
        } else { // type == 5/*WGPU_BIND_GROUP_LAYOUT_TYPE_EXTERNAL_TEXTURE*/ {
 | 
						|
          entry['externalTexture'] = {};
 | 
						|
        }
 | 
						|
        entries += 4;
 | 
						|
        e.push(entry);
 | 
						|
      }
 | 
						|
      return {
 | 
						|
        'entries': e
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _wgpu_device_create_bind_group_layout(device, entries, numEntries) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      device = wgpu[device];
 | 
						|
  
 | 
						|
      let desc = wgpuReadBindGroupLayoutDescriptor(entries, numEntries);
 | 
						|
      
 | 
						|
      return wgpuStoreAndSetParent(device['createBindGroupLayout'](desc), device);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _wgpu_device_create_buffer(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!");
 | 
						|
      device = wgpu[device];
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'size': wgpuReadI53FromU64HeapIdx(descriptor),
 | 
						|
        'usage': HEAPU32[descriptor+2],
 | 
						|
        'mappedAtCreation': !!HEAPU32[descriptor+3]
 | 
						|
      };
 | 
						|
      ;
 | 
						|
      let buffer = device['createBuffer'](desc);
 | 
						|
  
 | 
						|
      // Add tracking space for mapped ranges
 | 
						|
      buffer.mappedRanges = {};
 | 
						|
      // Mark this object to be of type GPUBuffer for wgpu_device_create_bind_group().
 | 
						|
      buffer.isBuffer = 1;
 | 
						|
      return wgpuStoreAndSetParent(buffer, device);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_device_create_command_encoder(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(descriptor == 0 && "TODO: passing non-zero desciptor to wgpu_device_create_command_encoder() not yet implemented!", "assert(descriptor == 0 && 'TODO: passing non-zero desciptor to wgpu_device_create_command_encoder() not yet implemented!') failed!");
 | 
						|
  
 | 
						|
      let desc = void 0;
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(wgpu[device]['createCommandEncoder'](desc), wgpu[device]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_device_create_command_encoder_simple(device) {
 | 
						|
      return wgpuStoreAndSetParent(wgpu[device]['createCommandEncoder'](), wgpu[device]);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function wgpuReadConstants(constants, numConstants) {
 | 
						|
      assert(numConstants >= 0, "assert(numConstants >= 0) failed!");
 | 
						|
      assert(constants != 0 || numConstants == 0, "assert(constants != 0 || numConstants == 0) failed!");
 | 
						|
  
 | 
						|
      let c = {};
 | 
						|
      while(numConstants--) {
 | 
						|
        c[utf8(HEAPU32[constants  + 3 >> 2])] = 
 | 
						|
          HEAPF64[wgpu_checked_shift(constants + 8, 3)];
 | 
						|
        constants += 16;
 | 
						|
      }
 | 
						|
      return c;
 | 
						|
    }
 | 
						|
  
 | 
						|
  var GPUAutoLayoutMode = "auto";
 | 
						|
  function _wgpu_device_create_compute_pipeline(device, computeModule, entryPoint, layout, constants, numConstants) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(computeModule != 0, "assert(computeModule != 0) failed!");
 | 
						|
      assert(wgpu[computeModule], "assert(wgpu[computeModule]) failed!");
 | 
						|
      assert(wgpu[computeModule] instanceof GPUShaderModule, "assert(wgpu[computeModule] instanceof GPUShaderModule) failed!");
 | 
						|
      assert(layout <= 1/*"auto"*/ || wgpu[layout], "assert(layout <= 1/*'auto'*/ || wgpu[layout]) failed!");
 | 
						|
      assert(layout <= 1/*"auto"*/ || wgpu[layout] instanceof GPUPipelineLayout, "assert(layout <= 1/*'auto'*/ || wgpu[layout] instanceof GPUPipelineLayout) failed!");
 | 
						|
      assert(numConstants >= 0, "assert(numConstants >= 0) failed!");
 | 
						|
      assert(numConstants == 0 || constants, "assert(numConstants == 0 || constants) failed!");
 | 
						|
      assert(!entryPoint || utf8(entryPoint).length > 0, "assert(!entryPoint || utf8(entryPoint).length > 0) failed!"); // If entry point string is provided, it must be a nonempty JS string
 | 
						|
      device = wgpu[device];
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'layout': layout > 1 ? wgpu[layout] : GPUAutoLayoutMode,
 | 
						|
        'compute': {
 | 
						|
          'module': wgpu[computeModule],
 | 
						|
          'entryPoint': utf8(entryPoint) || void 0, // If null pointer was passed to use the default entry point name, then utf8() would return '', but spec requires undefined.
 | 
						|
          'constants': wgpuReadConstants(constants, numConstants)
 | 
						|
        }
 | 
						|
      };
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(device['createComputePipeline'](desc), device);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _wgpu_device_create_pipeline_layout(device, layouts, numLayouts) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      device = wgpu[device];
 | 
						|
  
 | 
						|
      let desc = {
 | 
						|
        'bindGroupLayouts': wgpuReadArrayOfItemsMaybeNull(wgpu, layouts, numLayouts)
 | 
						|
      };
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(device['createPipelineLayout'](desc), device);
 | 
						|
    }
 | 
						|
 | 
						|
  var GPUCompareFunctions = wgpuDecodeStrings('neverA equalACB notCBCalways', '-equal |greater| less');
 | 
						|
  
 | 
						|
  var GPUStencilOperations = wgpuDecodeStrings('keep zero replace invert inCBdeCBinCA deCA', 'crement-|clamp |wrap');
 | 
						|
  function wgpuReadGpuStencilFaceState(idx) {
 | 
						|
      assert(idx != 0, "assert(idx != 0) failed!");
 | 
						|
      return {
 | 
						|
        'compare': GPUCompareFunctions[HEAPU32[idx]],
 | 
						|
        'failOp': GPUStencilOperations[HEAPU32[idx+1]],
 | 
						|
        'depthFailOp': GPUStencilOperations[HEAPU32[idx+2]],
 | 
						|
        'passOp': GPUStencilOperations[HEAPU32[idx+3]]
 | 
						|
      };
 | 
						|
    }
 | 
						|
  
 | 
						|
  var GPUBlendOperations = wgpuDecodeStrings('add Areverse-Amin max', 'subtract ');
 | 
						|
  
 | 
						|
  var GPUBlendFactors = wgpuDecodeStrings('zero one CFC CEFCE AFA AEFAE CE-saturated BFB DFD DEFDE', ' one-minus-|-alpha|src1|src|constant|dst');
 | 
						|
  function wgpuReadGpuBlendComponent(idx) {
 | 
						|
      assert(idx != 0, "assert(idx != 0) failed!");
 | 
						|
      assert(GPUBlendOperations[HEAPU32[idx]], "assert(GPUBlendOperations[HEAPU32[idx]]) failed!");
 | 
						|
      assert(GPUBlendFactors[HEAPU32[idx+1]], "assert(GPUBlendFactors[HEAPU32[idx+1]]) failed!");
 | 
						|
      assert(GPUBlendFactors[HEAPU32[idx+2]], "assert(GPUBlendFactors[HEAPU32[idx+2]]) failed!");
 | 
						|
      return {
 | 
						|
        'operation': GPUBlendOperations[HEAPU32[idx]],
 | 
						|
        'srcFactor': GPUBlendFactors[HEAPU32[idx+1]],
 | 
						|
        'dstFactor': GPUBlendFactors[HEAPU32[idx+2]]
 | 
						|
      };
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var GPUIndexFormats = wgpuDecodeStrings('A16 A32', 'uint');
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  var GPUPrimitiveTopologys = wgpuDecodeStrings('pointDADAB CDCB', '-list |triangle|-strip|line');
 | 
						|
  
 | 
						|
  function wgpuReadRenderPipelineDescriptor(descriptor) {
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!");
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      let vertexBuffers = [],
 | 
						|
          targets = [],
 | 
						|
          vertexIdx = descriptor,
 | 
						|
          numVertexBuffers = HEAP32[vertexIdx+7], // +7 == WGpuVertexState.numBuffers
 | 
						|
          vertexBuffersIdx = wgpu_checked_shift(HEAPU32[vertexIdx+2], 2), // +2 == WGpuVertexState.buffers
 | 
						|
          primitiveIdx = vertexIdx + 10, // sizeof(WGpuVertexState)
 | 
						|
          depthStencilIdx = primitiveIdx + 5, // sizeof(WGpuPrimitiveState)
 | 
						|
          multisampleIdx = depthStencilIdx + 17, // sizeof(WGpuDepthStencilState)
 | 
						|
          fragmentIdx = multisampleIdx + 4, // sizeof(WGpuMultisampleState) + 1 for unused padding
 | 
						|
          numTargets = HEAP32[fragmentIdx+7], // +7 == WGpuFragmentState.numTargets
 | 
						|
          targetsIdx = wgpu_checked_shift(HEAPU32[fragmentIdx+2], 2), // +2 == WGpuFragmentState.targets
 | 
						|
          depthStencilFormat = HEAPU32[depthStencilIdx],
 | 
						|
          multisampleCount = HEAPU32[multisampleIdx],
 | 
						|
          fragmentModule = HEAPU32[fragmentIdx+6],
 | 
						|
          pipelineLayoutId = HEAPU32[fragmentIdx+10], // sizeof(WGpuFragmentState)
 | 
						|
          desc;
 | 
						|
  
 | 
						|
      assert(pipelineLayoutId <= 1/*"auto"*/ || wgpu[pipelineLayoutId], "assert(pipelineLayoutId <= 1/*'auto'*/ || wgpu[pipelineLayoutId]) failed!");
 | 
						|
      assert(pipelineLayoutId <= 1/*"auto"*/ || wgpu[pipelineLayoutId] instanceof GPUPipelineLayout, "assert(pipelineLayoutId <= 1/*'auto'*/ || wgpu[pipelineLayoutId] instanceof GPUPipelineLayout) failed!");
 | 
						|
  
 | 
						|
      // Read GPUVertexState
 | 
						|
      assert(numVertexBuffers >= 0, "assert(numVertexBuffers >= 0) failed!");
 | 
						|
      while(numVertexBuffers--) {
 | 
						|
        let attributes = [],
 | 
						|
            numAttributes = HEAP32[vertexBuffersIdx+2],
 | 
						|
            attributesIdx = wgpu_checked_shift(HEAPU32[vertexBuffersIdx], 2);
 | 
						|
        assert(numAttributes >= 0, "assert(numAttributes >= 0) failed!");
 | 
						|
        while(numAttributes--) {
 | 
						|
          attributes.push({
 | 
						|
            'offset': wgpuReadI53FromU64HeapIdx(attributesIdx),
 | 
						|
            'shaderLocation': HEAPU32[attributesIdx+2],
 | 
						|
            'format': GPUTextureAndVertexFormats[HEAPU32[attributesIdx+3]]
 | 
						|
          });
 | 
						|
          attributesIdx += 4;
 | 
						|
        }
 | 
						|
        vertexBuffers.push({
 | 
						|
          'arrayStride': wgpuReadI53FromU64HeapIdx(vertexBuffersIdx+4),
 | 
						|
          'stepMode': [, 'vertex', 'instance'][HEAPU32[vertexBuffersIdx+3]],
 | 
						|
          'attributes': attributes
 | 
						|
        });
 | 
						|
        vertexBuffersIdx += 6; // sizeof(WGpuVertexBufferLayout)
 | 
						|
      }
 | 
						|
  
 | 
						|
      assert(numTargets >= 0, "assert(numTargets >= 0) failed!");
 | 
						|
      while(numTargets--) {
 | 
						|
        // If target format is 0 (WGPU_TEXTURE_FORMAT_INVALID), then this target
 | 
						|
        // is sparse and specified as 'null'. 
 | 
						|
        targets.push(HEAPU32[targetsIdx] ? {
 | 
						|
          'format': GPUTextureAndVertexFormats[HEAPU32[targetsIdx]],
 | 
						|
          'blend': HEAPU32[targetsIdx+1] ? {
 | 
						|
            'color': wgpuReadGpuBlendComponent(targetsIdx+1),
 | 
						|
            'alpha': wgpuReadGpuBlendComponent(targetsIdx+4)
 | 
						|
          } : void 0,
 | 
						|
          'writeMask': HEAPU32[targetsIdx+7]
 | 
						|
        } : null);
 | 
						|
        targetsIdx += 8;
 | 
						|
      }
 | 
						|
  
 | 
						|
      desc = {
 | 
						|
        'vertex': {
 | 
						|
          'module': wgpu[HEAPU32[vertexIdx+6]],
 | 
						|
          // If null pointer was passed to use the default entry point name, then utf8() would return '', but spec requires undefined.
 | 
						|
          'entryPoint': utf8(HEAPU32[vertexIdx ]) || void 0,
 | 
						|
          'buffers': vertexBuffers,
 | 
						|
          'constants': wgpuReadConstants(HEAPU32[vertexIdx+4 ], HEAP32[vertexIdx+8])
 | 
						|
        },
 | 
						|
        'fragment': fragmentModule ? {
 | 
						|
          'module': wgpu[fragmentModule],
 | 
						|
          // If null pointer was passed to use the default entry point name, then utf8() would return '', but spec requires undefined.
 | 
						|
          'entryPoint': utf8(HEAPU32[fragmentIdx ]) || void 0,
 | 
						|
          'targets': targets,
 | 
						|
          'constants': wgpuReadConstants(HEAPU32[fragmentIdx+4 ], HEAP32[fragmentIdx+8])
 | 
						|
        } : void 0,
 | 
						|
        'primitive': {
 | 
						|
          'topology': GPUPrimitiveTopologys[HEAPU32[primitiveIdx]],
 | 
						|
          'stripIndexFormat': GPUIndexFormats[HEAPU32[primitiveIdx+1]],
 | 
						|
          'frontFace': [, 'ccw', 'cw'][HEAPU32[primitiveIdx+2]],
 | 
						|
          'cullMode': [, 'none', 'front', 'back'][HEAPU32[primitiveIdx+3]],
 | 
						|
          'unclippedDepth': !!HEAPU32[primitiveIdx+4]
 | 
						|
        },
 | 
						|
        'depthStencil': depthStencilFormat ? {
 | 
						|
          'format': GPUTextureAndVertexFormats[depthStencilFormat],
 | 
						|
          'depthWriteEnabled': !!HEAPU32[depthStencilIdx+1],
 | 
						|
          'depthCompare': GPUCompareFunctions[HEAPU32[depthStencilIdx+2]],
 | 
						|
          'stencilReadMask': HEAPU32[depthStencilIdx+3],
 | 
						|
          'stencilWriteMask': HEAPU32[depthStencilIdx+4],
 | 
						|
          'depthBias': HEAP32[depthStencilIdx+5],
 | 
						|
          'depthBiasSlopeScale': HEAPF32[depthStencilIdx+6],
 | 
						|
          'depthBiasClamp': HEAPF32[depthStencilIdx+7],
 | 
						|
          'stencilFront': wgpuReadGpuStencilFaceState(depthStencilIdx+8),
 | 
						|
          'stencilBack': wgpuReadGpuStencilFaceState(depthStencilIdx+12),
 | 
						|
          'clampDepth': !!HEAPU32[depthStencilIdx+16],
 | 
						|
        } : void 0,
 | 
						|
        'multisample': multisampleCount ? {
 | 
						|
          'count': multisampleCount,
 | 
						|
          'mask': HEAPU32[multisampleIdx+1],
 | 
						|
          'alphaToCoverageEnabled': !!HEAPU32[multisampleIdx+2]
 | 
						|
        } : void 0,
 | 
						|
        'layout': pipelineLayoutId > 1 ? wgpu[pipelineLayoutId] : GPUAutoLayoutMode
 | 
						|
      };
 | 
						|
  
 | 
						|
      return desc;
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _wgpu_device_create_render_pipeline(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(descriptor, "assert(descriptor) failed!");
 | 
						|
  
 | 
						|
      let desc = wgpuReadRenderPipelineDescriptor(descriptor);
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(wgpu[device]['createRenderPipeline'](desc), wgpu[device]);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  var GPUAddressModes = wgpuDecodeStrings('clamp-to-edge A mirror-A', 'repeat');
 | 
						|
  
 | 
						|
  var GPUFilterModes = wgpuDecodeStrings('Aest liA', 'near');
 | 
						|
  
 | 
						|
  var GPUMipmapFilterModes = wgpuDecodeStrings('Aest liA', 'near');
 | 
						|
  
 | 
						|
  function _wgpu_device_create_sampler(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      device = wgpu[device];
 | 
						|
  
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
      let desc = descriptor ? {
 | 
						|
        'addressModeU': GPUAddressModes[HEAPU32[descriptor]],
 | 
						|
        'addressModeV': GPUAddressModes[HEAPU32[descriptor+1]],
 | 
						|
        'addressModeW': GPUAddressModes[HEAPU32[descriptor+2]],
 | 
						|
        'magFilter': GPUFilterModes[HEAPU32[descriptor+3]],
 | 
						|
        'minFilter': GPUFilterModes[HEAPU32[descriptor+4]],
 | 
						|
        'mipmapFilter': GPUMipmapFilterModes[HEAPU32[descriptor+5]],
 | 
						|
        'lodMinClamp': HEAPF32[descriptor+6],
 | 
						|
        'lodMaxClamp': HEAPF32[descriptor+7],
 | 
						|
        'compare': GPUCompareFunctions[HEAPU32[descriptor+8]],
 | 
						|
        'maxAnisotropy': HEAPU32[descriptor+9]
 | 
						|
      } : void 0;
 | 
						|
      
 | 
						|
  
 | 
						|
      return wgpuStoreAndSetParent(device['createSampler'](desc), device);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function wgpuReadShaderModuleCompilationHints(index) {
 | 
						|
      let numHints = HEAP32[index+2],
 | 
						|
        hints = [],
 | 
						|
        hintsIndex = wgpu_checked_shift(HEAPU32[index], 2),
 | 
						|
        layout;
 | 
						|
      assert(numHints >= 0, "assert(numHints >= 0) failed!");
 | 
						|
      while(numHints--) {
 | 
						|
        layout = HEAPU32[hintsIndex+2];
 | 
						|
        // layout == 0 (WGPU_AUTO_LAYOUT_MODE_NO_HINT) means no compilation hints are passed,
 | 
						|
        // layout == 1 (WGPU_AUTO_LAYOUT_MODE_AUTO) means { layout: 'auto' } hint will be passed.
 | 
						|
        // layout > 1: A handle to a given GPUPipelineLayout object is specified as a hint for creating the shader.
 | 
						|
        // See https://github.com/gpuweb/gpuweb/pull/2876#issuecomment-1218341636
 | 
						|
        assert(layout <= 1 || wgpu[layout], "assert(layout <= 1 || wgpu[layout]) failed!");
 | 
						|
        assert(layout <= 1 || wgpu[layout] instanceof GPUPipelineLayout, "assert(layout <= 1 || wgpu[layout] instanceof GPUPipelineLayout) failed!");
 | 
						|
        hints.push({
 | 
						|
          'entryPoint': utf8(HEAPU32[hintsIndex ]),
 | 
						|
          'layout': layout > 1 ? wgpu[layout] : (layout ? GPUAutoLayoutMode : null)
 | 
						|
        });
 | 
						|
        hintsIndex += 4;
 | 
						|
      }
 | 
						|
      return hints;
 | 
						|
    }
 | 
						|
  function wgpuReadShaderModuleDescriptor(descriptor) {
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!");
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
      return {
 | 
						|
        'code': utf8(HEAPU32[descriptor]),
 | 
						|
        'compilationHints': wgpuReadShaderModuleCompilationHints(descriptor+2)
 | 
						|
      }
 | 
						|
    }
 | 
						|
  function _wgpu_device_create_shader_module(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
  
 | 
						|
      let desc = wgpuReadShaderModuleDescriptor(descriptor);
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(wgpu[device]['createShaderModule'](desc), wgpu[device]);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _wgpu_device_create_texture(device, descriptor) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(descriptor != 0, "assert(descriptor != 0) failed!"); // Must be non-null
 | 
						|
      device = wgpu[device];
 | 
						|
  
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
      assert(HEAPU32[descriptor+8] >= 1, "assert(HEAPU32[descriptor+8] >= 1) failed!"); // 'dimension' must be one of 1d, 2d or 3d.
 | 
						|
      assert(HEAPU32[descriptor+8] <= 3, "assert(HEAPU32[descriptor+8] <= 3) failed!"); // 'dimension' must be one of 1d, 2d or 3d.
 | 
						|
      
 | 
						|
      let desc = {
 | 
						|
        'viewFormats': wgpuReadArrayOfItems(GPUTextureAndVertexFormats, HEAPU32[descriptor ], HEAPU32[descriptor+2]),
 | 
						|
        'size': [HEAP32[descriptor+3], HEAP32[descriptor+4], HEAP32[descriptor+5]],
 | 
						|
        'mipLevelCount': HEAP32[descriptor+6],
 | 
						|
        'sampleCount': HEAP32[descriptor+7],
 | 
						|
        'dimension': HEAPU32[descriptor+8] + 'd',
 | 
						|
        'format': GPUTextureAndVertexFormats[HEAPU32[descriptor+9]],
 | 
						|
        'usage': HEAPU32[descriptor+10]
 | 
						|
      };
 | 
						|
      
 | 
						|
      let texture = device['createTexture'](desc);
 | 
						|
  
 | 
						|
      return wgpuStoreAndSetParent(texture, device);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_device_get_queue(device) {
 | 
						|
      
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(wgpu[device].wid == device, "assert(wgpu[device].wid == device) failed!");
 | 
						|
      assert(wgpu[device]["queue"].wid, "assert(wgpu[device]['queue'].wid) failed!");
 | 
						|
      return wgpu[device]['queue'].wid;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _wgpuReportErrorCodeAndMessage(device, callback, errorCode, stringMessage, userData) {
 | 
						|
      if (stringMessage) {
 | 
						|
        // n.b. these variables deliberately rely on 'var' scope.
 | 
						|
        var stackTop = stackSave(),
 | 
						|
          len = lengthBytesUTF8(stringMessage)+1,
 | 
						|
          errorMessage = stackAlloc(len);
 | 
						|
        stringToUTF8(stringMessage, errorMessage, len);
 | 
						|
      }
 | 
						|
      ((a1, a2, a3, a4) => dynCall_viiii.apply(null, [callback, a1, a2, a3, a4]))(device, errorCode, errorMessage, userData);
 | 
						|
      if (stackTop) stackRestore(stackTop);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _wgpuErrorObjectToErrorType(error) {
 | 
						|
      return error
 | 
						|
          ? (error instanceof GPUInternalError    ? 3/*WGPU_ERROR_TYPE_INTERNAL*/
 | 
						|
          : (error instanceof GPUValidationError  ? 2/*WGPU_ERROR_TYPE_VALIDATION*/
 | 
						|
          : (error instanceof GPUOutOfMemoryError ? 1/*WGPU_ERROR_TYPE_OUT_OF_MEMORY*/
 | 
						|
          : 3/*WGPU_ERROR_TYPE_UNKNOWN_ERROR*/)))
 | 
						|
          : 0/*WGPU_ERROR_TYPE_NO_ERROR*/;
 | 
						|
    }
 | 
						|
  function _wgpuDispatchWebGpuErrorEvent(device, callback, error, userData) {
 | 
						|
      // Awkward WebGPU spec: errors do not contain a data-driven error code that
 | 
						|
      // could be used to identify the error type in a general forward compatible
 | 
						|
      // fashion, but must do an 'instanceof' check to look at the types of the
 | 
						|
      // errors. If new error types are introduced in the future, their types won't
 | 
						|
      // be recognized! (and code size creeps by having to do an 'instanceof' on every
 | 
						|
      // error type)
 | 
						|
      _wgpuReportErrorCodeAndMessage(device,
 | 
						|
        callback,
 | 
						|
        _wgpuErrorObjectToErrorType(error),
 | 
						|
        error && error['message'],
 | 
						|
        userData);
 | 
						|
    }
 | 
						|
  
 | 
						|
  function _wgpu_device_pop_error_scope_async(device, callback, userData) {
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      assert(callback, "assert(callback) failed!");
 | 
						|
  
 | 
						|
      function dispatchErrorCallback(error) {
 | 
						|
        _wgpuDispatchWebGpuErrorEvent(device, callback, error, userData);
 | 
						|
      }
 | 
						|
  
 | 
						|
      wgpu[device]['popErrorScope']()
 | 
						|
        .then(_wgpuMuteJsExceptions(dispatchErrorCallback))
 | 
						|
        .catch(dispatchErrorCallback);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_device_push_error_scope(device, filter) {
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      wgpu[device]['pushErrorScope']([, 'out-of-memory', 'validation', 'internal'][filter]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_device_set_uncapturederror_callback(device, callback, userData) {
 | 
						|
      assert(device != 0, "assert(device != 0) failed!");
 | 
						|
      assert(wgpu[device], "assert(wgpu[device]) failed!");
 | 
						|
      assert(wgpu[device] instanceof GPUDevice, "assert(wgpu[device] instanceof GPUDevice) failed!");
 | 
						|
      wgpu[device]['onuncapturederror'] = callback ? function(uncapturedError) {
 | 
						|
        
 | 
						|
        _wgpuDispatchWebGpuErrorEvent(device, callback, uncapturedError['error'], userData);
 | 
						|
      } : null;
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_end(encoder) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder, "assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder) failed!");
 | 
						|
  
 | 
						|
      wgpu[encoder]['end']();
 | 
						|
  
 | 
						|
      /* https://gpuweb.github.io/gpuweb/#render-pass-encoder-finalization:
 | 
						|
        "The render pass encoder can be ended by calling end() once the user has
 | 
						|
        finished recording commands for the pass. Once end() has been called the
 | 
						|
        render pass encoder can no longer be used."
 | 
						|
  
 | 
						|
        Hence to help make C/C++ side code read easier, immediately release all references
 | 
						|
        to the pass encoder after end() occurs, so that C/C++ side code does not need
 | 
						|
        to release references manually. */
 | 
						|
      _wgpu_object_destroy(encoder);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_finish(encoder) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder, "assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
  
 | 
						|
      
 | 
						|
      let cmdBuffer = wgpu[encoder]['finish']();
 | 
						|
  
 | 
						|
      /* https://gpuweb.github.io/gpuweb/#command-encoder-finalization:
 | 
						|
        "A GPUCommandBuffer containing the commands recorded by the GPUCommandEncoder can be
 | 
						|
        created by calling finish(). Once finish() has been called the command encoder can no
 | 
						|
        longer be used."
 | 
						|
  
 | 
						|
        Hence to help make C/C++ side code read easier, immediately release all references to
 | 
						|
        the command encoder after finish() occurs, so that C/C++ side code does not need to
 | 
						|
        release references manually. */
 | 
						|
      _wgpu_object_destroy(encoder);
 | 
						|
  
 | 
						|
      return wgpuStore(cmdBuffer);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_pop_debug_group(encoder) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder, "assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      wgpu[encoder]['popDebugGroup']();
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_push_debug_group(encoder, groupLabel) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder, "assert(wgpu[encoder] instanceof GPUCommandEncoder || wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      assert(groupLabel != 0, "assert(groupLabel != 0) failed!");
 | 
						|
      wgpu[encoder]['pushDebugGroup'](utf8(groupLabel));
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_set_bind_group(encoder, index, /*nullable*/ bindGroup, dynamicOffsets, numDynamicOffsets) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder, "assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      // N.b. bindGroup may be null here, in which case the existing bind group is intended to be unbound.
 | 
						|
      assert(bindGroup == 0 || wgpu[bindGroup], "assert(bindGroup == 0 || wgpu[bindGroup]) failed!");
 | 
						|
      assert(bindGroup == 0 || wgpu[bindGroup] instanceof GPUBindGroup, "assert(bindGroup == 0 || wgpu[bindGroup] instanceof GPUBindGroup) failed!");
 | 
						|
      assert(dynamicOffsets != 0 || numDynamicOffsets == 0, "assert(dynamicOffsets != 0 || numDynamicOffsets == 0) failed!");
 | 
						|
      wgpu[encoder]['setBindGroup'](index, wgpu[bindGroup], HEAPU32, wgpu_checked_shift(dynamicOffsets, 2), numDynamicOffsets);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_encoder_set_pipeline(encoder, pipeline) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder, "assert(wgpu[encoder] instanceof GPUComputePassEncoder || wgpu[encoder] instanceof GPURenderPassEncoder || wgpu[encoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      assert(wgpu[pipeline] instanceof GPURenderPipeline || wgpu[pipeline] instanceof GPUComputePipeline, "assert(wgpu[pipeline] instanceof GPURenderPipeline || wgpu[pipeline] instanceof GPUComputePipeline) failed!");
 | 
						|
      assert((wgpu[encoder] instanceof GPUComputePassEncoder) == (wgpu[pipeline] instanceof GPUComputePipeline), "assert((wgpu[encoder] instanceof GPUComputePassEncoder) == (wgpu[pipeline] instanceof GPUComputePipeline)) failed!");
 | 
						|
      wgpu[encoder]['setPipeline'](wgpu[pipeline]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_is_valid_object(o) { return !!wgpu[o]; }
 | 
						|
 | 
						|
 | 
						|
  function _wgpu_object_set_label(o, label) {
 | 
						|
      assert(wgpu[o], "assert(wgpu[o]) failed!");
 | 
						|
      wgpu[o]['label'] = utf8(label);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_pipeline_get_bind_group_layout(pipelineBase, index) {
 | 
						|
      
 | 
						|
      assert(pipelineBase != 0, "assert(pipelineBase != 0) failed!");
 | 
						|
      assert(wgpu[pipelineBase], "assert(wgpu[pipelineBase]) failed!");
 | 
						|
      assert(wgpu[pipelineBase] instanceof GPURenderPipeline || wgpu[pipelineBase] instanceof GPUComputePipeline, "assert(wgpu[pipelineBase] instanceof GPURenderPipeline || wgpu[pipelineBase] instanceof GPUComputePipeline) failed!");
 | 
						|
      return wgpuStore(wgpu[pipelineBase]['getBindGroupLayout'](index));
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  function _wgpu_queue_submit_multiple_and_destroy(queue, commandBuffers, numCommandBuffers) {
 | 
						|
      
 | 
						|
      assert(queue != 0, "assert(queue != 0) failed!");
 | 
						|
      assert(wgpu[queue], "assert(wgpu[queue]) failed!");
 | 
						|
      assert(wgpu[queue] instanceof GPUQueue, "assert(wgpu[queue] instanceof GPUQueue) failed!");
 | 
						|
      wgpu[queue]['submit'](wgpuReadArrayOfItems(wgpu, commandBuffers, numCommandBuffers));
 | 
						|
  
 | 
						|
      assert((commandBuffers >> 2) << 2 == commandBuffers);
 | 
						|
  commandBuffers >>= 2;
 | 
						|
      while(numCommandBuffers--) _wgpu_object_destroy(HEAPU32[commandBuffers++]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_queue_submit_one_and_destroy(queue, commandBuffer) {
 | 
						|
      
 | 
						|
      assert(queue != 0, "assert(queue != 0) failed!");
 | 
						|
      assert(wgpu[queue], "assert(wgpu[queue]) failed!");
 | 
						|
      assert(wgpu[queue] instanceof GPUQueue, "assert(wgpu[queue] instanceof GPUQueue) failed!");
 | 
						|
      assert(commandBuffer != 0, "assert(commandBuffer != 0) failed!");
 | 
						|
      assert(wgpu[commandBuffer], "assert(wgpu[commandBuffer]) failed!");
 | 
						|
      assert(wgpu[commandBuffer] instanceof GPUCommandBuffer, "assert(wgpu[commandBuffer] instanceof GPUCommandBuffer) failed!");
 | 
						|
      wgpu[queue]['submit']([wgpu[commandBuffer]]);
 | 
						|
      _wgpu_object_destroy(commandBuffer);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_queue_write_buffer(queue, buffer, bufferOffset, data, size) {
 | 
						|
      
 | 
						|
      assert(queue != 0, "assert(queue != 0) failed!");
 | 
						|
      assert(wgpu[queue], "assert(wgpu[queue]) failed!");
 | 
						|
      assert(wgpu[queue] instanceof GPUQueue, "assert(wgpu[queue] instanceof GPUQueue) failed!");
 | 
						|
      assert(buffer != 0, "assert(buffer != 0) failed!");
 | 
						|
      assert(wgpu[buffer], "assert(wgpu[buffer]) failed!");
 | 
						|
      assert(wgpu[buffer] instanceof GPUBuffer, "assert(wgpu[buffer] instanceof GPUBuffer) failed!");
 | 
						|
      wgpu[queue]['writeBuffer'](wgpu[buffer], bufferOffset, HEAPU8, wgpu_checked_shift(data, 0), size);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_queue_write_texture(queue, destination, data, bytesPerBlockRow, blockRowsPerImage, writeWidth, writeHeight, writeDepthOrArrayLayers) {
 | 
						|
      
 | 
						|
      assert(queue != 0, "assert(queue != 0) failed!");
 | 
						|
      assert(wgpu[queue], "assert(wgpu[queue]) failed!");
 | 
						|
      assert(wgpu[queue] instanceof GPUQueue, "assert(wgpu[queue] instanceof GPUQueue) failed!");
 | 
						|
      assert(destination, "assert(destination) failed!");
 | 
						|
      wgpu[queue]['writeTexture'](wgpuReadGpuTexelCopyTextureInfo(destination), HEAPU8, { 'offset': wgpu_checked_shift(data, 0), 'bytesPerRow': bytesPerBlockRow, 'rowsPerImage': blockRowsPerImage }, [writeWidth, writeHeight, writeDepthOrArrayLayers]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_draw(passEncoder, vertexCount, instanceCount, firstVertex, firstInstance) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['draw'](vertexCount, instanceCount, firstVertex, firstInstance);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_draw_indexed(passEncoder, indexCount, instanceCount, firstVertex, baseVertex, firstInstance) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['drawIndexed'](indexCount, instanceCount, firstVertex, baseVertex, firstInstance);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_draw_indexed_indirect(passEncoder, indirectBuffer, indirectOffset) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      assert(wgpu[indirectBuffer] instanceof GPUBuffer, "assert(wgpu[indirectBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(indirectOffset), "assert(Number.isSafeInteger(indirectOffset)) failed!");
 | 
						|
      assert(indirectOffset >= 0, "assert(indirectOffset >= 0) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['drawIndexedIndirect'](wgpu[indirectBuffer], indirectOffset);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_draw_indirect(passEncoder, indirectBuffer, indirectOffset) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      assert(wgpu[indirectBuffer] instanceof GPUBuffer, "assert(wgpu[indirectBuffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(indirectOffset), "assert(Number.isSafeInteger(indirectOffset)) failed!");
 | 
						|
      assert(indirectOffset >= 0, "assert(indirectOffset >= 0) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['drawIndirect'](wgpu[indirectBuffer], indirectOffset);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_set_index_buffer(passEncoder, buffer, indexFormat, offset, size) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      assert(wgpu[buffer] instanceof GPUBuffer, "assert(wgpu[buffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(offset), "assert(Number.isSafeInteger(offset)) failed!");
 | 
						|
      assert(offset >= 0, "assert(offset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size), "assert(Number.isSafeInteger(size)) failed!");
 | 
						|
      assert(size >= -1, "assert(size >= -1) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['setIndexBuffer'](wgpu[buffer], GPUIndexFormats[indexFormat], offset, size < 0 ? void 0 : size);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_commands_mixin_set_vertex_buffer(passEncoder, slot, buffer, offset, size) {
 | 
						|
      
 | 
						|
      assert(passEncoder != 0, "assert(passEncoder != 0) failed!");
 | 
						|
      assert(wgpu[passEncoder], "assert(wgpu[passEncoder]) failed!");
 | 
						|
      assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder, "assert(wgpu[passEncoder] instanceof GPURenderPassEncoder || wgpu[passEncoder] instanceof GPURenderBundleEncoder) failed!");
 | 
						|
      // N.b. buffer may be null here, in which case the existing buffer is intended to be unbound.
 | 
						|
      assert(buffer == 0 || wgpu[buffer], "assert(buffer == 0 || wgpu[buffer]) failed!");
 | 
						|
      assert(buffer == 0 || wgpu[buffer] instanceof GPUBuffer, "assert(buffer == 0 || wgpu[buffer] instanceof GPUBuffer) failed!");
 | 
						|
      assert(Number.isSafeInteger(offset), "assert(Number.isSafeInteger(offset)) failed!");
 | 
						|
      assert(offset >= 0, "assert(offset >= 0) failed!");
 | 
						|
      assert(Number.isSafeInteger(size), "assert(Number.isSafeInteger(size)) failed!");
 | 
						|
      assert(size >= -1, "assert(size >= -1) failed!");
 | 
						|
  
 | 
						|
      wgpu[passEncoder]['setVertexBuffer'](slot, wgpu[buffer], offset, size < 0 ? void 0 : size);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_pass_encoder_set_scissor_rect(encoder, x, y, width, height) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPURenderPassEncoder, "assert(wgpu[encoder] instanceof GPURenderPassEncoder) failed!");
 | 
						|
      wgpu[encoder]['setScissorRect'](x, y, width, height);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_pass_encoder_set_stencil_reference(encoder, stencilValue) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPURenderPassEncoder, "assert(wgpu[encoder] instanceof GPURenderPassEncoder) failed!");
 | 
						|
      wgpu[encoder]['setStencilReference'](stencilValue);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_render_pass_encoder_set_viewport(encoder, x, y, width, height, minDepth, maxDepth) {
 | 
						|
      
 | 
						|
      assert(encoder != 0, "assert(encoder != 0) failed!");
 | 
						|
      assert(wgpu[encoder], "assert(wgpu[encoder]) failed!");
 | 
						|
      assert(wgpu[encoder] instanceof GPURenderPassEncoder, "assert(wgpu[encoder] instanceof GPURenderPassEncoder) failed!");
 | 
						|
      wgpu[encoder]['setViewport'](x, y, width, height, minDepth, maxDepth);
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  function _wgpu_texture_create_view(texture, descriptor) {
 | 
						|
      
 | 
						|
      assert(texture != 0, "assert(texture != 0) failed!");
 | 
						|
      assert(wgpu[texture], "assert(wgpu[texture]) failed!");
 | 
						|
      assert(wgpu[texture] instanceof GPUTexture, "assert(wgpu[texture] instanceof GPUTexture) failed!");
 | 
						|
  
 | 
						|
      assert((descriptor >> 2) << 2 == descriptor);
 | 
						|
  descriptor >>= 2;
 | 
						|
  
 | 
						|
      let desc = descriptor ? {
 | 
						|
        'format': GPUTextureAndVertexFormats[HEAPU32[descriptor]],
 | 
						|
        'dimension': GPUTextureViewDimensions[HEAPU32[descriptor+1]],
 | 
						|
        'usage': HEAPU32[descriptor+2],
 | 
						|
        'aspect': GPUTextureAspects[HEAPU32[descriptor+3]],
 | 
						|
        'baseMipLevel': HEAP32[descriptor+4],
 | 
						|
        'mipLevelCount': HEAP32[descriptor+5],
 | 
						|
        'baseArrayLayer': HEAP32[descriptor+6],
 | 
						|
        'arrayLayerCount': HEAP32[descriptor+7],
 | 
						|
      } : void 0;
 | 
						|
      ;
 | 
						|
      return wgpuStoreAndSetParent(wgpu[texture]['createView'](desc), wgpu[texture]);
 | 
						|
    }
 | 
						|
 | 
						|
  function _wgpu_texture_create_view_simple(texture) {
 | 
						|
      
 | 
						|
      assert(texture != 0, "assert(texture != 0) failed!");
 | 
						|
      assert(wgpu[texture], "assert(wgpu[texture]) failed!");
 | 
						|
      assert(wgpu[texture] instanceof GPUTexture, "assert(wgpu[texture] instanceof GPUTexture) failed!");
 | 
						|
      return wgpuStoreAndSetParent(wgpu[texture]['createView'](), wgpu[texture]);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
  function getCFunc(ident) {
 | 
						|
      var func = Module['_' + ident]; // closure exported function
 | 
						|
      assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
 | 
						|
      return func;
 | 
						|
    }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * @param {string|null=} returnType
 | 
						|
     * @param {Array=} argTypes
 | 
						|
     * @param {Arguments|Array=} args
 | 
						|
     * @param {Object=} opts
 | 
						|
     */
 | 
						|
  function ccall(ident, returnType, argTypes, args, opts) {
 | 
						|
      // For fast lookup of conversion functions
 | 
						|
      var toC = {
 | 
						|
        'string': (str) => {
 | 
						|
          var ret = 0;
 | 
						|
          if (str !== null && str !== undefined && str !== 0) { // null string
 | 
						|
            // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
 | 
						|
            ret = stringToUTF8OnStack(str);
 | 
						|
          }
 | 
						|
          return ret;
 | 
						|
        },
 | 
						|
        'array': (arr) => {
 | 
						|
          var ret = stackAlloc(arr.length);
 | 
						|
          writeArrayToMemory(arr, ret);
 | 
						|
          return ret;
 | 
						|
        }
 | 
						|
      };
 | 
						|
  
 | 
						|
      function convertReturnValue(ret) {
 | 
						|
        if (returnType === 'string') {
 | 
						|
          return UTF8ToString(ret);
 | 
						|
        }
 | 
						|
        if (returnType === 'boolean') return Boolean(ret);
 | 
						|
        return ret;
 | 
						|
      }
 | 
						|
  
 | 
						|
      var func = getCFunc(ident);
 | 
						|
      var cArgs = [];
 | 
						|
      var stack = 0;
 | 
						|
      assert(returnType !== 'array', 'Return type should not be "array".');
 | 
						|
      if (args) {
 | 
						|
        for (var i = 0; i < args.length; i++) {
 | 
						|
          var converter = toC[argTypes[i]];
 | 
						|
          if (converter) {
 | 
						|
            if (stack === 0) stack = stackSave();
 | 
						|
            cArgs[i] = converter(args[i]);
 | 
						|
          } else {
 | 
						|
            cArgs[i] = args[i];
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      var ret = func.apply(null, cArgs);
 | 
						|
      function onDone(ret) {
 | 
						|
        if (stack !== 0) stackRestore(stack);
 | 
						|
        return convertReturnValue(ret);
 | 
						|
      }
 | 
						|
  
 | 
						|
      ret = onDone(ret);
 | 
						|
      return ret;
 | 
						|
    }
 | 
						|
 | 
						|
  
 | 
						|
  
 | 
						|
    /**
 | 
						|
     * @param {string=} returnType
 | 
						|
     * @param {Array=} argTypes
 | 
						|
     * @param {Object=} opts
 | 
						|
     */
 | 
						|
  function cwrap(ident, returnType, argTypes, opts) {
 | 
						|
      return function() {
 | 
						|
        return ccall(ident, returnType, argTypes, arguments, opts);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
      // exports
 | 
						|
      Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas) { Browser.requestFullscreen(lockPointer, resizeCanvas) };
 | 
						|
      Module["requestFullScreen"] = function Module_requestFullScreen() { Browser.requestFullScreen() };
 | 
						|
      Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
 | 
						|
      Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
 | 
						|
      Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
 | 
						|
      Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
 | 
						|
      Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() };
 | 
						|
      Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
 | 
						|
      var preloadedImages = {};
 | 
						|
      var preloadedAudios = {};;
 | 
						|
 | 
						|
  var FSNode = /** @constructor */ function(parent, name, mode, rdev) {
 | 
						|
    if (!parent) {
 | 
						|
      parent = this;  // root node sets parent to itself
 | 
						|
    }
 | 
						|
    this.parent = parent;
 | 
						|
    this.mount = parent.mount;
 | 
						|
    this.mounted = null;
 | 
						|
    this.id = FS.nextInode++;
 | 
						|
    this.name = name;
 | 
						|
    this.mode = mode;
 | 
						|
    this.node_ops = {};
 | 
						|
    this.stream_ops = {};
 | 
						|
    this.rdev = rdev;
 | 
						|
  };
 | 
						|
  var readMode = 292/*292*/ | 73/*73*/;
 | 
						|
  var writeMode = 146/*146*/;
 | 
						|
  Object.defineProperties(FSNode.prototype, {
 | 
						|
   read: {
 | 
						|
    get: /** @this{FSNode} */function() {
 | 
						|
     return (this.mode & readMode) === readMode;
 | 
						|
    },
 | 
						|
    set: /** @this{FSNode} */function(val) {
 | 
						|
     val ? this.mode |= readMode : this.mode &= ~readMode;
 | 
						|
    }
 | 
						|
   },
 | 
						|
   write: {
 | 
						|
    get: /** @this{FSNode} */function() {
 | 
						|
     return (this.mode & writeMode) === writeMode;
 | 
						|
    },
 | 
						|
    set: /** @this{FSNode} */function(val) {
 | 
						|
     val ? this.mode |= writeMode : this.mode &= ~writeMode;
 | 
						|
    }
 | 
						|
   },
 | 
						|
   isFolder: {
 | 
						|
    get: /** @this{FSNode} */function() {
 | 
						|
     return FS.isDir(this.mode);
 | 
						|
    }
 | 
						|
   },
 | 
						|
   isDevice: {
 | 
						|
    get: /** @this{FSNode} */function() {
 | 
						|
     return FS.isChrdev(this.mode);
 | 
						|
    }
 | 
						|
   }
 | 
						|
  });
 | 
						|
  FS.FSNode = FSNode;
 | 
						|
  FS.createPreloadedFile = FS_createPreloadedFile;
 | 
						|
  FS.staticInit();Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;;
 | 
						|
ERRNO_CODES = {
 | 
						|
      'EPERM': 63,
 | 
						|
      'ENOENT': 44,
 | 
						|
      'ESRCH': 71,
 | 
						|
      'EINTR': 27,
 | 
						|
      'EIO': 29,
 | 
						|
      'ENXIO': 60,
 | 
						|
      'E2BIG': 1,
 | 
						|
      'ENOEXEC': 45,
 | 
						|
      'EBADF': 8,
 | 
						|
      'ECHILD': 12,
 | 
						|
      'EAGAIN': 6,
 | 
						|
      'EWOULDBLOCK': 6,
 | 
						|
      'ENOMEM': 48,
 | 
						|
      'EACCES': 2,
 | 
						|
      'EFAULT': 21,
 | 
						|
      'ENOTBLK': 105,
 | 
						|
      'EBUSY': 10,
 | 
						|
      'EEXIST': 20,
 | 
						|
      'EXDEV': 75,
 | 
						|
      'ENODEV': 43,
 | 
						|
      'ENOTDIR': 54,
 | 
						|
      'EISDIR': 31,
 | 
						|
      'EINVAL': 28,
 | 
						|
      'ENFILE': 41,
 | 
						|
      'EMFILE': 33,
 | 
						|
      'ENOTTY': 59,
 | 
						|
      'ETXTBSY': 74,
 | 
						|
      'EFBIG': 22,
 | 
						|
      'ENOSPC': 51,
 | 
						|
      'ESPIPE': 70,
 | 
						|
      'EROFS': 69,
 | 
						|
      'EMLINK': 34,
 | 
						|
      'EPIPE': 64,
 | 
						|
      'EDOM': 18,
 | 
						|
      'ERANGE': 68,
 | 
						|
      'ENOMSG': 49,
 | 
						|
      'EIDRM': 24,
 | 
						|
      'ECHRNG': 106,
 | 
						|
      'EL2NSYNC': 156,
 | 
						|
      'EL3HLT': 107,
 | 
						|
      'EL3RST': 108,
 | 
						|
      'ELNRNG': 109,
 | 
						|
      'EUNATCH': 110,
 | 
						|
      'ENOCSI': 111,
 | 
						|
      'EL2HLT': 112,
 | 
						|
      'EDEADLK': 16,
 | 
						|
      'ENOLCK': 46,
 | 
						|
      'EBADE': 113,
 | 
						|
      'EBADR': 114,
 | 
						|
      'EXFULL': 115,
 | 
						|
      'ENOANO': 104,
 | 
						|
      'EBADRQC': 103,
 | 
						|
      'EBADSLT': 102,
 | 
						|
      'EDEADLOCK': 16,
 | 
						|
      'EBFONT': 101,
 | 
						|
      'ENOSTR': 100,
 | 
						|
      'ENODATA': 116,
 | 
						|
      'ETIME': 117,
 | 
						|
      'ENOSR': 118,
 | 
						|
      'ENONET': 119,
 | 
						|
      'ENOPKG': 120,
 | 
						|
      'EREMOTE': 121,
 | 
						|
      'ENOLINK': 47,
 | 
						|
      'EADV': 122,
 | 
						|
      'ESRMNT': 123,
 | 
						|
      'ECOMM': 124,
 | 
						|
      'EPROTO': 65,
 | 
						|
      'EMULTIHOP': 36,
 | 
						|
      'EDOTDOT': 125,
 | 
						|
      'EBADMSG': 9,
 | 
						|
      'ENOTUNIQ': 126,
 | 
						|
      'EBADFD': 127,
 | 
						|
      'EREMCHG': 128,
 | 
						|
      'ELIBACC': 129,
 | 
						|
      'ELIBBAD': 130,
 | 
						|
      'ELIBSCN': 131,
 | 
						|
      'ELIBMAX': 132,
 | 
						|
      'ELIBEXEC': 133,
 | 
						|
      'ENOSYS': 52,
 | 
						|
      'ENOTEMPTY': 55,
 | 
						|
      'ENAMETOOLONG': 37,
 | 
						|
      'ELOOP': 32,
 | 
						|
      'EOPNOTSUPP': 138,
 | 
						|
      'EPFNOSUPPORT': 139,
 | 
						|
      'ECONNRESET': 15,
 | 
						|
      'ENOBUFS': 42,
 | 
						|
      'EAFNOSUPPORT': 5,
 | 
						|
      'EPROTOTYPE': 67,
 | 
						|
      'ENOTSOCK': 57,
 | 
						|
      'ENOPROTOOPT': 50,
 | 
						|
      'ESHUTDOWN': 140,
 | 
						|
      'ECONNREFUSED': 14,
 | 
						|
      'EADDRINUSE': 3,
 | 
						|
      'ECONNABORTED': 13,
 | 
						|
      'ENETUNREACH': 40,
 | 
						|
      'ENETDOWN': 38,
 | 
						|
      'ETIMEDOUT': 73,
 | 
						|
      'EHOSTDOWN': 142,
 | 
						|
      'EHOSTUNREACH': 23,
 | 
						|
      'EINPROGRESS': 26,
 | 
						|
      'EALREADY': 7,
 | 
						|
      'EDESTADDRREQ': 17,
 | 
						|
      'EMSGSIZE': 35,
 | 
						|
      'EPROTONOSUPPORT': 66,
 | 
						|
      'ESOCKTNOSUPPORT': 137,
 | 
						|
      'EADDRNOTAVAIL': 4,
 | 
						|
      'ENETRESET': 39,
 | 
						|
      'EISCONN': 30,
 | 
						|
      'ENOTCONN': 53,
 | 
						|
      'ETOOMANYREFS': 141,
 | 
						|
      'EUSERS': 136,
 | 
						|
      'EDQUOT': 19,
 | 
						|
      'ESTALE': 72,
 | 
						|
      'ENOTSUP': 138,
 | 
						|
      'ENOMEDIUM': 148,
 | 
						|
      'EILSEQ': 25,
 | 
						|
      'EOVERFLOW': 61,
 | 
						|
      'ECANCELED': 11,
 | 
						|
      'ENOTRECOVERABLE': 56,
 | 
						|
      'EOWNERDEAD': 62,
 | 
						|
      'ESTRPIPE': 135,
 | 
						|
    };;
 | 
						|
var GLctx;;
 | 
						|
for (var i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i));;
 | 
						|
var miniTempWebGLFloatBuffersStorage = new Float32Array(288);
 | 
						|
  for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) {
 | 
						|
  miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1);
 | 
						|
  }
 | 
						|
  ;
 | 
						|
var miniTempWebGLIntBuffersStorage = new Int32Array(288);
 | 
						|
  for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) {
 | 
						|
  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i+1);
 | 
						|
  }
 | 
						|
  ;
 | 
						|
var miniTempWebGLUIntBuffersStorage = new Uint32Array(288);
 | 
						|
  for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) {
 | 
						|
  miniTempWebGLUIntBuffers[i] = miniTempWebGLUIntBuffersStorage.subarray(0, i+1);
 | 
						|
  }
 | 
						|
  ;
 | 
						|
function checkIncomingModuleAPI() {
 | 
						|
  ignoredModuleProp('fetchSettings');
 | 
						|
}
 | 
						|
var wasmImports = {
 | 
						|
  "GetJSLoadTimeInfo": _GetJSLoadTimeInfo,
 | 
						|
  "GetJSMemoryInfo": _GetJSMemoryInfo,
 | 
						|
  "JS_Accelerometer_IsRunning": _JS_Accelerometer_IsRunning,
 | 
						|
  "JS_Accelerometer_Start": _JS_Accelerometer_Start,
 | 
						|
  "JS_Accelerometer_Stop": _JS_Accelerometer_Stop,
 | 
						|
  "JS_CallAsLongAsNoExceptionsSeen": _JS_CallAsLongAsNoExceptionsSeen,
 | 
						|
  "JS_Cursor_SetImage": _JS_Cursor_SetImage,
 | 
						|
  "JS_Cursor_SetShow": _JS_Cursor_SetShow,
 | 
						|
  "JS_DOM_MapViewportCoordinateToElementLocalCoordinate": _JS_DOM_MapViewportCoordinateToElementLocalCoordinate,
 | 
						|
  "JS_DOM_UnityCanvasSelector": _JS_DOM_UnityCanvasSelector,
 | 
						|
  "JS_FileSystem_Initialize": _JS_FileSystem_Initialize,
 | 
						|
  "JS_FileSystem_Sync": _JS_FileSystem_Sync,
 | 
						|
  "JS_GetRandomBytes": _JS_GetRandomBytes,
 | 
						|
  "JS_Get_WASM_Size": _JS_Get_WASM_Size,
 | 
						|
  "JS_GravitySensor_IsRunning": _JS_GravitySensor_IsRunning,
 | 
						|
  "JS_GravitySensor_Start": _JS_GravitySensor_Start,
 | 
						|
  "JS_GravitySensor_Stop": _JS_GravitySensor_Stop,
 | 
						|
  "JS_Gyroscope_IsRunning": _JS_Gyroscope_IsRunning,
 | 
						|
  "JS_Gyroscope_Start": _JS_Gyroscope_Start,
 | 
						|
  "JS_Gyroscope_Stop": _JS_Gyroscope_Stop,
 | 
						|
  "JS_Init_ContextMenuHandler": _JS_Init_ContextMenuHandler,
 | 
						|
  "JS_Init_CopyPaste": _JS_Init_CopyPaste,
 | 
						|
  "JS_LinearAccelerationSensor_IsRunning": _JS_LinearAccelerationSensor_IsRunning,
 | 
						|
  "JS_LinearAccelerationSensor_Start": _JS_LinearAccelerationSensor_Start,
 | 
						|
  "JS_LinearAccelerationSensor_Stop": _JS_LinearAccelerationSensor_Stop,
 | 
						|
  "JS_Log_Dump": _JS_Log_Dump,
 | 
						|
  "JS_Log_StackTrace": _JS_Log_StackTrace,
 | 
						|
  "JS_MobileKeybard_GetIgnoreBlurEvent": _JS_MobileKeybard_GetIgnoreBlurEvent,
 | 
						|
  "JS_MobileKeyboard_GetKeyboardStatus": _JS_MobileKeyboard_GetKeyboardStatus,
 | 
						|
  "JS_MobileKeyboard_Hide": _JS_MobileKeyboard_Hide,
 | 
						|
  "JS_Module_WebGLContextAttributes_PowerPreference": _JS_Module_WebGLContextAttributes_PowerPreference,
 | 
						|
  "JS_Module_WebGLContextAttributes_PremultipliedAlpha": _JS_Module_WebGLContextAttributes_PremultipliedAlpha,
 | 
						|
  "JS_Module_WebGLContextAttributes_PreserveDrawingBuffer": _JS_Module_WebGLContextAttributes_PreserveDrawingBuffer,
 | 
						|
  "JS_OrientationSensor_IsRunning": _JS_OrientationSensor_IsRunning,
 | 
						|
  "JS_OrientationSensor_Start": _JS_OrientationSensor_Start,
 | 
						|
  "JS_OrientationSensor_Stop": _JS_OrientationSensor_Stop,
 | 
						|
  "JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs,
 | 
						|
  "JS_RequestDeviceSensorPermissionsOnTouch": _JS_RequestDeviceSensorPermissionsOnTouch,
 | 
						|
  "JS_RunQuitCallbacks": _JS_RunQuitCallbacks,
 | 
						|
  "JS_ScreenOrientation_DeInit": _JS_ScreenOrientation_DeInit,
 | 
						|
  "JS_ScreenOrientation_Init": _JS_ScreenOrientation_Init,
 | 
						|
  "JS_ScreenOrientation_Lock": _JS_ScreenOrientation_Lock,
 | 
						|
  "JS_SetMainLoop": _JS_SetMainLoop,
 | 
						|
  "JS_Sound_Create_Channel": _JS_Sound_Create_Channel,
 | 
						|
  "JS_Sound_GetAudioBufferSampleRate": _JS_Sound_GetAudioBufferSampleRate,
 | 
						|
  "JS_Sound_GetAudioContextSampleRate": _JS_Sound_GetAudioContextSampleRate,
 | 
						|
  "JS_Sound_GetLength": _JS_Sound_GetLength,
 | 
						|
  "JS_Sound_GetLoadState": _JS_Sound_GetLoadState,
 | 
						|
  "JS_Sound_GetMetaData": _JS_Sound_GetMetaData,
 | 
						|
  "JS_Sound_Init": _JS_Sound_Init,
 | 
						|
  "JS_Sound_Load": _JS_Sound_Load,
 | 
						|
  "JS_Sound_Load_PCM": _JS_Sound_Load_PCM,
 | 
						|
  "JS_Sound_Play": _JS_Sound_Play,
 | 
						|
  "JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance,
 | 
						|
  "JS_Sound_ResumeIfNeeded": _JS_Sound_ResumeIfNeeded,
 | 
						|
  "JS_Sound_Set3D": _JS_Sound_Set3D,
 | 
						|
  "JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation,
 | 
						|
  "JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition,
 | 
						|
  "JS_Sound_SetLoop": _JS_Sound_SetLoop,
 | 
						|
  "JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints,
 | 
						|
  "JS_Sound_SetPaused": _JS_Sound_SetPaused,
 | 
						|
  "JS_Sound_SetPitch": _JS_Sound_SetPitch,
 | 
						|
  "JS_Sound_SetPosition": _JS_Sound_SetPosition,
 | 
						|
  "JS_Sound_SetVolume": _JS_Sound_SetVolume,
 | 
						|
  "JS_Sound_Stop": _JS_Sound_Stop,
 | 
						|
  "JS_SystemInfo_GetCanvasClientSize": _JS_SystemInfo_GetCanvasClientSize,
 | 
						|
  "JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL,
 | 
						|
  "JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo,
 | 
						|
  "JS_SystemInfo_GetMatchWebGLToCanvasSize": _JS_SystemInfo_GetMatchWebGLToCanvasSize,
 | 
						|
  "JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS,
 | 
						|
  "JS_SystemInfo_GetPreferredDevicePixelRatio": _JS_SystemInfo_GetPreferredDevicePixelRatio,
 | 
						|
  "JS_SystemInfo_GetScreenSize": _JS_SystemInfo_GetScreenSize,
 | 
						|
  "JS_SystemInfo_HasAstcHdr": _JS_SystemInfo_HasAstcHdr,
 | 
						|
  "JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock,
 | 
						|
  "JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen,
 | 
						|
  "JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL,
 | 
						|
  "JS_SystemInfo_HasWebGPU": _JS_SystemInfo_HasWebGPU,
 | 
						|
  "JS_UnityEngineShouldQuit": _JS_UnityEngineShouldQuit,
 | 
						|
  "JS_WebCamVideo_GetNativeHeight": _JS_WebCamVideo_GetNativeHeight,
 | 
						|
  "JS_WebCamVideo_GetNativeWidth": _JS_WebCamVideo_GetNativeWidth,
 | 
						|
  "JS_WebCamVideo_GrabFrame": _JS_WebCamVideo_GrabFrame,
 | 
						|
  "JS_WebGPU_SetCommandEncoder": _JS_WebGPU_SetCommandEncoder,
 | 
						|
  "JS_WebGPU_Setup": _JS_WebGPU_Setup,
 | 
						|
  "JS_WebPlayer_FinishInitialization": _JS_WebPlayer_FinishInitialization,
 | 
						|
  "__assert_fail": ___assert_fail,
 | 
						|
  "__cxa_begin_catch": ___cxa_begin_catch,
 | 
						|
  "__cxa_end_catch": ___cxa_end_catch,
 | 
						|
  "__cxa_find_matching_catch_2": ___cxa_find_matching_catch_2,
 | 
						|
  "__cxa_find_matching_catch_3": ___cxa_find_matching_catch_3,
 | 
						|
  "__cxa_find_matching_catch_4": ___cxa_find_matching_catch_4,
 | 
						|
  "__cxa_rethrow": ___cxa_rethrow,
 | 
						|
  "__cxa_throw": ___cxa_throw,
 | 
						|
  "__cxa_uncaught_exceptions": ___cxa_uncaught_exceptions,
 | 
						|
  "__resumeException": ___resumeException,
 | 
						|
  "__syscall__newselect": ___syscall__newselect,
 | 
						|
  "__syscall_accept4": ___syscall_accept4,
 | 
						|
  "__syscall_chmod": ___syscall_chmod,
 | 
						|
  "__syscall_connect": ___syscall_connect,
 | 
						|
  "__syscall_faccessat": ___syscall_faccessat,
 | 
						|
  "__syscall_fcntl64": ___syscall_fcntl64,
 | 
						|
  "__syscall_fstat64": ___syscall_fstat64,
 | 
						|
  "__syscall_getcwd": ___syscall_getcwd,
 | 
						|
  "__syscall_getdents64": ___syscall_getdents64,
 | 
						|
  "__syscall_getsockopt": ___syscall_getsockopt,
 | 
						|
  "__syscall_ioctl": ___syscall_ioctl,
 | 
						|
  "__syscall_lstat64": ___syscall_lstat64,
 | 
						|
  "__syscall_mkdirat": ___syscall_mkdirat,
 | 
						|
  "__syscall_newfstatat": ___syscall_newfstatat,
 | 
						|
  "__syscall_openat": ___syscall_openat,
 | 
						|
  "__syscall_readlinkat": ___syscall_readlinkat,
 | 
						|
  "__syscall_recvfrom": ___syscall_recvfrom,
 | 
						|
  "__syscall_renameat": ___syscall_renameat,
 | 
						|
  "__syscall_rmdir": ___syscall_rmdir,
 | 
						|
  "__syscall_sendto": ___syscall_sendto,
 | 
						|
  "__syscall_socket": ___syscall_socket,
 | 
						|
  "__syscall_stat64": ___syscall_stat64,
 | 
						|
  "__syscall_statfs64": ___syscall_statfs64,
 | 
						|
  "__syscall_symlink": ___syscall_symlink,
 | 
						|
  "__syscall_truncate64": ___syscall_truncate64,
 | 
						|
  "__syscall_unlinkat": ___syscall_unlinkat,
 | 
						|
  "__syscall_utimensat": ___syscall_utimensat,
 | 
						|
  "_emscripten_get_now_is_monotonic": __emscripten_get_now_is_monotonic,
 | 
						|
  "_gmtime_js": __gmtime_js,
 | 
						|
  "_localtime_js": __localtime_js,
 | 
						|
  "_mktime_js": __mktime_js,
 | 
						|
  "_mmap_js": __mmap_js,
 | 
						|
  "_munmap_js": __munmap_js,
 | 
						|
  "_tzset_js": __tzset_js,
 | 
						|
  "abort": _abort,
 | 
						|
  "emscripten_asm_const_int": _emscripten_asm_const_int,
 | 
						|
  "emscripten_cancel_main_loop": _emscripten_cancel_main_loop,
 | 
						|
  "emscripten_clear_interval": _emscripten_clear_interval,
 | 
						|
  "emscripten_console_error": _emscripten_console_error,
 | 
						|
  "emscripten_date_now": _emscripten_date_now,
 | 
						|
  "emscripten_debugger": _emscripten_debugger,
 | 
						|
  "emscripten_exit_fullscreen": _emscripten_exit_fullscreen,
 | 
						|
  "emscripten_exit_pointerlock": _emscripten_exit_pointerlock,
 | 
						|
  "emscripten_get_canvas_element_size": _emscripten_get_canvas_element_size,
 | 
						|
  "emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status,
 | 
						|
  "emscripten_get_gamepad_status": _emscripten_get_gamepad_status,
 | 
						|
  "emscripten_get_heap_max": _emscripten_get_heap_max,
 | 
						|
  "emscripten_get_now": _emscripten_get_now,
 | 
						|
  "emscripten_get_now_res": _emscripten_get_now_res,
 | 
						|
  "emscripten_get_num_gamepads": _emscripten_get_num_gamepads,
 | 
						|
  "emscripten_html5_remove_all_event_listeners": _emscripten_html5_remove_all_event_listeners,
 | 
						|
  "emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost,
 | 
						|
  "emscripten_log": _emscripten_log,
 | 
						|
  "emscripten_memcpy_big": _emscripten_memcpy_big,
 | 
						|
  "emscripten_request_fullscreen": _emscripten_request_fullscreen,
 | 
						|
  "emscripten_request_pointerlock": _emscripten_request_pointerlock,
 | 
						|
  "emscripten_resize_heap": _emscripten_resize_heap,
 | 
						|
  "emscripten_sample_gamepad_data": _emscripten_sample_gamepad_data,
 | 
						|
  "emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread,
 | 
						|
  "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size,
 | 
						|
  "emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread,
 | 
						|
  "emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread,
 | 
						|
  "emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread,
 | 
						|
  "emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread,
 | 
						|
  "emscripten_set_interval": _emscripten_set_interval,
 | 
						|
  "emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread,
 | 
						|
  "emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread,
 | 
						|
  "emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread,
 | 
						|
  "emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing,
 | 
						|
  "emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread,
 | 
						|
  "emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread,
 | 
						|
  "emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread,
 | 
						|
  "emscripten_set_pointerlockchange_callback_on_thread": _emscripten_set_pointerlockchange_callback_on_thread,
 | 
						|
  "emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread,
 | 
						|
  "emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread,
 | 
						|
  "emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread,
 | 
						|
  "emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread,
 | 
						|
  "emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread,
 | 
						|
  "emscripten_webgl_create_context": _emscripten_webgl_create_context,
 | 
						|
  "emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context,
 | 
						|
  "emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension,
 | 
						|
  "emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context,
 | 
						|
  "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes,
 | 
						|
  "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
 | 
						|
  "environ_get": _environ_get,
 | 
						|
  "environ_sizes_get": _environ_sizes_get,
 | 
						|
  "exit": _exit,
 | 
						|
  "fd_close": _fd_close,
 | 
						|
  "fd_read": _fd_read,
 | 
						|
  "fd_seek": _fd_seek,
 | 
						|
  "fd_write": _fd_write,
 | 
						|
  "gethostbyaddr": _gethostbyaddr,
 | 
						|
  "gethostbyname": _gethostbyname,
 | 
						|
  "glActiveTexture": _glActiveTexture,
 | 
						|
  "glAttachShader": _glAttachShader,
 | 
						|
  "glBeginQuery": _glBeginQuery,
 | 
						|
  "glBindAttribLocation": _glBindAttribLocation,
 | 
						|
  "glBindBuffer": _glBindBuffer,
 | 
						|
  "glBindBufferBase": _glBindBufferBase,
 | 
						|
  "glBindBufferRange": _glBindBufferRange,
 | 
						|
  "glBindFramebuffer": _glBindFramebuffer,
 | 
						|
  "glBindRenderbuffer": _glBindRenderbuffer,
 | 
						|
  "glBindSampler": _glBindSampler,
 | 
						|
  "glBindTexture": _glBindTexture,
 | 
						|
  "glBindVertexArray": _glBindVertexArray,
 | 
						|
  "glBlendEquation": _glBlendEquation,
 | 
						|
  "glBlendEquationSeparate": _glBlendEquationSeparate,
 | 
						|
  "glBlendFuncSeparate": _glBlendFuncSeparate,
 | 
						|
  "glBlitFramebuffer": _glBlitFramebuffer,
 | 
						|
  "glBufferData": _glBufferData,
 | 
						|
  "glBufferSubData": _glBufferSubData,
 | 
						|
  "glCheckFramebufferStatus": _glCheckFramebufferStatus,
 | 
						|
  "glClear": _glClear,
 | 
						|
  "glClearBufferfi": _glClearBufferfi,
 | 
						|
  "glClearBufferfv": _glClearBufferfv,
 | 
						|
  "glClearBufferuiv": _glClearBufferuiv,
 | 
						|
  "glClearColor": _glClearColor,
 | 
						|
  "glClearDepthf": _glClearDepthf,
 | 
						|
  "glClearStencil": _glClearStencil,
 | 
						|
  "glClientWaitSync": _glClientWaitSync,
 | 
						|
  "glColorMask": _glColorMask,
 | 
						|
  "glCompileShader": _glCompileShader,
 | 
						|
  "glCompressedTexImage2D": _glCompressedTexImage2D,
 | 
						|
  "glCompressedTexImage3D": _glCompressedTexImage3D,
 | 
						|
  "glCompressedTexSubImage2D": _glCompressedTexSubImage2D,
 | 
						|
  "glCompressedTexSubImage3D": _glCompressedTexSubImage3D,
 | 
						|
  "glCopyBufferSubData": _glCopyBufferSubData,
 | 
						|
  "glCopyTexImage2D": _glCopyTexImage2D,
 | 
						|
  "glCopyTexSubImage2D": _glCopyTexSubImage2D,
 | 
						|
  "glCreateProgram": _glCreateProgram,
 | 
						|
  "glCreateShader": _glCreateShader,
 | 
						|
  "glCullFace": _glCullFace,
 | 
						|
  "glDeleteBuffers": _glDeleteBuffers,
 | 
						|
  "glDeleteFramebuffers": _glDeleteFramebuffers,
 | 
						|
  "glDeleteProgram": _glDeleteProgram,
 | 
						|
  "glDeleteQueries": _glDeleteQueries,
 | 
						|
  "glDeleteRenderbuffers": _glDeleteRenderbuffers,
 | 
						|
  "glDeleteSamplers": _glDeleteSamplers,
 | 
						|
  "glDeleteShader": _glDeleteShader,
 | 
						|
  "glDeleteSync": _glDeleteSync,
 | 
						|
  "glDeleteTextures": _glDeleteTextures,
 | 
						|
  "glDeleteVertexArrays": _glDeleteVertexArrays,
 | 
						|
  "glDepthFunc": _glDepthFunc,
 | 
						|
  "glDepthMask": _glDepthMask,
 | 
						|
  "glDetachShader": _glDetachShader,
 | 
						|
  "glDisable": _glDisable,
 | 
						|
  "glDisableVertexAttribArray": _glDisableVertexAttribArray,
 | 
						|
  "glDrawArrays": _glDrawArrays,
 | 
						|
  "glDrawArraysInstanced": _glDrawArraysInstanced,
 | 
						|
  "glDrawBuffers": _glDrawBuffers,
 | 
						|
  "glDrawElements": _glDrawElements,
 | 
						|
  "glDrawElementsInstanced": _glDrawElementsInstanced,
 | 
						|
  "glEnable": _glEnable,
 | 
						|
  "glEnableVertexAttribArray": _glEnableVertexAttribArray,
 | 
						|
  "glEndQuery": _glEndQuery,
 | 
						|
  "glFenceSync": _glFenceSync,
 | 
						|
  "glFinish": _glFinish,
 | 
						|
  "glFlush": _glFlush,
 | 
						|
  "glFlushMappedBufferRange": _glFlushMappedBufferRange,
 | 
						|
  "glFramebufferRenderbuffer": _glFramebufferRenderbuffer,
 | 
						|
  "glFramebufferTexture2D": _glFramebufferTexture2D,
 | 
						|
  "glFramebufferTextureLayer": _glFramebufferTextureLayer,
 | 
						|
  "glFrontFace": _glFrontFace,
 | 
						|
  "glGenBuffers": _glGenBuffers,
 | 
						|
  "glGenFramebuffers": _glGenFramebuffers,
 | 
						|
  "glGenQueries": _glGenQueries,
 | 
						|
  "glGenRenderbuffers": _glGenRenderbuffers,
 | 
						|
  "glGenSamplers": _glGenSamplers,
 | 
						|
  "glGenTextures": _glGenTextures,
 | 
						|
  "glGenVertexArrays": _glGenVertexArrays,
 | 
						|
  "glGenerateMipmap": _glGenerateMipmap,
 | 
						|
  "glGetActiveAttrib": _glGetActiveAttrib,
 | 
						|
  "glGetActiveUniform": _glGetActiveUniform,
 | 
						|
  "glGetActiveUniformBlockName": _glGetActiveUniformBlockName,
 | 
						|
  "glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv,
 | 
						|
  "glGetActiveUniformsiv": _glGetActiveUniformsiv,
 | 
						|
  "glGetAttribLocation": _glGetAttribLocation,
 | 
						|
  "glGetBufferSubData": _glGetBufferSubData,
 | 
						|
  "glGetError": _glGetError,
 | 
						|
  "glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv,
 | 
						|
  "glGetIntegeri_v": _glGetIntegeri_v,
 | 
						|
  "glGetIntegerv": _glGetIntegerv,
 | 
						|
  "glGetInternalformativ": _glGetInternalformativ,
 | 
						|
  "glGetProgramBinary": _glGetProgramBinary,
 | 
						|
  "glGetProgramInfoLog": _glGetProgramInfoLog,
 | 
						|
  "glGetProgramiv": _glGetProgramiv,
 | 
						|
  "glGetQueryObjectuiv": _glGetQueryObjectuiv,
 | 
						|
  "glGetQueryiv": _glGetQueryiv,
 | 
						|
  "glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv,
 | 
						|
  "glGetShaderInfoLog": _glGetShaderInfoLog,
 | 
						|
  "glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat,
 | 
						|
  "glGetShaderSource": _glGetShaderSource,
 | 
						|
  "glGetShaderiv": _glGetShaderiv,
 | 
						|
  "glGetString": _glGetString,
 | 
						|
  "glGetStringi": _glGetStringi,
 | 
						|
  "glGetTexParameteriv": _glGetTexParameteriv,
 | 
						|
  "glGetUniformBlockIndex": _glGetUniformBlockIndex,
 | 
						|
  "glGetUniformIndices": _glGetUniformIndices,
 | 
						|
  "glGetUniformLocation": _glGetUniformLocation,
 | 
						|
  "glGetUniformiv": _glGetUniformiv,
 | 
						|
  "glGetVertexAttribiv": _glGetVertexAttribiv,
 | 
						|
  "glInvalidateFramebuffer": _glInvalidateFramebuffer,
 | 
						|
  "glIsEnabled": _glIsEnabled,
 | 
						|
  "glIsVertexArray": _glIsVertexArray,
 | 
						|
  "glLinkProgram": _glLinkProgram,
 | 
						|
  "glMapBufferRange": _glMapBufferRange,
 | 
						|
  "glPixelStorei": _glPixelStorei,
 | 
						|
  "glPolygonOffset": _glPolygonOffset,
 | 
						|
  "glProgramBinary": _glProgramBinary,
 | 
						|
  "glProgramParameteri": _glProgramParameteri,
 | 
						|
  "glReadBuffer": _glReadBuffer,
 | 
						|
  "glReadPixels": _glReadPixels,
 | 
						|
  "glRenderbufferStorage": _glRenderbufferStorage,
 | 
						|
  "glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample,
 | 
						|
  "glSamplerParameteri": _glSamplerParameteri,
 | 
						|
  "glScissor": _glScissor,
 | 
						|
  "glShaderSource": _glShaderSource,
 | 
						|
  "glStencilFuncSeparate": _glStencilFuncSeparate,
 | 
						|
  "glStencilMask": _glStencilMask,
 | 
						|
  "glStencilOpSeparate": _glStencilOpSeparate,
 | 
						|
  "glTexImage2D": _glTexImage2D,
 | 
						|
  "glTexImage3D": _glTexImage3D,
 | 
						|
  "glTexParameterf": _glTexParameterf,
 | 
						|
  "glTexParameteri": _glTexParameteri,
 | 
						|
  "glTexParameteriv": _glTexParameteriv,
 | 
						|
  "glTexStorage2D": _glTexStorage2D,
 | 
						|
  "glTexStorage3D": _glTexStorage3D,
 | 
						|
  "glTexSubImage2D": _glTexSubImage2D,
 | 
						|
  "glTexSubImage3D": _glTexSubImage3D,
 | 
						|
  "glUniform1fv": _glUniform1fv,
 | 
						|
  "glUniform1i": _glUniform1i,
 | 
						|
  "glUniform1iv": _glUniform1iv,
 | 
						|
  "glUniform1uiv": _glUniform1uiv,
 | 
						|
  "glUniform2fv": _glUniform2fv,
 | 
						|
  "glUniform2iv": _glUniform2iv,
 | 
						|
  "glUniform2uiv": _glUniform2uiv,
 | 
						|
  "glUniform3fv": _glUniform3fv,
 | 
						|
  "glUniform3iv": _glUniform3iv,
 | 
						|
  "glUniform3uiv": _glUniform3uiv,
 | 
						|
  "glUniform4fv": _glUniform4fv,
 | 
						|
  "glUniform4iv": _glUniform4iv,
 | 
						|
  "glUniform4uiv": _glUniform4uiv,
 | 
						|
  "glUniformBlockBinding": _glUniformBlockBinding,
 | 
						|
  "glUniformMatrix3fv": _glUniformMatrix3fv,
 | 
						|
  "glUniformMatrix4fv": _glUniformMatrix4fv,
 | 
						|
  "glUnmapBuffer": _glUnmapBuffer,
 | 
						|
  "glUseProgram": _glUseProgram,
 | 
						|
  "glValidateProgram": _glValidateProgram,
 | 
						|
  "glVertexAttrib4f": _glVertexAttrib4f,
 | 
						|
  "glVertexAttrib4fv": _glVertexAttrib4fv,
 | 
						|
  "glVertexAttribIPointer": _glVertexAttribIPointer,
 | 
						|
  "glVertexAttribPointer": _glVertexAttribPointer,
 | 
						|
  "glViewport": _glViewport,
 | 
						|
  "invoke_dii": invoke_dii,
 | 
						|
  "invoke_diii": invoke_diii,
 | 
						|
  "invoke_fi": invoke_fi,
 | 
						|
  "invoke_fii": invoke_fii,
 | 
						|
  "invoke_fiii": invoke_fiii,
 | 
						|
  "invoke_i": invoke_i,
 | 
						|
  "invoke_ii": invoke_ii,
 | 
						|
  "invoke_iii": invoke_iii,
 | 
						|
  "invoke_iiii": invoke_iiii,
 | 
						|
  "invoke_iiiii": invoke_iiiii,
 | 
						|
  "invoke_iiiiii": invoke_iiiiii,
 | 
						|
  "invoke_iiiiiii": invoke_iiiiiii,
 | 
						|
  "invoke_iiiiiiii": invoke_iiiiiiii,
 | 
						|
  "invoke_iiiiiiiii": invoke_iiiiiiiii,
 | 
						|
  "invoke_iiiiiiiiii": invoke_iiiiiiiiii,
 | 
						|
  "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii,
 | 
						|
  "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii,
 | 
						|
  "invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii,
 | 
						|
  "invoke_iiiijii": invoke_iiiijii,
 | 
						|
  "invoke_iiijiii": invoke_iiijiii,
 | 
						|
  "invoke_iij": invoke_iij,
 | 
						|
  "invoke_iiji": invoke_iiji,
 | 
						|
  "invoke_iijii": invoke_iijii,
 | 
						|
  "invoke_iijji": invoke_iijji,
 | 
						|
  "invoke_iji": invoke_iji,
 | 
						|
  "invoke_ijji": invoke_ijji,
 | 
						|
  "invoke_j": invoke_j,
 | 
						|
  "invoke_jii": invoke_jii,
 | 
						|
  "invoke_jiii": invoke_jiii,
 | 
						|
  "invoke_jiiii": invoke_jiiii,
 | 
						|
  "invoke_jiiiii": invoke_jiiiii,
 | 
						|
  "invoke_jiiiiiiiiii": invoke_jiiiiiiiiii,
 | 
						|
  "invoke_jiji": invoke_jiji,
 | 
						|
  "invoke_jijii": invoke_jijii,
 | 
						|
  "invoke_jjji": invoke_jjji,
 | 
						|
  "invoke_v": invoke_v,
 | 
						|
  "invoke_vi": invoke_vi,
 | 
						|
  "invoke_vii": invoke_vii,
 | 
						|
  "invoke_viiff": invoke_viiff,
 | 
						|
  "invoke_viifi": invoke_viifi,
 | 
						|
  "invoke_viifiii": invoke_viifiii,
 | 
						|
  "invoke_viii": invoke_viii,
 | 
						|
  "invoke_viiii": invoke_viiii,
 | 
						|
  "invoke_viiiii": invoke_viiiii,
 | 
						|
  "invoke_viiiiii": invoke_viiiiii,
 | 
						|
  "invoke_viiiiiii": invoke_viiiiiii,
 | 
						|
  "invoke_viiiiiiii": invoke_viiiiiiii,
 | 
						|
  "invoke_viiiiiiiiii": invoke_viiiiiiiiii,
 | 
						|
  "invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii,
 | 
						|
  "invoke_viiji": invoke_viiji,
 | 
						|
  "invoke_viji": invoke_viji,
 | 
						|
  "invoke_vijiii": invoke_vijiii,
 | 
						|
  "invoke_vjiiiii": invoke_vjiiiii,
 | 
						|
  "invoke_vjjjiiii": invoke_vjjjiiii,
 | 
						|
  "llvm_eh_typeid_for": _llvm_eh_typeid_for,
 | 
						|
  "navigator_gpu_get_preferred_canvas_format": _navigator_gpu_get_preferred_canvas_format,
 | 
						|
  "navigator_gpu_request_adapter_async": _navigator_gpu_request_adapter_async,
 | 
						|
  "strftime": _strftime,
 | 
						|
  "strftime_l": _strftime_l,
 | 
						|
  "wgpu_adapter_or_device_get_features": _wgpu_adapter_or_device_get_features,
 | 
						|
  "wgpu_adapter_or_device_get_limits": _wgpu_adapter_or_device_get_limits,
 | 
						|
  "wgpu_adapter_request_device_async": _wgpu_adapter_request_device_async,
 | 
						|
  "wgpu_buffer_get_mapped_range": _wgpu_buffer_get_mapped_range,
 | 
						|
  "wgpu_buffer_map_async": _wgpu_buffer_map_async,
 | 
						|
  "wgpu_buffer_read_mapped_range": _wgpu_buffer_read_mapped_range,
 | 
						|
  "wgpu_buffer_unmap": _wgpu_buffer_unmap,
 | 
						|
  "wgpu_canvas_context_configure": _wgpu_canvas_context_configure,
 | 
						|
  "wgpu_canvas_context_get_current_texture": _wgpu_canvas_context_get_current_texture,
 | 
						|
  "wgpu_canvas_get_webgpu_context": _wgpu_canvas_get_webgpu_context,
 | 
						|
  "wgpu_command_encoder_begin_compute_pass": _wgpu_command_encoder_begin_compute_pass,
 | 
						|
  "wgpu_command_encoder_begin_render_pass": _wgpu_command_encoder_begin_render_pass,
 | 
						|
  "wgpu_command_encoder_copy_buffer_to_buffer": _wgpu_command_encoder_copy_buffer_to_buffer,
 | 
						|
  "wgpu_command_encoder_copy_texture_to_buffer": _wgpu_command_encoder_copy_texture_to_buffer,
 | 
						|
  "wgpu_command_encoder_copy_texture_to_texture": _wgpu_command_encoder_copy_texture_to_texture,
 | 
						|
  "wgpu_compute_pass_encoder_dispatch_workgroups": _wgpu_compute_pass_encoder_dispatch_workgroups,
 | 
						|
  "wgpu_compute_pass_encoder_dispatch_workgroups_indirect": _wgpu_compute_pass_encoder_dispatch_workgroups_indirect,
 | 
						|
  "wgpu_device_create_bind_group": _wgpu_device_create_bind_group,
 | 
						|
  "wgpu_device_create_bind_group_layout": _wgpu_device_create_bind_group_layout,
 | 
						|
  "wgpu_device_create_buffer": _wgpu_device_create_buffer,
 | 
						|
  "wgpu_device_create_command_encoder": _wgpu_device_create_command_encoder,
 | 
						|
  "wgpu_device_create_command_encoder_simple": _wgpu_device_create_command_encoder_simple,
 | 
						|
  "wgpu_device_create_compute_pipeline": _wgpu_device_create_compute_pipeline,
 | 
						|
  "wgpu_device_create_pipeline_layout": _wgpu_device_create_pipeline_layout,
 | 
						|
  "wgpu_device_create_render_pipeline": _wgpu_device_create_render_pipeline,
 | 
						|
  "wgpu_device_create_sampler": _wgpu_device_create_sampler,
 | 
						|
  "wgpu_device_create_shader_module": _wgpu_device_create_shader_module,
 | 
						|
  "wgpu_device_create_texture": _wgpu_device_create_texture,
 | 
						|
  "wgpu_device_get_queue": _wgpu_device_get_queue,
 | 
						|
  "wgpu_device_pop_error_scope_async": _wgpu_device_pop_error_scope_async,
 | 
						|
  "wgpu_device_push_error_scope": _wgpu_device_push_error_scope,
 | 
						|
  "wgpu_device_set_uncapturederror_callback": _wgpu_device_set_uncapturederror_callback,
 | 
						|
  "wgpu_encoder_end": _wgpu_encoder_end,
 | 
						|
  "wgpu_encoder_finish": _wgpu_encoder_finish,
 | 
						|
  "wgpu_encoder_pop_debug_group": _wgpu_encoder_pop_debug_group,
 | 
						|
  "wgpu_encoder_push_debug_group": _wgpu_encoder_push_debug_group,
 | 
						|
  "wgpu_encoder_set_bind_group": _wgpu_encoder_set_bind_group,
 | 
						|
  "wgpu_encoder_set_pipeline": _wgpu_encoder_set_pipeline,
 | 
						|
  "wgpu_is_valid_object": _wgpu_is_valid_object,
 | 
						|
  "wgpu_object_destroy": _wgpu_object_destroy,
 | 
						|
  "wgpu_object_set_label": _wgpu_object_set_label,
 | 
						|
  "wgpu_pipeline_get_bind_group_layout": _wgpu_pipeline_get_bind_group_layout,
 | 
						|
  "wgpu_queue_submit_multiple_and_destroy": _wgpu_queue_submit_multiple_and_destroy,
 | 
						|
  "wgpu_queue_submit_one_and_destroy": _wgpu_queue_submit_one_and_destroy,
 | 
						|
  "wgpu_queue_write_buffer": _wgpu_queue_write_buffer,
 | 
						|
  "wgpu_queue_write_texture": _wgpu_queue_write_texture,
 | 
						|
  "wgpu_render_commands_mixin_draw": _wgpu_render_commands_mixin_draw,
 | 
						|
  "wgpu_render_commands_mixin_draw_indexed": _wgpu_render_commands_mixin_draw_indexed,
 | 
						|
  "wgpu_render_commands_mixin_draw_indexed_indirect": _wgpu_render_commands_mixin_draw_indexed_indirect,
 | 
						|
  "wgpu_render_commands_mixin_draw_indirect": _wgpu_render_commands_mixin_draw_indirect,
 | 
						|
  "wgpu_render_commands_mixin_set_index_buffer": _wgpu_render_commands_mixin_set_index_buffer,
 | 
						|
  "wgpu_render_commands_mixin_set_vertex_buffer": _wgpu_render_commands_mixin_set_vertex_buffer,
 | 
						|
  "wgpu_render_pass_encoder_set_scissor_rect": _wgpu_render_pass_encoder_set_scissor_rect,
 | 
						|
  "wgpu_render_pass_encoder_set_stencil_reference": _wgpu_render_pass_encoder_set_stencil_reference,
 | 
						|
  "wgpu_render_pass_encoder_set_viewport": _wgpu_render_pass_encoder_set_viewport,
 | 
						|
  "wgpu_texture_create_view": _wgpu_texture_create_view,
 | 
						|
  "wgpu_texture_create_view_simple": _wgpu_texture_create_view_simple
 | 
						|
};
 | 
						|
var asm = createWasm();
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___wasm_call_ctors = createExportWrapper("__wasm_call_ctors");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _GetFakemodTimeInSeconds = Module["_GetFakemodTimeInSeconds"] = createExportWrapper("GetFakemodTimeInSeconds");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _ReleaseKeys = Module["_ReleaseKeys"] = createExportWrapper("ReleaseKeys");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _GetCopyBufferAsCStr = Module["_GetCopyBufferAsCStr"] = createExportWrapper("GetCopyBufferAsCStr");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _getMetricsInfo = Module["_getMetricsInfo"] = createExportWrapper("getMetricsInfo");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _SendMessageFloat = Module["_SendMessageFloat"] = createExportWrapper("SendMessageFloat");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _SendMessageString = Module["_SendMessageString"] = createExportWrapper("SendMessageString");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _SendMessage = Module["_SendMessage"] = createExportWrapper("SendMessage");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _SetFullscreen = Module["_SetFullscreen"] = createExportWrapper("SetFullscreen");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _main = Module["_main"] = createExportWrapper("__main_argc_argv");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _InjectProfilerSample = Module["_InjectProfilerSample"] = createExportWrapper("InjectProfilerSample");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _SendPasteEvent = Module["_SendPasteEvent"] = createExportWrapper("SendPasteEvent");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___errno_location = createExportWrapper("__errno_location");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _fflush = Module["_fflush"] = createExportWrapper("fflush");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _htonl = createExportWrapper("htonl");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _htons = createExportWrapper("htons");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _ntohs = createExportWrapper("ntohs");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _malloc = createExportWrapper("malloc");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _free = Module["_free"] = createExportWrapper("free");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_builtin_memalign = createExportWrapper("emscripten_builtin_memalign");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _setThrew = createExportWrapper("setThrew");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var setTempRet0 = createExportWrapper("setTempRet0");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var getTempRet0 = createExportWrapper("getTempRet0");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_stack_init = function() {
 | 
						|
  return (_emscripten_stack_init = Module["asm"]["emscripten_stack_init"]).apply(null, arguments);
 | 
						|
};
 | 
						|
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_stack_get_free = function() {
 | 
						|
  return (_emscripten_stack_get_free = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments);
 | 
						|
};
 | 
						|
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_stack_get_base = function() {
 | 
						|
  return (_emscripten_stack_get_base = Module["asm"]["emscripten_stack_get_base"]).apply(null, arguments);
 | 
						|
};
 | 
						|
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_stack_get_end = function() {
 | 
						|
  return (_emscripten_stack_get_end = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments);
 | 
						|
};
 | 
						|
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var stackSave = createExportWrapper("stackSave");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var stackRestore = createExportWrapper("stackRestore");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var stackAlloc = createExportWrapper("stackAlloc");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var _emscripten_stack_get_current = function() {
 | 
						|
  return (_emscripten_stack_get_current = Module["asm"]["emscripten_stack_get_current"]).apply(null, arguments);
 | 
						|
};
 | 
						|
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_demangle = createExportWrapper("__cxa_demangle");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_free_exception = createExportWrapper("__cxa_free_exception");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_increment_exception_refcount = createExportWrapper("__cxa_increment_exception_refcount");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_decrement_exception_refcount = createExportWrapper("__cxa_decrement_exception_refcount");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___get_exception_message = Module["___get_exception_message"] = createExportWrapper("__get_exception_message");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_can_catch = createExportWrapper("__cxa_can_catch");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var ___cxa_is_pointer_type = createExportWrapper("__cxa_is_pointer_type");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_v = Module["dynCall_v"] = createExportWrapper("dynCall_v");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ii = Module["dynCall_ii"] = createExportWrapper("dynCall_ii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiii = Module["dynCall_iiii"] = createExportWrapper("dynCall_iiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iidiiii = Module["dynCall_iidiiii"] = createExportWrapper("dynCall_iidiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vii = Module["dynCall_vii"] = createExportWrapper("dynCall_vii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vi = Module["dynCall_vi"] = createExportWrapper("dynCall_vi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiii = Module["dynCall_viiii"] = createExportWrapper("dynCall_viiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viii = Module["dynCall_viii"] = createExportWrapper("dynCall_viii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiii = Module["dynCall_iiiii"] = createExportWrapper("dynCall_iiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iii = Module["dynCall_iii"] = createExportWrapper("dynCall_iii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_i = Module["dynCall_i"] = createExportWrapper("dynCall_i");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = createExportWrapper("dynCall_iiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiijiii = Module["dynCall_iiijiii"] = createExportWrapper("dynCall_iiijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iij = Module["dynCall_iij"] = createExportWrapper("dynCall_iij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiii = Module["dynCall_iiiiii"] = createExportWrapper("dynCall_iiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = createExportWrapper("dynCall_iiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jii = Module["dynCall_jii"] = createExportWrapper("dynCall_jii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiiii = Module["dynCall_jiiii"] = createExportWrapper("dynCall_jiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiii = Module["dynCall_fiii"] = createExportWrapper("dynCall_fiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_diii = Module["dynCall_diii"] = createExportWrapper("dynCall_diii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = createExportWrapper("dynCall_viiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiij = Module["dynCall_iiiiij"] = createExportWrapper("dynCall_iiiiij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiid = Module["dynCall_iiiiid"] = createExportWrapper("dynCall_iiiiid");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiijj = Module["dynCall_iiiiijj"] = createExportWrapper("dynCall_iiiiijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiijj = Module["dynCall_iiiiiijj"] = createExportWrapper("dynCall_iiiiiijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiii = Module["dynCall_viiiiii"] = createExportWrapper("dynCall_viiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijii = Module["dynCall_viijii"] = createExportWrapper("dynCall_viijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiii = Module["dynCall_viiiii"] = createExportWrapper("dynCall_viiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = createExportWrapper("dynCall_viiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijji = Module["dynCall_iijji"] = createExportWrapper("dynCall_iijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiijii = Module["dynCall_iiiijii"] = createExportWrapper("dynCall_iiiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifi = Module["dynCall_vifi"] = createExportWrapper("dynCall_vifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iji = Module["dynCall_iji"] = createExportWrapper("dynCall_iji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_dii = Module["dynCall_dii"] = createExportWrapper("dynCall_dii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiii = Module["dynCall_jiii"] = createExportWrapper("dynCall_jiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijji = Module["dynCall_ijji"] = createExportWrapper("dynCall_ijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjji = Module["dynCall_jjji"] = createExportWrapper("dynCall_jjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiiiii = Module["dynCall_jiiiii"] = createExportWrapper("dynCall_jiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jijii = Module["dynCall_jijii"] = createExportWrapper("dynCall_jijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijii = Module["dynCall_iijii"] = createExportWrapper("dynCall_iijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiii = Module["dynCall_vijiii"] = createExportWrapper("dynCall_vijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjjjiiii = Module["dynCall_vjjjiiii"] = createExportWrapper("dynCall_vjjjiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjiiiii = Module["dynCall_vjiiiii"] = createExportWrapper("dynCall_vjiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifi = Module["dynCall_viifi"] = createExportWrapper("dynCall_viifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_j = Module["dynCall_j"] = createExportWrapper("dynCall_j");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiji = Module["dynCall_iiji"] = createExportWrapper("dynCall_iiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiji = Module["dynCall_viiji"] = createExportWrapper("dynCall_viiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiifi = Module["dynCall_viiifi"] = createExportWrapper("dynCall_viiifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fifi = Module["dynCall_fifi"] = createExportWrapper("dynCall_fifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffi = Module["dynCall_viffi"] = createExportWrapper("dynCall_viffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiffi = Module["dynCall_iiffi"] = createExportWrapper("dynCall_iiffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiji = Module["dynCall_iiiji"] = createExportWrapper("dynCall_iiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viji = Module["dynCall_viji"] = createExportWrapper("dynCall_viji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ji = Module["dynCall_ji"] = createExportWrapper("dynCall_ji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fii = Module["dynCall_fii"] = createExportWrapper("dynCall_fii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijjiii = Module["dynCall_ijjiii"] = createExportWrapper("dynCall_ijjiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiiii = Module["dynCall_ijiiii"] = createExportWrapper("dynCall_ijiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijji = Module["dynCall_vijji"] = createExportWrapper("dynCall_vijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffffi = Module["dynCall_viffffi"] = createExportWrapper("dynCall_viffffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifffi = Module["dynCall_vifffi"] = createExportWrapper("dynCall_vifffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifii = Module["dynCall_vifii"] = createExportWrapper("dynCall_vifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ffi = Module["dynCall_ffi"] = createExportWrapper("dynCall_ffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fffi = Module["dynCall_fffi"] = createExportWrapper("dynCall_fffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ffffi = Module["dynCall_ffffi"] = createExportWrapper("dynCall_ffffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iffi = Module["dynCall_iffi"] = createExportWrapper("dynCall_iffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vfii = Module["dynCall_vfii"] = createExportWrapper("dynCall_vfii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjiiii = Module["dynCall_vjiiii"] = createExportWrapper("dynCall_vjiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiffi = Module["dynCall_viiffi"] = createExportWrapper("dynCall_viiffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fi = Module["dynCall_fi"] = createExportWrapper("dynCall_fi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijjii = Module["dynCall_vijjii"] = createExportWrapper("dynCall_vijjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiijijiiiii = Module["dynCall_viiiiiiiijijiiiii"] = createExportWrapper("dynCall_viiiiiiiijijiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiifii = Module["dynCall_iiifii"] = createExportWrapper("dynCall_iiifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiifiii = Module["dynCall_iiifiii"] = createExportWrapper("dynCall_iiifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiifi = Module["dynCall_iiifi"] = createExportWrapper("dynCall_iiifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = createExportWrapper("dynCall_iiiifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifii = Module["dynCall_iiiifii"] = createExportWrapper("dynCall_iiiifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifi = Module["dynCall_iiiifi"] = createExportWrapper("dynCall_iiiifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iifiii = Module["dynCall_iifiii"] = createExportWrapper("dynCall_iifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iifii = Module["dynCall_iifii"] = createExportWrapper("dynCall_iifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iifi = Module["dynCall_iifi"] = createExportWrapper("dynCall_iifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifiiii = Module["dynCall_viifiiii"] = createExportWrapper("dynCall_viifiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = createExportWrapper("dynCall_iiiiifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = createExportWrapper("dynCall_iiifiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_idiiii = Module["dynCall_idiiii"] = createExportWrapper("dynCall_idiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ifi = Module["dynCall_ifi"] = createExportWrapper("dynCall_ifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_idi = Module["dynCall_idi"] = createExportWrapper("dynCall_idi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjii = Module["dynCall_jjii"] = createExportWrapper("dynCall_jjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiiiiiii = Module["dynCall_vijiiiiiii"] = createExportWrapper("dynCall_vijiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiiiiiiii = Module["dynCall_vijiiiiiiii"] = createExportWrapper("dynCall_vijiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jji = Module["dynCall_jji"] = createExportWrapper("dynCall_jji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jijiii = Module["dynCall_jijiii"] = createExportWrapper("dynCall_jijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjiiii = Module["dynCall_jjiiii"] = createExportWrapper("dynCall_jjiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjiiiii = Module["dynCall_jjiiiii"] = createExportWrapper("dynCall_jjiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijiiiiii = Module["dynCall_viijiiiiii"] = createExportWrapper("dynCall_viijiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijiii = Module["dynCall_iijiii"] = createExportWrapper("dynCall_iijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijiiiiii = Module["dynCall_iijiiiiii"] = createExportWrapper("dynCall_iijiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiijjii = Module["dynCall_iiiijjii"] = createExportWrapper("dynCall_iiiijjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jijjji = Module["dynCall_jijjji"] = createExportWrapper("dynCall_jijjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jijjjii = Module["dynCall_jijjjii"] = createExportWrapper("dynCall_jijjjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjiii = Module["dynCall_jjiii"] = createExportWrapper("dynCall_jjiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijijiiiii = Module["dynCall_ijijiiiii"] = createExportWrapper("dynCall_ijijiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijjjiii = Module["dynCall_ijjjiii"] = createExportWrapper("dynCall_ijjjiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiii = Module["dynCall_ijiii"] = createExportWrapper("dynCall_ijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijii = Module["dynCall_ijii"] = createExportWrapper("dynCall_ijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjii = Module["dynCall_vjii"] = createExportWrapper("dynCall_vjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijjjiijii = Module["dynCall_vijjjiijii"] = createExportWrapper("dynCall_vijjjiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijjjiijii = Module["dynCall_ijjjiijii"] = createExportWrapper("dynCall_ijjjiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiiiiii = Module["dynCall_vijiiiiii"] = createExportWrapper("dynCall_vijiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiiii = Module["dynCall_vijiiii"] = createExportWrapper("dynCall_vijiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jdi = Module["dynCall_jdi"] = createExportWrapper("dynCall_jdi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jfi = Module["dynCall_jfi"] = createExportWrapper("dynCall_jfi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fji = Module["dynCall_fji"] = createExportWrapper("dynCall_fji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fdi = Module["dynCall_fdi"] = createExportWrapper("dynCall_fdi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_dji = Module["dynCall_dji"] = createExportWrapper("dynCall_dji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_dfi = Module["dynCall_dfi"] = createExportWrapper("dynCall_dfi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vidi = Module["dynCall_vidi"] = createExportWrapper("dynCall_vidi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijii = Module["dynCall_vijii"] = createExportWrapper("dynCall_vijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jidii = Module["dynCall_jidii"] = createExportWrapper("dynCall_jidii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jidi = Module["dynCall_jidi"] = createExportWrapper("dynCall_jidi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iidi = Module["dynCall_iidi"] = createExportWrapper("dynCall_iidi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_diiii = Module["dynCall_diiii"] = createExportWrapper("dynCall_diiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiijii = Module["dynCall_ijiijii"] = createExportWrapper("dynCall_ijiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjjiiiii = Module["dynCall_vjjiiiii"] = createExportWrapper("dynCall_vjjiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjjii = Module["dynCall_vjjii"] = createExportWrapper("dynCall_vjjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiiji = Module["dynCall_ijiiji"] = createExportWrapper("dynCall_ijiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiiiii = Module["dynCall_ijiiiii"] = createExportWrapper("dynCall_ijiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijiiiiji = Module["dynCall_ijiiiiji"] = createExportWrapper("dynCall_ijiiiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ddi = Module["dynCall_ddi"] = createExportWrapper("dynCall_ddi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_dddi = Module["dynCall_dddi"] = createExportWrapper("dynCall_dddi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_idiii = Module["dynCall_idiii"] = createExportWrapper("dynCall_idiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_idiiiii = Module["dynCall_idiiiii"] = createExportWrapper("dynCall_idiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iidiii = Module["dynCall_iidiii"] = createExportWrapper("dynCall_iidiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ifiii = Module["dynCall_ifiii"] = createExportWrapper("dynCall_ifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ifiiiii = Module["dynCall_ifiiiii"] = createExportWrapper("dynCall_ifiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiiii = Module["dynCall_fiiii"] = createExportWrapper("dynCall_fiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jjjii = Module["dynCall_jjjii"] = createExportWrapper("dynCall_jjjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vdiii = Module["dynCall_vdiii"] = createExportWrapper("dynCall_vdiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jdii = Module["dynCall_jdii"] = createExportWrapper("dynCall_jdii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijijji = Module["dynCall_vijijji"] = createExportWrapper("dynCall_vijijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijjji = Module["dynCall_iijjji"] = createExportWrapper("dynCall_iijjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijji = Module["dynCall_viijji"] = createExportWrapper("dynCall_viijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijjji = Module["dynCall_viijjji"] = createExportWrapper("dynCall_viijjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiji = Module["dynCall_viiiji"] = createExportWrapper("dynCall_viiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vdii = Module["dynCall_vdii"] = createExportWrapper("dynCall_vdii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiffi = Module["dynCall_fiffi"] = createExportWrapper("dynCall_fiffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jijji = Module["dynCall_jijji"] = createExportWrapper("dynCall_jijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_diddi = Module["dynCall_diddi"] = createExportWrapper("dynCall_diddi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_didi = Module["dynCall_didi"] = createExportWrapper("dynCall_didi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiijii = Module["dynCall_viiiijii"] = createExportWrapper("dynCall_viiiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiijji = Module["dynCall_viiijji"] = createExportWrapper("dynCall_viiijji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iijjii = Module["dynCall_iijjii"] = createExportWrapper("dynCall_iijjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vji = Module["dynCall_vji"] = createExportWrapper("dynCall_vji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijijii = Module["dynCall_viijijii"] = createExportWrapper("dynCall_viijijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijijiii = Module["dynCall_viijijiii"] = createExportWrapper("dynCall_viijijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijiji = Module["dynCall_vijiji"] = createExportWrapper("dynCall_vijiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = createExportWrapper("dynCall_viijiijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = createExportWrapper("dynCall_viiiijiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = createExportWrapper("dynCall_jiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_di = Module["dynCall_di"] = createExportWrapper("dynCall_di");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vijjji = Module["dynCall_vijjji"] = createExportWrapper("dynCall_vijjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = createExportWrapper("dynCall_jiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifii = Module["dynCall_viifii"] = createExportWrapper("dynCall_viifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijjii = Module["dynCall_viijjii"] = createExportWrapper("dynCall_viijjii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiijii = Module["dynCall_iiiiijii"] = createExportWrapper("dynCall_iiiiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viidi = Module["dynCall_viidi"] = createExportWrapper("dynCall_viidi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vfi = Module["dynCall_vfi"] = createExportWrapper("dynCall_vfi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fff = Module["dynCall_fff"] = createExportWrapper("dynCall_fff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vif = Module["dynCall_vif"] = createExportWrapper("dynCall_vif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viif = Module["dynCall_viif"] = createExportWrapper("dynCall_viif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ijj = Module["dynCall_ijj"] = createExportWrapper("dynCall_ijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjji = Module["dynCall_vjji"] = createExportWrapper("dynCall_vjji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vffff = Module["dynCall_vffff"] = createExportWrapper("dynCall_vffff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vfff = Module["dynCall_vfff"] = createExportWrapper("dynCall_vfff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffff = Module["dynCall_viffff"] = createExportWrapper("dynCall_viffff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiij = Module["dynCall_iiiij"] = createExportWrapper("dynCall_iiiij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiijj = Module["dynCall_iiijj"] = createExportWrapper("dynCall_iiijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vid = Module["dynCall_vid"] = createExportWrapper("dynCall_vid");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vf = Module["dynCall_vf"] = createExportWrapper("dynCall_vf");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vff = Module["dynCall_vff"] = createExportWrapper("dynCall_vff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiij = Module["dynCall_iiij"] = createExportWrapper("dynCall_iiij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiifi = Module["dynCall_viiiiifi"] = createExportWrapper("dynCall_viiiiifi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiji = Module["dynCall_viiiiiji"] = createExportWrapper("dynCall_viiiiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = createExportWrapper("dynCall_viiiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiijiiiiiiiiii = Module["dynCall_iiijiiiiiiiiii"] = createExportWrapper("dynCall_iiijiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiijii = Module["dynCall_iiijii"] = createExportWrapper("dynCall_iiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiif = Module["dynCall_viiiiif"] = createExportWrapper("dynCall_viiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiff = Module["dynCall_viiff"] = createExportWrapper("dynCall_viiff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifff = Module["dynCall_vifff"] = createExportWrapper("dynCall_vifff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifff = Module["dynCall_viifff"] = createExportWrapper("dynCall_viifff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viff = Module["dynCall_viff"] = createExportWrapper("dynCall_viff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vij = Module["dynCall_vij"] = createExportWrapper("dynCall_vij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiidd = Module["dynCall_viiidd"] = createExportWrapper("dynCall_viiidd");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ij = Module["dynCall_ij"] = createExportWrapper("dynCall_ij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiif = Module["dynCall_iiif"] = createExportWrapper("dynCall_iiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fif = Module["dynCall_fif"] = createExportWrapper("dynCall_fif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiifff = Module["dynCall_iiiiiifff"] = createExportWrapper("dynCall_iiiiiifff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = createExportWrapper("dynCall_iiiiiifiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiifii = Module["dynCall_viiifii"] = createExportWrapper("dynCall_viiifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiifiii = Module["dynCall_iiiiiifiii"] = createExportWrapper("dynCall_iiiiiifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiiiifiif = Module["dynCall_iiiiiiifiif"] = createExportWrapper("dynCall_iiiiiiifiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiff = Module["dynCall_fiff"] = createExportWrapper("dynCall_fiff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiiiiiifiifif = Module["dynCall_fiiiiiifiifif"] = createExportWrapper("dynCall_fiiiiiifiifif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_fiiiiiifiiiif = Module["dynCall_fiiiiiifiiiif"] = createExportWrapper("dynCall_fiiiiiifiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifiiii = Module["dynCall_vifiiii"] = createExportWrapper("dynCall_vifiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iifiiiijii = Module["dynCall_iifiiiijii"] = createExportWrapper("dynCall_iifiiiijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifif = Module["dynCall_vifif"] = createExportWrapper("dynCall_vifif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vifijii = Module["dynCall_vifijii"] = createExportWrapper("dynCall_vifijii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifffiii = Module["dynCall_iiiifffiii"] = createExportWrapper("dynCall_iiiifffiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifffffi = Module["dynCall_iiiifffffi"] = createExportWrapper("dynCall_iiiifffffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffiiiif = Module["dynCall_viffiiiif"] = createExportWrapper("dynCall_viffiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffiifffffiii = Module["dynCall_viffiifffffiii"] = createExportWrapper("dynCall_viffiifffffiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viffffiifffiiiiif = Module["dynCall_viffffiifffiiiiif"] = createExportWrapper("dynCall_viffffiifffiiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifffffii = Module["dynCall_iiiifffffii"] = createExportWrapper("dynCall_iiiifffffii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiiiiiiiiifii = Module["dynCall_viiiiiiiiiiifii"] = createExportWrapper("dynCall_viiiiiiiiiiifii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiffi = Module["dynCall_viiiffi"] = createExportWrapper("dynCall_viiiffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = createExportWrapper("dynCall_iiiifiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = createExportWrapper("dynCall_iiiiifiiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifffi = Module["dynCall_viifffi"] = createExportWrapper("dynCall_viifffi");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = createExportWrapper("dynCall_viiifiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = createExportWrapper("dynCall_viiiifiiiiif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iifff = Module["dynCall_iifff"] = createExportWrapper("dynCall_iifff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiffii = Module["dynCall_viiiffii"] = createExportWrapper("dynCall_viiiffii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iif = Module["dynCall_iif"] = createExportWrapper("dynCall_iif");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viij = Module["dynCall_viij"] = createExportWrapper("dynCall_viij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijijj = Module["dynCall_viijijj"] = createExportWrapper("dynCall_viijijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viijj = Module["dynCall_viijj"] = createExportWrapper("dynCall_viijj");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiiij = Module["dynCall_viiiij"] = createExportWrapper("dynCall_viiiij");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viiifiii = Module["dynCall_viiifiii"] = createExportWrapper("dynCall_viiifiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_vjiiiiiii = Module["dynCall_vjiiiiiii"] = createExportWrapper("dynCall_vjiiiiiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = createExportWrapper("dynCall_iiiijiii");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_jiiji = Module["dynCall_jiiji"] = createExportWrapper("dynCall_jiiji");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_ff = Module["dynCall_ff"] = createExportWrapper("dynCall_ff");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_f = Module["dynCall_f"] = createExportWrapper("dynCall_f");
 | 
						|
/** @type {function(...*):?} */
 | 
						|
var dynCall_viifiii = Module["dynCall_viifiii"] = createExportWrapper("dynCall_viifiii");
 | 
						|
 | 
						|
function invoke_ii(index,a1) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_ii(index,a1);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_v(index) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_v(index);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_vii(index,a1,a2) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_vii(index,a1,a2);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_vi(index,a1) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_vi(index,a1);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiii(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiii(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iii(index,a1,a2) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iii(index,a1,a2);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiii(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiii(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiii(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiii(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viii(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viii(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiii(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiii(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_fiii(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_fiii(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_diii(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_diii(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_i(index) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_i(index);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiii(index,a1,a2,a3,a4,a5,a6) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiii(index,a1,a2,a3,a4,a5,a6);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiii(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiii(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_fii(index,a1,a2) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_fii(index,a1,a2);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiff(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiff(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_dii(index,a1,a2) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_dii(index,a1,a2);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viifi(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viifi(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_fi(index,a1) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_fi(index,a1);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viifiii(index,a1,a2,a3,a4,a5,a6) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viifiii(index,a1,a2,a3,a4,a5,a6);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jiiii(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jiiii(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iij(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iij(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiijiii(index,a1,a2,a3,a4,a5,a6,a7) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiijiii(index,a1,a2,a3,a4,a5,a6,a7);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jii(index,a1,a2) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jii(index,a1,a2);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_j(index) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_j(index);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iji(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iji(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jjji(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jjji(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiiijii(index,a1,a2,a3,a4,a5,a6,a7) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiiijii(index,a1,a2,a3,a4,a5,a6,a7);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_ijji(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_ijji(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jiji(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jiji(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iijji(index,a1,a2,a3,a4,a5,a6) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iijji(index,a1,a2,a3,a4,a5,a6);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jiiiii(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jiiiii(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jijii(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jijii(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viji(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viji(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iijii(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iijii(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_jiii(index,a1,a2,a3) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_jiii(index,a1,a2,a3);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_vijiii(index,a1,a2,a3,a4,a5,a6) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_vijiii(index,a1,a2,a3,a4,a5,a6);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_vjjjiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_vjjjiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_vjiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_vjiiiii(index,a1,a2,a3,a4,a5,a6,a7);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_iiji(index,a1,a2,a3,a4) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    return dynCall_iiji(index,a1,a2,a3,a4);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function invoke_viiji(index,a1,a2,a3,a4,a5) {
 | 
						|
  var sp = stackSave();
 | 
						|
  try {
 | 
						|
    dynCall_viiji(index,a1,a2,a3,a4,a5);
 | 
						|
  } catch(e) {
 | 
						|
    stackRestore(sp);
 | 
						|
    if (!(e instanceof EmscriptenEH)) throw e;
 | 
						|
    _setThrew(1, 0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// include: postamble.js
 | 
						|
// === Auto-generated postamble setup entry stuff ===
 | 
						|
 | 
						|
Module["addRunDependency"] = addRunDependency;
 | 
						|
Module["removeRunDependency"] = removeRunDependency;
 | 
						|
Module["FS_createPath"] = FS.createPath;
 | 
						|
Module["FS_createDataFile"] = FS.createDataFile;
 | 
						|
Module["ccall"] = ccall;
 | 
						|
Module["cwrap"] = cwrap;
 | 
						|
Module["stackTrace"] = stackTrace;
 | 
						|
var missingLibrarySymbols = [
 | 
						|
  'convertPCtoSourceLocation',
 | 
						|
  'runMainThreadEmAsm',
 | 
						|
  'jstoi_s',
 | 
						|
  'listenOnce',
 | 
						|
  'autoResumeAudioContext',
 | 
						|
  'getDynCaller',
 | 
						|
  'runtimeKeepalivePush',
 | 
						|
  'runtimeKeepalivePop',
 | 
						|
  'asmjsMangle',
 | 
						|
  'HandleAllocator',
 | 
						|
  'getNativeTypeSize',
 | 
						|
  'STACK_SIZE',
 | 
						|
  'STACK_ALIGN',
 | 
						|
  'POINTER_SIZE',
 | 
						|
  'ASSERTIONS',
 | 
						|
  'writeI53ToI64Clamped',
 | 
						|
  'writeI53ToI64Signaling',
 | 
						|
  'writeI53ToU64Clamped',
 | 
						|
  'writeI53ToU64Signaling',
 | 
						|
  'uleb128Encode',
 | 
						|
  'sigToWasmTypes',
 | 
						|
  'generateFuncType',
 | 
						|
  'convertJsFunctionToWasm',
 | 
						|
  'getEmptyTableSlot',
 | 
						|
  'updateTableMap',
 | 
						|
  'getFunctionAddress',
 | 
						|
  'addFunction',
 | 
						|
  'removeFunction',
 | 
						|
  'intArrayToString',
 | 
						|
  'AsciiToString',
 | 
						|
  'UTF16ToString',
 | 
						|
  'stringToUTF16',
 | 
						|
  'lengthBytesUTF16',
 | 
						|
  'UTF32ToString',
 | 
						|
  'stringToUTF32',
 | 
						|
  'lengthBytesUTF32',
 | 
						|
  'registerUiEventCallback',
 | 
						|
  'fillDeviceOrientationEventData',
 | 
						|
  'registerDeviceOrientationEventCallback',
 | 
						|
  'fillDeviceMotionEventData',
 | 
						|
  'registerDeviceMotionEventCallback',
 | 
						|
  'screenOrientation',
 | 
						|
  'fillOrientationChangeEventData',
 | 
						|
  'registerOrientationChangeEventCallback',
 | 
						|
  'hideEverythingExceptGivenElement',
 | 
						|
  'restoreHiddenElements',
 | 
						|
  'softFullscreenResizeWebGLRenderTarget',
 | 
						|
  'registerPointerlockErrorEventCallback',
 | 
						|
  'fillVisibilityChangeEventData',
 | 
						|
  'registerVisibilityChangeEventCallback',
 | 
						|
  'registerBeforeUnloadEventCallback',
 | 
						|
  'fillBatteryEventData',
 | 
						|
  'battery',
 | 
						|
  'registerBatteryEventCallback',
 | 
						|
  'checkWasiClock',
 | 
						|
  'wasiRightsToMuslOFlags',
 | 
						|
  'wasiOFlagsToMuslOFlags',
 | 
						|
  'createDyncallWrapper',
 | 
						|
  'setImmediateWrapped',
 | 
						|
  'clearImmediateWrapped',
 | 
						|
  'polyfillSetImmediate',
 | 
						|
  'getPromise',
 | 
						|
  'makePromise',
 | 
						|
  'idsToPromises',
 | 
						|
  'makePromiseCallback',
 | 
						|
  '_setNetworkCallback',
 | 
						|
  'writeGLArray',
 | 
						|
  'registerWebGlEventCallback',
 | 
						|
  'runAndAbortIfError',
 | 
						|
  'SDL_unicode',
 | 
						|
  'SDL_ttfContext',
 | 
						|
  'SDL_audio',
 | 
						|
  'GLFW_Window',
 | 
						|
  'ALLOC_NORMAL',
 | 
						|
  'ALLOC_STACK',
 | 
						|
  'allocate',
 | 
						|
  'writeStringToMemory',
 | 
						|
  'writeAsciiToMemory',
 | 
						|
  'wgpuSupportedWgslLanguageFeatures',
 | 
						|
  'wgpuPipelineCreationFailed',
 | 
						|
  'geolocationId',
 | 
						|
  'JS_DeviceOrientationPermissions',
 | 
						|
  'JS_CalculateHeading',
 | 
						|
  'JS_OrientationEventHandler',
 | 
						|
  'JS_RegisterCompass',
 | 
						|
  'videoInstanceIdCounter',
 | 
						|
  'jsVideoEnded',
 | 
						|
  'jsVideoAllAudioTracksAreDisabled',
 | 
						|
  'jsVideoAddPendingBlockedVideo',
 | 
						|
  'jsVideoPlayPendingBlockedVideo',
 | 
						|
  'jsVideoRemovePendingBlockedVideo',
 | 
						|
  'jsVideoAttemptToPlayBlockedVideos',
 | 
						|
  'jsVideoCreateTexture2D',
 | 
						|
  'jsIsWebkit',
 | 
						|
  'cameraAccess',
 | 
						|
  'webgpu_LoadCache',
 | 
						|
  'getStringHash',
 | 
						|
  'storeWebGPUObjectCache',
 | 
						|
  'jsWebRequestGetResponseHeaderString',
 | 
						|
];
 | 
						|
missingLibrarySymbols.forEach(missingLibrarySymbol)
 | 
						|
 | 
						|
var unexportedSymbols = [
 | 
						|
  'run',
 | 
						|
  'addOnPreRun',
 | 
						|
  'addOnInit',
 | 
						|
  'addOnPreMain',
 | 
						|
  'addOnExit',
 | 
						|
  'addOnPostRun',
 | 
						|
  'FS_createFolder',
 | 
						|
  'FS_createLazyFile',
 | 
						|
  'FS_createLink',
 | 
						|
  'FS_createDevice',
 | 
						|
  'FS_unlink',
 | 
						|
  'out',
 | 
						|
  'err',
 | 
						|
  'callMain',
 | 
						|
  'abort',
 | 
						|
  'keepRuntimeAlive',
 | 
						|
  'wasmMemory',
 | 
						|
  'stackAlloc',
 | 
						|
  'stackSave',
 | 
						|
  'stackRestore',
 | 
						|
  'getTempRet0',
 | 
						|
  'setTempRet0',
 | 
						|
  'writeStackCookie',
 | 
						|
  'checkStackCookie',
 | 
						|
  'ptrToString',
 | 
						|
  'zeroMemory',
 | 
						|
  'exitJS',
 | 
						|
  'getHeapMax',
 | 
						|
  'abortOnCannotGrowMemory',
 | 
						|
  'emscripten_realloc_buffer',
 | 
						|
  'ENV',
 | 
						|
  'MONTH_DAYS_REGULAR',
 | 
						|
  'MONTH_DAYS_LEAP',
 | 
						|
  'MONTH_DAYS_REGULAR_CUMULATIVE',
 | 
						|
  'MONTH_DAYS_LEAP_CUMULATIVE',
 | 
						|
  'isLeapYear',
 | 
						|
  'ydayFromDate',
 | 
						|
  'arraySum',
 | 
						|
  'addDays',
 | 
						|
  'ERRNO_CODES',
 | 
						|
  'ERRNO_MESSAGES',
 | 
						|
  'setErrNo',
 | 
						|
  'inetPton4',
 | 
						|
  'inetNtop4',
 | 
						|
  'inetPton6',
 | 
						|
  'inetNtop6',
 | 
						|
  'readSockaddr',
 | 
						|
  'writeSockaddr',
 | 
						|
  'DNS',
 | 
						|
  'getHostByName',
 | 
						|
  'Protocols',
 | 
						|
  'Sockets',
 | 
						|
  'initRandomFill',
 | 
						|
  'randomFill',
 | 
						|
  'timers',
 | 
						|
  'warnOnce',
 | 
						|
  'traverseStack',
 | 
						|
  'getCallstack',
 | 
						|
  'emscriptenLog',
 | 
						|
  'UNWIND_CACHE',
 | 
						|
  'readEmAsmArgsArray',
 | 
						|
  'readEmAsmArgs',
 | 
						|
  'runEmAsmFunction',
 | 
						|
  'jstoi_q',
 | 
						|
  'getExecutableName',
 | 
						|
  'dynCallLegacy',
 | 
						|
  'dynCall',
 | 
						|
  'handleException',
 | 
						|
  'callUserCallback',
 | 
						|
  'maybeExit',
 | 
						|
  'safeSetTimeout',
 | 
						|
  'asyncLoad',
 | 
						|
  'alignMemory',
 | 
						|
  'mmapAlloc',
 | 
						|
  'writeI53ToI64',
 | 
						|
  'readI53FromI64',
 | 
						|
  'readI53FromU64',
 | 
						|
  'convertI32PairToI53',
 | 
						|
  'convertI32PairToI53Checked',
 | 
						|
  'convertU32PairToI53',
 | 
						|
  'getCFunc',
 | 
						|
  'freeTableIndexes',
 | 
						|
  'functionsInTableMap',
 | 
						|
  'reallyNegative',
 | 
						|
  'unSign',
 | 
						|
  'strLen',
 | 
						|
  'reSign',
 | 
						|
  'formatString',
 | 
						|
  'setValue',
 | 
						|
  'getValue',
 | 
						|
  'PATH',
 | 
						|
  'PATH_FS',
 | 
						|
  'UTF8Decoder',
 | 
						|
  'UTF8ArrayToString',
 | 
						|
  'UTF8ToString',
 | 
						|
  'stringToUTF8Array',
 | 
						|
  'stringToUTF8',
 | 
						|
  'lengthBytesUTF8',
 | 
						|
  'intArrayFromString',
 | 
						|
  'stringToAscii',
 | 
						|
  'UTF16Decoder',
 | 
						|
  'stringToNewUTF8',
 | 
						|
  'stringToUTF8OnStack',
 | 
						|
  'writeArrayToMemory',
 | 
						|
  'SYSCALLS',
 | 
						|
  'getSocketFromFD',
 | 
						|
  'getSocketAddress',
 | 
						|
  'JSEvents',
 | 
						|
  'registerKeyEventCallback',
 | 
						|
  'specialHTMLTargets',
 | 
						|
  'maybeCStringToJsString',
 | 
						|
  'findEventTarget',
 | 
						|
  'findCanvasEventTarget',
 | 
						|
  'getBoundingClientRect',
 | 
						|
  'fillMouseEventData',
 | 
						|
  'registerMouseEventCallback',
 | 
						|
  'registerWheelEventCallback',
 | 
						|
  'registerFocusEventCallback',
 | 
						|
  'fillFullscreenChangeEventData',
 | 
						|
  'registerFullscreenChangeEventCallback',
 | 
						|
  'JSEvents_requestFullscreen',
 | 
						|
  'JSEvents_resizeCanvasForFullscreen',
 | 
						|
  'registerRestoreOldStyle',
 | 
						|
  'setLetterbox',
 | 
						|
  'currentFullscreenStrategy',
 | 
						|
  'restoreOldWindowedStyle',
 | 
						|
  'doRequestFullscreen',
 | 
						|
  'fillPointerlockChangeEventData',
 | 
						|
  'registerPointerlockChangeEventCallback',
 | 
						|
  'requestPointerLock',
 | 
						|
  'registerTouchEventCallback',
 | 
						|
  'fillGamepadEventData',
 | 
						|
  'registerGamepadEventCallback',
 | 
						|
  'setCanvasElementSize',
 | 
						|
  'getCanvasElementSize',
 | 
						|
  'demangle',
 | 
						|
  'demangleAll',
 | 
						|
  'jsStackTrace',
 | 
						|
  'ExitStatus',
 | 
						|
  'getEnvStrings',
 | 
						|
  'doReadv',
 | 
						|
  'doWritev',
 | 
						|
  'dlopenMissingError',
 | 
						|
  'promiseMap',
 | 
						|
  'uncaughtExceptionCount',
 | 
						|
  'exceptionLast',
 | 
						|
  'exceptionCaught',
 | 
						|
  'ExceptionInfo',
 | 
						|
  'getExceptionMessageCommon',
 | 
						|
  'incrementExceptionRefcount',
 | 
						|
  'decrementExceptionRefcount',
 | 
						|
  'getExceptionMessage',
 | 
						|
  'Browser',
 | 
						|
  'setMainLoop',
 | 
						|
  'wget',
 | 
						|
  'preloadPlugins',
 | 
						|
  'FS_createPreloadedFile',
 | 
						|
  'FS_modeStringToFlags',
 | 
						|
  'FS_getMode',
 | 
						|
  'FS',
 | 
						|
  'MEMFS',
 | 
						|
  'TTY',
 | 
						|
  'PIPEFS',
 | 
						|
  'SOCKFS',
 | 
						|
  'tempFixedLengthArray',
 | 
						|
  'miniTempWebGLFloatBuffers',
 | 
						|
  'miniTempWebGLIntBuffers',
 | 
						|
  'heapObjectForWebGLType',
 | 
						|
  'heapAccessShiftForWebGLHeap',
 | 
						|
  'webgl_enable_ANGLE_instanced_arrays',
 | 
						|
  'webgl_enable_OES_vertex_array_object',
 | 
						|
  'webgl_enable_WEBGL_draw_buffers',
 | 
						|
  'webgl_enable_WEBGL_multi_draw',
 | 
						|
  'GL',
 | 
						|
  'emscriptenWebGLGet',
 | 
						|
  'computeUnpackAlignedImageSize',
 | 
						|
  'colorChannelsInGlTextureFormat',
 | 
						|
  'emscriptenWebGLGetTexPixelData',
 | 
						|
  '__glGenObject',
 | 
						|
  'emscriptenWebGLGetUniform',
 | 
						|
  'webglGetUniformLocation',
 | 
						|
  'webglPrepareUniformLocationsBeforeFirstUse',
 | 
						|
  'webglGetLeftBracePos',
 | 
						|
  'emscriptenWebGLGetVertexAttrib',
 | 
						|
  '__glGetActiveAttribOrUniform',
 | 
						|
  'webglApplyExplicitProgramBindings',
 | 
						|
  'emscriptenWebGLGetBufferBinding',
 | 
						|
  'emscriptenWebGLValidateMapBufferTarget',
 | 
						|
  'emscripten_webgl_power_preferences',
 | 
						|
  'AL',
 | 
						|
  'GLUT',
 | 
						|
  'EGL',
 | 
						|
  'GLEW',
 | 
						|
  'IDBStore',
 | 
						|
  'SDL',
 | 
						|
  'SDL_gfx',
 | 
						|
  'GLFW',
 | 
						|
  'emscriptenWebGLGetIndexed',
 | 
						|
  'webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance',
 | 
						|
  'webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance',
 | 
						|
  'remove_cpp_comments_in_shaders',
 | 
						|
  'find_closing_parens_index',
 | 
						|
  'preprocess_c_code',
 | 
						|
  'allocateUTF8',
 | 
						|
  'allocateUTF8OnStack',
 | 
						|
  'WEBAudio',
 | 
						|
  'jsAudioMixinSetPitch',
 | 
						|
  'jsAudioGetMimeTypeFromType',
 | 
						|
  'jsAudioCreateCompressedSoundClip',
 | 
						|
  'jsAudioCreateUncompressedSoundClip',
 | 
						|
  'jsAudioCreateUncompressedSoundClipFromPCM',
 | 
						|
  'jsAudioCreateUncompressedSoundClipFromCompressedAudio',
 | 
						|
  'jsAudioCreateChannel',
 | 
						|
  'jsDomCssEscapeId',
 | 
						|
  'jsCanvasSelector',
 | 
						|
  'wgpu',
 | 
						|
  'wgpuOffscreenCanvases',
 | 
						|
  'wgpuIdCounter',
 | 
						|
  'wgpuStore',
 | 
						|
  'wgpuLinkParentAndChild',
 | 
						|
  'wgpuStoreAndSetParent',
 | 
						|
  'wgpuReadArrayOfItemsMaybeNull',
 | 
						|
  'wgpuReadArrayOfItems',
 | 
						|
  'wgpuReadI53FromU64HeapIdx',
 | 
						|
  'wgpuWriteI53ToU64HeapIdx',
 | 
						|
  'wgpu_checked_shift',
 | 
						|
  'utf8',
 | 
						|
  'wgpuDecodeStrings',
 | 
						|
  'GPUTextureAndVertexFormats',
 | 
						|
  'GPUBlendFactors',
 | 
						|
  'GPUStencilOperations',
 | 
						|
  'GPUCompareFunctions',
 | 
						|
  'GPUBlendOperations',
 | 
						|
  'GPUIndexFormats',
 | 
						|
  'GPUBufferMapStates',
 | 
						|
  'GPUTextureDimensions',
 | 
						|
  'GPUTextureViewDimensions',
 | 
						|
  'GPUStorageTextureSampleTypes',
 | 
						|
  'GPUAddressModes',
 | 
						|
  'GPUTextureAspects',
 | 
						|
  'GPUPipelineStatisticNames',
 | 
						|
  'GPUPrimitiveTopologys',
 | 
						|
  'GPUBufferBindingTypes',
 | 
						|
  'GPUSamplerBindingTypes',
 | 
						|
  'GPUTextureSampleTypes',
 | 
						|
  'GPUQueryTypes',
 | 
						|
  'HTMLPredefinedColorSpaces',
 | 
						|
  'GPUFilterModes',
 | 
						|
  'GPUMipmapFilterModes',
 | 
						|
  'GPULoadOps',
 | 
						|
  'GPUStoreOps',
 | 
						|
  'GPUCanvasToneMappingModes',
 | 
						|
  'GPUCanvasAlphaModes',
 | 
						|
  'GPUAutoLayoutMode',
 | 
						|
  'wgpuReadSupportedLimits',
 | 
						|
  'wgpuReadQueueDescriptor',
 | 
						|
  'wgpuReadFeaturesBitfield',
 | 
						|
  'wgpuReadDeviceDescriptor',
 | 
						|
  'wgpuReadShaderModuleCompilationHints',
 | 
						|
  'wgpuReadShaderModuleDescriptor',
 | 
						|
  'wgpuReadGpuStencilFaceState',
 | 
						|
  'wgpuReadGpuBlendComponent',
 | 
						|
  'wgpuReadRenderPipelineDescriptor',
 | 
						|
  'wgpuReadBindGroupLayoutDescriptor',
 | 
						|
  'wgpuReadConstants',
 | 
						|
  'wgpuReadTimestampWrites',
 | 
						|
  'wgpuReadRenderPassDepthStencilAttachment',
 | 
						|
  'wgpuReadGpuTexelCopyBufferInfo',
 | 
						|
  'wgpuReadGpuTexelCopyTextureInfo',
 | 
						|
  'orientationEventHandler',
 | 
						|
  'unregisterCompass',
 | 
						|
  'isPushedToDeinitializer',
 | 
						|
  'LogErrorWithAdditionalInformation',
 | 
						|
  'ExceptionsSeen',
 | 
						|
  'mobile_input',
 | 
						|
  'mobile_input_text',
 | 
						|
  'mobile_input_hide_delay',
 | 
						|
  'mobile_input_ignore_blur_event',
 | 
						|
  'JS_ScreenOrientation_callback',
 | 
						|
  'JS_ScreenOrientation_eventHandler',
 | 
						|
  'JS_ScreenOrientation_requestedLockType',
 | 
						|
  'JS_ScreenOrientation_appliedLockType',
 | 
						|
  'JS_ScreenOrientation_timeoutID',
 | 
						|
  'JS_OrientationSensor_frequencyRequest',
 | 
						|
  'JS_OrientationSensor_callback',
 | 
						|
  'JS_OrientationSensor',
 | 
						|
  'JS_Accelerometer_frequencyRequest',
 | 
						|
  'JS_Accelerometer_callback',
 | 
						|
  'JS_Accelerometer',
 | 
						|
  'JS_Accelerometer_multiplier',
 | 
						|
  'JS_LinearAccelerationSensor_frequencyRequest',
 | 
						|
  'JS_LinearAccelerationSensor_callback',
 | 
						|
  'JS_LinearAccelerationSensor',
 | 
						|
  'JS_GravitySensor_frequencyRequest',
 | 
						|
  'JS_GravitySensor_callback',
 | 
						|
  'JS_GravitySensor',
 | 
						|
  'JS_Accelerometer_frequency',
 | 
						|
  'JS_Accelerometer_lastValue',
 | 
						|
  'JS_LinearAccelerationSensor_frequency',
 | 
						|
  'JS_Gyroscope_frequencyRequest',
 | 
						|
  'JS_Gyroscope_callback',
 | 
						|
  'JS_Gyroscope',
 | 
						|
  'JS_DeviceSensorPermissions',
 | 
						|
  'JS_DefineAccelerometerMultiplier',
 | 
						|
  'JS_RequestDeviceSensorPermissions',
 | 
						|
  'JS_OrientationSensor_eventHandler',
 | 
						|
  'JS_Accelerometer_eventHandler',
 | 
						|
  'JS_ComputeGravity',
 | 
						|
  'JS_LinearAccelerationSensor_eventHandler',
 | 
						|
  'JS_GravitySensor_eventHandler',
 | 
						|
  'JS_Gyroscope_eventHandler',
 | 
						|
  'JS_DeviceOrientation_eventHandler',
 | 
						|
  'JS_DeviceMotion_eventHandler',
 | 
						|
  'JS_DeviceMotion_add',
 | 
						|
  'JS_DeviceMotion_remove',
 | 
						|
  'IDBFS',
 | 
						|
  'miniTempWebGLUIntBuffers',
 | 
						|
  'computeUnpackAlignedImageSize3D',
 | 
						|
  'emscriptenWebGLGetTexPixelData3D',
 | 
						|
  'videoInstances',
 | 
						|
  'hasSRGBATextures',
 | 
						|
  's2lTexture',
 | 
						|
  's2lFBO',
 | 
						|
  's2lVBO',
 | 
						|
  's2lProgram',
 | 
						|
  's2lVertexPositionNDC',
 | 
						|
  'jsVideoPendingBlockedVideos',
 | 
						|
  'jsSupportedVideoFormats',
 | 
						|
  'jsUnsupportedVideoFormats',
 | 
						|
  'activeWebCams',
 | 
						|
  'webgpu_cache_database',
 | 
						|
  'webgpu_cache',
 | 
						|
  'webgpu_buildID',
 | 
						|
  'wr',
 | 
						|
];
 | 
						|
unexportedSymbols.forEach(unexportedRuntimeSymbol);
 | 
						|
 | 
						|
 | 
						|
 | 
						|
var calledRun;
 | 
						|
 | 
						|
dependenciesFulfilled = function runCaller() {
 | 
						|
  // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
 | 
						|
  if (!calledRun) run();
 | 
						|
  if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
 | 
						|
};
 | 
						|
 | 
						|
function callMain(args = []) {
 | 
						|
  assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
 | 
						|
  assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
 | 
						|
 | 
						|
  var entryFunction = _main;
 | 
						|
 | 
						|
  args.unshift(thisProgram);
 | 
						|
 | 
						|
  var argc = args.length;
 | 
						|
  var argv = stackAlloc((argc + 1) * 4);
 | 
						|
  var argv_ptr = argv >> 2;
 | 
						|
  args.forEach((arg) => {
 | 
						|
    HEAP32[argv_ptr++] = (stringToUTF8OnStack(arg));
 | 
						|
  });
 | 
						|
  HEAP32[argv_ptr] = 0;
 | 
						|
 | 
						|
  try {
 | 
						|
 | 
						|
    var ret = entryFunction(argc, argv);
 | 
						|
 | 
						|
    // if we're not running an evented main loop, it's time to exit
 | 
						|
    exitJS(ret, /* implicit = */ true);
 | 
						|
    return ret;
 | 
						|
  }
 | 
						|
  catch (e) {
 | 
						|
    return handleException(e);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function stackCheckInit() {
 | 
						|
  // This is normally called automatically during __wasm_call_ctors but need to
 | 
						|
  // get these values before even running any of the ctors so we call it redundantly
 | 
						|
  // here.
 | 
						|
  _emscripten_stack_init();
 | 
						|
  // TODO(sbc): Move writeStackCookie to native to to avoid this.
 | 
						|
  writeStackCookie();
 | 
						|
}
 | 
						|
 | 
						|
function run(args = arguments_) {
 | 
						|
 | 
						|
  if (runDependencies > 0) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
    stackCheckInit();
 | 
						|
 | 
						|
  preRun();
 | 
						|
 | 
						|
  // a preRun added a dependency, run will be called later
 | 
						|
  if (runDependencies > 0) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  function doRun() {
 | 
						|
    // run may have just been called through dependencies being fulfilled just in this very frame,
 | 
						|
    // or while the async setStatus time below was happening
 | 
						|
    if (calledRun) return;
 | 
						|
    calledRun = true;
 | 
						|
    Module['calledRun'] = true;
 | 
						|
 | 
						|
    if (ABORT) return;
 | 
						|
 | 
						|
    initRuntime();
 | 
						|
 | 
						|
    preMain();
 | 
						|
 | 
						|
    readyPromiseResolve(Module);
 | 
						|
    if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
 | 
						|
 | 
						|
    if (shouldRunNow) callMain(args);
 | 
						|
 | 
						|
    postRun();
 | 
						|
  }
 | 
						|
 | 
						|
  if (Module['setStatus']) {
 | 
						|
    Module['setStatus']('Running...');
 | 
						|
    setTimeout(function() {
 | 
						|
      setTimeout(function() {
 | 
						|
        Module['setStatus']('');
 | 
						|
      }, 1);
 | 
						|
      doRun();
 | 
						|
    }, 1);
 | 
						|
  } else
 | 
						|
  {
 | 
						|
    doRun();
 | 
						|
  }
 | 
						|
  checkStackCookie();
 | 
						|
}
 | 
						|
 | 
						|
function checkUnflushedContent() {
 | 
						|
  // Compiler settings do not allow exiting the runtime, so flushing
 | 
						|
  // the streams is not possible. but in ASSERTIONS mode we check
 | 
						|
  // if there was something to flush, and if so tell the user they
 | 
						|
  // should request that the runtime be exitable.
 | 
						|
  // Normally we would not even include flush() at all, but in ASSERTIONS
 | 
						|
  // builds we do so just for this check, and here we see if there is any
 | 
						|
  // content to flush, that is, we check if there would have been
 | 
						|
  // something a non-ASSERTIONS build would have not seen.
 | 
						|
  // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
 | 
						|
  // mode (which has its own special function for this; otherwise, all
 | 
						|
  // the code is inside libc)
 | 
						|
  var oldOut = out;
 | 
						|
  var oldErr = err;
 | 
						|
  var has = false;
 | 
						|
  out = err = (x) => {
 | 
						|
    has = true;
 | 
						|
  }
 | 
						|
  try { // it doesn't matter if it fails
 | 
						|
    _fflush(0);
 | 
						|
    // also flush in the JS FS layer
 | 
						|
    ['stdout', 'stderr'].forEach(function(name) {
 | 
						|
      var info = FS.analyzePath('/dev/' + name);
 | 
						|
      if (!info) return;
 | 
						|
      var stream = info.object;
 | 
						|
      var rdev = stream.rdev;
 | 
						|
      var tty = TTY.ttys[rdev];
 | 
						|
      if (tty && tty.output && tty.output.length) {
 | 
						|
        has = true;
 | 
						|
      }
 | 
						|
    });
 | 
						|
  } catch(e) {}
 | 
						|
  out = oldOut;
 | 
						|
  err = oldErr;
 | 
						|
  if (has) {
 | 
						|
    warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
if (Module['preInit']) {
 | 
						|
  if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
 | 
						|
  while (Module['preInit'].length > 0) {
 | 
						|
    Module['preInit'].pop()();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// shouldRunNow refers to calling main(), not run().
 | 
						|
var shouldRunNow = true;
 | 
						|
 | 
						|
if (Module['noInitialRun']) shouldRunNow = false;
 | 
						|
 | 
						|
run();
 | 
						|
 | 
						|
 | 
						|
// end include: postamble.js
 | 
						|
 | 
						|
 | 
						|
  return unityFramework.ready
 | 
						|
}
 | 
						|
 | 
						|
);
 | 
						|
})();
 | 
						|
if (typeof exports === 'object' && typeof module === 'object')
 | 
						|
  module.exports = unityFramework;
 | 
						|
else if (typeof define === 'function' && define['amd'])
 | 
						|
  define([], function() { return unityFramework; });
 | 
						|
else if (typeof exports === 'object')
 | 
						|
  exports["unityFramework"] = unityFramework;
 |