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<!doctype html><html data-theme=light lang=de xmlns=http://www.w3.org/1999/xhtml><head><meta charset=UTF-8><meta content="Mein Portfolio, Blog und allgemeine Präsenz online" name=description><meta content="width=device-width,initial-scale=1" name=viewport><meta content=#FF7E3C name=theme-color><meta content=#FF7E3C media=(prefers-color-scheme:dark) name=theme-color><title>Aron Petau</title><link href=https://aron.petau.net/de/ rel=canonical><link href=https://mastodon.online/@reprintedAron rel=me><meta content=@reprintedAron@mastodon.online name=fediverse:creator><link href=https://aron.petau.net/favicon.png rel=icon type=image/png><link href=https://aron.petau.net/apple-touch-icon.png rel=apple-touch-icon sizes=180x180 type=image/png><link crossorigin href=https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.7.2/css/all.min.css integrity=sha512-... referrerpolicy=no-referrer rel=stylesheet><link title="Aron Petau - Atom Feed" href=https://aron.petau.net/atom.xml rel=alternate type=application/atom+xml><style>:root,[data-theme=dark]{--accent-color:#ff7e3c}@media (prefers-color-scheme:dark){:root:not([data-theme=light]){--accent-color:#ff7e3c}}</style><link href=https://aron.petau.net/style.css rel=stylesheet><link href=https://aron.petau.net/css/timeline.css rel=stylesheet><link href=https://aron.petau.net/css/mermaid.css rel=stylesheet><link href=https://aron.petau.net/css/skills.css rel=stylesheet><link href=https://aron.petau.net/css/gallery.css rel=stylesheet><script defer src=https://aron.petau.net/closable.js></script><script defer src=https://aron.petau.net/copy-button.js></script><script data-goatcounter=https://duckquill.goatcounter.com/count defer src=https://aron.petau.net/count.js></script><script defer src=https://aron.petau.net/fuse.js></script><script defer src=https://aron.petau.net/search-fuse.js></script><script defer src=https://aron.petau.net/theme-switcher.js></script><script type=module>import mermaid from 'https://cdn.jsdelivr.net/npm/mermaid@11/dist/mermaid.esm.min.mjs';
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||||
mermaid.initialize({ startOnLoad: true });</script><meta content="Aron Petau" property=og:site_name><meta content="Aron Petau" property=og:title><meta content=https://aron.petau.net/de/ property=og:url><meta content="Mein Portfolio, Blog und allgemeine Präsenz online" property=og:description><meta content=https://aron.petau.net/card.png property=og:image><meta content=de_DE property=og:locale><body><header id=site-nav><nav><a href=#main-content tabindex=0> Zum Hauptinhalt springen </a><ul><li id=home><a class=active href=https://aron.petau.net/de/> <i class=icon></i>Aron Petau</a><li class=divider><li><a href=https://aron.petau.net/de/project/>Projekte</a><li><a href=https://aron.petau.net/de/pages/contact/>Kontakt</a><li><a href=https://aron.petau.net/de/pages/cv/>Vita</a><li><a href=https://aron.petau.net/de/pages/about/>Über mich</a><li id=search><button class=circle id=search-toggle title=Suche><i class=icon></i></button><li id=language-switcher><details class=closable><summary class=circle title=Sprache><i class=icon></i></summary> <ul><li><a href=https://aron.petau.net/ lang=en>English</a></ul></details><li id=theme-switcher><details class=closable><summary class=circle title=Thema><i class=icon></i></summary> <ul><li><button title="Zum hellen Thema wechseln" class=circle id=theme-light><i class=icon></i></button><li><button title="Zum dunklen Thema wechseln" class=circle id=theme-dark><i class=icon></i></button><li><button title="Systemthema nutzen" class=circle id=theme-system><i class=icon></i></button></ul></details><li id=feed><a class=circle href=https://aron.petau.net/de/atom.xml title=Feed> <i class=icon></i> </a><li id=repo><a class=circle href=https://forgejo.petau.net/aron/awebsite title=Repository> <i class=icon></i> </a></ul></nav><div id=search-container><label class=visually-hidden for=search-bar>Suche</label><input placeholder="Suche nach…" autocomplete=off disabled id=search-bar type=search><div id=search-results-container><div id=search-results></div></div></div></header><main id=main-content><h2 id=Willkommen><a aria-label="Anchor link for: Willkommen" class=zola-anchor href=#Willkommen><i class=icon></i></a> Willkommen</h2><p>auf der Online-Präsenz von Aron Petau.<aside><p><img title="Aron Petau" alt=logo src=/images/logo.png></aside><p>Ich verwende die Pronomen er/ihm und lebe in Berlin, Deutschland.<p>Ich bin Tüftler, Designer, Softwareentwickler und arbeite in der Forschung zu digitaler Bildung.<p>Diese Seite ist eine Sammlung meiner Gedanken und Erfahrungen.<p>Ich hoffe, du findest hier etwas Interessantes.<p><blockquote class=note><p class=alert-title><i class=icon></i>Anmerkung<p>Diese Seite befindet sich derzeit im aktiven Umbau. Fehlende oder kaputte Links sind zu erwarten.<p>Solange der Umzug bzw. das Redesign nicht vollständig abgeschlossen ist, ist die alte Seite weiterhin hier erreichbar: <a href=https://old.aron.petau.net>old.aron.petau.net</a></blockquote> Fortschritt des Umbaus: <progress max=100 value=80></progress><blockquote class=important><p class=alert-title><i class=icon></i>Wichtig<p>Zuletzt aktualisiert: 2025-05-14</blockquote><div class="crt scanlines" aria-hidden=true><pre><code>➜ content git:(main) ✗ tree -L 2
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.
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├── _index.md
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├── blog
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│ ├── _index.md
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│ ├── 2018-05-03-printing
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│ ├── 2018-07-05-cad
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│ ├── 2018-09-01-beacon
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│ ├── 2019-03-19-plastic-recycling
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│ ├── 2019-06-01-ballpark
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│ ├── 2020-03-01-homebrew
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│ ├── 2020-07-14-critical-epistemologies
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│ ├── 2020-07-15-chatbot
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│ ├── 2021-03-01-coding
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│ ├── 2021-03-01-philosophy
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│ ├── 2021-04-13-thesis
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│ ├── 2021-08-01-iron-smelting
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│ ├── 2021-12-05-political-violence
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│ ├── 2022-01-22-critical-philosophy-subjectivity
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│ ├── 2022-04-01-allei
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│ ├── 2022-04-30-lusatia
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│ ├── 2022-12-03-stable-dreamfusion
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│ ├── 2022-12-04-lampshades
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│ ├── 2023-01-03-auraglow
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│ ├── 2023-03-01-ruminations
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│ ├── 2023-06-16-ascendancy
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│ ├── 2023-06-20-autoimmunitaet
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│ ├── 2023-06-20-dreams-of-cars
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│ ├── 2023-12-06-postmaster
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│ ├── 2023-12-07-commoning-cars
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│ ├── 2024-01-30-airaspi-build-log
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│ ├── 2024-03-25-aethercomms
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│ ├── 2024-04-11-local-diffusion
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│ ├── 2024-04-25-echoing-dimensions
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│ ├── 2024-06-20-sferics
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│ ├── 2024-07-05-käsewerkstatt
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│ └── 2025-04-15-master-thesis
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└── pages
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├── about.md
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├── contact.md
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├── cv.md
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├── privacy.md
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└── rent-ulli.md
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</code></pre></div><span class=hidden id=copy-code-text>Code kopieren</span><span class=hidden id=search-index>https://aron.petau.net/de//search_index.en.json</span><span class=hidden id=more-matches-text>$MATCHES mehr Treffer</span></main><footer id=site-footer><div class=carbonbadge id=wcb></div><script defer src=https://unpkg.com/website-carbon-badges@1.1.3/b.min.js></script><nav><ul><li><a href=https://aron.petau.net/de/project/>Projekte</a><li><a href=https://aron.petau.net/de/pages/privacy/>Privacy</a><li><a class=external href=https://kaesewerkstatt.petau.net>Käsewerkstatt</a><li><a class=external href=https://www.newpractice.net/author/aron-petau>New Practice Network</a></ul></nav><p>© Aron Petau, 2025<ul id=socials><li><a rel=" me" href=https://github.com/arontaupe title=GitHub> <i style="--icon:url("data:image/svg+xml,%3Csvg role='img' viewBox='0 0 24 24' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle%3EGitHub%3C/title%3E%3Cpath d='M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12'/%3E%3C/svg%3E")" class=icon></i> <span>GitHub</span> </a><li><a rel=" me" href=https://www.printables.com/@arontaupe title=Printables> <i class=icon style=--icon:url(data:image/svg+xml,%3Csvg%20role%3D%22img%22%20viewBox%3D%220%200%2024%2024%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%3Ctitle%3EPrintables%3C%2Ftitle%3E%3Cpath%20d%3D%22M3.678%204.8%2012%209.6v9.6l8.322-4.8V4.8L12%200ZM12%2019.2l-8.322-4.8V24Z%22%2F%3E%3C%2Fsvg%3E)></i> <span>Printables</span> </a><li><a rel=" me" href=https://www.etsy.com/de-en/shop/reprintedservices title=Etsy> <i class=icon style=--icon:url(data:image/svg+xml,%3Csvg%20role%3D%22img%22%20viewBox%3D%220%200%2024%2024%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%3Ctitle%3EEtsy%3C%2Ftitle%3E%3Cpath%20d%3D%22M8.559%202.445c0-.325.033-.52.59-.52h7.465c1.3%200%202.02%201.11%202.54%203.193l.42%201.666h1.27c.23-4.728.43-6.784.43-6.784s-3.196.36-5.09.36H6.635L1.521.196v1.37l1.725.326c1.21.24%201.5.496%201.6%201.606%200%200%20.11%203.27.11%208.64%200%205.385-.09%208.61-.09%208.61%200%20.973-.39%201.333-1.59%201.573l-1.722.33V24l5.13-.165h8.55c1.935%200%206.39.165%206.39.165.105-1.17.75-6.48.855-7.064h-1.2l-1.284%202.91c-1.005%202.28-2.476%202.445-4.11%202.445h-4.906c-1.63%200-2.415-.64-2.415-2.05V12.8s3.62%200%204.79.096c.912.064%201.463.325%201.76%201.598l.39%201.695h1.41l-.09-4.278.192-4.305h-1.391l-.45%201.89c-.283%201.244-.48%201.47-1.754%201.6-1.666.17-4.815.14-4.815.14V2.45h-.05z%22%2F%3E%3C%2Fsvg%3E)></i> <span>Etsy</span> </a><li><a rel=" me" href=https://mastodon.online/@reprintedAron title=Mastodon> <i style="--icon:url("data:image/svg+xml,%3Csvg role='img' viewBox='0 0 24 24' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle%3EMastodon%3C/title%3E%3Cpath d='M23.268 5.313c-.35-2.578-2.617-4.61-5.304-5.004C17.51.242 15.792 0 11.813 0h-.03c-3.98 0-4.835.242-5.288.309C3.882.692 1.496 2.518.917 5.127.64 6.412.61 7.837.661 9.143c.074 1.874.088 3.745.26 5.611.118 1.24.325 2.47.62 3.68.55 2.237 2.777 4.098 4.96 4.857 2.336.792 4.849.923 7.256.38.265-.061.527-.132.786-.213.585-.184 1.27-.39 1.774-.753a.057.057 0 0 0 .023-.043v-1.809a.052.052 0 0 0-.02-.041.053.053 0 0 0-.046-.01 20.282 20.282 0 0 1-4.709.545c-2.73 0-3.463-1.284-3.674-1.818a5.593 5.593 0 0 1-.319-1.433.053.053 0 0 1 .066-.054c1.517.363 3.072.546 4.632.546.376 0 .75 0 1.125-.01 1.57-.044 3.224-.124 4.768-.422.038-.008.077-.015.11-.024 2.435-.464 4.753-1.92 4.989-5.604.008-.145.03-1.52.03-1.67.002-.512.167-3.63-.024-5.545zm-3.748 9.195h-2.561V8.29c0-1.309-.55-1.976-1.67-1.976-1.23 0-1.846.79-1.846 2.35v3.403h-2.546V8.663c0-1.56-.617-2.35-1.848-2.35-1.112 0-1.668.668-1.67 1.977v6.218H4.822V8.102c0-1.31.337-2.35 1.011-3.12.696-.77 1.608-1.164 2.74-1.164 1.311 0 2.302.5 2.962 1.498l.638 1.06.638-1.06c.66-.999 1.65-1.498 2.96-1.498 1.13 0 2.043.395 2.74 1.164.675.77 1.012 1.81 1.012 3.12z'/%3E%3C/svg%3E")" class=icon></i> <span>Mastodon</span> </a></ul></footer>
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/project/ rel=canonical><meta content="0; url=https://aron.petau.net/de/project/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/project/>Click here</a> to be redirected.
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - 1st person</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/1st-person/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/1st-person/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Ballpark</title>
|
||||
<published>2022-03-01T00:00:00+00:00</published>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/ballpark/"/>
|
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<id>https://aron.petau.net/de/project/ballpark/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/ballpark/"><h2 id="Ballpark:_3D_Environments_in_Unity">Ballpark: 3D Environments in Unity</h2>
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<p>Implemented in Unity, Ballpark is a Concept work for a collaborative 2-Player Game, where one player is a navigator with a third-person perspective and another player is a copilot, responsible for interaction with the environment – featuring mostly working physics, intelligent enemies, a gun, a grappling hook system for traversing the map, a 2D Interface for navigation and a health bar system. On top of the meanest cyberpunk vibes my past self was able to conjure.</p>
|
||||
<p>Enjoy!</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/jwQWd9NPEIs"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
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|
||||
</iframe>
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||||
<p>As you can see, the design faces some questionable choices, but all mechanics are homemade from the ground up and I learned a lot. I often struggle to enjoy competitive games and think there is potential in a co-dependent game interface. During early testing, we often found that it enforces player communication since already the tutorial is quite hard to beat.
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Due to me being a leftie, perhaps not entirely smart, I gave player one the keyboard arrows to work with and player two the WASD keys and left and right mouse buttons for grappling and shooting. For the game, it has an interesting side effect, in that players are forced not only to interact through the differing information on each player's screen but also have to physically interact and coordinate the controls.</p>
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<p>As you can perhaps see, the ball-rolling navigation is quite hard to use.
|
||||
It is a purely physics-based system, where, depending on the materiality of the ball, its weight, and therefore its inertia will drastically change.</p>
|
||||
<p>On small screens, the prototype version of the game is virtually impossible to control and several visual bugs within the viewport still obfuscate items when they are too close. Considering that virtually all the mechanics are written from scratch, with a follow-me camera, collision detection, smart moving agents, and a still very wonky-looking grappling gun, I still think it deserves a spot in this portfolio.
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For this project I focused completely on the mechanics of the game, resulting in lots of used prefabs and readymade 3D Objects. Next time, I want to do that myself too.</p>
|
||||
<p>I enjoyed my stint into Unity a lot and am looking forward to creating my first VR application and would love to try out some form of mechanics where the user vision is completely obfuscated by VR and they have to carry their eyes as a handheld connected camera so that the players can move around the camera itself with their hands.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
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</feed>
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/1st-person/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/1st-person/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/1st-person/>Click here</a> to be redirected.
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|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
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<title>Aron Petau - 2 player</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
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||||
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|
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<generator uri="https://www.getzola.org/">Zola</generator>
|
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<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/2-player/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Ballpark</title>
|
||||
<published>2022-03-01T00:00:00+00:00</published>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/ballpark/"/>
|
||||
<id>https://aron.petau.net/de/project/ballpark/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/ballpark/"><h2 id="Ballpark:_3D_Environments_in_Unity">Ballpark: 3D Environments in Unity</h2>
|
||||
<p>Implemented in Unity, Ballpark is a Concept work for a collaborative 2-Player Game, where one player is a navigator with a third-person perspective and another player is a copilot, responsible for interaction with the environment – featuring mostly working physics, intelligent enemies, a gun, a grappling hook system for traversing the map, a 2D Interface for navigation and a health bar system. On top of the meanest cyberpunk vibes my past self was able to conjure.</p>
|
||||
<p>Enjoy!</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/jwQWd9NPEIs"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>As you can see, the design faces some questionable choices, but all mechanics are homemade from the ground up and I learned a lot. I often struggle to enjoy competitive games and think there is potential in a co-dependent game interface. During early testing, we often found that it enforces player communication since already the tutorial is quite hard to beat.
|
||||
Due to me being a leftie, perhaps not entirely smart, I gave player one the keyboard arrows to work with and player two the WASD keys and left and right mouse buttons for grappling and shooting. For the game, it has an interesting side effect, in that players are forced not only to interact through the differing information on each player's screen but also have to physically interact and coordinate the controls.</p>
|
||||
<p>As you can perhaps see, the ball-rolling navigation is quite hard to use.
|
||||
It is a purely physics-based system, where, depending on the materiality of the ball, its weight, and therefore its inertia will drastically change.</p>
|
||||
<p>On small screens, the prototype version of the game is virtually impossible to control and several visual bugs within the viewport still obfuscate items when they are too close. Considering that virtually all the mechanics are written from scratch, with a follow-me camera, collision detection, smart moving agents, and a still very wonky-looking grappling gun, I still think it deserves a spot in this portfolio.
|
||||
For this project I focused completely on the mechanics of the game, resulting in lots of used prefabs and readymade 3D Objects. Next time, I want to do that myself too.</p>
|
||||
<p>I enjoyed my stint into Unity a lot and am looking forward to creating my first VR application and would love to try out some form of mechanics where the user vision is completely obfuscated by VR and they have to carry their eyes as a handheld connected camera so that the players can move around the camera itself with their hands.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
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|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/2-player/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/2-player/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/2-player/>Click here</a> to be redirected.
|
|
@ -1,86 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - 3D graphics</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/3d-graphics/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/3d-graphics/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Stable Dreamfusion</title>
|
||||
<published>2023-06-20T00:00:00+00:00</published>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/stable-dreamfusion/"/>
|
||||
<id>https://aron.petau.net/de/project/stable-dreamfusion/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/stable-dreamfusion/"><h2 id="Stable_Dreamfusion">Stable Dreamfusion</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Stable-Dreamfusion Pig" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/0af6d95988e44c73a693c45e1db44cad/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="Sources">Sources</h2>
|
||||
<p>I forked a really popular implementation that reverse engineered the Google Dreamfusion algorithm. This algorithm is closed-source and not publicly available.
|
||||
The implementation I forked is <a href="https://github.com/arontaupe/stable-dreamfusion">here</a>
|
||||
This one is running on stable-diffusion as a bas process, which means we are are expected to have worse results than google.
|
||||
The original implementation is <a href="https://dreamfusion3d.github.io">here</a></p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/shW_Jh728yg"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<h2 id="Gradio">Gradio</h2>
|
||||
<p>The reason i forked the code is so that i could implement my own gradio interface for the algorithm. Gradio is a great tool for quickly building interfaces for machine learning models. No code involves, any user can state their wish, and the mechanism will spit out a ready-to-be-rigged model (obj file)</p>
|
||||
<h2 id="Mixamo">Mixamo</h2>
|
||||
<p>I used Mixamo to rig the model. It is a great tool for rigging and animating models. But before everything, it is simple. as long as you have a model with a decent humanoid shape in something of a t-pose, you can rig it in seconds. Thats exactly what i did here.</p>
|
||||
<h2 id="Unity">Unity</h2>
|
||||
<p>I used Unity to render the model to the magic leap 1.
|
||||
Through this, i could create an interactive and immersive environment with the generated models.</p>
|
||||
<p>The dream was, to build a AI- Chamber of wishes.
|
||||
You pick up the glasses, state your desires and then the algorithm will present to you an almost-real object in AR.</p>
|
||||
<p>Due to not having access to the proprietary sources from google and the beefy, but still not quite machine-learning ready computers we have at the studio, the results are not quite as good as i hoped.
|
||||
But still, the results are quite interesting and i am happy with the outcome.
|
||||
A single generated object in the Box takes roughly 20 minutes to generate.
|
||||
Even then, the algorithm is quite particular and oftentimes will not generate anything coherent at all.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Ballpark</title>
|
||||
<published>2022-03-01T00:00:00+00:00</published>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/ballpark/"/>
|
||||
<id>https://aron.petau.net/de/project/ballpark/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/ballpark/"><h2 id="Ballpark:_3D_Environments_in_Unity">Ballpark: 3D Environments in Unity</h2>
|
||||
<p>Implemented in Unity, Ballpark is a Concept work for a collaborative 2-Player Game, where one player is a navigator with a third-person perspective and another player is a copilot, responsible for interaction with the environment – featuring mostly working physics, intelligent enemies, a gun, a grappling hook system for traversing the map, a 2D Interface for navigation and a health bar system. On top of the meanest cyberpunk vibes my past self was able to conjure.</p>
|
||||
<p>Enjoy!</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/jwQWd9NPEIs"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>As you can see, the design faces some questionable choices, but all mechanics are homemade from the ground up and I learned a lot. I often struggle to enjoy competitive games and think there is potential in a co-dependent game interface. During early testing, we often found that it enforces player communication since already the tutorial is quite hard to beat.
|
||||
Due to me being a leftie, perhaps not entirely smart, I gave player one the keyboard arrows to work with and player two the WASD keys and left and right mouse buttons for grappling and shooting. For the game, it has an interesting side effect, in that players are forced not only to interact through the differing information on each player's screen but also have to physically interact and coordinate the controls.</p>
|
||||
<p>As you can perhaps see, the ball-rolling navigation is quite hard to use.
|
||||
It is a purely physics-based system, where, depending on the materiality of the ball, its weight, and therefore its inertia will drastically change.</p>
|
||||
<p>On small screens, the prototype version of the game is virtually impossible to control and several visual bugs within the viewport still obfuscate items when they are too close. Considering that virtually all the mechanics are written from scratch, with a follow-me camera, collision detection, smart moving agents, and a still very wonky-looking grappling gun, I still think it deserves a spot in this portfolio.
|
||||
For this project I focused completely on the mechanics of the game, resulting in lots of used prefabs and readymade 3D Objects. Next time, I want to do that myself too.</p>
|
||||
<p>I enjoyed my stint into Unity a lot and am looking forward to creating my first VR application and would love to try out some form of mechanics where the user vision is completely obfuscated by VR and they have to carry their eyes as a handheld connected camera so that the players can move around the camera itself with their hands.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
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|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/3d-graphics/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/3d-graphics/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/3d-graphics/>Click here</a> to be redirected.
|
|
@ -1,479 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - 3D printing</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/3d-printing/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2025-05-05T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/3d-printing/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Autoimmunitaet</title>
|
||||
<published>2023-06-20T00:00:00+00:00</published>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Milli Keil
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Marla Gaiser
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/autoimmunitaet/"/>
|
||||
<id>https://aron.petau.net/de/project/autoimmunitaet/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/autoimmunitaet/"><h2 id="How_do_we_design_our_Commute?">How do we design our Commute?</h2>
|
||||
<p>In the context of the Design and Computation Studio Course <a href="https://millikeil.eu">Milli Keil</a>, <a href="https://marlagaiser.de">Marla Gaiser</a> and me developed a concept for a playful critique of the traffic decisions we take and the idols we embrace.<br />
|
||||
It should open up questions of whether the generations to come should still grow up playing on traffic carpets that are mostly grey and whether the <a href="https://letztegeneration.org">Letzte Generation</a>, a political climate activist group in Germany receives enough recognition for their acts.</p>
|
||||
<p>A call for solidarity.</p>
|
||||
<p><img src="/assets/images/autoimmunitaet/autoimmunitaet-2.jpg" alt="The action figures" />
|
||||
{: .center}</p>
|
||||
<h2 id="The_scan_results">The scan results</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Autoimmunitaet: Letzte Generation Actionfigure" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/3916ba600ef540d0a874506bf61726f2/embed?ui_hint=0&ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="The_Action_Figure,_ready_for_printing">The Action Figure, ready for printing</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Autoimmunitaet: Letzte Generation Action Figure" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/deec1b2899af424c91f85cbf35952375/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="Autoimmunitaet">Autoimmunitaet</h2>
|
||||
<p>Autoimmunity is a term for defects, that are produced by a dysfunctional self-tolerance of a system.<br />
|
||||
This dysfunction causes the immune system to stop accepting certain parts of itself and build antibodies instead.<br />
|
||||
An invitation for a speculative playful interaction.</p>
|
||||
<p><img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-1.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-3.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-5.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-6.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-7.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-8.jpg" alt="Our action figures in action" /></p>
|
||||
<h2 id="The_Process">The Process</h2>
|
||||
<p>The figurines are 3D Scans of ourselves, in various typical poses of the Letzte Generation.<br />
|
||||
We used photogrammetry to create the scans, which is a technique that uses a lot of photos of an object to create a 3D model of it.<br />
|
||||
We used the app <a href="https://polycam.ai">Polycam</a> to create the scans using IPads and their inbuilt Lidar scanners.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Lampshades</title>
|
||||
<published>2022-12-04T00:00:00+00:00</published>
|
||||
<updated>2022-12-04T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/lampshades/"/>
|
||||
<id>https://aron.petau.net/de/project/lampshades/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/lampshades/"><h2 id="Lampshades">Lampshades</h2>
|
||||
<p>During 2022, I was exposed to some of the awesomenest tools for architects.
|
||||
One of them was Rhino, a 3D modeling software that is used for a lot of architectural design.
|
||||
I hate it. It has quite an unreadable interface and is not very intuitive, with straight-up 80s vibes.
|
||||
It has plugins though, and one of them is Grasshopper, a visual programming language that is used to create parametric models.
|
||||
Grasshopper is insanely powerful and seems to be a full-fledged programming language, but it is also very intuitive and easy to use, rather similar to the new node-based flows unreal engine and blender are now starting.
|
||||
Sadly, grasshopper does not come as a standalone, and it requires Rhino to run and achieve many of the modeling steps.</p>
|
||||
<p>In that combination, Rhino suddenly becomes much more appealing, and I started to enjoy the process of modeling in it.
|
||||
I was able to create a parametric lampshade that I am very happy with and can modify on the fly for ever-new lampshades.</p>
|
||||
<p>Then printing it with white filament in vase mode was a breeze and here you can see some of the results.</p>
|
||||
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lampshade1.png" class="lightbox" target="_blank">
|
||||
<img src="lampshade1.png" alt="Parametric Rhino&#x2F;Grasshopper lampshade 1">
|
||||
</a>
|
||||
|
||||
<p class="caption">A parametric lampshade made with Rhino and Grasshopper</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lampshade2.png" class="lightbox" target="_blank">
|
||||
<img src="lampshade2.png" alt="Parametric Rhino&#x2F;Grasshopper lampshade 2">
|
||||
</a>
|
||||
|
||||
<p class="caption">A parametric lampshade made with Rhino and Grasshopper</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lampshade3.png" class="lightbox" target="_blank">
|
||||
<img src="lampshade3.png" alt="Parametric Rhino&#x2F;Grasshopper lampshade 3">
|
||||
</a>
|
||||
|
||||
<p class="caption">A parametric lampshade made with Rhino and Grasshopper</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lampshade4.png" class="lightbox" target="_blank">
|
||||
<img src="lampshade4.png" alt="Parametric Rhino&#x2F;Grasshopper lampshade 4">
|
||||
</a>
|
||||
|
||||
<p class="caption">A parametric lampshade made with Rhino and Grasshopper</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lampshade5.jpeg" class="lightbox" target="_blank">
|
||||
<img src="lampshade5.jpeg" alt="Parametric Rhino&#x2F;Grasshopper lampshade 5">
|
||||
</a>
|
||||
|
||||
<p class="caption">A parametric lampshade made with Rhino and Grasshopper</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="gh_lampshade_flow.png" class="lightbox" target="_blank">
|
||||
<img src="gh_lampshade_flow.png" alt="Grasshopper graph generating a parametric lampshade">
|
||||
</a>
|
||||
|
||||
<p class="caption">The Grasshopper flow for the lampshade</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="grasshopper_lampshade_flow.png" class="lightbox" target="_blank">
|
||||
<img src="grasshopper_lampshade_flow.png" alt="Another view of the Grasshopper script">
|
||||
</a>
|
||||
|
||||
<p class="caption">The Grasshopper flow for the lampshade</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="result_rhino.png" class="lightbox" target="_blank">
|
||||
<img src="result_rhino.png" alt="Rendered lampshade inside Rhino 3D">
|
||||
</a>
|
||||
|
||||
<p class="caption">The resulting lampshade in Rhino</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Plastic Recycling</title>
|
||||
<published>2019-03-19T00:00:00+00:00</published>
|
||||
<updated>2025-04-15T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/plastic-recycling/"/>
|
||||
<id>https://aron.petau.net/de/project/plastic-recycling/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/plastic-recycling/"><p>Being involved with 3D Printers, there is the issue of sustainability that I am confronted with regularly.
|
||||
Most 3D printed parts never get recycled and add to the global waste problem, rather than reducing it.
|
||||
The printer most certainly doesn’t care what it is printing, the main problem is the dimensional accuracy and the purity of the material. All of this leads to a huge industry, Germany being especially involved, using loads of virgin plastic.</p>
|
||||
<p>What can be done about it?
|
||||
We can design our products to last longer, we can also print recycling labels on them so they do not have to get burned after their first life. We can take care to only print functional objects, not just fun toys nobody uses.
|
||||
Yet, none of that prevents the use of virgin plastics. If you buy a spool of filament, there are some recycled options, but usually at twice the price at worse quality. No wonder recycled filament fails to convince the masses. It is mostly a fun thing YouTubers can pursue, not a valid commercial process.</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/vqWwUx8l_Io"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>In my opinion, the core problem is the nonexistent economic feasibility of a proper recycling process. Identifying the exact material of a piece of trash is a very hard problem, definitely not solved yet. So why do we mix the plastic up in the first place? There is a general willingness of people to recycle, but the system for it is missing.</p>
|
||||
<h1 id="The_Master_Plan">The Master Plan</h1>
|
||||
<p>I want to get people to wash and separate their trash for me, which are the most expensive steps in the recycling process. There is a willingness to take the extra step, and even if just my mom collects bottle caps for me, that is more than I can realistically use up.
|
||||
This only really works when I am thinking in a local and decentral environment.
|
||||
The existing recycling facilities clearly will not be able to provide 200 different containers for 200 different types of plastic.
|
||||
Starting the process with clean and sorted materials, like bottle caps (HDPE) or failed prints (PET-G), I start off with an advantage.
|
||||
Now I have to take apart the trash into evenly sized particles.
|
||||
Meet:</p>
|
||||
<h2 id="The_Shredder">The Shredder</h2>
|
||||
<p>We built the Precious Plastic Shredder!</p>
|
||||
<iframe width="510" height="682" src="https://b2b.partcommunity.com/community/partcloud/embedded.html?route=embedded&name=Shredder+Basic+V2.0&model_id=96649&portal=b2b&showDescription=true&showLicense=false&showDownloadButton=false&showHotspots=true&noAutoload=false&autoRotate=true&hideMenu=false&topColor=%23dde7ed&bottomColor=%23ffffff&cameraParams=false&varsettransfer=" frameborder="0" id="EmbeddedView-Iframe-96649" allowfullscreen></iframe>
|
||||
<p>With these awesome open-source drawings, I was able to cobble together my very own very dangerous plastic shredder.</p>
|
||||
<p>After finding some way to drive this massive axis, I feed the beast and hopefully get tiny pretty uniform plastic bits that are ready to begin the cycle of life anew.</p>
|
||||
<p>The solution for the motorization was an old and used garden shredder that still had an intact motor and wiring.
|
||||
We cut it in half and attached it to the shredder box.</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/QwVp1zmAA4Q"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>After replacing the weak force transmission screw for an industrial coupler, we were ready to try it out. Obviously, there are still security concerns in this prototype, a proper hopper is already being made.</p>
|
||||
<p>Nevertheless, we are confident that this shredder will be able to deal with the light sorts of plastic we are thinking of.
|
||||
As you can see, I am now able to produce awesome confetti but to do more with the plastic flakes I have to extrude them.</p>
|
||||
<h2 id="Meet_the_Filastruder">Meet the Filastruder</h2>
|
||||
<p>This is the Filastruder, designed and made by Tim Elmore, in an attempt to create the cheapest viable way to extrude plastic. The biggest cost issue is the tight industrial tolerances in thickness that have to be adhered to. This is in essence what separates good from the bad filament. The industry standard nowadays is at +-0.03mm. Hard to achieve on a DIY setup, but not unheard of. The setup, like any bigger industry equivalent, consists of a motor pressing plastic pellets through a heated screw, extruding molten plastic at the end through a nozzle, and setting the diameter. The leftmost machine is responsible for winding the filament properly onto a spool.</p>
|
||||
<p>Here you can see the extrusion process in action.</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/FX6--pYrPVs"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>The Filastruder is controlled by an Arduino and is highly configurable. The laser sensor visible in the video is already working, but I am missing more direct control over the diameter of the filament.</p>
|
||||
<p>When it all really comes down to the single variable of the filament diameter responsible for the quality of my recycled project, a simple Machine Learning optimization directly jumps at me: I have a few variables like winder speed, extrusion speed, heat, and cooling intensity. These variables can be optimized on the fly for an exact diameter. This is actually roughly how virgin filament is produced, commercial facilities just manage much faster.</p>
|
||||
<p><img src="/assets/images/recycling_variables.png" alt="The variables in an iterative optimization" /></p>
|
||||
<p>So far, I am aware of a few companies and academic projects attempting this process, but none of them manage to get either the quality or the price of other products available. Automatization does not just take out jobs away, I think it can also be a helpful tool, for example tackling environmental issues such as this one.</p>
|
||||
<p>This project is very dear to my heart and I plan to investigate it further in the form of a master thesis.
|
||||
The realization will require many skills I am already picking up or still need to work on within the Design and Computation program.
|
||||
{: .notice--info}</p>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://reflowfilament.com/">Reflow Filament</a>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://www.perpetualplasticproject.com/">Perpetual Plastic Project</a>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://preciousplastic.com/">Precious Plastic Community</a>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://www.filamentive.com/recycling-failed-and-waste-3d-prints-into-filament-challenges/">Filamentive Statement on why recycling is not feasible in their opinion</a>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://www.youmagine.com/designs/infidel-inline-filament-diameter-estimator-lowcost-10-24">Open source filament diameter sensor by Tomas Sanladerer</a>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://re-pet3d.com/s">Re-Pet Shop</a>
|
||||
</div>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: 3D Modeling and CAD</title>
|
||||
<published>2018-07-05T00:00:00+00:00</published>
|
||||
<updated>2018-07-05T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/cad/"/>
|
||||
<id>https://aron.petau.net/de/project/cad/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/cad/"><h2 id="3D_Modeling_and_CAD">3D Modeling and CAD</h2>
|
||||
<h3 id="Designing_3D_Objects">Designing 3D Objects</h3>
|
||||
<p>While learning about 3D Printing, I was most intrigued by the possibility to modify and repair existing products. While there is an amazing community with lots of good and free models around, naturally I came to a point where I did not find what I was looking for readily designed. I realized this is an essential skill for effectively operating not just 3D Printers, but any productive machine really.</p>
|
||||
<p>Since youtube was the place I was learning all about 3D Printing, and all the people that I looked up to there were using Fusion 360 as their CAD Program that’s what I got into.
|
||||
In hindsight, that was a pretty good choice and I am in love with the abilities parametric design gives me.
|
||||
Below you will find some of my designs.
|
||||
The process is something that I enjoy a lot and wish to dive into deeper.</p>
|
||||
<p>By trial and error, I already learned a lot about designing specifically for 3D Printing, but I often feel that there are many aesthetic considerations in design that I am not familiar with.
|
||||
I want to broaden my general ability to design physical objects, which is something I hope to gain during my master’s.</p>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c539feb2bfae6da3d872?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c53974bf27fea6ee1a20?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c539ed795f9645d8b981?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c539bc7225ced67e5e92?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c5397f64c69f2093b1b5?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<iframe src="https://myhub.autodesk360.com/ue2cf184b/shares/public/SH9285eQTcf875d3c539e8166aea2f430aed?mode=embed" width="100%" height="600" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true" frameborder="0"></iframe>
|
||||
<img class="start pixels"alt="A candle made of a 3D scan, found on &lt;https:&#x2F;&#x2F;hiddenbeauty.ch&#x2F;&gt;"src="&#x2F;images&#x2F;breast_candle.jpg"/>
|
||||
<p>Check out more of my finished designs in the Prusaprinters (now Printables) Community</p>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://www.printables.com/social/97957-arontaupe/models">My Printables Profile</a>
|
||||
</div>
|
||||
<img class="start pixels"alt="A candle created with a 3D printed mold made in Fusion360"src="&#x2F;images&#x2F;vulva_candle.jpg"/><h2 id="3D_Scanning_and_Photogrammetry">3D Scanning and Photogrammetry</h2>
|
||||
<p>Besides coming up with new objects, incorporating the real world is also an interest of mine.</p>
|
||||
<h3 id="Interaction_with_real_objects_and_environments">Interaction with real objects and environments</h3>
|
||||
<p>In the last few years I have played around with a few smartphone cameras and was always quite sad, that my scans were never quite accurate enough to do cool stuff with them. I could not really afford real 3D scanner and had already started cobbling together a raspberry Pi camera with a cheap TOF sensor, which is a simple, but not quite as good replacement for a laser or a lidar sensor, but then Apple came out with the first phones with accessible Lidar sensor.
|
||||
Recently, through work at the university I got access to a device with a lidar sensor and started having fun with it.
|
||||
See some examples here:</p>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="DigiLab Main Room" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/c880892c6b4746bc80717be1f81bf169/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="VR Room DigiLab" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/144b63002d004fb8ab478316e573da2e/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<p>This last one was scanned with just my smartphone camera. You can see that the quality is notably worse, but considering is was created with just a single, run-of-the-mill smartphone sensor, I think it is still pretty impressive and will certainly do something towards democratizing such technologies and abilities.</p>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Digitallabor UOS" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/2f5cff5b08d243f2b2ceb94d788b9cd6/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="Perspective">Perspective</h2>
|
||||
<p>What this section is supposed to deliver is the message that I am currently not where I want to be navigating the vast possibilities of CAD. I feel confident enough to approach small repairs around the flat with a new perspective, but I still lack technical expertise when approaching a collection composite parts, having to function together. I still have lots of projects halfdone or half-thought and one major reason is that there is no real critical exchange within my field of study.</p>
|
||||
<p>I want more than designing figurines or wearables.
|
||||
I want to incorporate 3D printing as a method to extend the abilities of other tools, have mechanical and electrical purposes, be foodsafe and engaging.
|
||||
I fell in love with the idea of designing a toy system, inspired by <a href="https://www.kickstarter.com/projects/makeway/makeway-create-intricate-courses-watch-your-marbles-soar">Makeways on Kickstarter</a>, I have already started adding my own parts to their set.</p>
|
||||
<p>I dream of my very own 3D printed coffeecup, one that is both foodsafe and dishwasher-surviving. For that, I would have to do quite a bit of material research, but that just makes the idea so much more appealing.
|
||||
I would love finding a material composition incorporating waste to stop relying on plastics, or at least on fossile plastics.
|
||||
Once in Berlin, I would want to talk to the people at <a href="https://www.kaffeeform.com/en/">Kaffeform</a> producing largely compostable Coffee Cups incorporating a significant amount of old ground espresso, albeit using injection molding for their process.
|
||||
The industry selling composite filaments is much more conservative with the percentage of non-plastic additives, because with a nozzle extrusion process there is much more to go wrong.
|
||||
Still, I would love to explore that avenue further and think there is a lot to be gained from looking at pellet printers.</p>
|
||||
<p>I also credit huge parts of my exploration process into local recycling to the awesome people at <a href="https://preciousplastic.com">Precious Plastic</a>, who I will join over the summer to learn more about their system.</p>
|
||||
<p>I find it hard to write anything about CAD without connecting it directly to a manufacturing process.
|
||||
And I believe that's a good thing. Always tying a design process to its realization, grounds the process and attaches to it some immediacy.</p>
|
||||
<p>For me to become more confident in this process, I am still missing more expertise in organic shapes, so I would be happy to dig more into Blender, an awesome tool that in my mind is far too powerful to dive into it with just youtube lessons.</p>
|
||||
<h2 id="Software_that_I_have_used_and_like">Software that I have used and like</h2>
|
||||
<div class="buttons">
|
||||
<a class="colored external" href="https://alicevision.org/#meshroom">AliceVision Meshroom</a>
|
||||
<a class="colored external" href="https://scaniverse.com/">Scaniverse</a>
|
||||
<a class="colored external" href="https://sketchfab.com/arontaupe">My Sketchfab Profile</a>
|
||||
<a class="colored external" href="https://play.google.com/store/apps/details?id=com.lvonasek.arcore3dscanner&hl=en&gl=US">3D Live Scanner for Android</a>
|
||||
</div>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: 3D printing</title>
|
||||
<published>2018-05-03T00:00:00+00:00</published>
|
||||
<updated>2025-05-05T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/printing/"/>
|
||||
<id>https://aron.petau.net/de/project/printing/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/printing/">
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="cloning_station.jpg" class="lightbox" target="_blank">
|
||||
<img src="cloning_station.jpg" alt="cloning station">
|
||||
</a>
|
||||
|
||||
<p class="caption">A plant propagation station now preparing our tomatoes for summer</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="elk.jpg" class="lightbox" target="_blank">
|
||||
<img src="elk.jpg" alt="elk">
|
||||
</a>
|
||||
|
||||
<p class="caption">We use this to determine the flatmate of the month</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="dragon_skull_1.jpg" class="lightbox" target="_blank">
|
||||
<img src="dragon_skull_1.jpg" alt="dragon skull">
|
||||
</a>
|
||||
|
||||
<p class="caption">A dragon&#x27;s head that was later treated to glow in the dark.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="ender2.jpg" class="lightbox" target="_blank">
|
||||
<img src="ender2.jpg" alt="ender 2">
|
||||
</a>
|
||||
|
||||
<p class="caption">This was my entry into a new world, the now 10 years old Ender 2</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lithophane.jpg" class="lightbox" target="_blank">
|
||||
<img src="lithophane.jpg" alt="lithophane of my Grandparents">
|
||||
</a>
|
||||
|
||||
<p class="caption">I made some lithophanes, a process where the composition and thickness of the material are used for creating an image.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa.jpg" >
|
||||
</a>
|
||||
|
||||
<p class="caption">This is my second printer, a Prusa i3 MK3s.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="vulva_candle.jpg" class="lightbox" target="_blank">
|
||||
<img src="vulva_candle.jpg" alt="vulva on a candle">
|
||||
</a>
|
||||
|
||||
<p class="caption">This candle is the result of a 3D printed plastic mold that I then poured wax into.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="pinecil.jpg" class="lightbox" target="_blank">
|
||||
<img src="pinecil.jpg" alt="pinecil">
|
||||
</a>
|
||||
|
||||
<p class="caption">An enclosure for my portable soldering iron</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lamp.jpg" class="lightbox" target="_blank">
|
||||
<img src="lamp.jpg" alt="a lamp design">
|
||||
</a>
|
||||
|
||||
<p class="caption">A lamp screen design that particularly fascinated me, it effortlessly comes from a simple 2D spiral shape.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa_enclosure.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa_enclosure.jpg" alt="Prusa enclosure">
|
||||
</a>
|
||||
|
||||
<p class="caption">A custom-built printer enclosure made up of 3 Ikea Lack tables and around 3 kgs of plastic.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
<h2 id="3D_Printing">3D Printing</h2>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/Yj_Pc357kEU"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<h3 id="3D_Printing_is_more_than_just_a_hobby_for_me">3D Printing is more than just a hobby for me</h3>
|
||||
<p>In it, I see societal changes, the democratization of production, and creative possibilities. Plastic does not have to be one of our greatest environmental problems if we just choose to change our perspective and behavior toward it.
|
||||
Plastic Injection molding was one major driving force for the capitalist setting we are in now.
|
||||
3D Printing can be utilized to counteract the production of scale.
|
||||
Today, the buzzword 3D Printing is already associated with problematic societal practices, it is related to "automatization" and "on-demand economy". The technology has many aspects to be considered and evaluated and as a technology, many awesome things happen through it and on the same page it fuels developments I would consider problematic. Due to a history of patents influencing the development of the technology, and avid adoption of companies hoping to optimize production processes and margins, but also a very active hobbyist community, all sorts of projects are realized. While certainly societally explosive, there is still a lot going for 3D Printing.</p>
|
||||
<p>3D Printing means local and custom production. While I do not buy the whole “every household is going to have a machine that prints what they need right now at the press of a button”, I do see vast potential in 3D Printing.
|
||||
That’s why I want to build my future on it.
|
||||
I want to design things and make them become reality.
|
||||
A 3D Printer lets me control that process from start to finish. Being able to design a thing in CAD is not enough here, I also need to be able to fully understand and control the machine that makes my thing.</p>
|
||||
<p>I started using a 3D Printer in early 2018, and by now I have two of them and they mostly do what I tell them to do.
|
||||
I built both of them from kits and heavily modified them. I control them via octoprint, a software that, with its open and helpful community, makes me proud to use it and taught me a lot about open-source principles. 3D Printing in the hobbyist space is a positive example where a method informs my design and I love all the areas it introduced me to.
|
||||
Through it, I felt more at home using Linux, programming, soldering, incorporating electronics, and iteratively designing.
|
||||
I love the abilities a 3D Printer gives me and plan on using it for the <a href="/plastic-recycling/">recycling</a> project.</p>
|
||||
<p>During the last half year, I also worked in a university context with 3D printers.
|
||||
We conceptualized and established a "Digitallabor", an open space to enable all people to get into contact with innovative technologies. The idea was to create some form of Makerspace while emphasizing digital media.
|
||||
The project is young, it started in August last year and so most of my tasks were in Workgroups, deciding on the type of machines and types of content such a project can provide value with.
|
||||
Read more about it on the Website:</p>
|
||||
<p><a href="https://digitale-lehre.virtuos.uni-osnabrueck.de/uos-digilab/">DigiLab Osnabrück</a></p>
|
||||
<p>Looking forward, I am also incredibly interested in going beyond polymers for printing. I would love to be able to be more experimental concerning the material choices, something rather hard to achieve while staying in a shared student flat. There have been great projects with ceramics and printing, which I certainly want to have a deeper look into. One project I want to highlight is the evolving cups which impressed me a lot.</p>
|
||||
<p><a href="https://evolving-objects.nl">Evolving Objects</a>
|
||||
This group from the Netherlands is algorithmically generating shapes of cups and then printing them on a paste extruder with clay.
|
||||
The process used is described more here:</p>
|
||||
<p>The artist <a href="http://tomdijkstra.info">Tom Dijkstra</a> is developing a paste extruder that can be attached to modify a conventional Printer and I would very much love to develop my version and experiment with printing new and old materials in such a concept printer.
|
||||
<a href="https://wikifactory.com/+Ceramic3DPrinting/forum/thread/NDQyNDc0">Printing with Ceramics</a>
|
||||
<a href="http://tomdijkstra.info/dirtmod/index.php">The Paste Extruder</a></p>
|
||||
<p>Also with regards to the <a href="/plastic-recycling/">recycling</a> project, it might make sense for me to incorporate multiple machines into one and let the printer itself directly handle pellet- or paste-form. I am looking forward to expanding my horizon there and seeing what is possible.</p>
|
||||
<p>Cups and Tableware are of course just one sample area where a backtrack toward traditional materials within modern manufacturing could make sense. There is also more and more talk of 3D Printed Clay- or Earth homes, an area where <a href="https://www.3dwasp.com/en/3d-printing-architecture/">WASP</a> is a company I look up to.
|
||||
They built several concept buildings and structures from locally mixed earth, creating some awesome environmentally conscious structures.</p>
|
||||
<p>Adhering to principles of local building with locally available materials and taking into account the infamous emission problem within the building industry has several great advantages.
|
||||
And since such alternative solutions are unlikely to come from the industry itself, one major avenue to explore and pursue these solutions are art projects and public demonstrations.</p>
|
||||
<p>I want to explore all these areas and look at how manufacturing and sustainability can converge and create lasting solutions for society.</p>
|
||||
<p>Also, 3D Printing is directly tied to the plans for my master's thesis, since everything I manage to reclaim, will somehow have to end up being something again. Why not print away our waste?</p>
|
||||
<p>Now, after a few years of tinkering, modifying and upgrading, I find that I did not change my current setup for over a year. It simply works and I am happy with it. Since my first beginner's printer, the failure rates are negligible and I have had to print really complex parts in order to generate enough waste for the <a href="/plastic-recycling/">recycling project</a>.
|
||||
Gradually, the mechanical system of the printer shifted from an object of care to simply a tool that I use. In the last years, hardware, but especially software has matured to a point where, at least to me, it tends to be a set-and-forget situation. On to actually making my parts and designs. Read more about that in the post about <a href="/cad/">CAD</a></p>
|
||||
</content>
|
||||
|
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|
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|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Ballpark</title>
|
||||
<published>2022-03-01T00:00:00+00:00</published>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
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|
||||
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|
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|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/ballpark/"/>
|
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|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/ballpark/"><h2 id="Ballpark:_3D_Environments_in_Unity">Ballpark: 3D Environments in Unity</h2>
|
||||
<p>Implemented in Unity, Ballpark is a Concept work for a collaborative 2-Player Game, where one player is a navigator with a third-person perspective and another player is a copilot, responsible for interaction with the environment – featuring mostly working physics, intelligent enemies, a gun, a grappling hook system for traversing the map, a 2D Interface for navigation and a health bar system. On top of the meanest cyberpunk vibes my past self was able to conjure.</p>
|
||||
<p>Enjoy!</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
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src="https://www.youtube-nocookie.com/embed/jwQWd9NPEIs"
|
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|
||||
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|
||||
<p>As you can see, the design faces some questionable choices, but all mechanics are homemade from the ground up and I learned a lot. I often struggle to enjoy competitive games and think there is potential in a co-dependent game interface. During early testing, we often found that it enforces player communication since already the tutorial is quite hard to beat.
|
||||
Due to me being a leftie, perhaps not entirely smart, I gave player one the keyboard arrows to work with and player two the WASD keys and left and right mouse buttons for grappling and shooting. For the game, it has an interesting side effect, in that players are forced not only to interact through the differing information on each player's screen but also have to physically interact and coordinate the controls.</p>
|
||||
<p>As you can perhaps see, the ball-rolling navigation is quite hard to use.
|
||||
It is a purely physics-based system, where, depending on the materiality of the ball, its weight, and therefore its inertia will drastically change.</p>
|
||||
<p>On small screens, the prototype version of the game is virtually impossible to control and several visual bugs within the viewport still obfuscate items when they are too close. Considering that virtually all the mechanics are written from scratch, with a follow-me camera, collision detection, smart moving agents, and a still very wonky-looking grappling gun, I still think it deserves a spot in this portfolio.
|
||||
For this project I focused completely on the mechanics of the game, resulting in lots of used prefabs and readymade 3D Objects. Next time, I want to do that myself too.</p>
|
||||
<p>I enjoyed my stint into Unity a lot and am looking forward to creating my first VR application and would love to try out some form of mechanics where the user vision is completely obfuscated by VR and they have to carry their eyes as a handheld connected camera so that the players can move around the camera itself with their hands.</p>
|
||||
</content>
|
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|
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|
||||
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|
|||
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|
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<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
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|
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|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Commoning Cars</title>
|
||||
<published>2023-12-07T00:00:00+00:00</published>
|
||||
<updated>2023-12-07T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/commoning-cars/"/>
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|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/commoning-cars/"><h2 id="Commoning_cars">Commoning cars</h2>
|
||||
<h2 id="TCF_Project_Brief">TCF Project Brief</h2>
|
||||
<p>This Project was conceptualized durin a 2023 Workshop titled Tangible Climate Futures.</p>
|
||||
<p>Aron Petau
|
||||
<a href="mailto:aron@petau.net">aron@petau.net</a></p>
|
||||
<p><a href="https://www.aronpetau.me/ulli/">See the Project in Realtime</a></p>
|
||||
<h2 id="Title">Title</h2>
|
||||
<p><del>Making Cars Public spaces</del>
|
||||
Commoning Cars</p>
|
||||
<h2 id="Abstract">Abstract</h2>
|
||||
<p>Cars bad.<br />
|
||||
Cars occupy public spaces resulting un a factual privatization of public goods/infrastructure.<br />
|
||||
What if cars could be part of public infrastructure?<br />
|
||||
What can cars provide to the public?<br />
|
||||
With Solar and Electrical Vehicles emerging on the horizon (no endorsement here) it makes sense to think about cars as decentralized powerhouses and public energy storage solutions.<br />
|
||||
Cars, even traditional ones, come equipped with batteries and generate electricity either by driving or though added solar panels.
|
||||
What if this energy could be used to power the public? What if cars would could be used as public spaces?
|
||||
By installing a public USB socket and a public wifi hotspot, on my car, I want to start exploring the potential of cars as public spaces and energy storage solutions.</p>
|
||||
<p>Within this artistic experiment, I will continuously track the geolocation and energy input/output of my solar equipped car and make the data publicly available. I will also track the amount of energy that is not used by the car and could be used by the public. Taking steps towards optimal usage of existing electrical and other infrastructure is only possible by breaking conventional notions of public ownership and private property. This project is one step towards a more sustainable and equitable future.</p>
|
||||
<h2 id="Introduction">Introduction</h2>
|
||||
<p>We all know by now that cars and individual traffic presents a major environmetal and societal problem all over the world. The last 70 something years of building car infrastructure are culminating in many areas in a dead end where the only thinkable solution is to build more roads and cars.
|
||||
THis is obviously a larger problem than one project can tackle, but here is one outlook on how</p>
|
||||
<h2 id="Experiment">Experiment</h2>
|
||||
<h3 id="Preexisting_data">Preexisting data</h3>
|
||||
<p>With the data collected over the last year of using the car privately I can show with embarrasing accuracy how underutilized the system is and calculate an estimate of energy lost due to societal notions of private property.
|
||||
The data will be an estimate, since the monitoring itself is dependent on solar energy and the internet connection is spotty at best when it is not supplied with electricity.</p>
|
||||
<h3 id="Monitoring">Monitoring</h3>
|
||||
<p>In the Car, there is a Raspberry Pi 4 Microcomputer running a custom Operating Systen that monitors the following data:</p>
|
||||
<ul>
|
||||
<li>Solar Intake (W)</li>
|
||||
<li>Battery Level (V)</li>
|
||||
<li>GPS Location</li>
|
||||
<li>Total Energy Produced (Wh)</li>
|
||||
<li>Total Energy Consumed (Wh)</li>
|
||||
<li>Solar Energy Potential (Wh)</li>
|
||||
</ul>
|
||||
<p>Through the router I can also track total Wifi usage and the number of connected devices.</p>
|
||||
<h3 id="Public_Wifi">Public Wifi</h3>
|
||||
<p>For the Project, I opened a router in the Car towards the Public, much alike to ahotspot you would find in a cafe. I use my own data plan on there, which I never max out anyways. The router is a Netgear M1 and has a 4G Modem built in. It is connected to the Raspberry Pi and is powered by the secondary car battery.</p>
|
||||
<h3 id="Public_Energy:_A_USB_Socket">Public Energy: A USB Socket</h3>
|
||||
<p>I plan on installing a USB Socket on the outside of the car, so people can charge their devices. The socket will be connected to the secondary car battery and will be powered by the solar panels. The socket will be installed in a way that it is not possible to drain the battery completely.</p>
|
||||
<h3 id="Communication">Communication</h3>
|
||||
<p>Nobody expects any help or public supplies from car owners.
|
||||
How to communicate the possibility to the outside world?
|
||||
The plan is to fabricate a vinyl sticker that will be applied to the car. The sticker will contain a QR Code that will lead to a website with the data and a short explanation of the project. Visual cues lead to the USB Socket and the Wifi Hotspot.</p>
|
||||
<h2 id="Issues">Issues</h2>
|
||||
<h3 id="Space_/_Scale">Space / Scale</h3>
|
||||
<p>Obviously, the space on top of a car is quite limited and from a sustainability perspective, it would be better to have a larger solar array on a roof of a house. The point is not to advocate for a mandated solar install on cars, but to optimize and share preexisting infrastructure. The car is already there, it already has a battery and it already has solar panels. Looking at many Camper-Van builds, the amount of cars with already installed solar panels is quite large. The point is to make the most out of it.</p>
|
||||
<h3 id="Legality">Legality</h3>
|
||||
<p>Germany has laws in place holding the owner of a Internet Connection liable for the legality of the traffic that is going through it. This is a major issue for the project, as I do not want to be liable for the traffic that is going through my car. I am currently looking into ways to circumvent this issue.</p>
|
||||
<h3 id="Surveillance_/_Privacy">Surveillance / Privacy</h3>
|
||||
<p>The Car is equipped with a GPS Tracker and a Wifi Hotspot. This means that I can track the location of the car and the number of devices connected to the hotspot. I am not tracking any data that is going through the hotspot, but I could. As this project will generate public data, People using and maybe depending on the internet and electricity provided will be tracked by proxy. I am not sure how to deal with this issue yet. One potential solution would be to publish the data only in an aggregated form, but this would make the data less useful for other projects.</p>
|
||||
<h3 id="Security_/_Safety">Security / Safety</h3>
|
||||
<p>My Car is now publicly traceable. I am no Elon Musk, and the idea does not really concern me, but we did create an additional attack vector for theft here.</p>
|
||||
<h2 id="Sources">Sources</h2>
|
||||
<p><a href="https://sdgs.un.org/goals/goal7">UN Sustainable Development Goal Nr. 7</a>
|
||||
<a href="https://www.youtube.com/watch?v=lrfsTNNCbP0">Adam Something on the Rise of Urban Cars</a>
|
||||
<a href="https://storymaps.arcgis.com/stories/b7437b11e42d44b5a3bf3b5d9d8211b1">Is Berlin a walkable City?</a>
|
||||
<a href="https://www.fbi.gov/how-we-can-help-you/scams-and-safety/on-the-internet">FBI advising against utilizing public infrastructure</a>
|
||||
<a href="https://www.forbes.com/sites/billroberson/2022/11/30/why-doesnt-every-electric-car-have-solar-panels/?sh=4276c42d1ac6">Why no solar panels on cars?</a></p>
|
||||
<p>+++</p>
|
||||
<h2 id="Notes">Notes</h2>
|
||||
<p>Ideas on Data Mapping workshop</p>
|
||||
<p>I have the Solar Data from the Van.</p>
|
||||
<p>It holds Geocodes,
|
||||
has hourly data
|
||||
and could tell the difference between geocoded potential solar energy and actual energy.
|
||||
It also has temperature records.</p>
|
||||
<p>There are 2 types of Losses in the system:</p>
|
||||
<ul>
|
||||
<li>Either the Batteries are full and available energy cannot be stored</li>
|
||||
<li>Or the solar panels are blocked through urban structures and sub-optimal parking locations.</li>
|
||||
</ul>
|
||||
<p>Interesting Questions:</p>
|
||||
<p>How far away from optimal usage are my panels and where does the difference stem from?</p>
|
||||
<p>Where to go?</p>
|
||||
<p>I think, the difference between potential energy and actual electricity produced/consumed is interesting.
|
||||
How large is the gap?
|
||||
Is it relevant —&gt; my initial guess would be that it is enormous
|
||||
How to close the gap?</p>
|
||||
<p>—&gt; install outside usb plugs
|
||||
It would be publicly available infrastructure, people could charge their smartphones anywhere
|
||||
—&gt; QI charging for security concerns??</p>
|
||||
<p>Scaling??
|
||||
—&gt; mandate solar roofs for cars? How effective would it actually be?
|
||||
What about buses / public vehicles?</p>
|
||||
<p>+++</p>
|
||||
<h2 id="Potential_issues_with_the_data:">Potential issues with the data:</h2>
|
||||
<ul>
|
||||
<li>Spotty / intermittent internet connection</li>
|
||||
<li>Noisy?</li>
|
||||
</ul>
|
||||
<h2 id="Making_Cars_public_spaces">Making Cars public spaces</h2>
|
||||
<p>What could my car provide to the public to be less wasteful with its space?</p>
|
||||
<ul>
|
||||
<li>Provide Internet
|
||||
<ul>
|
||||
<li>Would incur monthly costs</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Provide Electricity</li>
|
||||
</ul>
|
||||
<h2 id="Concrete_Problems">Concrete Problems</h2>
|
||||
<p>How to make sure people cannot fully drain my battery?
|
||||
How dangerous is actually an exposed USB Socket?
|
||||
Can people short my electronics through it?</p>
|
||||
<p>How scalable are solutions like these?</p>
|
||||
<p>Are public USBC Sockets something that would actually be used?
|
||||
Could there be a way for people to leave their stuff charging?
|
||||
What if I actually move the car and someone has their equipment still attached?
|
||||
Would people even leave their stuff unattended?</p>
|
||||
<p>Can cars provide positive effects to public spaces?
|
||||
—&gt; how to pose this research question without redeeming the presence of cars in our public spaces?</p>
|
||||
<p>Difference Electric - Fuel cars</p>
|
||||
<p>there is lots of research on using Electric cars as transitional energy storage. Even before "flatten the curve" became a common slogan, electrical engineers worried about the small energy spikes in the grid. The existence of these forces us to keep large power plants running at all times, even if the energy is not needed. The idea is to use the batteries of electric cars to store this energy and use it when needed.</p>
|
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||||
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|
||||
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||||
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||||
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|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: 3D printing</title>
|
||||
<published>2018-05-03T00:00:00+00:00</published>
|
||||
<updated>2025-05-05T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/printing/"/>
|
||||
<id>https://aron.petau.net/de/project/printing/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/printing/">
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="cloning_station.jpg" class="lightbox" target="_blank">
|
||||
<img src="cloning_station.jpg" alt="cloning station">
|
||||
</a>
|
||||
|
||||
<p class="caption">A plant propagation station now preparing our tomatoes for summer</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="elk.jpg" class="lightbox" target="_blank">
|
||||
<img src="elk.jpg" alt="elk">
|
||||
</a>
|
||||
|
||||
<p class="caption">We use this to determine the flatmate of the month</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="dragon_skull_1.jpg" class="lightbox" target="_blank">
|
||||
<img src="dragon_skull_1.jpg" alt="dragon skull">
|
||||
</a>
|
||||
|
||||
<p class="caption">A dragon&#x27;s head that was later treated to glow in the dark.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="ender2.jpg" class="lightbox" target="_blank">
|
||||
<img src="ender2.jpg" alt="ender 2">
|
||||
</a>
|
||||
|
||||
<p class="caption">This was my entry into a new world, the now 10 years old Ender 2</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lithophane.jpg" class="lightbox" target="_blank">
|
||||
<img src="lithophane.jpg" alt="lithophane of my Grandparents">
|
||||
</a>
|
||||
|
||||
<p class="caption">I made some lithophanes, a process where the composition and thickness of the material are used for creating an image.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa.jpg" >
|
||||
</a>
|
||||
|
||||
<p class="caption">This is my second printer, a Prusa i3 MK3s.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="vulva_candle.jpg" class="lightbox" target="_blank">
|
||||
<img src="vulva_candle.jpg" alt="vulva on a candle">
|
||||
</a>
|
||||
|
||||
<p class="caption">This candle is the result of a 3D printed plastic mold that I then poured wax into.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="pinecil.jpg" class="lightbox" target="_blank">
|
||||
<img src="pinecil.jpg" alt="pinecil">
|
||||
</a>
|
||||
|
||||
<p class="caption">An enclosure for my portable soldering iron</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lamp.jpg" class="lightbox" target="_blank">
|
||||
<img src="lamp.jpg" alt="a lamp design">
|
||||
</a>
|
||||
|
||||
<p class="caption">A lamp screen design that particularly fascinated me, it effortlessly comes from a simple 2D spiral shape.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa_enclosure.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa_enclosure.jpg" alt="Prusa enclosure">
|
||||
</a>
|
||||
|
||||
<p class="caption">A custom-built printer enclosure made up of 3 Ikea Lack tables and around 3 kgs of plastic.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
<h2 id="3D_Printing">3D Printing</h2>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/Yj_Pc357kEU"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<h3 id="3D_Printing_is_more_than_just_a_hobby_for_me">3D Printing is more than just a hobby for me</h3>
|
||||
<p>In it, I see societal changes, the democratization of production, and creative possibilities. Plastic does not have to be one of our greatest environmental problems if we just choose to change our perspective and behavior toward it.
|
||||
Plastic Injection molding was one major driving force for the capitalist setting we are in now.
|
||||
3D Printing can be utilized to counteract the production of scale.
|
||||
Today, the buzzword 3D Printing is already associated with problematic societal practices, it is related to "automatization" and "on-demand economy". The technology has many aspects to be considered and evaluated and as a technology, many awesome things happen through it and on the same page it fuels developments I would consider problematic. Due to a history of patents influencing the development of the technology, and avid adoption of companies hoping to optimize production processes and margins, but also a very active hobbyist community, all sorts of projects are realized. While certainly societally explosive, there is still a lot going for 3D Printing.</p>
|
||||
<p>3D Printing means local and custom production. While I do not buy the whole “every household is going to have a machine that prints what they need right now at the press of a button”, I do see vast potential in 3D Printing.
|
||||
That’s why I want to build my future on it.
|
||||
I want to design things and make them become reality.
|
||||
A 3D Printer lets me control that process from start to finish. Being able to design a thing in CAD is not enough here, I also need to be able to fully understand and control the machine that makes my thing.</p>
|
||||
<p>I started using a 3D Printer in early 2018, and by now I have two of them and they mostly do what I tell them to do.
|
||||
I built both of them from kits and heavily modified them. I control them via octoprint, a software that, with its open and helpful community, makes me proud to use it and taught me a lot about open-source principles. 3D Printing in the hobbyist space is a positive example where a method informs my design and I love all the areas it introduced me to.
|
||||
Through it, I felt more at home using Linux, programming, soldering, incorporating electronics, and iteratively designing.
|
||||
I love the abilities a 3D Printer gives me and plan on using it for the <a href="/plastic-recycling/">recycling</a> project.</p>
|
||||
<p>During the last half year, I also worked in a university context with 3D printers.
|
||||
We conceptualized and established a "Digitallabor", an open space to enable all people to get into contact with innovative technologies. The idea was to create some form of Makerspace while emphasizing digital media.
|
||||
The project is young, it started in August last year and so most of my tasks were in Workgroups, deciding on the type of machines and types of content such a project can provide value with.
|
||||
Read more about it on the Website:</p>
|
||||
<p><a href="https://digitale-lehre.virtuos.uni-osnabrueck.de/uos-digilab/">DigiLab Osnabrück</a></p>
|
||||
<p>Looking forward, I am also incredibly interested in going beyond polymers for printing. I would love to be able to be more experimental concerning the material choices, something rather hard to achieve while staying in a shared student flat. There have been great projects with ceramics and printing, which I certainly want to have a deeper look into. One project I want to highlight is the evolving cups which impressed me a lot.</p>
|
||||
<p><a href="https://evolving-objects.nl">Evolving Objects</a>
|
||||
This group from the Netherlands is algorithmically generating shapes of cups and then printing them on a paste extruder with clay.
|
||||
The process used is described more here:</p>
|
||||
<p>The artist <a href="http://tomdijkstra.info">Tom Dijkstra</a> is developing a paste extruder that can be attached to modify a conventional Printer and I would very much love to develop my version and experiment with printing new and old materials in such a concept printer.
|
||||
<a href="https://wikifactory.com/+Ceramic3DPrinting/forum/thread/NDQyNDc0">Printing with Ceramics</a>
|
||||
<a href="http://tomdijkstra.info/dirtmod/index.php">The Paste Extruder</a></p>
|
||||
<p>Also with regards to the <a href="/plastic-recycling/">recycling</a> project, it might make sense for me to incorporate multiple machines into one and let the printer itself directly handle pellet- or paste-form. I am looking forward to expanding my horizon there and seeing what is possible.</p>
|
||||
<p>Cups and Tableware are of course just one sample area where a backtrack toward traditional materials within modern manufacturing could make sense. There is also more and more talk of 3D Printed Clay- or Earth homes, an area where <a href="https://www.3dwasp.com/en/3d-printing-architecture/">WASP</a> is a company I look up to.
|
||||
They built several concept buildings and structures from locally mixed earth, creating some awesome environmentally conscious structures.</p>
|
||||
<p>Adhering to principles of local building with locally available materials and taking into account the infamous emission problem within the building industry has several great advantages.
|
||||
And since such alternative solutions are unlikely to come from the industry itself, one major avenue to explore and pursue these solutions are art projects and public demonstrations.</p>
|
||||
<p>I want to explore all these areas and look at how manufacturing and sustainability can converge and create lasting solutions for society.</p>
|
||||
<p>Also, 3D Printing is directly tied to the plans for my master's thesis, since everything I manage to reclaim, will somehow have to end up being something again. Why not print away our waste?</p>
|
||||
<p>Now, after a few years of tinkering, modifying and upgrading, I find that I did not change my current setup for over a year. It simply works and I am happy with it. Since my first beginner's printer, the failure rates are negligible and I have had to print really complex parts in order to generate enough waste for the <a href="/plastic-recycling/">recycling project</a>.
|
||||
Gradually, the mechanical system of the printer shifted from an object of care to simply a tool that I use. In the last years, hardware, but especially software has matured to a point where, at least to me, it tends to be a set-and-forget situation. On to actually making my parts and designs. Read more about that in the post about <a href="/cad/">CAD</a></p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/accessibility/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/accessibility/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/accessibility/>Click here</a> to be redirected.
|
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|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - action figure</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/action-figure/atom.xml"/>
|
||||
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|
||||
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||||
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|
||||
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|
||||
<entry xml:lang="de">
|
||||
<title>Autoimmunitaet</title>
|
||||
<published>2023-06-20T00:00:00+00:00</published>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Milli Keil
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Marla Gaiser
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/autoimmunitaet/"/>
|
||||
<id>https://aron.petau.net/de/project/autoimmunitaet/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/autoimmunitaet/"><h2 id="How_do_we_design_our_Commute?">How do we design our Commute?</h2>
|
||||
<p>In the context of the Design and Computation Studio Course <a href="https://millikeil.eu">Milli Keil</a>, <a href="https://marlagaiser.de">Marla Gaiser</a> and me developed a concept for a playful critique of the traffic decisions we take and the idols we embrace.<br />
|
||||
It should open up questions of whether the generations to come should still grow up playing on traffic carpets that are mostly grey and whether the <a href="https://letztegeneration.org">Letzte Generation</a>, a political climate activist group in Germany receives enough recognition for their acts.</p>
|
||||
<p>A call for solidarity.</p>
|
||||
<p><img src="/assets/images/autoimmunitaet/autoimmunitaet-2.jpg" alt="The action figures" />
|
||||
{: .center}</p>
|
||||
<h2 id="The_scan_results">The scan results</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Autoimmunitaet: Letzte Generation Actionfigure" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/3916ba600ef540d0a874506bf61726f2/embed?ui_hint=0&ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="The_Action_Figure,_ready_for_printing">The Action Figure, ready for printing</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Autoimmunitaet: Letzte Generation Action Figure" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/deec1b2899af424c91f85cbf35952375/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="Autoimmunitaet">Autoimmunitaet</h2>
|
||||
<p>Autoimmunity is a term for defects, that are produced by a dysfunctional self-tolerance of a system.<br />
|
||||
This dysfunction causes the immune system to stop accepting certain parts of itself and build antibodies instead.<br />
|
||||
An invitation for a speculative playful interaction.</p>
|
||||
<p><img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-1.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-3.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-5.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-6.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-7.jpg" alt="Our action figures in action" />
|
||||
<img src="https://aron.petau.net/de/project/autoimmunitaet/autoimmunitaet-8.jpg" alt="Our action figures in action" /></p>
|
||||
<h2 id="The_Process">The Process</h2>
|
||||
<p>The figurines are 3D Scans of ourselves, in various typical poses of the Letzte Generation.<br />
|
||||
We used photogrammetry to create the scans, which is a technique that uses a lot of photos of an object to create a 3D model of it.<br />
|
||||
We used the app <a href="https://polycam.ai">Polycam</a> to create the scans using IPads and their inbuilt Lidar scanners.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/action-figure/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/action-figure/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/action-figure/>Click here</a> to be redirected.
|
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|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - activitypub</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/activitypub/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
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|
||||
<id>https://aron.petau.net/de/tags/activitypub/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Postmaster</title>
|
||||
<published>2023-12-06T00:00:00+00:00</published>
|
||||
<updated>2023-12-06T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/postmaster/"/>
|
||||
<id>https://aron.petau.net/de/project/postmaster/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/postmaster/"><h2 id="Postmaster">Postmaster</h2>
|
||||
<p>Hello from <a href="mailto:aron@petau.net">aron@petau.net</a>!</p>
|
||||
<h2 id="Background">Background</h2>
|
||||
<p>Emails are a wondrous thing and I spend the last weeks digging a bit deeper in how they actually work.
|
||||
Some people consider them the last domain of the decentralized dream the internet once had and that is now popping up again with federation and peer-to-peer networks as quite popular buzzwords.</p>
|
||||
<p>We often forget that email is already a federated system and that it is likely the most important one we have.
|
||||
It is the only way to communicate with people that do not use the same service as you do.
|
||||
It has open standards and is not controlled by a single entity. Going without emails is unimaginable in today's world, yet most providers are the familiar few from the silicon valley. And really, who wants their entire decentralized, federated, peer-to-peer network to be controlled by a schmuck from the silicon valley? Mails used to be more than that and they can still be.
|
||||
Arguably, the world of messanging has gotten quite complex since emails popped up and there are more anti-spam AI tools that I would care to count. But the core of it is still the same and it is still a federated system.
|
||||
Yet, also with Emails, Capitalism has held many victories, and today many emails that are sent from a provider that does not belong to the 5 or so big names are likely to be marked as spam. This is a problem that is not easily solved, but it is a problem that is worth solving.</p>
|
||||
<p>Another issue with emails is security, as it is somehow collectively agreed upon that emails are a valid way to communicate business informations, while Whatsapp and Signal are not. These, at least when talking about messaging services with end-to-end encryption, are likely to be way more secure than emails.</p>
|
||||
<h2 id="The_story">The story</h2>
|
||||
<p>So it came to pass, that I, as the only one in the family interested in operating it, "inherited" the family domain petau.net. All of our emails run through this service, that was previously managed by a web developer that was not interested in the domjobain anymore.</p>
|
||||
<p>With lots of really secure Mail Providers like Protonmail or Tutanota, I went on a research spree, as to how I would like to manage my own service. Soon noticing that secure emails virtually always come with a price or with lacking interoperability with clients like Thunderbird or Outlook, I decided to go for migadu, a swiss provider that offers a good balance between security and usability. They also offer a student tier, which is a big plus.</p>
|
||||
<p>While self-hosting seems like a great idea from a privacy perspective, it is also quite risky for a service that is usually the only way for any service to recover your password or your online identity.
|
||||
Migadu it was then, and in the last three months of basically set it and forget it, i am proud to at least have a decently granular control over my emails and can consciously reflect on the server location of The skeleton service service that enables virtually my entire online existence.</p>
|
||||
<p>I certainly crave more open protocols in my life and am also findable on <a href="https://mastodon.online/@reprintedAron">Mastodon</a>, a microblogging network around the ActivityPub Protocol.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
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|
|
@ -1,165 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - additive manufacturing</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/additive-manufacturing/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2025-05-05T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/additive-manufacturing/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: 3D printing</title>
|
||||
<published>2018-05-03T00:00:00+00:00</published>
|
||||
<updated>2025-05-05T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/printing/"/>
|
||||
<id>https://aron.petau.net/de/project/printing/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/printing/">
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="cloning_station.jpg" class="lightbox" target="_blank">
|
||||
<img src="cloning_station.jpg" alt="cloning station">
|
||||
</a>
|
||||
|
||||
<p class="caption">A plant propagation station now preparing our tomatoes for summer</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="elk.jpg" class="lightbox" target="_blank">
|
||||
<img src="elk.jpg" alt="elk">
|
||||
</a>
|
||||
|
||||
<p class="caption">We use this to determine the flatmate of the month</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="dragon_skull_1.jpg" class="lightbox" target="_blank">
|
||||
<img src="dragon_skull_1.jpg" alt="dragon skull">
|
||||
</a>
|
||||
|
||||
<p class="caption">A dragon&#x27;s head that was later treated to glow in the dark.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="ender2.jpg" class="lightbox" target="_blank">
|
||||
<img src="ender2.jpg" alt="ender 2">
|
||||
</a>
|
||||
|
||||
<p class="caption">This was my entry into a new world, the now 10 years old Ender 2</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lithophane.jpg" class="lightbox" target="_blank">
|
||||
<img src="lithophane.jpg" alt="lithophane of my Grandparents">
|
||||
</a>
|
||||
|
||||
<p class="caption">I made some lithophanes, a process where the composition and thickness of the material are used for creating an image.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa.jpg" >
|
||||
</a>
|
||||
|
||||
<p class="caption">This is my second printer, a Prusa i3 MK3s.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="vulva_candle.jpg" class="lightbox" target="_blank">
|
||||
<img src="vulva_candle.jpg" alt="vulva on a candle">
|
||||
</a>
|
||||
|
||||
<p class="caption">This candle is the result of a 3D printed plastic mold that I then poured wax into.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="pinecil.jpg" class="lightbox" target="_blank">
|
||||
<img src="pinecil.jpg" alt="pinecil">
|
||||
</a>
|
||||
|
||||
<p class="caption">An enclosure for my portable soldering iron</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="lamp.jpg" class="lightbox" target="_blank">
|
||||
<img src="lamp.jpg" alt="a lamp design">
|
||||
</a>
|
||||
|
||||
<p class="caption">A lamp screen design that particularly fascinated me, it effortlessly comes from a simple 2D spiral shape.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="prusa_enclosure.jpg" class="lightbox" target="_blank">
|
||||
<img src="prusa_enclosure.jpg" alt="Prusa enclosure">
|
||||
</a>
|
||||
|
||||
<p class="caption">A custom-built printer enclosure made up of 3 Ikea Lack tables and around 3 kgs of plastic.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
<h2 id="3D_Printing">3D Printing</h2>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/Yj_Pc357kEU"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<h3 id="3D_Printing_is_more_than_just_a_hobby_for_me">3D Printing is more than just a hobby for me</h3>
|
||||
<p>In it, I see societal changes, the democratization of production, and creative possibilities. Plastic does not have to be one of our greatest environmental problems if we just choose to change our perspective and behavior toward it.
|
||||
Plastic Injection molding was one major driving force for the capitalist setting we are in now.
|
||||
3D Printing can be utilized to counteract the production of scale.
|
||||
Today, the buzzword 3D Printing is already associated with problematic societal practices, it is related to "automatization" and "on-demand economy". The technology has many aspects to be considered and evaluated and as a technology, many awesome things happen through it and on the same page it fuels developments I would consider problematic. Due to a history of patents influencing the development of the technology, and avid adoption of companies hoping to optimize production processes and margins, but also a very active hobbyist community, all sorts of projects are realized. While certainly societally explosive, there is still a lot going for 3D Printing.</p>
|
||||
<p>3D Printing means local and custom production. While I do not buy the whole “every household is going to have a machine that prints what they need right now at the press of a button”, I do see vast potential in 3D Printing.
|
||||
That’s why I want to build my future on it.
|
||||
I want to design things and make them become reality.
|
||||
A 3D Printer lets me control that process from start to finish. Being able to design a thing in CAD is not enough here, I also need to be able to fully understand and control the machine that makes my thing.</p>
|
||||
<p>I started using a 3D Printer in early 2018, and by now I have two of them and they mostly do what I tell them to do.
|
||||
I built both of them from kits and heavily modified them. I control them via octoprint, a software that, with its open and helpful community, makes me proud to use it and taught me a lot about open-source principles. 3D Printing in the hobbyist space is a positive example where a method informs my design and I love all the areas it introduced me to.
|
||||
Through it, I felt more at home using Linux, programming, soldering, incorporating electronics, and iteratively designing.
|
||||
I love the abilities a 3D Printer gives me and plan on using it for the <a href="/plastic-recycling/">recycling</a> project.</p>
|
||||
<p>During the last half year, I also worked in a university context with 3D printers.
|
||||
We conceptualized and established a "Digitallabor", an open space to enable all people to get into contact with innovative technologies. The idea was to create some form of Makerspace while emphasizing digital media.
|
||||
The project is young, it started in August last year and so most of my tasks were in Workgroups, deciding on the type of machines and types of content such a project can provide value with.
|
||||
Read more about it on the Website:</p>
|
||||
<p><a href="https://digitale-lehre.virtuos.uni-osnabrueck.de/uos-digilab/">DigiLab Osnabrück</a></p>
|
||||
<p>Looking forward, I am also incredibly interested in going beyond polymers for printing. I would love to be able to be more experimental concerning the material choices, something rather hard to achieve while staying in a shared student flat. There have been great projects with ceramics and printing, which I certainly want to have a deeper look into. One project I want to highlight is the evolving cups which impressed me a lot.</p>
|
||||
<p><a href="https://evolving-objects.nl">Evolving Objects</a>
|
||||
This group from the Netherlands is algorithmically generating shapes of cups and then printing them on a paste extruder with clay.
|
||||
The process used is described more here:</p>
|
||||
<p>The artist <a href="http://tomdijkstra.info">Tom Dijkstra</a> is developing a paste extruder that can be attached to modify a conventional Printer and I would very much love to develop my version and experiment with printing new and old materials in such a concept printer.
|
||||
<a href="https://wikifactory.com/+Ceramic3DPrinting/forum/thread/NDQyNDc0">Printing with Ceramics</a>
|
||||
<a href="http://tomdijkstra.info/dirtmod/index.php">The Paste Extruder</a></p>
|
||||
<p>Also with regards to the <a href="/plastic-recycling/">recycling</a> project, it might make sense for me to incorporate multiple machines into one and let the printer itself directly handle pellet- or paste-form. I am looking forward to expanding my horizon there and seeing what is possible.</p>
|
||||
<p>Cups and Tableware are of course just one sample area where a backtrack toward traditional materials within modern manufacturing could make sense. There is also more and more talk of 3D Printed Clay- or Earth homes, an area where <a href="https://www.3dwasp.com/en/3d-printing-architecture/">WASP</a> is a company I look up to.
|
||||
They built several concept buildings and structures from locally mixed earth, creating some awesome environmentally conscious structures.</p>
|
||||
<p>Adhering to principles of local building with locally available materials and taking into account the infamous emission problem within the building industry has several great advantages.
|
||||
And since such alternative solutions are unlikely to come from the industry itself, one major avenue to explore and pursue these solutions are art projects and public demonstrations.</p>
|
||||
<p>I want to explore all these areas and look at how manufacturing and sustainability can converge and create lasting solutions for society.</p>
|
||||
<p>Also, 3D Printing is directly tied to the plans for my master's thesis, since everything I manage to reclaim, will somehow have to end up being something again. Why not print away our waste?</p>
|
||||
<p>Now, after a few years of tinkering, modifying and upgrading, I find that I did not change my current setup for over a year. It simply works and I am happy with it. Since my first beginner's printer, the failure rates are negligible and I have had to print really complex parts in order to generate enough waste for the <a href="/plastic-recycling/">recycling project</a>.
|
||||
Gradually, the mechanical system of the printer shifted from an object of care to simply a tool that I use. In the last years, hardware, but especially software has matured to a point where, at least to me, it tends to be a set-and-forget situation. On to actually making my parts and designs. Read more about that in the post about <a href="/cad/">CAD</a></p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
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|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/additive-manufacturing/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/additive-manufacturing/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/additive-manufacturing/>Click here</a> to be redirected.
|
|
@ -1,48 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - ads</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/ads/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/ads/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Dreams of Cars</title>
|
||||
<published>2023-06-20T00:00:00+00:00</published>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/dreams-of-cars/"/>
|
||||
<id>https://aron.petau.net/de/project/dreams-of-cars/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/dreams-of-cars/"><h2 id="Photography">Photography</h2>
|
||||
<p>In the context of the course "Fotografie Elementar" with Sebastian Herold I developed a small concept of urban intervention.<br />
|
||||
The results were exhibited at the UdK Rundgang 2023 and are also visible here.</p>
|
||||
<p><img src="https://aron.petau.net/de/project/dreams-of-cars/suv_door-1.jpg" alt="The gallery piece" /></p>
|
||||
<h2 id="Dreams_of_Cars">Dreams of Cars</h2>
|
||||
<p>These are not just cars.<br />
|
||||
They are Sport Utility Vehicles.<br />
|
||||
What might they have had as hopes and dreams on the production line?<br />
|
||||
Do they dream of drifting in dusty deserts?<br />
|
||||
Climbing steep rocky canyon roads?<br />
|
||||
Sliding down sun-drenched dunes?<br />
|
||||
Discovering remote pathways in natural grasslands?<br />
|
||||
Nevertheless, they did end up in the parking spots here in Berlin.</p>
|
||||
<p>What drove them here?</p>
|
||||
<p><img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-1.jpg" alt="Dreams of Cars 1" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-2.jpg" alt="Dreams of Cars 2" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-3.jpg" alt="Dreams of Cars 3" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-4.jpg" alt="Dreams of Cars 4" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-5.jpg" alt="Dreams of Cars 5" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-6.jpg" alt="Dreams of Cars 6" />
|
||||
<img src="https://aron.petau.net/de/project/dreams-of-cars/Dreams_of_Cars-7.jpg" alt="Dreams of Cars 7" /></p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
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|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/ads/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/ads/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/ads/>Click here</a> to be redirected.
|
|
@ -1,37 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - agisoft metashape</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/agisoft-metashape/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-07-27T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/agisoft-metashape/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Lusatia - an immersion in (De)Fences</title>
|
||||
<published>2023-07-27T00:00:00+00:00</published>
|
||||
<updated>2023-07-27T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/lusatia/"/>
|
||||
<id>https://aron.petau.net/de/project/lusatia/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/lusatia/"><iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/kx6amt2jY7U"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>On an Excursion to Lusatia, a project with the Working Title (De)Fences was born.
|
||||
Here are the current materials.</p>
|
||||
<iframe width="100%" height="1024" frameborder="0" allow="xr-spatial-tracking; gyroscope; accelerometer" allowfullscreen scrolling="no" src="https://kuula.co/share/collection/7F22J?logo=1&info=1&fs=1&vr=0&zoom=1&autop=5&autopalt=1&thumbs=3&alpha=0.60"></iframe>
|
||||
<p>TODO: upload unity project</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
@ -1 +0,0 @@
|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/agisoft-metashape/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/agisoft-metashape/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/agisoft-metashape/>Click here</a> to be redirected.
|
|
@ -1,141 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - AI</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/ai/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/ai/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Stable Dreamfusion</title>
|
||||
<published>2023-06-20T00:00:00+00:00</published>
|
||||
<updated>2023-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/stable-dreamfusion/"/>
|
||||
<id>https://aron.petau.net/de/project/stable-dreamfusion/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/stable-dreamfusion/"><h2 id="Stable_Dreamfusion">Stable Dreamfusion</h2>
|
||||
<div class="sketchfab-embed-wrapper"> <iframe title="Stable-Dreamfusion Pig" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" allow="autoplay; fullscreen; xr-spatial-tracking" xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share width="800" height="600" src="https://sketchfab.com/models/0af6d95988e44c73a693c45e1db44cad/embed?ui_theme=dark&dnt=1"> </iframe> </div>
|
||||
<h2 id="Sources">Sources</h2>
|
||||
<p>I forked a really popular implementation that reverse engineered the Google Dreamfusion algorithm. This algorithm is closed-source and not publicly available.
|
||||
The implementation I forked is <a href="https://github.com/arontaupe/stable-dreamfusion">here</a>
|
||||
This one is running on stable-diffusion as a bas process, which means we are are expected to have worse results than google.
|
||||
The original implementation is <a href="https://dreamfusion3d.github.io">here</a></p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/shW_Jh728yg"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<h2 id="Gradio">Gradio</h2>
|
||||
<p>The reason i forked the code is so that i could implement my own gradio interface for the algorithm. Gradio is a great tool for quickly building interfaces for machine learning models. No code involves, any user can state their wish, and the mechanism will spit out a ready-to-be-rigged model (obj file)</p>
|
||||
<h2 id="Mixamo">Mixamo</h2>
|
||||
<p>I used Mixamo to rig the model. It is a great tool for rigging and animating models. But before everything, it is simple. as long as you have a model with a decent humanoid shape in something of a t-pose, you can rig it in seconds. Thats exactly what i did here.</p>
|
||||
<h2 id="Unity">Unity</h2>
|
||||
<p>I used Unity to render the model to the magic leap 1.
|
||||
Through this, i could create an interactive and immersive environment with the generated models.</p>
|
||||
<p>The dream was, to build a AI- Chamber of wishes.
|
||||
You pick up the glasses, state your desires and then the algorithm will present to you an almost-real object in AR.</p>
|
||||
<p>Due to not having access to the proprietary sources from google and the beefy, but still not quite machine-learning ready computers we have at the studio, the results are not quite as good as i hoped.
|
||||
But still, the results are quite interesting and i am happy with the outcome.
|
||||
A single generated object in the Box takes roughly 20 minutes to generate.
|
||||
Even then, the algorithm is quite particular and oftentimes will not generate anything coherent at all.</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Coding Examples</title>
|
||||
<published>2021-03-01T00:00:00+00:00</published>
|
||||
<updated>2021-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/coding/"/>
|
||||
<id>https://aron.petau.net/de/project/coding/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/coding/"><h2 id="Neural_Networks_and_Computer_Vision">Neural Networks and Computer Vision</h2>
|
||||
<h2 id="A_selection_of_coding_projects">A selection of coding projects</h2>
|
||||
<p>Although pure coding and debugging are often not a passion of mine, I recognize the importance of neural networks and other recent developments in Computer Vision. From several projects regarding AI and Machine Learning that I co-authored during my Bachelor Program, I picked this one since I think it is well documented and explains on a step-by-step basis what we do there.</p>
|
||||
<h3 id="Image_Super-Resolution_using_Convolutional_Neural_Networks_(Recreation_of_a_2016_Paper)">Image Super-Resolution using Convolutional Neural Networks (Recreation of a 2016 Paper)</h3>
|
||||
<p>Image Super-Resolution is a hugely important topic in Computer Vision. If it works sufficiently advanced, we could take all our screenshots and selfies and cat pictures from the 2006 facebook-era and even from before and scale them up to suit modern 4K needs.</p>
|
||||
<p>Just to give an example of what is possible in 2020, just 4 years after the paper here, have a look at this video from 1902:</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/EQs5VxNPhzk"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>The 2016 paper we had a look at is much more modest: it tries to upscale only a single Image, but historically, it was one of the first to achieve computing times sufficiently small to make such realtime-video-upscaling as visible in the Video (from 2020) or of the likes that Nvidia uses nowadays to upscale Videogames.</p>
|
||||
<p>Example of a Super-Resolution Image.
|
||||
The Neural network is artificially adding Pixels so that we can finally put our measly selfie on a billboard poster and not be appalled by our deformed-and-pixelated-through-technology face.</p>
|
||||
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="sample_lr.png" class="lightbox" target="_blank">
|
||||
<img src="sample_lr.png" alt="A sample image with low resolution, used as a baseline for comparison.">
|
||||
</a>
|
||||
|
||||
<p class="caption">A low-resolution sample</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="sample_hr.png" class="lightbox" target="_blank">
|
||||
<img src="sample_hr.png" alt="A high-resolution image that serves as the reference ground truth for comparison with other samples.">
|
||||
</a>
|
||||
|
||||
<p class="caption">A high-resolution sample. This is also called &#x27;ground truth&#x27;</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="sample_sr.png" class="lightbox" target="_blank">
|
||||
<img src="sample_sr.png" alt="A sample image where the resolution has been artificially increased using an image enhancement algorithm.">
|
||||
</a>
|
||||
|
||||
<p class="caption">The artificially enlarged image patch resulting from the algorithm</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="sample_loss.png" class="lightbox" target="_blank">
|
||||
<img src="sample_loss.png" alt="A graph illustrating the loss function used to train the model, showing the model&#x27;s performance over time.">
|
||||
</a>
|
||||
|
||||
<p class="caption">A graph showing an exemplary loss function applied during training</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="sample_cos_sim.png" class="lightbox" target="_blank">
|
||||
<img src="sample_cos_sim.png" alt="A visualization of pixel-wise cosine similarity, used to quantify how similar the generated image is to the ground truth image.">
|
||||
</a>
|
||||
|
||||
<p class="caption">One qualitative measurement we used was pixel-wise cosine similarity. It is used to measure how similar the output and the ground truth images are</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
<p><a href="https://colab.research.google.com/drive/1RlgIKJmX8Omz9CTktX7cdIV_BwarUFpv?usp=sharing">The Python notebook for Image super-resolution in Colab</a></p>
|
||||
<h3 id="MTCNN_(Application_and_Comparison_of_a_2016_Paper)">MTCNN (Application and Comparison of a 2016 Paper)</h3>
|
||||
<p>Here, you can also have a look at another, much smaller project, where we rebuilt a rather classical Machine learning approach for face detection. Here, we use preexisting libraries to demonstrate the difference in efficacy of approaches, showing that Multi-task Cascaded Convolutional Networks (MTCNN) was one of the best-performing approaches in 2016. Since I invested much more love and work into the above project, I would prefer for you to check that one out, in case two projects are too much.</p>
|
||||
<p><a href="https://colab.research.google.com/drive/1uNGsVZ0Q42JRNa3BuI4W-JNJHaXD26bu?usp=sharing">Face detection using a classical AI Approach (Recreation of a 2016 Paper)</a></p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
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|
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - alison jaggar</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/alison-jaggar/atom.xml"/>
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|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2021-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/alison-jaggar/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Critical Philosophy of Subjectivity</title>
|
||||
<published>2021-03-01T00:00:00+00:00</published>
|
||||
<updated>2021-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/critical-philosophy-subjectivity/"/>
|
||||
<id>https://aron.petau.net/de/project/critical-philosophy-subjectivity/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/critical-philosophy-subjectivity/"><h2 id="Forum_entries_from_the_Seminar:_Critical_Philosophy_of_Subjectivity_1:_Michel_Foucault">Forum entries from the Seminar: Critical Philosophy of Subjectivity 1: Michel Foucault</h2>
|
||||
<h3 id="On_Butler:_Constituting_norms_=/=_carrying_normative_responsibilities_for_their_existence">On Butler: Constituting norms =/= carrying normative responsibilities for their existence</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Butler, J. (2004). Undoing Gender (1st ed.). Routledge. <a href="https://doi.org/10.4324/9780203499627">https://doi.org/10.4324/9780203499627</a>
|
||||
<a href="https://doi.org/10.4324/9780203499627">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>Citation from Butler, Page 51, citing Ewald, which is, in turn, interpreting Foucault:</p>
|
||||
<blockquote>
|
||||
<p>The norm integrates anything which might attempt to go beyond it—nothing, nobody, whatever difference it might display, can ever claim to be exterior, or claim to possess an otherness which would actually make it other”
|
||||
<cite><a href="https://doi.org/10.2307/2928449">(Norms, Discipline, and the Law, P.173)</a></cite></p>
|
||||
</blockquote>
|
||||
<p>Such a view suggests that any opposition to the norm is already
|
||||
contained within the norm, and is crucial to its functioning.</p>
|
||||
<p>Here, for me, the entire futility of the approach later identified and described is condensed into a few sentences.</p>
|
||||
<blockquote>
|
||||
<p>Hence, regulations that seek merely to curb certain specified activities (sexual harassment, welfare fraud, sexual speech) perform another activity that, for the most part, remains unmarked: the production of the parameters of personhood, that is, making persons according to abstract norms that at once condition and exceed the lives they make—and break.
|
||||
<cite>Page 56, final sentence</cite></p>
|
||||
</blockquote>
|
||||
<p>The idea that it is impossible to legislatively regulate norms without propelling, propagating, and carving them out deeper resonates with me, but at the same time, it has left me undecided on how to proceed.
|
||||
I understand the first citation to clearly be Ewald's interpretation of things and am not sure whether Foucault's careful circumvention of the term "Norms" is related to anticipation of this argument.</p>
|
||||
<p>Further, I am not sure I share Ewald's interpretation; I see that the object "othered" by a norm is a constituent and necessary object for the norm, simply due to its "comparative" nature (p. 51, citation from Ewald).
|
||||
The oppressed may well be as constituting of norms as the privileged, but this does not translate to a normative responsibility nor a pang of guilt in my opinion. The dangerous argument that the oppressed bear responsibility for their situation is too close for my taste. I would like to emphasize a clear cut between constituting and reinforcing a norm and thriving on it.
|
||||
Yes, maybe that is a good location to make the cut: The normative and ethical pressure, or better, the guilt of complicity lies with the ones thriving BECAUSE of a norm and clearly not with those thriving DESPITE OF a norm.
|
||||
I would think that Butler makes a similar argument elsewhere, but as such, I was missing it here, resulting in a very bleak and hopeless situation where any struggle to change the status quo through legislation is doomed and inevitably propagates and reinvents stable unfair relations of power.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 23. January 2022, 14:23</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Ewald:_What,_then,_is_a_norm?">On Ewald: What, then, is a norm?</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: François Ewald; Norms, Discipline, and the Law. Representations 1 April 1990; 30 138–161. doi: <a href="https://doi.org/10.2307/2928449">https://doi.org/10.2307/2928449</a>
|
||||
<a href="https://doi.org/10.2307/2928449">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>Some tiny details about norms that stuck out to me about the norm were that: 1: they are fictional and thus, an object conforming to a norm is not more meaningful than an object not conforming to a norm. 2: the entire given set comprises the norm, the deviations play a defining role in the formation of the norm itself (or an average).
|
||||
p. 152: Under norm, 3 phenomena are subsumed: Discipline,
|
||||
less as a constraint, but more as a regulatory mechanism insurance,
|
||||
Reducing objects to their relative occurrence, distributing risk. and standardization.
|
||||
The norm has three defining features:</p>
|
||||
<ul>
|
||||
<li>positivism,
|
||||
as reliant on facts, which have an aura of objectivity around them.</li>
|
||||
<li>relativity,
|
||||
they are neither absolute nor universal, they have a scope, both in definition as a certain temporal extension.</li>
|
||||
<li>polarity
|
||||
involving a classification between the normal and the abnormal, where the abnormal is to be some handicap, not attaining something that the normal does attain.</li>
|
||||
</ul>
|
||||
<p>What, then, is a norm?</p>
|
||||
<blockquote>
|
||||
<p>It is a way for a group to provide itself with a common denominator in accordance with a rigorous principle of self-referentiality, with no recourse to any kind of external reference point, either in the form of an idea or an object. The normative process can obey a variety of different logics: the panoptical logic of discipline, the probabilistic schema of insurance, or the communicative logic of the technical norm. These three logics have the same form: in each case, the rule which serves as a norm, by virtue of which everyone can measure, evaluate, and identify himself or herself, will be derived from those for whom it will serve as a standard. A strange logic, this, which forces the group to turn back in upon itself and which, from the moment it establishes itself, will let no one escape its purview.
|
||||
<cite>p. 154</cite></p>
|
||||
</blockquote>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 16. January 2022, 18:48</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Foucault:_The_effects_without_effector">On Foucault: The effects without effector</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Michael Foucault. Power/knowledge: Selected interviews and other writings 1972–1977. Pantheon, New York, 1980.
|
||||
<a href="http://freudians.org/wp-content/uploads/2014/09/Roundtable-Confession-of-the-Flesh.pdf">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<p>one finds all sorts of support mechanisms [...] which invent, modify and re-adjust, according to the circumstances of the moment and the place- so that you get a coherent, rational strategy, but one for which it is no longer possible to identify a person who conceived it.
|
||||
<cite>p. 203</cite></p>
|
||||
</blockquote>
|
||||
<p>In this passage, and the one following it, I think Foucault pinpoints as one of the central attributes of the apparatus (or dispositif) the arbitrariness of the order of power relations. There is no identity having to undergo some sort of inventive process to start off a collective change, a "strategy" just happens to meet the criteria for deployment.</p>
|
||||
<blockquote>
|
||||
<p>But between the strategy which fixes, reproduces, multiplies and accentuates existing relations of forces, and the class which thereby finds itself in a ruling position, there is a reciprocal relation of production. Thus one can say that the strategy of moralising the working class is that of the bourgeoisie. One can even say that it's the strategy which allows the bourgeois class to be the bourgeois class and to exercise its domination. But what I don't think one can say is that it's the bourgeois class on the level of its ideology or its economic project which, as a sort of at once real and fictive subject, invented and forcibly imposed this strategy on the working class.</p>
|
||||
</blockquote>
|
||||
<p>This was for me the most powerful grasp of what an apparatus is. A complicated removal of the effector from the effect.
|
||||
I struggle to continue to find any substance to the relations of the classes. Does reciprocal mean anything more than both are constitutive of each other? One produces the means of reproduction of the other, but where exactly can I apply moral judgements?
|
||||
This whole ordeal and now I lack subjects to blame.
|
||||
How can this theory possibly bring about change in society? Is that even its goal? Do we undergo this analysis in order to make society better in the end?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 12. December 2021, 22:01</p>
|
||||
|
||||
</blockquote>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Philosophy</title>
|
||||
<published>2021-03-01T00:00:00+00:00</published>
|
||||
<updated>2021-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/philosophy/"/>
|
||||
<id>https://aron.petau.net/de/project/philosophy/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/philosophy/"><h2 id="Critical_considerations_during_my_studies">Critical considerations during my studies</h2>
|
||||
<p>I have attended a fair share of philosophical seminars in my studies and consider it a core topic connected both to science and to digital environments.
|
||||
Normative and feminist social theory, as well as the theory of science and phenomenology, are all brought to me through seminar formats at university and made up a good part of my education there.
|
||||
I find it hard to properly demonstrate what interests me without presenting often long-winded and dull term papers.
|
||||
The courses I loved most also often had a format with a weekly hand-in, where students are asked to comment on the paper they just read to identify points to carry into next week's discussion. I am incredibly thankful for this methodology of approaching complex philosophical works, often complete books with supplicant essays surrounding the course topic. In my opinion, nearly all of the value created during these seminars is contained within the live discussions fed by reading materials and little opinion pieces in the form of forum comments. That's why I decided to share here a selection of these weekly commentaries and the sources they are based upon. They are often unrefined and informal, but they indicate the centerpiece of the seminars and demonstrate many thought processes that happened within me during these sessions. Although I took only a small selection, in sum they are a substantial read. Feel free to just skip through and read what catches your interest.</p>
|
||||
<h2 id="Forum_entries_from_the_Seminar:_Critical_Epistemologies">Forum entries from the Seminar: Critical Epistemologies</h2>
|
||||
<h3 id="On_Anderson:_Institutions">On Anderson: Institutions</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Epistemic Justice as a Virtue of Social Institutions
|
||||
Elizabeth Anderson (2012) Epistemic Justice as a Virtue of Social Institutions, Social Epistemology, 26:2, 163-173,
|
||||
DOI: 10.1080/02691728.2011.652211 <a href="https://doi.org/10.1080/02691728.2011.652211">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>The text by Anderson helped shed light on a few issues I stumbled over with Frickers Account. On top of the various issues I and seemingly others have with her virtue-based approach, I think a utilitarian angle is worth considering. That would be: okay, I accept that people can help fight injustice by realising their privilege, showing restraint, silencing themselves, and adopting the benevolent listening approach. I think that is a practical, virtuous, and realistic endeavour.
|
||||
But is it the effective path to alleviating structural injustice? I think not, and initially, that is a major reason I discarded Fricker’s approach, although I saw merit. I have similar concerns to Anderson in the scalability of virtues. Virtuous behavior might help my personal well-being, it gives me normative elevation and might even further the quality of relationships I have. But is it applicable to society, is it enough to counteract structural injustice?
|
||||
Well, maybe, assuming that:</p>
|
||||
<ol>
|
||||
<li>Everyone realizes their privilege,</li>
|
||||
<li>Everyone concludes that justice is the right goal,</li>
|
||||
<li>Upon deciding to adopt a virtuous stance, everyone at least moderately succeeds in practicing what they preach.</li>
|
||||
</ol>
|
||||
<p>I think, for society, the same society that came up with patriarchy in the first place, external pressure, some measure independent of the convictedness of the subjects is needed.
|
||||
Anderson made the powerful point of: “Anything that works, goes”, which took me some time to appreciate. I am always angry when I get told to keep my shower to a minimum or stop using plastic straws when I know exactly that my using less water is nothing compared to the institutionalized practice of Coca-Cola putting water into bottles. I feel like it is unjustified to ask me to save water while others triple their output, for performance.
|
||||
The same thing applies to Epistemic injustices. It strikes me how much energy it costs to keep up virtuous behavior individually and how little effect there is to show for it. I do not believe in “trickling up” where institutions will eventually adopt individual practices.
|
||||
Is Fricker thereby less right in her point? No, it adds up, as an entire population showering shorter adds up to lots of water saved.
|
||||
Anderson also points out how locally innocent biases can create injustice on a “macro” scale. Another indicator for me is that local virtue is not the sole solution, as it can still feed and sustain a system enforcing epistemic injustice.</p>
|
||||
<p>I still have doubts about what to do now with my ideas, on how the world looks that I want. I lack the imagination of seeing a world that is epistemically just, and it is hard to strive for something one cannot even imagine. The system is inherently leaning toward inequality, if I try to balance something on a needle, it will only go well so long, before small imbalances create chain reactions and the object should be called unstable. Should we even succeed in “resetting” society, creating equal participation for each subject, how will it remain just? Is Justice always a conjunct of Equality? Are there ways to achieve real Justice without needing equality?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Tuesday 14. July 2020, 17:45</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Medina,_the_informant_and_the_inquirer">On Medina, the informant and the inquirer</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Dr. José Medina (2012) Hermeneutical Injustice and Polyphonic Contextualism: Social Silences and Shared Hermeneutical Responsibilities, Social Epistemology, 26:2, 201-220, DOI: 10.1080/02691728.2011.652214
|
||||
<a href="https://www.ias.edu/sites/default/files/sss/pdfs/Crisis-and-Critique-2018-19/medina_imposed_silences.pdf">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>My biggest takeaway here was that, as I tried to hint at in an earlier comment,
|
||||
Whenever we talk about justice, this necessarily refers to a relational concept, where everybody has a double role to ensure successful communication. Medina calls these the inquirer and the informant. So, every individual has to make sure to act to her capacity as an epistemologically sound knowledge-acquiring agent (the inquirer). This would involve knowing when and how to falsify/qualify statements, making inferences about the theory of mind, and generally comparing different statements. The other role is the informant, where the individual should have the capacity to function as an object in an inquiry by another.
|
||||
Very roughly this can, I think, be compared to any good communication model, where there are a listener and a speaker, and both have to function. What was new here, or at least came out more clear is that it not only depends on the capacity of both of these roles on the subject, but it is also directly dependent on the “other”, the agent opposite of the subject. We may call this other society later but it helps me to visualize the other as an individual nonetheless. Where the analogy to communication now fails, in my opinion, is this cross-dependence, where an agent does not fully determine her capacity to act both as an inquirer and as an informant, it is co-determined by the “other”. So, if I, as an “other”, listen to someone's statements, and I fail or refuse to understand the epistemic content of the message, I am not only impairing my epistemic agency, but I also hurt the epistemic agency of the subject. Maybe obvious to most, but this thought struck me as being exactly the point of leverage for dysfunctionalities in power relations.
|
||||
Also argued convincingly in the paper was that these are distinct and independent agencies, which can be impairing an individual separately.
|
||||
Overall, the Medina text was incredibly helpful after the somewhat confusing Fricker text that felt incomplete and left a lot of questions for me. The medina text picked up all my initial doubts, that I couldn't properly formulate, and many more, while still holding to the general framework of Fricker.
|
||||
Although I was not convinced by the Fricker Text, I tend to think the strategy:</p>
|
||||
<p>"When in doubt, give the subject full epistemic credibility"</p>
|
||||
<p>Is a good strategy that might alleviate a lot of issues regarding functions of power, and hierarchy, but also further, it might be a good counter for things as our confirmation bias, expectation bias and many individual errors that we could minimize by constantly exposing ourselves to falsifiability through others (voluntarily). Sounds like science applied to agency to me.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Thursday 09. July 2020, 11:25</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Jaggar:_Norms,_Outlaw_Emotions,_and_the_Ideal_Society">On Jaggar: Norms, Outlaw Emotions, and the Ideal Society</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Alison M. Jaggar (1989) Love and knowledge: Emotion in feminist epistemology, Inquiry, 32:2, 151-176, DOI: 10.1080/00201748908602185
|
||||
<a href="https://doi.org/10.1080/00201748908602185">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>I found Jaggar to be a very wholesome read, it was the perfect amount of grounded argumentative structure and felt very connected as a whole. This was, together with the ideas from Lugones the best and most fruitful paper for me.
|
||||
On outlaw emotions:
|
||||
First, I hate the term, I think it’s placative and fails to frame the (actually nice) idea behind it.
|
||||
Outlaw Emotions are all those emotions incompatible with the dominant norms. That’s a huge field to cover, among feminist emotions they would also encompass emotions that are irrational or “faulty”. So, Jaggar does the term Justice by saying, some, but not all Outlaw Emotions are Feminist emotions. To make this evident, just think of a murderer's joy for killing, it is of no feminist interest to dissect, yet it is against dominant values. So, experiencing Outlaw emotions is a (probably) necessary, but not sufficient condition for feminism. The incompatible emotion serves to create discourse and change.
|
||||
Jaggar convincingly shows how emotions have a direct influence on beliefs and can validly constitute evidence, while simultaneously validly influencing values in a similar manner.
|
||||
When we talk about dominant/alternative norms, we already endorse hierarchy in society. We acknowledge its existence, simply by identifying the dominant norm. I am not quite sure what exactly Jaggar proposes we should do with the hierarchy structures in society. Explicitly I can read: Subcultures rejecting dominant norms should be formed, to create counterbalances and a somewhat fair discourse over the topic.
|
||||
“How can we determine which outlaw emotions are to be endorsed or encouraged and which rejected? In what sense can we say that some emotional responses are more appropriate than others? What reason is there for supposing that certain alternative perceptions of the world, perceptions informed by outlaw emotions, are to be preferred to perceptions informed by conventional emotions? Here I can indicate only the general direction of an answer, whose full elaboration must await another occasion. I suggest that emotions are appropriate if they are characteristic of a society in which all Human Life (and perhaps some nonhuman life, too) thrive, or if they are conducive to establishing such a society.”
|
||||
To me this passage sounds sketchy at best, there is no indication of how to successfully separate appropriate from inappropriate emotions. Roughly, I read this part as: emotions are warranted iff they increase the balance of power. (equivalent to minimizing the height of the hierarchy) I would love to get to read this “other occasion” because it seems indefensible to me to formulate a norm that states: Accept only emotions which eliminate/diminish norms.
|
||||
The idea roughly resembles Rawls's Minimax Principle, where a policy should be implemented iff the benefit for the most disadvantaged is highest.
|
||||
Another thing I found helpful is her reformulation of what norms do:
|
||||
“Dominant Norms tend to serve dominant interests”
|
||||
til here nothing new, this is a tautology for me, I understand norms as identical to dominant interests, that’s literally what norms are.
|
||||
Is an alternative, suppressed norm even thinkable? Isn't it inherent in a norm that it be the dominant one?
|
||||
But then, after that: "Whatever our color / gender / class / sexual orientation, we are likely to adopt the dominant value of racist, classist, homophobe, misogynistic white men."
|
||||
This was rather helpful to me, as it reframes the “act” of oppression as the “likelihood of value distribution” being skewed in your favor, making everybody’s values more likely to be similar to yours. This nicely illustrates how a system can be hierarchical and oppressive, without anybody actively, intentionally “acting oppressive”, while still perpetuating oppression. I'm
|
||||
not saying everybody is acting unintentionally oppressive, but it is always hard to imagine for me to picture "White Men" forming a group and collectively deciding on who to hate this coming season, Conceptually separating "being oppressed" and "oppressing" into phenomena
|
||||
without necessary inherent causal relation makes sense to me here.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Tuesday 23. June 2020, 18:52</p>
|
||||
|
||||
</blockquote>
|
||||
<h2 id="Forum_entries_from_the_Seminar:_Critical_Philosophy_of_Subjectivity_1:_Michel_Foucault">Forum entries from the Seminar: Critical Philosophy of Subjectivity 1: Michel Foucault</h2>
|
||||
<h3 id="On_Butler:_Constituting_norms_=/=_carrying_normative_responsibilities_for_their_existence">On Butler: Constituting norms =/= carrying normative responsibilities for their existence</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Butler, J. (2004). Undoing Gender (1st ed.). Routledge. <a href="https://doi.org/10.4324/9780203499627">https://doi.org/10.4324/9780203499627</a>
|
||||
<a href="https://doi.org/10.4324/9780203499627">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>Citation from Butler, Page 51, citing Ewald, which is, in turn, interpreting Foucault:</p>
|
||||
<blockquote>
|
||||
<p>The norm integrates anything which might attempt to go beyond it—nothing, nobody, whatever difference it might display, can ever claim to be exterior, or claim to possess an otherness which would actually make it other”
|
||||
<cite><a href="https://doi.org/10.2307/2928449">(Norms, Discipline, and the Law, P.173)</a></cite></p>
|
||||
</blockquote>
|
||||
<p>Such a view suggests that any opposition to the norm is already
|
||||
contained within the norm, and is crucial to its functioning.</p>
|
||||
<p>Here, for me, the entire futility of the approach later identified and described is condensed into a few sentences.</p>
|
||||
<blockquote>
|
||||
<p>Hence, regulations that seek merely to curb certain specified activities (sexual harassment, welfare fraud, sexual speech) perform another activity that, for the most part, remains unmarked: the production of the parameters of personhood, that is, making persons according to abstract norms that at once condition and exceed the lives they make—and break.
|
||||
<cite>Page 56, final sentence</cite></p>
|
||||
</blockquote>
|
||||
<p>The idea that it is impossible to legislatively regulate norms without propelling, propagating, and carving them out deeper resonates with me, but at the same time, it has left me undecided on how to proceed.
|
||||
I understand the first citation to clearly be Ewald's interpretation of things and am not sure whether Foucault's careful circumvention of the term "Norms" is related to anticipation of this argument.</p>
|
||||
<p>Further, I am not sure I share Ewald's interpretation; I see that the object "othered" by a norm is a constituent and necessary object for the norm, simply due to its "comparative" nature (p. 51, citation from Ewald).
|
||||
The oppressed may well be as constituting of norms as the privileged, but this does not translate to a normative responsibility nor a pang of guilt in my opinion. The dangerous argument that the oppressed bear responsibility for their situation is too close for my taste. I would like to emphasize a clear cut between constituting and reinforcing a norm and thriving on it.
|
||||
Yes, maybe that is a good location to make the cut: The normative and ethical pressure, or better, the guilt of complicity lies with the ones thriving BECAUSE of a norm and clearly not with those thriving DESPITE OF a norm.
|
||||
I would think that Butler makes a similar argument elsewhere, but as such, I was missing it here, resulting in a very bleak and hopeless situation where any struggle to change the status quo through legislation is doomed and inevitably propagates and reinvents stable unfair relations of power.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 23. January 2022, 14:23</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Ewald:_What,_then,_is_a_norm?">On Ewald: What, then, is a norm?</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: François Ewald; Norms, Discipline, and the Law. Representations 1 April 1990; 30 138–161. doi: <a href="https://doi.org/10.2307/2928449">https://doi.org/10.2307/2928449</a>
|
||||
<a href="https://doi.org/10.2307/2928449">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>Some tiny details about norms that stuck out to me about the norm were that: 1: they are fictional and thus, an object conforming to a norm is not more meaningful than an object not conforming to a norm. 2: the entire given set comprises the norm, the deviations play a defining role in the formation of the norm itself (or an average).
|
||||
p. 152: Under norm, 3 phenomena are subsumed: Discipline,
|
||||
less as a constraint, but more as a regulatory mechanism insurance,
|
||||
Reducing objects to their relative occurrence, distributing risk. and standardization.
|
||||
The norm has three defining features:</p>
|
||||
<ul>
|
||||
<li>positivism,
|
||||
as reliant on facts, which have an aura of objectivity around them.</li>
|
||||
<li>relativity,
|
||||
they are neither absolute nor universal, they have a scope, both in definition as a certain temporal extension.</li>
|
||||
<li>polarity
|
||||
involving a classification between the normal and the abnormal, where the abnormal is to be some handicap, not attaining something that the normal does attain.</li>
|
||||
</ul>
|
||||
<p>What, then, is a norm?</p>
|
||||
<blockquote>
|
||||
<p>It is a way for a group to provide itself with a common denominator in accordance with a rigorous principle of self-referentiality, with no recourse to any kind of external reference point, either in the form of an idea or an object. The normative process can obey a variety of different logics: the panoptical logic of discipline, the probabilistic schema of insurance, or the communicative logic of the technical norm. These three logics have the same form: in each case, the rule which serves as a norm, by virtue of which everyone can measure, evaluate, and identify himself or herself, will be derived from those for whom it will serve as a standard. A strange logic, this, which forces the group to turn back in upon itself and which, from the moment it establishes itself, will let no one escape its purview.
|
||||
<cite>p. 154</cite></p>
|
||||
</blockquote>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 16. January 2022, 18:48</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Foucault:_The_effects_without_effector">On Foucault: The effects without effector</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Michael Foucault. Power/knowledge: Selected interviews and other writings 1972–1977. Pantheon, New York, 1980.
|
||||
<a href="http://freudians.org/wp-content/uploads/2014/09/Roundtable-Confession-of-the-Flesh.pdf">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<p>one finds all sorts of support mechanisms [...] which invent, modify and re-adjust, according to the circumstances of the moment and the place- so that you get a coherent, rational strategy, but one for which it is no longer possible to identify a person who conceived it.
|
||||
<cite>p. 203</cite></p>
|
||||
</blockquote>
|
||||
<p>In this passage, and the one following it, I think Foucault pinpoints as one of the central attributes of the apparatus (or dispositif) the arbitrariness of the order of power relations. There is no identity having to undergo some sort of inventive process to start off a collective change, a "strategy" just happens to meet the criteria for deployment.</p>
|
||||
<blockquote>
|
||||
<p>But between the strategy which fixes, reproduces, multiplies and accentuates existing relations of forces, and the class which thereby finds itself in a ruling position, there is a reciprocal relation of production. Thus one can say that the strategy of moralising the working class is that of the bourgeoisie. One can even say that it's the strategy which allows the bourgeois class to be the bourgeois class and to exercise its domination. But what I don't think one can say is that it's the bourgeois class on the level of its ideology or its economic project which, as a sort of at once real and fictive subject, invented and forcibly imposed this strategy on the working class.</p>
|
||||
</blockquote>
|
||||
<p>This was for me the most powerful grasp of what an apparatus is. A complicated removal of the effector from the effect.
|
||||
I struggle to continue to find any substance to the relations of the classes. Does reciprocal mean anything more than both are constitutive of each other? One produces the means of reproduction of the other, but where exactly can I apply moral judgements?
|
||||
This whole ordeal and now I lack subjects to blame.
|
||||
How can this theory possibly bring about change in society? Is that even its goal? Do we undergo this analysis in order to make society better in the end?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 12. December 2021, 22:01</p>
|
||||
|
||||
</blockquote>
|
||||
<h2 id="Forum_entries_from_the_Seminar:_Is_political_violence_justifiable?_Reading_Judith_Butler_and_Elsa_Dorlin">Forum entries from the Seminar: Is political violence justifiable? Reading Judith Butler and Elsa Dorlin</h2>
|
||||
<h3 id="On_Dorlin">On Dorlin</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Dorlin, Elsa. Se défendre: une philosophie de la violence. Zones, 2017.
|
||||
<a href="https://books.google.de/books?hl=de&amp;lr=&amp;id=MD05DwAAQBAJ&amp;oi=fnd&amp;pg=PT7&amp;dq=dorlin+se+defendre+book&amp;ots=gVZ7VSU867&amp;sig=tMn1dRVSJDkUMBmmtMJOgT8JhcQ&amp;redir_esc=y#v=onepage&amp;q=dorlin%20se%20defendre%20book&amp;f=false">Publication (Not yet translated to English)</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>From the seventh chapter in Dorlins "Self-Defense", I found the idea that safe spaces are actually prone to be counterproductive very strong.
|
||||
I think the discussion around whether safe spaces are an effective tool that is appropriate on top is a rather current and ongoing one.
|
||||
In so many other words, Dorlin here opens up the idea that the creation of a safe space always implies a hostile "outside" or other space.
|
||||
Further, Dorling sees as problematic that safe spaces will often experience problematic situations when trying to self-govern. The line of thought here is that safe spaces often explicitly reject the authority of traditional state bodies, since those exactly are identified as the oppressive force. This is problematic because then the community inside the safe space has to recreate social norms from scratch and qua definition of a safe space end up being much more restrictive and monitoring, tapping also into potentially extreme measurements for "enforcing" safety.
|
||||
Dorlin notes that by doing this, societal oppressive norms can end up becoming reproduced through the very instance created to shelter from it.
|
||||
I think this opens up 2 points worth discussing:
|
||||
Are there limits to the self-governance of leftist groups? How can self-governance be made possible without recreating some hierarchy or other?
|
||||
Does this ignore that safe spaces can sometimes be essential for survival? According to Dorlin, the alternative seems to be to instead of building sheltered, isolated safe spaces, the fight has to occur in the public, transforming the entire space without the necessity for exclusive logic. How can we argue this? Could there be an oppressed position from whence any aggressive stance towards the public forbids itself? (I think there is!) For me this seems like putting the entire burden of transformational potential on the oppressed individual, enabling a position like: "Well, the person did not object or introduce change, so the person implied consent."
|
||||
Will a public fight cause more harm being fought than it will save after introducing change? And who are we to calculate this beforehand?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 05. December 2021, 15:52</p>
|
||||
|
||||
</blockquote>
|
||||
<h2 id="Weekly_hand_in_from_the_Seminar:_Soziale_Erkenntnistheorie">Weekly hand in from the Seminar: Soziale Erkenntnistheorie</h2>
|
||||
<h3 id="On_Fricker:_Epistemic_Injustice">On Fricker: Epistemic Injustice</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Fricker, Miranda. Epistemic injustice: Power and the ethics of knowing. Oxford University Press, 2007.
|
||||
<a href="https://books.google.de/books?hl=de&amp;lr=&amp;id=lncSDAAAQBAJ&amp;oi=fnd&amp;pg=PR9&amp;dq=fricker+epistemic+injustice+2007&amp;ots=3fJ9TIK4T2&amp;sig=JGCMR2YYUhjRc62DPEnf2yWDnjU&amp;redir_esc=y#v=onepage&amp;q=fricker%20epistemic%20injustice%202007&amp;f=false">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<ol>
|
||||
<li>Worin unterscheiden sich inferentialistische von nicht-inferentialistischen Theorien der testimonialen Erkenntnis (d.h. des Wissens durch das Zeugniss andere)?</li>
|
||||
</ol>
|
||||
<p>Inferentialistische Theorien gehen davon aus, dass die eigentliche Inferenz, also die Generierung eines neuen Epistems im Subjekt stattfindet. Konkret heisst dass, dass Ich die Aussage P einer dritten Person erst in irgendeiner Weise vor mir selbst rechtfertigen muss, bevor ich sie selbst verwenden kann. Ist die Aussage nun 2 + 2 = 4, muss ich also mit allen mir zur Verfügung stehenden Mitteln selbst überprüfen, ob diese Aussage Wahrheits- und Kohärenzkriterien erfüllt. Ich muss also beispielsweise über darunterliegende Axiome, die mir bekannt sind, die Aussage extern (ausserhalb von Person X hat das gesagt, also kann Ich das glauben) überprüfen. Im simplen Beispiel also konkret das Ergebnis berechnen. Wenn man so will, liegt also immer die “Beweislast” für meine eigenen Episteme bei mir und ich kann diesen Beweisaufwand nur begrenzt auslagern. Eine sehr direkte Folge davon wäre, dass jeglicher Erkenntnisgewinn mit erheblicher, bewusster oder unbewusster Arbeit verbunden ist.
|
||||
Dies wäre die wahrscheinlich logisch stringentere Theorie, gegen sie spricht aber die Phänomenologie eines Erkenntisgewinns. Eine Erkenntnis kommt uns oft vor wie ein “Heureka” Moment, wir “finden” sie, plötzlich ist sie da und wir können mit ihr arbeiten.
|
||||
Eine nicht-inferentialistische Theorie legt ebendiese Beweislast nicht im Subjekt an, ich habe eine Erlaubnis, oder besser, ein Recht auf a-priori Annahme der Richtigkeit der Aussage. “Person X hat mir P gesagt, also kann ich P verwenden” ist nun valide und bedarf erstmal keiner weiteren Überprüfung auf Richtigkeit. Diese Argumentationslinie ist deutlich kompatibler mit der phänomenologischen Erfahrung einer Erkenntnis vim Alltag. Wir stoßen aber auf deutlich größere Probleme, wenn wir uns fragen, woher eigentlich unser Recht auf Wahrheitsannahme von Drittaussagen kommt. Klar, 2+2=4, weil der Prof das an die Tafel geschrieben hat, ist die “schlechtere” Begründung als zu sagen, dass das Ergebnis aus gewissen mathematischen Axiomen deduziert wurde.</p>
|
||||
<ol start="2">
|
||||
<li>Formulieren Sie jeweils einen Einwand gegen beide Theorien.</li>
|
||||
</ol>
|
||||
<p>Wir befinden uns also nun in der Spannung der phänomenalistischen “Heureka” Erfahrung des Findens von Epistemen (in nicht-inferentiellen Systemen) und dem Problem der schwachen Justifizierung von Aussagen gegenüber der erhöhten Stringenz eines epistemischen Systems, dass externe (logische, probabilistische, normative etc.) Gründe für Aussagen zur Verfügung stellt, aber einen schier unüberwindbaren rechnerischen Aufwand darstellt. Auch das Problem der ersten Begründung bleibt bestehen. Angenommen, ich weiß noch nichts, habe bisher null Episteme gesammelt, wie wird das erste Epistem, das ich finde, begründbar sein?</p>
|
||||
<ol start="3">
|
||||
<li>Worin besteht doxastische Verantwortung (doxastic responsibility) nach F und Ihrer eigenen Meinung nach.</li>
|
||||
</ol>
|
||||
<p>Doxastische Verantwortung ist die Verantwortung für die Begründbarkeit des eigenen Nezwerkes aus Epistemen. Wenn mich also jemand fragt: Warum glaubst du das?, ist es sozial im Allgemeinen erwartbar, dass ich darauf eine Antwort liefern kann. Und wie wir eben schon am Beispiel der Begründung für 2+2=4 gesehen haben, scheint es hier “bessere” und weniger gute Gründe zu geben, das heisst, eine Person kann zur Verantwortung gezogen werden, unzureichend begründete Episteme fallen zu lassen und eine gewisse Grenze zu ziehen, eine mindest erwartbare Begründung. Diese kann sehr wahrscheinlich nicht universell formuliert werden. Eine Regel wie: Alle Bürger dürfen nur noch Aussagen weiterverwenden, denen sie eine mindestens 90-prozentige Wahrheitswarscheinlichkeit attestieren, ist aus diversen Gründen problematisch.
|
||||
Frickers Auffassung Doxastischer Verantwortung ist insofern speziell, als dass sie eine deutliche Verbindung moralischer Verantwortung (die wir offensichtlich alle in irgendeiner Form tragen) und Doxastischer Verantwortung sieht. Sogar die Gründe sind oft überlappend. Eine Gute Moralische Begründung, die zum Beispiel der Wahrhaftigkeit, scheint ganz offensichtlich auch eine gute doxastische begründung zu sein. Diese Parallelität zieht Fricker heran, um neo-aristotelianische Moralbegründuungen auch auf epistemischer Ebene wirksam zu machen.
|
||||
Ich lasse mich da gern Überzeugen von Ihr und erache es als sinnvoll Doxastische Verantwortung in gewisser Weise moralisch bindend zu machen. Intuitiv wissen wir ja auch, dass unsere Erwartung, dass dritte wahrhaftig mit uns interagieren, auf Gegenseitigkeit beruht und das leben nicht nur normativ, sondern auch auf epistemischer Ebene “verbessert”. Dies liefert auch eine recht simplistesche Rechtfertigung, annehmen zu können, dass Dritte mir die Wahreit sagen. Ich tue ja auch immer mein Bestes, warum also die anderen nicht?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on 05.01.2021</p>
|
||||
|
||||
</blockquote>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Political Violence</title>
|
||||
<published>2021-03-01T00:00:00+00:00</published>
|
||||
<updated>2021-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/political-violence/"/>
|
||||
<id>https://aron.petau.net/de/project/political-violence/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/political-violence/"><h2 id="Forum_entries_from_the_Seminar:_Is_political_violence_justifiable?_Reading_Judith_Butler_and_Elsa_Dorlin">Forum entries from the Seminar: Is political violence justifiable? Reading Judith Butler and Elsa Dorlin</h2>
|
||||
<h3 id="On_Dorlin">On Dorlin</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Dorlin, Elsa. Se défendre: une philosophie de la violence. Zones, 2017.
|
||||
<a href="https://books.google.de/books?hl=de&amp;lr=&amp;id=MD05DwAAQBAJ&amp;oi=fnd&amp;pg=PT7&amp;dq=dorlin+se+defendre+book&amp;ots=gVZ7VSU867&amp;sig=tMn1dRVSJDkUMBmmtMJOgT8JhcQ&amp;redir_esc=y#v=onepage&amp;q=dorlin%20se%20defendre%20book&amp;f=false">Publication (Not yet translated to English)</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>From the seventh chapter in Dorlins "Self-Defense", I found the idea that safe spaces are actually prone to be counterproductive very strong.
|
||||
I think the discussion around whether safe spaces are an effective tool that is appropriate on top is a rather current and ongoing one.
|
||||
In so many other words, Dorlin here opens up the idea that the creation of a safe space always implies a hostile "outside" or other space.
|
||||
Further, Dorling sees as problematic that safe spaces will often experience problematic situations when trying to self-govern. The line of thought here is that safe spaces often explicitly reject the authority of traditional state bodies, since those exactly are identified as the oppressive force. This is problematic because then the community inside the safe space has to recreate social norms from scratch and qua definition of a safe space end up being much more restrictive and monitoring, tapping also into potentially extreme measurements for "enforcing" safety.
|
||||
Dorlin notes that by doing this, societal oppressive norms can end up becoming reproduced through the very instance created to shelter from it.
|
||||
I think this opens up 2 points worth discussing:
|
||||
Are there limits to the self-governance of leftist groups? How can self-governance be made possible without recreating some hierarchy or other?
|
||||
Does this ignore that safe spaces can sometimes be essential for survival? According to Dorlin, the alternative seems to be to instead of building sheltered, isolated safe spaces, the fight has to occur in the public, transforming the entire space without the necessity for exclusive logic. How can we argue this? Could there be an oppressed position from whence any aggressive stance towards the public forbids itself? (I think there is!) For me this seems like putting the entire burden of transformational potential on the oppressed individual, enabling a position like: "Well, the person did not object or introduce change, so the person implied consent."
|
||||
Will a public fight cause more harm being fought than it will save after introducing change? And who are we to calculate this beforehand?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Sunday 05. December 2021, 15:52</p>
|
||||
|
||||
</blockquote>
|
||||
<h2 id="Weekly_hand_in_from_the_Seminar:_Soziale_Erkenntnistheorie">Weekly hand in from the Seminar: Soziale Erkenntnistheorie</h2>
|
||||
<h3 id="On_Fricker:_Epistemic_Injustice">On Fricker: Epistemic Injustice</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Fricker, Miranda. Epistemic injustice: Power and the ethics of knowing. Oxford University Press, 2007.
|
||||
<a href="https://books.google.de/books?hl=de&amp;lr=&amp;id=lncSDAAAQBAJ&amp;oi=fnd&amp;pg=PR9&amp;dq=fricker+epistemic+injustice+2007&amp;ots=3fJ9TIK4T2&amp;sig=JGCMR2YYUhjRc62DPEnf2yWDnjU&amp;redir_esc=y#v=onepage&amp;q=fricker%20epistemic%20injustice%202007&amp;f=false">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<ol>
|
||||
<li>Worin unterscheiden sich inferentialistische von nicht-inferentialistischen Theorien der testimonialen Erkenntnis (d.h. des Wissens durch das Zeugniss andere)?</li>
|
||||
</ol>
|
||||
<p>Inferentialistische Theorien gehen davon aus, dass die eigentliche Inferenz, also die Generierung eines neuen Epistems im Subjekt stattfindet. Konkret heisst dass, dass Ich die Aussage P einer dritten Person erst in irgendeiner Weise vor mir selbst rechtfertigen muss, bevor ich sie selbst verwenden kann. Ist die Aussage nun 2 + 2 = 4, muss ich also mit allen mir zur Verfügung stehenden Mitteln selbst überprüfen, ob diese Aussage Wahrheits- und Kohärenzkriterien erfüllt. Ich muss also beispielsweise über darunterliegende Axiome, die mir bekannt sind, die Aussage extern (ausserhalb von Person X hat das gesagt, also kann Ich das glauben) überprüfen. Im simplen Beispiel also konkret das Ergebnis berechnen. Wenn man so will, liegt also immer die “Beweislast” für meine eigenen Episteme bei mir und ich kann diesen Beweisaufwand nur begrenzt auslagern. Eine sehr direkte Folge davon wäre, dass jeglicher Erkenntnisgewinn mit erheblicher, bewusster oder unbewusster Arbeit verbunden ist.
|
||||
Dies wäre die wahrscheinlich logisch stringentere Theorie, gegen sie spricht aber die Phänomenologie eines Erkenntisgewinns. Eine Erkenntnis kommt uns oft vor wie ein “Heureka” Moment, wir “finden” sie, plötzlich ist sie da und wir können mit ihr arbeiten.
|
||||
Eine nicht-inferentialistische Theorie legt ebendiese Beweislast nicht im Subjekt an, ich habe eine Erlaubnis, oder besser, ein Recht auf a-priori Annahme der Richtigkeit der Aussage. “Person X hat mir P gesagt, also kann ich P verwenden” ist nun valide und bedarf erstmal keiner weiteren Überprüfung auf Richtigkeit. Diese Argumentationslinie ist deutlich kompatibler mit der phänomenologischen Erfahrung einer Erkenntnis vim Alltag. Wir stoßen aber auf deutlich größere Probleme, wenn wir uns fragen, woher eigentlich unser Recht auf Wahrheitsannahme von Drittaussagen kommt. Klar, 2+2=4, weil der Prof das an die Tafel geschrieben hat, ist die “schlechtere” Begründung als zu sagen, dass das Ergebnis aus gewissen mathematischen Axiomen deduziert wurde.</p>
|
||||
<ol start="2">
|
||||
<li>Formulieren Sie jeweils einen Einwand gegen beide Theorien.</li>
|
||||
</ol>
|
||||
<p>Wir befinden uns also nun in der Spannung der phänomenalistischen “Heureka” Erfahrung des Findens von Epistemen (in nicht-inferentiellen Systemen) und dem Problem der schwachen Justifizierung von Aussagen gegenüber der erhöhten Stringenz eines epistemischen Systems, dass externe (logische, probabilistische, normative etc.) Gründe für Aussagen zur Verfügung stellt, aber einen schier unüberwindbaren rechnerischen Aufwand darstellt. Auch das Problem der ersten Begründung bleibt bestehen. Angenommen, ich weiß noch nichts, habe bisher null Episteme gesammelt, wie wird das erste Epistem, das ich finde, begründbar sein?</p>
|
||||
<ol start="3">
|
||||
<li>Worin besteht doxastische Verantwortung (doxastic responsibility) nach F und Ihrer eigenen Meinung nach.</li>
|
||||
</ol>
|
||||
<p>Doxastische Verantwortung ist die Verantwortung für die Begründbarkeit des eigenen Nezwerkes aus Epistemen. Wenn mich also jemand fragt: Warum glaubst du das?, ist es sozial im Allgemeinen erwartbar, dass ich darauf eine Antwort liefern kann. Und wie wir eben schon am Beispiel der Begründung für 2+2=4 gesehen haben, scheint es hier “bessere” und weniger gute Gründe zu geben, das heisst, eine Person kann zur Verantwortung gezogen werden, unzureichend begründete Episteme fallen zu lassen und eine gewisse Grenze zu ziehen, eine mindest erwartbare Begründung. Diese kann sehr wahrscheinlich nicht universell formuliert werden. Eine Regel wie: Alle Bürger dürfen nur noch Aussagen weiterverwenden, denen sie eine mindestens 90-prozentige Wahrheitswarscheinlichkeit attestieren, ist aus diversen Gründen problematisch.
|
||||
Frickers Auffassung Doxastischer Verantwortung ist insofern speziell, als dass sie eine deutliche Verbindung moralischer Verantwortung (die wir offensichtlich alle in irgendeiner Form tragen) und Doxastischer Verantwortung sieht. Sogar die Gründe sind oft überlappend. Eine Gute Moralische Begründung, die zum Beispiel der Wahrhaftigkeit, scheint ganz offensichtlich auch eine gute doxastische begründung zu sein. Diese Parallelität zieht Fricker heran, um neo-aristotelianische Moralbegründuungen auch auf epistemischer Ebene wirksam zu machen.
|
||||
Ich lasse mich da gern Überzeugen von Ihr und erache es als sinnvoll Doxastische Verantwortung in gewisser Weise moralisch bindend zu machen. Intuitiv wissen wir ja auch, dass unsere Erwartung, dass dritte wahrhaftig mit uns interagieren, auf Gegenseitigkeit beruht und das leben nicht nur normativ, sondern auch auf epistemischer Ebene “verbessert”. Dies liefert auch eine recht simplistesche Rechtfertigung, annehmen zu können, dass Dritte mir die Wahreit sagen. Ich tue ja auch immer mein Bestes, warum also die anderen nicht?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on 05.01.2021</p>
|
||||
|
||||
</blockquote>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Critical Epistemology</title>
|
||||
<published>2020-07-14T00:00:00+00:00</published>
|
||||
<updated>2020-07-14T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/critical-epistemologies/"/>
|
||||
<id>https://aron.petau.net/de/project/critical-epistemologies/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/critical-epistemologies/"><h2 id="Forum_entries_from_the_Seminar:_Critical_Epistemologies">Forum entries from the Seminar: Critical Epistemologies</h2>
|
||||
<h3 id="On_Anderson:_Institutions">On Anderson: Institutions</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Epistemic Justice as a Virtue of Social Institutions
|
||||
Elizabeth Anderson (2012) Epistemic Justice as a Virtue of Social Institutions, Social Epistemology, 26:2, 163-173,
|
||||
DOI: 10.1080/02691728.2011.652211 <a href="https://doi.org/10.1080/02691728.2011.652211">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>The text by Anderson helped shed light on a few issues I stumbled over with Frickers Account. On top of the various issues I and seemingly others have with her virtue-based approach, I think a utilitarian angle is worth considering. That would be: okay, I accept that people can help fight injustice by realising their privilege, showing restraint, silencing themselves, and adopting the benevolent listening approach. I think that is a practical, virtuous, and realistic endeavour.
|
||||
But is it the effective path to alleviating structural injustice? I think not, and initially, that is a major reason I discarded Fricker’s approach, although I saw merit. I have similar concerns to Anderson in the scalability of virtues. Virtuous behavior might help my personal well-being, it gives me normative elevation and might even further the quality of relationships I have. But is it applicable to society, is it enough to counteract structural injustice?
|
||||
Well, maybe, assuming that:</p>
|
||||
<ol>
|
||||
<li>Everyone realizes their privilege,</li>
|
||||
<li>Everyone concludes that justice is the right goal,</li>
|
||||
<li>Upon deciding to adopt a virtuous stance, everyone at least moderately succeeds in practicing what they preach.</li>
|
||||
</ol>
|
||||
<p>I think, for society, the same society that came up with patriarchy in the first place, external pressure, some measure independent of the convictedness of the subjects is needed.
|
||||
Anderson made the powerful point of: “Anything that works, goes”, which took me some time to appreciate. I am always angry when I get told to keep my shower to a minimum or stop using plastic straws when I know exactly that my using less water is nothing compared to the institutionalized practice of Coca-Cola putting water into bottles. I feel like it is unjustified to ask me to save water while others triple their output, for performance.
|
||||
The same thing applies to Epistemic injustices. It strikes me how much energy it costs to keep up virtuous behavior individually and how little effect there is to show for it. I do not believe in “trickling up” where institutions will eventually adopt individual practices.
|
||||
Is Fricker thereby less right in her point? No, it adds up, as an entire population showering shorter adds up to lots of water saved.
|
||||
Anderson also points out how locally innocent biases can create injustice on a “macro” scale. Another indicator for me is that local virtue is not the sole solution, as it can still feed and sustain a system enforcing epistemic injustice.</p>
|
||||
<p>I still have doubts about what to do now with my ideas, on how the world looks that I want. I lack the imagination of seeing a world that is epistemically just, and it is hard to strive for something one cannot even imagine. The system is inherently leaning toward inequality, if I try to balance something on a needle, it will only go well so long, before small imbalances create chain reactions and the object should be called unstable. Should we even succeed in “resetting” society, creating equal participation for each subject, how will it remain just? Is Justice always a conjunct of Equality? Are there ways to achieve real Justice without needing equality?</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Tuesday 14. July 2020, 17:45</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Medina,_the_informant_and_the_inquirer">On Medina, the informant and the inquirer</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Dr. José Medina (2012) Hermeneutical Injustice and Polyphonic Contextualism: Social Silences and Shared Hermeneutical Responsibilities, Social Epistemology, 26:2, 201-220, DOI: 10.1080/02691728.2011.652214
|
||||
<a href="https://www.ias.edu/sites/default/files/sss/pdfs/Crisis-and-Critique-2018-19/medina_imposed_silences.pdf">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>My biggest takeaway here was that, as I tried to hint at in an earlier comment,
|
||||
Whenever we talk about justice, this necessarily refers to a relational concept, where everybody has a double role to ensure successful communication. Medina calls these the inquirer and the informant. So, every individual has to make sure to act to her capacity as an epistemologically sound knowledge-acquiring agent (the inquirer). This would involve knowing when and how to falsify/qualify statements, making inferences about the theory of mind, and generally comparing different statements. The other role is the informant, where the individual should have the capacity to function as an object in an inquiry by another.
|
||||
Very roughly this can, I think, be compared to any good communication model, where there are a listener and a speaker, and both have to function. What was new here, or at least came out more clear is that it not only depends on the capacity of both of these roles on the subject, but it is also directly dependent on the “other”, the agent opposite of the subject. We may call this other society later but it helps me to visualize the other as an individual nonetheless. Where the analogy to communication now fails, in my opinion, is this cross-dependence, where an agent does not fully determine her capacity to act both as an inquirer and as an informant, it is co-determined by the “other”. So, if I, as an “other”, listen to someone's statements, and I fail or refuse to understand the epistemic content of the message, I am not only impairing my epistemic agency, but I also hurt the epistemic agency of the subject. Maybe obvious to most, but this thought struck me as being exactly the point of leverage for dysfunctionalities in power relations.
|
||||
Also argued convincingly in the paper was that these are distinct and independent agencies, which can be impairing an individual separately.
|
||||
Overall, the Medina text was incredibly helpful after the somewhat confusing Fricker text that felt incomplete and left a lot of questions for me. The medina text picked up all my initial doubts, that I couldn't properly formulate, and many more, while still holding to the general framework of Fricker.
|
||||
Although I was not convinced by the Fricker Text, I tend to think the strategy:</p>
|
||||
<p>"When in doubt, give the subject full epistemic credibility"</p>
|
||||
<p>Is a good strategy that might alleviate a lot of issues regarding functions of power, and hierarchy, but also further, it might be a good counter for things as our confirmation bias, expectation bias and many individual errors that we could minimize by constantly exposing ourselves to falsifiability through others (voluntarily). Sounds like science applied to agency to me.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Thursday 09. July 2020, 11:25</p>
|
||||
|
||||
</blockquote>
|
||||
<h3 id="On_Jaggar:_Norms,_Outlaw_Emotions,_and_the_Ideal_Society">On Jaggar: Norms, Outlaw Emotions, and the Ideal Society</h3>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>Source Text: Alison M. Jaggar (1989) Love and knowledge: Emotion in feminist epistemology, Inquiry, 32:2, 151-176, DOI: 10.1080/00201748908602185
|
||||
<a href="https://doi.org/10.1080/00201748908602185">Publication</a></p>
|
||||
|
||||
</blockquote>
|
||||
<p>I found Jaggar to be a very wholesome read, it was the perfect amount of grounded argumentative structure and felt very connected as a whole. This was, together with the ideas from Lugones the best and most fruitful paper for me.
|
||||
On outlaw emotions:
|
||||
First, I hate the term, I think it’s placative and fails to frame the (actually nice) idea behind it.
|
||||
Outlaw Emotions are all those emotions incompatible with the dominant norms. That’s a huge field to cover, among feminist emotions they would also encompass emotions that are irrational or “faulty”. So, Jaggar does the term Justice by saying, some, but not all Outlaw Emotions are Feminist emotions. To make this evident, just think of a murderer's joy for killing, it is of no feminist interest to dissect, yet it is against dominant values. So, experiencing Outlaw emotions is a (probably) necessary, but not sufficient condition for feminism. The incompatible emotion serves to create discourse and change.
|
||||
Jaggar convincingly shows how emotions have a direct influence on beliefs and can validly constitute evidence, while simultaneously validly influencing values in a similar manner.
|
||||
When we talk about dominant/alternative norms, we already endorse hierarchy in society. We acknowledge its existence, simply by identifying the dominant norm. I am not quite sure what exactly Jaggar proposes we should do with the hierarchy structures in society. Explicitly I can read: Subcultures rejecting dominant norms should be formed, to create counterbalances and a somewhat fair discourse over the topic.
|
||||
“How can we determine which outlaw emotions are to be endorsed or encouraged and which rejected? In what sense can we say that some emotional responses are more appropriate than others? What reason is there for supposing that certain alternative perceptions of the world, perceptions informed by outlaw emotions, are to be preferred to perceptions informed by conventional emotions? Here I can indicate only the general direction of an answer, whose full elaboration must await another occasion. I suggest that emotions are appropriate if they are characteristic of a society in which all Human Life (and perhaps some nonhuman life, too) thrive, or if they are conducive to establishing such a society.”
|
||||
To me this passage sounds sketchy at best, there is no indication of how to successfully separate appropriate from inappropriate emotions. Roughly, I read this part as: emotions are warranted iff they increase the balance of power. (equivalent to minimizing the height of the hierarchy) I would love to get to read this “other occasion” because it seems indefensible to me to formulate a norm that states: Accept only emotions which eliminate/diminish norms.
|
||||
The idea roughly resembles Rawls's Minimax Principle, where a policy should be implemented iff the benefit for the most disadvantaged is highest.
|
||||
Another thing I found helpful is her reformulation of what norms do:
|
||||
“Dominant Norms tend to serve dominant interests”
|
||||
til here nothing new, this is a tautology for me, I understand norms as identical to dominant interests, that’s literally what norms are.
|
||||
Is an alternative, suppressed norm even thinkable? Isn't it inherent in a norm that it be the dominant one?
|
||||
But then, after that: "Whatever our color / gender / class / sexual orientation, we are likely to adopt the dominant value of racist, classist, homophobe, misogynistic white men."
|
||||
This was rather helpful to me, as it reframes the “act” of oppression as the “likelihood of value distribution” being skewed in your favor, making everybody’s values more likely to be similar to yours. This nicely illustrates how a system can be hierarchical and oppressive, without anybody actively, intentionally “acting oppressive”, while still perpetuating oppression. I'm
|
||||
not saying everybody is acting unintentionally oppressive, but it is always hard to imagine for me to picture "White Men" forming a group and collectively deciding on who to hate this coming season, Conceptually separating "being oppressed" and "oppressing" into phenomena
|
||||
without necessary inherent causal relation makes sense to me here.</p>
|
||||
<blockquote class="note">
|
||||
<p class="alert-title">
|
||||
<i class="icon"></i>Anmerkung</p>
|
||||
<p>created by Aron Petau on Tuesday 23. June 2020, 18:52</p>
|
||||
|
||||
</blockquote>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
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|
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/alison-jaggar/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/alison-jaggar/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/alison-jaggar/>Click here</a> to be redirected.
|
|
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|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - altbier</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/altbier/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/altbier/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Homebrew</title>
|
||||
<published>2022-03-01T00:00:00+00:00</published>
|
||||
<updated>2022-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/homebrew/"/>
|
||||
<id>https://aron.petau.net/de/project/homebrew/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/homebrew/"><h2 id="Brewing">Brewing</h2>
|
||||
<h3 id="Making_my_own_beer">Making my own beer</h3>
|
||||
<p>I love hosting, I love experimenting in the Kitchen. Starting with homebrews was a natural fit for me and during the first wave of Covid-19, I went the whole homebrewer’s route of bottle fermentation and small batches later elevating my game with larger batches of 50 liters and a pressure tank system.</p>
|
||||
<p>Starting out, I found it fascinating, how just 4 rather simple ingredients, malt, hops, water and yeast, can form such an incredible range of taste experiences. It was and still is, a tremendous learning experience, where one slowly has to accept not being able to control the process fully and find room for creativity.</p>
|
||||
<p>Why do I present such an unrelated non-academic hobby here? I simply do not regard it as unrelated, experimenting and optimizing a process and a workflow, creating optimal conditions for the yeast to do its job feels very similar to approaching a coding project.
|
||||
Yeast and what it does fascinates me. Every time I open the latch to release some pressure on the Tank I think of the awesome symbiotic relationships yeast has with humans and how many different strains live there together to create a unique, yet tailored flavor. Several ideas are floating around of changing the brewing process by capturing the created carbon dioxide and using it productively. I could see a car tire being filled with my beer gas, or an algae farm munching away on my CO2 byproducts. Within a closed-loop pressurized system, such ideas actually become realizable and I would love to explore them further.</p>
|
||||
<p>I am not yet an expert on algae, but I can manage with yeast and I believe they can coexist and create a more sustainable cycle of production.
|
||||
Young Henrys, a brewery in Australia is already incorporating algae into its industrial process:
|
||||
<a href="https://younghenrys.com/algae">The Algae project</a></p>
|
||||
<p>Such ideas do not come into the industry by themselves: I believe that art and the exploratory discovery of novel techniques are the same things. Good and inventive design can improve society and make steps towards sustainability. I want to be part of that and would love to find new ways of using yeast in other design contexts: See whether I can make them work in a closed circular system, make them calculate things for me, or simply making my next beer taste awesome with just the right amount of fizz.</p>
|
||||
|
||||
|
||||
<div id="image-gallery">
|
||||
<ul class="gallery">
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="beer_setup.jpg" class="lightbox" target="_blank">
|
||||
<img src="beer_setup.jpg" alt="A photo showcasing the latest version of a homebrew setup with pressure tanks and a fermentation chamber.">
|
||||
</a>
|
||||
|
||||
<p class="caption">The latest iteration of my homebrew setup, using pressure tanks and a pressurized fermentation chamber</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="beer_setup_2.jpg" class="lightbox" target="_blank">
|
||||
<img src="beer_setup_2.jpg" alt="An image of the electric kettle used in the brewing process.">
|
||||
</a>
|
||||
|
||||
<p class="caption">An electric kettle I use for the Brew</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="beer_tap.jpg" class="lightbox" target="_blank">
|
||||
<img src="beer_tap.jpg" alt="A custom kegging system with a tap made from an upcycled table leg.">
|
||||
</a>
|
||||
|
||||
<p class="caption">I made my own kegging system featuring a tap from an old table leg.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="beer_fermentation.jpg" class="lightbox" target="_blank">
|
||||
<img src="beer_fermentation.jpg" alt="A photo showing the fermentation process in action during beer brewing.">
|
||||
</a>
|
||||
|
||||
<p class="caption">An active fermentation</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="hops.jpg" class="lightbox" target="_blank">
|
||||
<img src="hops.jpg" alt="Fresh hops growing in the garden, ready for experimentation in brewing.">
|
||||
</a>
|
||||
|
||||
<p class="caption">Hops growing in our garden, so I can experiment with fresh specialty hops</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li class="gallery-item">
|
||||
<a href="beer_malt.jpg" class="lightbox" target="_blank">
|
||||
<img src="beer_malt.jpg" alt="The spent grain left over from brewing, which is perfect for composting, animal feed, or baking bread.">
|
||||
</a>
|
||||
|
||||
<p class="caption">The leftover mass of spent grain. Animals love it, it&#x27;s great for composting, but most importantly, it&#x27;s great for baking bread!</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/altbier/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/altbier/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/altbier/>Click here</a> to be redirected.
|
|
@ -1,54 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - amazon</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/amazon/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/amazon/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Ruminations</title>
|
||||
<published>2023-03-01T00:00:00+00:00</published>
|
||||
<updated>2023-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Niels Gercama
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/ruminations/"/>
|
||||
<id>https://aron.petau.net/de/project/ruminations/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/ruminations/"><h2 id="Ruminations">Ruminations</h2>
|
||||
<p>was a contemplation on data privacy at Amazon.
|
||||
It asks how to subvert browser fingerprinting and evading the omnipresent tracking of the consumer.</p>
|
||||
<p>The initial idea was to somehow, by interacting with the perpetrator and letting data accumulate that would degrade their knowledge and thereby destroy predictablity, making this particular dataset worth less.</p>
|
||||
<p>We could have just added a random clickbot, to confuse things a bit and make the data less valuable.
|
||||
But looking at todays state of datacleanup algorithms and the sheer amount of data that is collected, this would have been a futile attempt. Amazon just detects and removes any noise we add and continues to use the data.</p>
|
||||
<p>So, then, how can we create coherent, non-random data that is still not predictable?</p>
|
||||
<p>One answer that this concept should demonstrate, is by inserting patterns that amazon cannot foresee with their current algorithms. As if they were trying to predict the actions of a person with shizophrenia.</p>
|
||||
<h2 id="The_Concept">The Concept</h2>
|
||||
<p>It consists of a browser extension (currently Chrome only) that overlays all web pages of Amazon with a moving entity that tracks your behavior. While tracking, an image classifier algorithm is used to formulate a product query off of the Storefront. After computation, a perfectly fitting product is displayed for your consumer's pleasure.</p>
|
||||
<h2 id="The_analogue_watchdog">The analogue watchdog</h2>
|
||||
<p>A second part of the project is a low-tech installation consisting of a camera (we used a smartphone) running a computer-vision algorithm tracking tiny movements. This was then pointed towards the browser console in the laptop running the extension. The camera was then connected to a screen that displayed the captured image. The watchdog was trained to make robot noises depending on the type and amount of movement detected. Effectively, whenever data traffic beween amazon and the browser was detected, the watchdog would start making noises.</p>
|
||||
<h1 id="The_Browser_extension">The Browser extension</h1>
|
||||
<p>gallery:
|
||||
<img src="https://aron.petau.net/de/project/ruminations/ruminations1.jpeg" alt="The project installation" />
|
||||
<img src="https://aron.petau.net/de/project/ruminations/ruminations2.jpeg" alt="The project installation" />
|
||||
<img src="https://aron.petau.net/de/project/ruminations/ruminations3.jpeg" alt="The project installation" /></p>
|
||||
<h3 id="Find_the_code_on_GitHub">Find the code on GitHub</h3>
|
||||
<p>Subvert a bit yourself, or just have a look at the code.</p>
|
||||
<p><a href="https://github.com/arontaupe/ruminations">The code of the Project on GitHub</a></p>
|
||||
<p>TODO: create video with live demo</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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|
@ -1 +0,0 @@
|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/amazon/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/amazon/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/amazon/>Click here</a> to be redirected.
|
|
@ -1,57 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - antenna</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/antenna/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2024-06-20T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/antenna/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Übersetzung: Sferics</title>
|
||||
<published>2024-06-20T00:00:00+00:00</published>
|
||||
<updated>2024-06-20T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/sferics/"/>
|
||||
<id>https://aron.petau.net/de/project/sferics/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/sferics/"><h2 id="What_the_hell_are_Sferics?">What the hell are Sferics?</h2>
|
||||
<blockquote>
|
||||
<p>A radio atmospheric signal or sferic (sometimes also spelled "spheric") is a broadband electromagnetic impulse that occurs as a result of natural atmospheric lightning discharges. Sferics may propagate from their lightning source without major attenuation in the Earth–ionosphere waveguide, and can be received thousands of kilometres from their source.</p>
|
||||
</blockquote>
|
||||
<ul>
|
||||
<li><a href="https://en.wikipedia.org/wiki/Radio_atmospheric_signal">Wikipedia</a></li>
|
||||
</ul>
|
||||
<h2 id="Why_catch_them?">Why catch them?</h2>
|
||||
<p><a href="https://aron.petau.net/de/project/sferics/microsferics.com">Microsferics</a> is a nice reference Project, which is a network of Sferics antennas, which are used to detect lightning strikes. Through triangulation not unlike the Maths happening in GPS, the (more or less) exact location of the strike can be determined. This is useful for weather prediction, but also for the detection of forest fires, which are often caused by lightning strikes.</p>
|
||||
<p>Because the Frequency of the Sferics is, when converted to audio, still in the audible range, it is possible to listen to the strikes. This usually sounds a bit like a crackling noise, but can also be quite melodic. I was a bit reminded by a Geiger Counter.</p>
|
||||
<p>Sferics are in the VLF (Very Low Frequency) range, sitting roughly at 10kHz, which is a bit of a problem for most radios, as they are not designed to pick up such low frequencies. This is why we built our own antenna.
|
||||
At 10kHz, we are talking about insanely large waves. a single wavelength there is roughly 30 Kilometers. This is why the antenna needs to be quite large. A special property of waves this large is, that they get easily reflected by the Ionosphere and the Earth's surface. Effectively, a wave like this can bounce around the globe several times before it is absorbed by the ground. This is why we can pick up Sferics from all over the world and even listen to Australian Lightning strikes. Of course, without the maths, we cannot attribute directions, but the so called "Tweeks" we picked up, usually come from at least 2000km distance.</p>
|
||||
<h2 id="The_Build">The Build</h2>
|
||||
<p>We built several so-called "Long-Loop" antennas, which are essentially a coil of wire with a capacitor at the end. Further, a specific balun is needed, depending on the length of the wire. this can then directly output an electric signal on an XLR cable.</p>
|
||||
<p>Loosely based on instructions from <a href="https://archive.org/details/exploringlightra00graf">Calvin R. Graf</a>, We built a 26m long antenna, looped several times around a wooden frame.</p>
|
||||
<h2 id="The_Result">The Result</h2>
|
||||
<p>We have several hour-long recordings of the Sferics, which we are currently investigating for further potential.</p>
|
||||
<p>Have a listen to a recording of the Sferics here:</p>
|
||||
<iframe
|
||||
class="youtube-embed"
|
||||
src="https://www.youtube-nocookie.com/embed/2YYPg_K3dI4"
|
||||
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
|
||||
referrerpolicy="strict-origin-when-cross-origin" allowfullscreen>
|
||||
</iframe>
|
||||
<p>As you can hear, there is quite a bit of 60 hz ground buzz in the recording.
|
||||
This is either due to the fact that the antenna was not properly grounded or we simply were still too close to the bustling city.
|
||||
I think it is already surprising that we got such a clear impression so close to Berlin. Let's see what we can get in the countryside!</p>
|
||||
<p><img src="https://aron.petau.net/de/project/sferics/sferics1.jpeg" alt="Listening at night" />
|
||||
<img src="https://aron.petau.net/de/project/sferics/sferics2.jpeg" alt="The Drachenberg" />
|
||||
<img src="https://aron.petau.net/de/project/sferics/sferics3.jpeg" alt="The Antenna" /></p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
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|
|||
<!doctype html><meta charset=utf-8><link href=https://aron.petau.net/de/tags/antenna/ rel=canonical><meta content="0; url=https://aron.petau.net/de/tags/antenna/" http-equiv=refresh><title>Redirect</title><p><a href=https://aron.petau.net/de/tags/antenna/>Click here</a> to be redirected.
|
|
@ -1,51 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
|
||||
<title>Aron Petau - ar</title>
|
||||
<subtitle>Mein Portfolio, Blog und allgemeine Präsenz online</subtitle>
|
||||
<link rel="self" type="application/atom+xml" href="https://aron.petau.net/de/tags/ar/atom.xml"/>
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/"/>
|
||||
<generator uri="https://www.getzola.org/">Zola</generator>
|
||||
<updated>2023-03-01T00:00:00+00:00</updated>
|
||||
<id>https://aron.petau.net/de/tags/ar/atom.xml</id>
|
||||
<entry xml:lang="de">
|
||||
<title>Auraglow</title>
|
||||
<published>2023-03-01T00:00:00+00:00</published>
|
||||
<updated>2023-03-01T00:00:00+00:00</updated>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Aron Petau
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Sebastian Paintner
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<author>
|
||||
<name>
|
||||
Milli Keil
|
||||
</name>
|
||||
</author>
|
||||
|
||||
<link rel="alternate" type="text/html" href="https://aron.petau.net/de/project/auraglow/"/>
|
||||
<id>https://aron.petau.net/de/project/auraglow/</id>
|
||||
|
||||
<content type="html" xml:base="https://aron.petau.net/de/project/auraglow/"><p><img src="https://aron.petau.net/de/project/auraglow/cage_closeup_2.jpeg" alt="The AR set that we used" /></p>
|
||||
<p>What makes a room?<br />
|
||||
How do moods and atmospheres emerge?<br />
|
||||
Can we visualize them to make the experiences visible?</p>
|
||||
<p>The project "The Nature of Objects" aims to expand (augment) perception by making the moods of places tangible through the respective auras of the objects in the space.<br />
|
||||
What makes objects subjects?<br />
|
||||
How can we make the implicit explicit?<br />
|
||||
And how can we make the character of a place visible?\</p>
|
||||
<p>Here, we question the conservative, purely physical concept of space and address in the project a temporal, historical component of space, its objects, and their past.
|
||||
Space will have transformed: from a simple "object on which interest, thought, action is directed" (definition object Duden), to a "creature that is endowed with consciousness, thinking, sensing, acting" (definition subject Duden).
|
||||
This metamorphosis of subject formation on objects enables the space to undergo changes influenced, or, more precisely a shaping, reshaping, deformation -such that the space can finally be perceived differently and multiangular.</p>
|
||||
<p><a href="https://github.com/arontaupe/auraglow">See the Project on GitHub</a>{: .btn .btn--large}</p>
|
||||
</content>
|
||||
|
||||
</entry>
|
||||
</feed>
|
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