333 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
+++
 | 
						||
title = "einszwovier: Kicker Glow-Up"
 | 
						||
date = 2025-07-12
 | 
						||
authors = ["Aron Petau", "Friedrich Weber Goizel"]
 | 
						||
description = "A 3-day workshop where 7th graders design and 3D print custom foosball figurines for their school's outdoor tables"
 | 
						||
draft = false
 | 
						||
 | 
						||
[taxonomies]
 | 
						||
tags = [
 | 
						||
  "making",
 | 
						||
  "education",
 | 
						||
  "democratic",
 | 
						||
  "workshop",
 | 
						||
  "3d printing",
 | 
						||
  "3d scanning",
 | 
						||
  "tinkercad",
 | 
						||
  "einszwovier",
 | 
						||
  "media education",
 | 
						||
]
 | 
						||
[extra]
 | 
						||
banner = "eins zwo vier logo.png"
 | 
						||
 | 
						||
featured = true
 | 
						||
+++
 | 
						||
 | 
						||
## Course Profile
 | 
						||
 | 
						||
| | |
 | 
						||
|---|---|
 | 
						||
| **Course Title** | Kicker Glow-Up: Custom Foosball Figurines |
 | 
						||
| **Duration** | 3 days (3 × 120 min or 3 × 180 min) |
 | 
						||
| **Target Group** | 7th grade students (ages 12-13) |
 | 
						||
| **Group Size** | 10-12 students |
 | 
						||
| **Location** | School makerspace / workshop environment |
 | 
						||
| **Equipment** | iPads (provided by GvB), 3D printers, painting supplies |
 | 
						||
 | 
						||
### Skills Trained
 | 
						||
 | 
						||
- **Digital Literacy:** 3D scanning with Polycam/Scaniverse, CAD design in TinkerCAD, slicing
 | 
						||
  software (PrusaSlicer)
 | 
						||
- **Design Thinking:** Iterative prototyping, problem-solving, technical constraints (scale,
 | 
						||
  printability, mounting)
 | 
						||
- **Making Skills:** 3D printing fundamentals, post-processing, painting and finishing techniques
 | 
						||
- **Collaborative Learning:** Peer support, shared troubleshooting, collective maintenance
 | 
						||
- **Spatial Appropriation:** Critical reflection on representation in public play spaces, claiming
 | 
						||
  ownership through making
 | 
						||
 | 
						||
## Reimagining Foosball Figurines
 | 
						||
 | 
						||
The **Kicker Glow-Up** is now in its second iteration—a hands-on 3-day workshop designed for
 | 
						||
7th graders to create their own custom table foosball figurines for the school's outdoor tables.
 | 
						||
This project combines digital fabrication, 3D modeling, and creativity to give students ownership
 | 
						||
over their play equipment. The entire workflow runs on iPads provided by the GVB (Gemeinnützige
 | 
						||
Gesellschaft für berufsbildende Maßnahmen), making digital fabrication accessible without
 | 
						||
requiring extensive computer infrastructure.
 | 
						||
 | 
						||
### How It Started
 | 
						||
 | 
						||
The idea for this workshop emerged from a casual conversation with a female student who
 | 
						||
off-handedly complained that foosball figurines are always male-coded. That observation stopped
 | 
						||
us in our tracks. She was absolutely right—standard foosball figures implicitly exclude and
 | 
						||
subtly reinforce who "belongs" in play spaces.
 | 
						||
 | 
						||
We realized that individualizing the figurines wasn't just a fun making project—it was a
 | 
						||
perfectly educational way for students to appropriate their own playgrounds. By creating their
 | 
						||
own representations, students claim ownership over public play equipment and reshape the implicit
 | 
						||
messages about who these spaces are for.
 | 
						||
 | 
						||
## Workshop Overview
 | 
						||
 | 
						||
Over three intensive days, students learn the complete digital fabrication pipeline: from
 | 
						||
capturing 3D scans of themselves or objects, modeling and adapting designs in CAD software,
 | 
						||
preparing files for 3D printing, to finally manufacturing and finishing their custom figurines.
 | 
						||
 | 
						||
The workshop empowers students to:
 | 
						||
 | 
						||
- **Digitize the physical world** using 3D scanning tools
 | 
						||
- **Design in 3D** with accessible CAD software
 | 
						||
- **Understand manufacturing** through hands-on 3D printing
 | 
						||
- **Personalize their environment** by creating functional art for their school
 | 
						||
 | 
						||
## The Workflow
 | 
						||
 | 
						||
{% mermaid() %}
 | 
						||
flowchart TB
 | 
						||
    subgraph day1["Day 1: Model Acquisition"]
 | 
						||
        Start[Start Workshop] --> Polycam[Scan with Polycam]
 | 
						||
        Start --> Scaniverse[Scan with Scaniverse]
 | 
						||
        Start --> Online[Download from Thingiverse/Online]
 | 
						||
        Start --> Scratch[Build from Scratch]
 | 
						||
    end
 | 
						||
 | 
						||
    subgraph day2["Day 2: Design & Preparation"]
 | 
						||
        Design[Design in TinkerCAD]
 | 
						||
        Nomad[Optional: Refine in Nomad Sculpt]
 | 
						||
        Slice[Prepare in PrusaSlicer]
 | 
						||
    end
 | 
						||
    
 | 
						||
    subgraph day3["Day 3: Manufacturing & Installation"]
 | 
						||
        Print[3D Print Figurine]
 | 
						||
        Paint[Paint & Finish]
 | 
						||
        Install[Install on Table]
 | 
						||
        Play[Play Foosball!]
 | 
						||
    end
 | 
						||
    
 | 
						||
    Polycam -->|"export model"| Design
 | 
						||
    Scaniverse -->|"export model"| Design
 | 
						||
    Online -->|"import to TinkerCAD"| Design
 | 
						||
    Scratch -->|"create in TinkerCAD"| Design
 | 
						||
    
 | 
						||
    Design -->|"if needed"| Nomad
 | 
						||
    Design -->|"ready to print"| Slice
 | 
						||
    Nomad -->|"final model"| Slice
 | 
						||
    
 | 
						||
    Slice --> Print
 | 
						||
    Print --> Paint
 | 
						||
    Paint --> Install
 | 
						||
    Install --> Play
 | 
						||
    
 | 
						||
    style Start fill:#006994
 | 
						||
    style Start color:#ffffff
 | 
						||
    style Polycam fill:#006994
 | 
						||
    style Polycam color:#ffffff
 | 
						||
    style Scaniverse fill:#006994
 | 
						||
    style Scaniverse color:#ffffff
 | 
						||
    style Online fill:#006994
 | 
						||
    style Online color:#ffffff
 | 
						||
    style Scratch fill:#006994
 | 
						||
    style Scratch color:#ffffff
 | 
						||
    
 | 
						||
    style Design fill:#ff1493
 | 
						||
    style Design color:#ffffff
 | 
						||
    style Nomad fill:#ff1493
 | 
						||
    style Nomad color:#ffffff
 | 
						||
    style Slice fill:#ff1493
 | 
						||
    style Slice color:#ffffff
 | 
						||
    
 | 
						||
    style Print fill:#ffd700
 | 
						||
    style Print color:#000000
 | 
						||
    style Paint fill:#ffd700
 | 
						||
    style Paint color:#000000
 | 
						||
    style Install fill:#ffd700
 | 
						||
    style Install color:#000000
 | 
						||
    style Play fill:#ffd700
 | 
						||
    style Play color:#000000
 | 
						||
{% end %}
 | 
						||
 | 
						||
## Workshop Structure
 | 
						||
 | 
						||
The workshop spans three days with flexible timing—either 3 × 120 minutes or 3 × 180 minutes,
 | 
						||
depending on the school's schedule. Each day builds upon the previous, moving from exploration
 | 
						||
to creation to celebration.
 | 
						||
 | 
						||
### Day 1: Introduction & Exploration (120-180 min)
 | 
						||
 | 
						||
The first day establishes the foundation and sparks curiosity:
 | 
						||
 | 
						||
**Space & Machines** (30-45 min)
 | 
						||
 | 
						||
- Room introduction to the makerspace or workshop environment
 | 
						||
- Machine introductions: What is a 3D printer? How does it work?
 | 
						||
- Exploration of makerspace possibilities beyond 3D printing (laser cutting, electronics, etc.)
 | 
						||
- Safety guidelines and responsible making
 | 
						||
 | 
						||
**Software Introduction** (30-45 min)
 | 
						||
 | 
						||
- Basic introduction to TinkerCAD on iPads
 | 
						||
- Interface navigation and essential tools
 | 
						||
- Understanding 3D space and manipulation
 | 
						||
- Demonstration of scan-to-model workflow
 | 
						||
 | 
						||
**Hands-on Exploration** (60-90 min)
 | 
						||
 | 
						||
- Students experiment freely in TinkerCAD
 | 
						||
- Individual support and guidance as needed
 | 
						||
- First attempts at 3D scanning with Polycam or Scaniverse
 | 
						||
- Students begin conceptualizing their figurine designs
 | 
						||
 | 
						||
The key here is balance—enough structure to feel confident, enough freedom to foster creativity.
 | 
						||
 | 
						||
### Day 2: Design & Production (120-180 min)
 | 
						||
 | 
						||
Day two is when magic happens—fully student-driven design and manufacturing:
 | 
						||
 | 
						||
**Full Design Phase** (90-120 min)
 | 
						||
 | 
						||
- Students work independently on their figurine models
 | 
						||
- Integrating scans or building from scratch in TinkerCAD
 | 
						||
- We assist only when asked—ownership is with the students
 | 
						||
- Problem-solving and iteration become natural parts of the process
 | 
						||
- Ensuring models meet technical requirements (mounting, scale, printability)
 | 
						||
 | 
						||
**Slicing & Printing** (30-60 min)
 | 
						||
 | 
						||
- Students prepare their models in PrusaSlicer
 | 
						||
- Learning about supports, orientation, and print settings
 | 
						||
- Starting prints for models that are ready
 | 
						||
- Understanding print time vs. complexity trade-offs
 | 
						||
 | 
						||
#### Overnight Printing
 | 
						||
 | 
						||
- Models requiring more design time get finished and queued for overnight printing
 | 
						||
- Ensures all students have completed pieces by Day 3
 | 
						||
 | 
						||
By putting students in the driver's seat, they encounter real challenges and develop genuine
 | 
						||
solutions—far more valuable than following instructions.
 | 
						||
 | 
						||
### Day 3: Finishing & Installation (120-180 min)
 | 
						||
 | 
						||
The final day transforms digital creations into physical play equipment:
 | 
						||
 | 
						||
**Post-Processing** (45-60 min)
 | 
						||
 | 
						||
- Removing supports from printed figurines
 | 
						||
- Sanding and surface preparation
 | 
						||
- Quality check and minor repairs if needed
 | 
						||
 | 
						||
**Painting & Decoration** (45-60 min)
 | 
						||
 | 
						||
- Students personalize their figurines with paint
 | 
						||
- Protective coatings and finishing touches
 | 
						||
- Curing time while preparing for installation
 | 
						||
 | 
						||
**Table Preparation & Installation** (30-60 min)
 | 
						||
 | 
						||
- Collective table maintenance—cleaning, repairing, and oiling the foosball table
 | 
						||
- Often surprisingly exciting for students to see behind-the-scenes care
 | 
						||
- Installing the custom figurines on the rods
 | 
						||
- Testing functionality and making adjustments
 | 
						||
 | 
						||
**Celebration Match** (15-30 min)
 | 
						||
 | 
						||
- Quick game of foosball with the new custom figurines
 | 
						||
- Students experience their creations in action
 | 
						||
- Reflection on the creative and technical journey
 | 
						||
 | 
						||
The physical installation and table maintenance ritual connects digital making to material care,
 | 
						||
showing students that creating includes maintaining.
 | 
						||
 | 
						||
## Tools & Technologies
 | 
						||
 | 
						||
### Model Acquisition
 | 
						||
 | 
						||
Students have multiple pathways to obtain their 3D models:
 | 
						||
 | 
						||
**3D Scanning:**
 | 
						||
 | 
						||
- **[Polycam](https://poly.cam/)** - User-friendly photogrammetry app for mobile devices
 | 
						||
- **[Scaniverse](https://scaniverse.com/)** - LiDAR-based scanning app by Niantic for supported
 | 
						||
  devices
 | 
						||
 | 
						||
**Online Resources:**
 | 
						||
 | 
						||
- **[Thingiverse](https://www.thingiverse.com/)** - Large community library of 3D printable
 | 
						||
  models
 | 
						||
- **[Printables](https://www.printables.com/)** - Curated collection of quality 3D models
 | 
						||
- **[MyMiniFactory](https://www.myminifactory.com/)** - Community-driven 3D object repository
 | 
						||
 | 
						||
**From Scratch:**
 | 
						||
 | 
						||
- Students can build entirely original designs directly in TinkerCAD
 | 
						||
 | 
						||
Both scanning and downloading give students a starting point to modify, while building from
 | 
						||
scratch offers complete creative freedom. The important part is that every student personalizes
 | 
						||
their model, regardless of where it originated.
 | 
						||
 | 
						||
### 3D Modeling
 | 
						||
 | 
						||
- **[TinkerCAD](https://www.tinkercad.com/)** - Browser-based, intuitive CAD software perfect for
 | 
						||
  beginners. Students adapt their scans, add features, and ensure proper dimensions for the
 | 
						||
  foosball table rods.
 | 
						||
- **[Nomad Sculpt](https://nomadsculpt.com/)** (optional) - For students wanting to refine organic
 | 
						||
  shapes and add sculptural details to their models.
 | 
						||
 | 
						||
### Manufacturing
 | 
						||
 | 
						||
- **[PrusaSlicer](https://www.prusa3d.com/page/prusaslicer_424/)** - Students learn to slice their
 | 
						||
  models, configure print settings, and understand the relationship between design and
 | 
						||
  manufacturability.
 | 
						||
- **3D Printing** - Hands-on experience with FDM printers, learning about support structures,
 | 
						||
  layer orientation, and print quality.
 | 
						||
- **Painting & Finishing** - Adding personal flair with paints and protective coatings.
 | 
						||
 | 
						||
## Pedagogical Approach
 | 
						||
 | 
						||
This workshop follows the **einszwovier** philosophy of democratic and participatory making:
 | 
						||
 | 
						||
1. **Student Ownership** - Each student creates their own unique figurine, making personal
 | 
						||
   decisions throughout the process
 | 
						||
2. **Iterative Learning** - Mistakes become learning opportunities; failed prints lead to better
 | 
						||
   understanding
 | 
						||
3. **Skill Scaffolding** - Starting with scanning (capturing reality), progressing to modeling
 | 
						||
   (modifying reality), and finally manufacturing (materializing ideas)
 | 
						||
4. **Functional Outcome** - The figurines aren't just art projects—they become part of the
 | 
						||
   school's play infrastructure
 | 
						||
 | 
						||
## Second Iteration Improvements
 | 
						||
 | 
						||
In the second run of this workshop, we refined:
 | 
						||
 | 
						||
- **Better time management** - Clearer daily goals and streamlined scanning processes
 | 
						||
- **Template models** - Starter TinkerCAD projects to help students understand scale and mounting
 | 
						||
  requirements
 | 
						||
- **Printing coordination** - Optimized print queues to ensure all students see their prints
 | 
						||
  complete during the workshop
 | 
						||
- **Documentation** - Students photograph their process and reflect on design decisions
 | 
						||
 | 
						||
## Impact
 | 
						||
 | 
						||
The Kicker Glow-Up transforms abstract digital fabrication concepts into tangible, playful
 | 
						||
outcomes. Students see their school's outdoor foosball tables populated with their creations,
 | 
						||
fostering a sense of agency and connection to their learning environment. The project demonstrates
 | 
						||
that 3D printing isn't just about making things—it's about empowering young people to reshape
 | 
						||
their world.
 | 
						||
 | 
						||
---
 | 
						||
 | 
						||
## Gallery
 | 
						||
 | 
						||
{% gallery() %}
 | 
						||
[
 | 
						||
{
 | 
						||
"file": "tinkercad.jpeg",
 | 
						||
"title": "Digital design of custom foosball figurines in TinkerCAD",
 | 
						||
"alt": "Screenshot showing colorful 3D models of foosball figurines designed in TinkerCAD with the foosball rod"
 | 
						||
},
 | 
						||
{
 | 
						||
"file": "fitting.jpeg",
 | 
						||
"title": "Test fitting the figurine on the foosball rod",
 | 
						||
"alt": "Student testing a 3D printed figurine on a foosball table rod"
 | 
						||
}
 | 
						||
]
 | 
						||
{% end %}
 |